434 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			434 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2008 Blender Foundation.
 | 
						|
 * All rights reserved.
 | 
						|
 */
 | 
						|
 | 
						|
/** \file
 | 
						|
 * \ingroup edinterface
 | 
						|
 *
 | 
						|
 * Pop-Over Region
 | 
						|
 *
 | 
						|
 * \note This is very close to 'interface_region_menu_popup.c'
 | 
						|
 *
 | 
						|
 * We could even merge them, however menu logic is already over-loaded.
 | 
						|
 * PopOver's have the following differences.
 | 
						|
 *
 | 
						|
 * - UI is not constrained to a list.
 | 
						|
 * - Pressing a button won't close the pop-over.
 | 
						|
 * - Different draw style (to show this is has different behavior from a menu).
 | 
						|
 * - #PanelType are used instead of #MenuType.
 | 
						|
 * - No menu flipping support.
 | 
						|
 * - No moving the menu to fit the mouse cursor.
 | 
						|
 * - No key accelerators to access menu items
 | 
						|
 *   (if we add support they would work differently).
 | 
						|
 * - No arrow key navigation.
 | 
						|
 * - No menu memory.
 | 
						|
 * - No title.
 | 
						|
 */
 | 
						|
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "DNA_userdef_types.h"
 | 
						|
 | 
						|
#include "BLI_listbase.h"
 | 
						|
 | 
						|
#include "BLI_math_vector.h"
 | 
						|
#include "BLI_rect.h"
 | 
						|
#include "BLI_utildefines.h"
 | 
						|
 | 
						|
#include "BKE_context.h"
 | 
						|
#include "BKE_report.h"
 | 
						|
#include "BKE_screen.h"
 | 
						|
 | 
						|
#include "ED_screen.h"
 | 
						|
 | 
						|
#include "WM_api.h"
 | 
						|
#include "WM_types.h"
 | 
						|
 | 
						|
#include "UI_interface.h"
 | 
						|
 | 
						|
#include "interface_intern.h"
 | 
						|
#include "interface_regions_intern.h"
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Popup Menu with Callback or String
 | 
						|
 * \{ */
 | 
						|
 | 
						|
struct uiPopover {
 | 
						|
  uiBlock *block;
 | 
						|
  uiLayout *layout;
 | 
						|
  uiBut *but;
 | 
						|
  ARegion *butregion;
 | 
						|
 | 
						|
  /* Needed for keymap removal. */
 | 
						|
  wmWindow *window;
 | 
						|
  wmKeyMap *keymap;
 | 
						|
  struct wmEventHandler_Keymap *keymap_handler;
 | 
						|
 | 
						|
  uiMenuCreateFunc menu_func;
 | 
						|
  void *menu_arg;
 | 
						|
 | 
						|
  /* Size in pixels (ui scale applied). */
 | 
						|
  int ui_size_x;
 | 
						|
 | 
						|
#ifdef USE_UI_POPOVER_ONCE
 | 
						|
  bool is_once;
 | 
						|
#endif
 | 
						|
};
 | 
						|
 | 
						|
static void ui_popover_create_block(bContext *C, uiPopover *pup, int opcontext)
 | 
						|
{
 | 
						|
  BLI_assert(pup->ui_size_x != 0);
 | 
						|
 | 
						|
  const uiStyle *style = UI_style_get_dpi();
 | 
						|
 | 
						|
  pup->block = UI_block_begin(C, NULL, __func__, UI_EMBOSS);
 | 
						|
  UI_block_flag_enable(pup->block, UI_BLOCK_KEEP_OPEN | UI_BLOCK_POPOVER);
 | 
						|
#ifdef USE_UI_POPOVER_ONCE
 | 
						|
  if (pup->is_once) {
 | 
						|
    UI_block_flag_enable(pup->block, UI_BLOCK_POPOVER_ONCE);
 | 
						|
  }
 | 
						|
#endif
 | 
						|
 | 
						|
  pup->layout = UI_block_layout(
 | 
						|
      pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, pup->ui_size_x, 0, 0, style);
 | 
						|
 | 
						|
  uiLayoutSetOperatorContext(pup->layout, opcontext);
 | 
						|
 | 
						|
  if (pup->but) {
 | 
						|
    if (pup->but->context) {
 | 
						|
      uiLayoutContextCopy(pup->layout, pup->but->context);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  pup->block->flag |= UI_BLOCK_NO_FLIP;
 | 
						|
}
 | 
						|
 | 
						|
static uiBlock *ui_block_func_POPOVER(bContext *C, uiPopupBlockHandle *handle, void *arg_pup)
 | 
						|
{
 | 
						|
  uiPopover *pup = arg_pup;
 | 
						|
 | 
						|
  /* Create UI block and layout now if it wasn't done between begin/end. */
 | 
						|
  if (!pup->layout) {
 | 
						|
    ui_popover_create_block(C, pup, WM_OP_INVOKE_REGION_WIN);
 | 
						|
 | 
						|
    if (pup->menu_func) {
 | 
						|
      pup->block->handle = handle;
 | 
						|
      pup->menu_func(C, pup->layout, pup->menu_arg);
 | 
						|
      pup->block->handle = NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    pup->layout = NULL;
 | 
						|
  }
 | 
						|
 | 
						|
  /* Setup and resolve UI layout for block. */
 | 
						|
  uiBlock *block = pup->block;
 | 
						|
  int width, height;
 | 
						|
 | 
						|
  UI_block_region_set(block, handle->region);
 | 
						|
  UI_block_layout_resolve(block, &width, &height);
 | 
						|
  UI_block_direction_set(block, UI_DIR_DOWN | UI_DIR_CENTER_X);
 | 
						|
 | 
						|
  const int block_margin = U.widget_unit / 2;
 | 
						|
 | 
						|
  if (pup->but) {
 | 
						|
    /* For a header menu we set the direction automatic. */
 | 
						|
    block->minbounds = BLI_rctf_size_x(&pup->but->rect);
 | 
						|
    UI_block_bounds_set_normal(block, block_margin);
 | 
						|
 | 
						|
    /* If menu slides out of other menu, override direction. */
 | 
						|
    const bool slideout = ui_block_is_menu(pup->but->block);
 | 
						|
    if (slideout) {
 | 
						|
      UI_block_direction_set(block, UI_DIR_RIGHT);
 | 
						|
    }
 | 
						|
 | 
						|
    /* Store the button location for positioning the popover arrow hint. */
 | 
						|
    if (!handle->refresh) {
 | 
						|
      float center[2] = {BLI_rctf_cent_x(&pup->but->rect), BLI_rctf_cent_y(&pup->but->rect)};
 | 
						|
      ui_block_to_window_fl(handle->ctx_region, pup->but->block, ¢er[0], ¢er[1]);
 | 
						|
      /* These variables aren't used for popovers,
 | 
						|
       * we could add new variables if there is a conflict. */
 | 
						|
      block->bounds_offset[0] = (int)center[0];
 | 
						|
      block->bounds_offset[1] = (int)center[1];
 | 
						|
      copy_v2_v2_int(handle->prev_bounds_offset, block->bounds_offset);
 | 
						|
    }
 | 
						|
    else {
 | 
						|
      copy_v2_v2_int(block->bounds_offset, handle->prev_bounds_offset);
 | 
						|
    }
 | 
						|
 | 
						|
    if (!slideout) {
 | 
						|
      ARegion *region = CTX_wm_region(C);
 | 
						|
 | 
						|
      if (region && region->panels.first) {
 | 
						|
        /* For regions with panels, prefer to open to top so we can
 | 
						|
         * see the values of the buttons below changing. */
 | 
						|
        UI_block_direction_set(block, UI_DIR_UP | UI_DIR_CENTER_X);
 | 
						|
      }
 | 
						|
      /* Prefer popover from header to be positioned into the editor. */
 | 
						|
      else if (region) {
 | 
						|
        if (RGN_TYPE_IS_HEADER_ANY(region->regiontype)) {
 | 
						|
          if (RGN_ALIGN_ENUM_FROM_MASK(region->alignment) == RGN_ALIGN_BOTTOM) {
 | 
						|
            UI_block_direction_set(block, UI_DIR_UP | UI_DIR_CENTER_X);
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    /* Estimated a maximum size so we don't go offscreen for low height
 | 
						|
     * areas near the bottom of the window on refreshes. */
 | 
						|
    handle->max_size_y = UI_UNIT_Y * 16.0f;
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    /* Not attached to a button. */
 | 
						|
    int bounds_offset[2] = {0, 0};
 | 
						|
    UI_block_flag_enable(block, UI_BLOCK_LOOP);
 | 
						|
    UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
 | 
						|
    UI_block_direction_set(block, block->direction);
 | 
						|
    block->minbounds = UI_MENU_WIDTH_MIN;
 | 
						|
 | 
						|
    if (!handle->refresh) {
 | 
						|
      uiBut *but = NULL;
 | 
						|
      uiBut *but_first = NULL;
 | 
						|
      LISTBASE_FOREACH (uiBut *, but_iter, &block->buttons) {
 | 
						|
        if ((but_first == NULL) && ui_but_is_editable(but_iter)) {
 | 
						|
          but_first = but_iter;
 | 
						|
        }
 | 
						|
        if (but_iter->flag & (UI_SELECT | UI_SELECT_DRAW)) {
 | 
						|
          but = but_iter;
 | 
						|
          break;
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      if (but) {
 | 
						|
        bounds_offset[0] = -(but->rect.xmin + 0.8f * BLI_rctf_size_x(&but->rect));
 | 
						|
        bounds_offset[1] = -BLI_rctf_cent_y(&but->rect);
 | 
						|
      }
 | 
						|
      else {
 | 
						|
        bounds_offset[0] = -(pup->ui_size_x / 2);
 | 
						|
        bounds_offset[1] = but_first ? -BLI_rctf_cent_y(&but_first->rect) : (UI_UNIT_Y / 2);
 | 
						|
      }
 | 
						|
      copy_v2_v2_int(handle->prev_bounds_offset, bounds_offset);
 | 
						|
    }
 | 
						|
    else {
 | 
						|
      copy_v2_v2_int(bounds_offset, handle->prev_bounds_offset);
 | 
						|
    }
 | 
						|
 | 
						|
    UI_block_bounds_set_popup(block, block_margin, bounds_offset);
 | 
						|
  }
 | 
						|
 | 
						|
  return block;
 | 
						|
}
 | 
						|
 | 
						|
static void ui_block_free_func_POPOVER(void *arg_pup)
 | 
						|
{
 | 
						|
  uiPopover *pup = arg_pup;
 | 
						|
  if (pup->keymap != NULL) {
 | 
						|
    wmWindow *window = pup->window;
 | 
						|
    WM_event_remove_keymap_handler(&window->modalhandlers, pup->keymap);
 | 
						|
  }
 | 
						|
  MEM_freeN(pup);
 | 
						|
}
 | 
						|
 | 
						|
uiPopupBlockHandle *ui_popover_panel_create(
 | 
						|
    bContext *C, ARegion *butregion, uiBut *but, uiMenuCreateFunc menu_func, void *arg)
 | 
						|
{
 | 
						|
  wmWindow *window = CTX_wm_window(C);
 | 
						|
 | 
						|
  /* Create popover, buttons are created from callback. */
 | 
						|
  uiPopover *pup = MEM_callocN(sizeof(uiPopover), __func__);
 | 
						|
  pup->but = but;
 | 
						|
 | 
						|
  /* FIXME: maybe one day we want non panel popovers? */
 | 
						|
  {
 | 
						|
    const int ui_units_x = ((PanelType *)arg)->ui_units_x;
 | 
						|
    pup->ui_size_x = U.widget_unit * (ui_units_x ? ui_units_x : UI_POPOVER_WIDTH_UNITS);
 | 
						|
  }
 | 
						|
 | 
						|
  pup->menu_func = menu_func;
 | 
						|
  pup->menu_arg = arg;
 | 
						|
 | 
						|
#ifdef USE_UI_POPOVER_ONCE
 | 
						|
  {
 | 
						|
    /* Ideally this would be passed in. */
 | 
						|
    const wmEvent *event = window->eventstate;
 | 
						|
    pup->is_once = (event->type == LEFTMOUSE) && (event->val == KM_PRESS);
 | 
						|
  }
 | 
						|
#endif
 | 
						|
 | 
						|
  /* Create popup block. */
 | 
						|
  uiPopupBlockHandle *handle;
 | 
						|
  handle = ui_popup_block_create(
 | 
						|
      C, butregion, but, NULL, ui_block_func_POPOVER, pup, ui_block_free_func_POPOVER);
 | 
						|
  handle->can_refresh = true;
 | 
						|
 | 
						|
  /* Add handlers. If attached to a button, the button will already
 | 
						|
   * add a modal handler and pass on events. */
 | 
						|
  if (!but) {
 | 
						|
    UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
 | 
						|
    WM_event_add_mousemove(window);
 | 
						|
    handle->popup = true;
 | 
						|
  }
 | 
						|
 | 
						|
  return handle;
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Standard Popover Panels
 | 
						|
 * \{ */
 | 
						|
 | 
						|
int UI_popover_panel_invoke(bContext *C, const char *idname, bool keep_open, ReportList *reports)
 | 
						|
{
 | 
						|
  uiLayout *layout;
 | 
						|
  PanelType *pt = WM_paneltype_find(idname, true);
 | 
						|
  if (pt == NULL) {
 | 
						|
    BKE_reportf(reports, RPT_ERROR, "Panel \"%s\" not found", idname);
 | 
						|
    return OPERATOR_CANCELLED;
 | 
						|
  }
 | 
						|
 | 
						|
  if (pt->poll && (pt->poll(C, pt) == false)) {
 | 
						|
    /* cancel but allow event to pass through, just like operators do */
 | 
						|
    return (OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH);
 | 
						|
  }
 | 
						|
 | 
						|
  uiBlock *block = NULL;
 | 
						|
  if (keep_open) {
 | 
						|
    uiPopupBlockHandle *handle = ui_popover_panel_create(
 | 
						|
        C, NULL, NULL, ui_item_paneltype_func, pt);
 | 
						|
    uiPopover *pup = handle->popup_create_vars.arg;
 | 
						|
    block = pup->block;
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    uiPopover *pup = UI_popover_begin(C, U.widget_unit * pt->ui_units_x, false);
 | 
						|
    layout = UI_popover_layout(pup);
 | 
						|
    UI_paneltype_draw(C, pt, layout);
 | 
						|
    UI_popover_end(C, pup, NULL);
 | 
						|
    block = pup->block;
 | 
						|
  }
 | 
						|
 | 
						|
  if (block) {
 | 
						|
    uiPopupBlockHandle *handle = block->handle;
 | 
						|
    UI_block_active_only_flagged_buttons(C, handle->region, block);
 | 
						|
  }
 | 
						|
  return OPERATOR_INTERFACE;
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name Popup Menu API with begin & end
 | 
						|
 * \{ */
 | 
						|
 | 
						|
/**
 | 
						|
 * Only return handler, and set optional title.
 | 
						|
 *
 | 
						|
 * \param from_active_button: Use the active button for positioning,
 | 
						|
 * use when the popover is activated from an operator instead of directly from the button.
 | 
						|
 */
 | 
						|
uiPopover *UI_popover_begin(bContext *C, int ui_menu_width, bool from_active_button)
 | 
						|
{
 | 
						|
  uiPopover *pup = MEM_callocN(sizeof(uiPopover), "popover menu");
 | 
						|
  if (ui_menu_width == 0) {
 | 
						|
    ui_menu_width = U.widget_unit * UI_POPOVER_WIDTH_UNITS;
 | 
						|
  }
 | 
						|
  pup->ui_size_x = ui_menu_width;
 | 
						|
 | 
						|
  ARegion *butregion = NULL;
 | 
						|
  uiBut *but = NULL;
 | 
						|
 | 
						|
  if (from_active_button) {
 | 
						|
    butregion = CTX_wm_region(C);
 | 
						|
    but = UI_region_active_but_get(butregion);
 | 
						|
    if (but == NULL) {
 | 
						|
      butregion = NULL;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  pup->but = but;
 | 
						|
  pup->butregion = butregion;
 | 
						|
 | 
						|
  /* Operator context default same as menus, change if needed. */
 | 
						|
  ui_popover_create_block(C, pup, WM_OP_EXEC_REGION_WIN);
 | 
						|
 | 
						|
  /* create in advance so we can let buttons point to retval already */
 | 
						|
  pup->block->handle = MEM_callocN(sizeof(uiPopupBlockHandle), "uiPopupBlockHandle");
 | 
						|
 | 
						|
  return pup;
 | 
						|
}
 | 
						|
 | 
						|
static void popover_keymap_fn(wmKeyMap *UNUSED(keymap), wmKeyMapItem *UNUSED(kmi), void *user_data)
 | 
						|
{
 | 
						|
  uiPopover *pup = user_data;
 | 
						|
  pup->block->handle->menuretval = UI_RETURN_OK;
 | 
						|
}
 | 
						|
 | 
						|
/* set the whole structure to work */
 | 
						|
void UI_popover_end(bContext *C, uiPopover *pup, wmKeyMap *keymap)
 | 
						|
{
 | 
						|
  wmWindow *window = CTX_wm_window(C);
 | 
						|
  /* Create popup block. No refresh support since the buttons were created
 | 
						|
   * between begin/end and we have no callback to recreate them. */
 | 
						|
  uiPopupBlockHandle *handle;
 | 
						|
 | 
						|
  if (keymap) {
 | 
						|
    /* Add so we get keymaps shown in the buttons. */
 | 
						|
    UI_block_flag_enable(pup->block, UI_BLOCK_SHOW_SHORTCUT_ALWAYS);
 | 
						|
    pup->keymap = keymap;
 | 
						|
    pup->keymap_handler = WM_event_add_keymap_handler_priority(&window->modalhandlers, keymap, 0);
 | 
						|
    WM_event_set_keymap_handler_post_callback(pup->keymap_handler, popover_keymap_fn, pup);
 | 
						|
  }
 | 
						|
 | 
						|
  handle = ui_popup_block_create(
 | 
						|
      C, pup->butregion, pup->but, NULL, ui_block_func_POPOVER, pup, ui_block_free_func_POPOVER);
 | 
						|
 | 
						|
  /* Add handlers. */
 | 
						|
  UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
 | 
						|
  WM_event_add_mousemove(window);
 | 
						|
  handle->popup = true;
 | 
						|
 | 
						|
  /* Re-add so it gets priority. */
 | 
						|
  if (keymap) {
 | 
						|
    BLI_remlink(&window->modalhandlers, pup->keymap_handler);
 | 
						|
    BLI_addhead(&window->modalhandlers, pup->keymap_handler);
 | 
						|
  }
 | 
						|
 | 
						|
  pup->window = window;
 | 
						|
 | 
						|
  /* TODO(campbell): we may want to make this configurable.
 | 
						|
   * The begin/end stype of calling popups doesn't allow to 'can_refresh' to be set.
 | 
						|
   * For now close this style of popovers when accessed. */
 | 
						|
  UI_block_flag_disable(pup->block, UI_BLOCK_KEEP_OPEN);
 | 
						|
 | 
						|
  /* panels are created flipped (from event handling pov) */
 | 
						|
  pup->block->flag ^= UI_BLOCK_IS_FLIP;
 | 
						|
}
 | 
						|
 | 
						|
uiLayout *UI_popover_layout(uiPopover *pup)
 | 
						|
{
 | 
						|
  return pup->layout;
 | 
						|
}
 | 
						|
 | 
						|
#ifdef USE_UI_POPOVER_ONCE
 | 
						|
void UI_popover_once_clear(uiPopover *pup)
 | 
						|
{
 | 
						|
  pup->is_once = false;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
/** \} */
 |