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blender-archive/source/blender/windowmanager
Campbell Barton eecfc0fbb2 bugfix [#25208] randomize transform doesn't work on objects with keyframes
Surprising this wasnt noticed in a much more obvious case:
 - Key Location, Move, Rotate, Undo-Rotate >> Resets to keyed location as well.

This was happening because DAG_on_load_update() was called on read_undosave(), flagging 'ob->adt->recalc |= ADT_RECALC_ANIM;'

Fix by adding an option to DAG_on_load_update(), not to recalculate time flags.
2010-12-16 19:26:54 +00:00
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2010-08-10 21:22:26 +00:00
2010-12-03 01:52:28 +00:00
2010-03-22 11:59:36 +00:00
2010-12-15 18:09:25 +00:00
2010-02-12 13:34:04 +00:00