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blender-archive/source/blender
Bastien Montagne 9f67367f0a Fix T50084: Adding torus re-orders UV layers.
Issue was indeed in join operation, mesh in which we join all others
could be re-added to final data after others, leading to undesired
re-ordering of CD layers, and existing vertices etc. being shifted away
from their original indices, etc.

All kind of more or less bad and undesired changes, fixed by always
re-inserting destination mesh first.

Also cleaned up a bit that code, it was doing some rather
non-recommanded things (like allocating zero-sized mem, doing own
coocking to remove a data-block from main, etc.).
2017-02-02 21:42:00 +01:00
..
2016-01-04 14:20:48 +05:00
2016-08-06 10:58:13 +02:00
2016-10-25 17:34:01 +02:00
2016-07-15 02:39:45 +10:00
2016-08-06 10:58:13 +02:00