917 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			917 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * Contributor(s): Blender Foundation, Campbell Barton
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/editors/mesh/editface.c
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 *  \ingroup edmesh
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 */
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#include <math.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_edgehash.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_global.h"
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#include "BKE_mesh.h"
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#include "BKE_context.h"
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#include "BKE_tessmesh.h"
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#include "BIF_gl.h"
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#include "ED_mesh.h"
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#include "ED_screen.h"
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#include "ED_view3d.h"
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#include "WM_api.h"
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#include "WM_types.h"
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/* own include */
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#include "mesh_intern.h"
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/* copy the face flags, most importantly selection from the mesh to the final derived mesh,
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 * use in object mode when selecting faces (while painting) */
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void paintface_flush_flags(Object *ob)
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{
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	Mesh *me = BKE_mesh_from_object(ob);
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	DerivedMesh *dm = ob->derivedFinal;
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	MPoly *polys, *mp_orig;
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	MFace *faces;
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	int *index_array = NULL;
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	int totface, totpoly;
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	int i;
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	if (me == NULL || dm == NULL)
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		return;
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	/*
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	 * Try to push updated mesh poly flags to three other data sets:
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	 *  - Mesh polys => Mesh tess faces
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	 *  - Mesh polys => Final derived polys
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	 *  - Final derived polys => Final derived tessfaces
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	 */
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	if ((index_array = CustomData_get_layer(&me->fdata, CD_POLYINDEX))) {
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		faces = me->mface;
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		totface = me->totface;
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		/* loop over tessfaces */
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		for (i = 0; i < totface; i++) {
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			/* Copy flags onto the original tessface from its original poly */
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			mp_orig = me->mpoly + index_array[i];
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			faces[i].flag = mp_orig->flag;
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		}
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	}
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	if ((index_array = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX))) {
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		polys = dm->getPolyArray(dm);
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		totpoly = dm->getNumPolys(dm);
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		/* loop over final derived polys */
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		for (i = 0; i < totpoly; i++) {
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			/* Copy flags onto the final derived poly from the original mesh poly */
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			mp_orig = me->mpoly + index_array[i];
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			polys[i].flag = mp_orig->flag;
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		}
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	}
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	if ((index_array = CustomData_get_layer(&dm->faceData, CD_POLYINDEX))) {
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		polys = dm->getPolyArray(dm);
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		faces = dm->getTessFaceArray(dm);
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		totface = dm->getNumTessFaces(dm);
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		/* loop over tessfaces */
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		for (i = 0; i < totface; i++) {
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			/* Copy flags onto the final tessface from its final poly */
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			mp_orig = polys + index_array[i];
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			faces[i].flag = mp_orig->flag;
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		}
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	}
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}
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void paintface_hide(Object *ob, const int unselected)
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{
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	Mesh *me;
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	MPoly *mpoly;
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	int a;
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	me = BKE_mesh_from_object(ob);
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	if (me == NULL || me->totpoly == 0) return;
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	mpoly = me->mpoly;
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	a = me->totpoly;
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	while (a--) {
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		if ((mpoly->flag & ME_HIDE) == 0) {
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			if (unselected) {
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				if ((mpoly->flag & ME_FACE_SEL) == 0) mpoly->flag |= ME_HIDE;
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			}
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			else {
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				if ((mpoly->flag & ME_FACE_SEL)) mpoly->flag |= ME_HIDE;
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			}
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		}
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		if (mpoly->flag & ME_HIDE) mpoly->flag &= ~ME_FACE_SEL;
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		mpoly++;
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	}
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	paintface_flush_flags(ob);
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}
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void paintface_reveal(Object *ob)
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{
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	Mesh *me;
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	MPoly *mpoly;
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	int a;
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	me = BKE_mesh_from_object(ob);
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	if (me == NULL || me->totpoly == 0) return;
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	mpoly = me->mpoly;
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	a = me->totpoly;
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	while (a--) {
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		if (mpoly->flag & ME_HIDE) {
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			mpoly->flag |= ME_FACE_SEL;
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			mpoly->flag -= ME_HIDE;
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		}
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		mpoly++;
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	}
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	paintface_flush_flags(ob);
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}
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/* Set tface seams based on edge data, uses hash table to find seam edges. */
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static void hash_add_face(EdgeHash *ehash, MPoly *mp, MLoop *mloop)
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{
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	MLoop *ml;
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	int i;
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	for (i = 0, ml = mloop; i < mp->totloop; i++, ml++) {
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		BLI_edgehash_insert(ehash, ml->v, ME_POLY_LOOP_NEXT(mloop, mp, i)->v, NULL);
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	}
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}
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static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int index)
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{
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	EdgeHash *ehash, *seamhash;
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	MPoly *mp;
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	MLoop *ml;
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	MEdge *med;
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	char *linkflag;
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	int a, b, do_it = TRUE, mark = 0;
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	ehash = BLI_edgehash_new();
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	seamhash = BLI_edgehash_new();
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	linkflag = MEM_callocN(sizeof(char) * me->totpoly, "linkflaguv");
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	for (med = me->medge, a = 0; a < me->totedge; a++, med++)
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		if (med->flag & ME_SEAM)
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			BLI_edgehash_insert(seamhash, med->v1, med->v2, NULL);
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	if (mode == 0 || mode == 1) {
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		/* only put face under cursor in array */
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		mp = ((MPoly *)me->mpoly) + index;
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		hash_add_face(ehash, mp, me->mloop + mp->loopstart);
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		linkflag[index] = 1;
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	}
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	else {
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		/* fill array by selection */
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		mp = me->mpoly;
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		for (a = 0; a < me->totpoly; a++, mp++) {
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			if (mp->flag & ME_HIDE) {
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				/* pass */
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			}
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			else if (mp->flag & ME_FACE_SEL) {
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				hash_add_face(ehash, mp, me->mloop + mp->loopstart);
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				linkflag[a] = 1;
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			}
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		}
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	}
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	while (do_it) {
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		do_it = FALSE;
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		/* expand selection */
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		mp = me->mpoly;
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		for (a = 0; a < me->totpoly; a++, mp++) {
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			if (mp->flag & ME_HIDE)
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				continue;
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			if (!linkflag[a]) {
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				MLoop *mnextl;
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				mark = 0;
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				ml = me->mloop + mp->loopstart;
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				for (b = 0; b < mp->totloop; b++, ml++) {
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					mnextl = b < mp->totloop - 1 ? ml - 1 : me->mloop + mp->loopstart;
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					if (!BLI_edgehash_haskey(seamhash, ml->v, mnextl->v))
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						if (!BLI_edgehash_haskey(ehash, ml->v, mnextl->v))
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							mark = 1;
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				}
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				if (mark) {
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					linkflag[a] = 1;
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					hash_add_face(ehash, mp, me->mloop + mp->loopstart);
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					do_it = TRUE;
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				}
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			}
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		}
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	}
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	BLI_edgehash_free(ehash, NULL);
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	BLI_edgehash_free(seamhash, NULL);
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	if (mode == 0 || mode == 2) {
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		for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
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			if (linkflag[a])
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				mp->flag |= ME_FACE_SEL;
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			else
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				mp->flag &= ~ME_FACE_SEL;
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	}
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	else if (mode == 1) {
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		for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
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			if (linkflag[a] && (mp->flag & ME_FACE_SEL))
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				break;
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		if (a < me->totpoly) {
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			for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
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				if (linkflag[a])
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					mp->flag &= ~ME_FACE_SEL;
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		}
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		else {
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			for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
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				if (linkflag[a])
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					mp->flag |= ME_FACE_SEL;
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		}
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	}
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	MEM_freeN(linkflag);
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}
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void paintface_select_linked(bContext *UNUSED(C), Object *ob, int UNUSED(mval[2]), int mode)
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{
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	Mesh *me;
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	unsigned int index = 0;
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	me = BKE_mesh_from_object(ob);
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	if (me == NULL || me->totpoly == 0) return;
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	if (mode == 0 || mode == 1) {
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		/* XXX - Causes glitches, not sure why */
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#if 0
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		if (!ED_mesh_pick_face(C, me, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE))
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			return;
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#endif
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	}
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	select_linked_tfaces_with_seams(mode, me, index);
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	paintface_flush_flags(ob);
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}
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void paintface_deselect_all_visible(Object *ob, int action, short flush_flags)
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{
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	Mesh *me;
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	MPoly *mpoly;
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	int a;
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	me = BKE_mesh_from_object(ob);
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	if (me == NULL) return;
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	if (action == SEL_INVERT) {
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		mpoly = me->mpoly;
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		a = me->totpoly;
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		while (a--) {
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			if ((mpoly->flag & ME_HIDE) == 0) {
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				mpoly->flag ^= ME_FACE_SEL;
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			}
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			mpoly++;
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		}
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	}
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	else {
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		if (action == SEL_TOGGLE) {
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			action = SEL_SELECT;
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			mpoly = me->mpoly;
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			a = me->totpoly;
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			while (a--) {
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				if ((mpoly->flag & ME_HIDE) == 0 && mpoly->flag & ME_FACE_SEL) {
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					action = SEL_DESELECT;
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					break;
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				}
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				mpoly++;
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			}
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		}
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		mpoly = me->mpoly;
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		a = me->totpoly;
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		while (a--) {
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			if ((mpoly->flag & ME_HIDE) == 0) {
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				switch (action) {
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					case SEL_SELECT:
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						mpoly->flag |= ME_FACE_SEL;
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						break;
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					case SEL_DESELECT:
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						mpoly->flag &= ~ME_FACE_SEL;
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						break;
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					case SEL_INVERT:
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						mpoly->flag ^= ME_FACE_SEL;
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						break;
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						|
				}
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						|
			}
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						|
			mpoly++;
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		}
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	}
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						|
 | 
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	if (flush_flags) {
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		paintface_flush_flags(ob);
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	}
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}
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						|
 | 
						|
int paintface_minmax(Object *ob, float r_min[3], float r_max[3])
 | 
						|
{
 | 
						|
	Mesh *me;
 | 
						|
	MPoly *mp;
 | 
						|
	MTexPoly *tf;
 | 
						|
	MLoop *ml;
 | 
						|
	MVert *mvert;
 | 
						|
	int a, b, ok = FALSE;
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						|
	float vec[3], bmat[3][3];
 | 
						|
 | 
						|
	me = BKE_mesh_from_object(ob);
 | 
						|
	if (!me || !me->mtpoly) return ok;
 | 
						|
	
 | 
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	copy_m3_m4(bmat, ob->obmat);
 | 
						|
 | 
						|
	mvert = me->mvert;
 | 
						|
	mp = me->mpoly;
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						|
	tf = me->mtpoly;
 | 
						|
	for (a = me->totpoly; a > 0; a--, mp++, tf++) {
 | 
						|
		if (mp->flag & ME_HIDE || !(mp->flag & ME_FACE_SEL))
 | 
						|
			continue;
 | 
						|
 | 
						|
		ml = me->mloop + mp->totloop;
 | 
						|
		for (b = 0; b < mp->totloop; b++, ml++) {
 | 
						|
			copy_v3_v3(vec, (mvert[ml->v].co));
 | 
						|
			mul_m3_v3(bmat, vec);
 | 
						|
			add_v3_v3v3(vec, vec, ob->obmat[3]);
 | 
						|
			minmax_v3v3_v3(r_min, r_max, vec);
 | 
						|
		}
 | 
						|
 | 
						|
		ok = TRUE;
 | 
						|
	}
 | 
						|
 | 
						|
	return ok;
 | 
						|
}
 | 
						|
 | 
						|
/* *************************************** */
 | 
						|
#if 0
 | 
						|
static void seam_edgehash_insert_face(EdgeHash *ehash, MPoly *mp, MLoop *loopstart)
 | 
						|
{
 | 
						|
	MLoop *ml1, *ml2;
 | 
						|
	int a;
 | 
						|
 | 
						|
	for (a = 0; a < mp->totloop; a++) {
 | 
						|
		ml1 = loopstart + a;
 | 
						|
		ml2 = loopstart + (a + 1) % mp->totloop;
 | 
						|
 | 
						|
		BLI_edgehash_insert(ehash, ml1->v, ml2->v, NULL);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void seam_mark_clear_tface(Scene *scene, short mode)
 | 
						|
{
 | 
						|
	Mesh *me;
 | 
						|
	MPoly *mp;
 | 
						|
	MLoop *ml1, *ml2;
 | 
						|
	MEdge *med;
 | 
						|
	int a, b;
 | 
						|
	
 | 
						|
	me = BKE_mesh_from_object(OBACT);
 | 
						|
	if (me == 0 ||  me->totpoly == 0) return;
 | 
						|
 | 
						|
	if (mode == 0)
 | 
						|
		mode = pupmenu("Seams %t|Mark Border Seam %x1|Clear Seam %x2");
 | 
						|
 | 
						|
	if (mode != 1 && mode != 2)
 | 
						|
		return;
 | 
						|
 | 
						|
	if (mode == 2) {
 | 
						|
		EdgeHash *ehash = BLI_edgehash_new();
 | 
						|
 | 
						|
		for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++)
 | 
						|
			if (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL))
 | 
						|
				seam_edgehash_insert_face(ehash, mp, me->mloop + mp->loopstart);
 | 
						|
 | 
						|
		for (a = 0, med = me->medge; a < me->totedge; a++, med++)
 | 
						|
			if (BLI_edgehash_haskey(ehash, med->v1, med->v2))
 | 
						|
				med->flag &= ~ME_SEAM;
 | 
						|
 | 
						|
		BLI_edgehash_free(ehash, NULL);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* mark edges that are on both selected and deselected faces */
 | 
						|
		EdgeHash *ehash1 = BLI_edgehash_new();
 | 
						|
		EdgeHash *ehash2 = BLI_edgehash_new();
 | 
						|
 | 
						|
		for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++) {
 | 
						|
			if ((mp->flag & ME_HIDE) || !(mp->flag & ME_FACE_SEL))
 | 
						|
				seam_edgehash_insert_face(ehash1, mp, me->mloop + mp->loopstart);
 | 
						|
			else
 | 
						|
				seam_edgehash_insert_face(ehash2, mp, me->mloop + mp->loopstart);
 | 
						|
		}
 | 
						|
 | 
						|
		for (a = 0, med = me->medge; a < me->totedge; a++, med++)
 | 
						|
			if (BLI_edgehash_haskey(ehash1, med->v1, med->v2) &&
 | 
						|
			    BLI_edgehash_haskey(ehash2, med->v1, med->v2))
 | 
						|
				med->flag |= ME_SEAM;
 | 
						|
 | 
						|
		BLI_edgehash_free(ehash1, NULL);
 | 
						|
		BLI_edgehash_free(ehash2, NULL);
 | 
						|
	}
 | 
						|
 | 
						|
// XXX	if (G.debug_value == 8)
 | 
						|
//		unwrap_lscm(1);
 | 
						|
 | 
						|
	me->drawflag |= ME_DRAWSEAMS;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
int paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], int extend, int deselect, int toggle)
 | 
						|
{
 | 
						|
	Mesh *me;
 | 
						|
	MPoly *mpoly, *mpoly_sel;
 | 
						|
	unsigned int a, index;
 | 
						|
	
 | 
						|
	/* Get the face under the cursor */
 | 
						|
	me = BKE_mesh_from_object(ob);
 | 
						|
 | 
						|
	if (!ED_mesh_pick_face(C, me, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE))
 | 
						|
		return 0;
 | 
						|
	
 | 
						|
	if (index >= me->totpoly)
 | 
						|
		return 0;
 | 
						|
 | 
						|
	mpoly_sel = me->mpoly + index;
 | 
						|
	if (mpoly_sel->flag & ME_HIDE) return 0;
 | 
						|
	
 | 
						|
	/* clear flags */
 | 
						|
	mpoly = me->mpoly;
 | 
						|
	a = me->totpoly;
 | 
						|
	if (!extend && !deselect && !toggle) {
 | 
						|
		while (a--) {
 | 
						|
			mpoly->flag &= ~ME_FACE_SEL;
 | 
						|
			mpoly++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	me->act_face = (int)index;
 | 
						|
 | 
						|
	if (extend) {
 | 
						|
		mpoly_sel->flag |= ME_FACE_SEL;
 | 
						|
	}
 | 
						|
	else if (deselect) {
 | 
						|
		mpoly_sel->flag &= ~ME_FACE_SEL;
 | 
						|
	}
 | 
						|
	else if (toggle) {
 | 
						|
		if (mpoly_sel->flag & ME_FACE_SEL)
 | 
						|
			mpoly_sel->flag &= ~ME_FACE_SEL;
 | 
						|
		else
 | 
						|
			mpoly_sel->flag |= ME_FACE_SEL;
 | 
						|
	}
 | 
						|
	else mpoly_sel->flag |= ME_FACE_SEL;
 | 
						|
	
 | 
						|
	/* image window redraw */
 | 
						|
	
 | 
						|
	paintface_flush_flags(ob);
 | 
						|
	WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data);
 | 
						|
	ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
int do_paintface_box_select(ViewContext *vc, rcti *rect, int select, int extend)
 | 
						|
{
 | 
						|
	Object *ob = vc->obact;
 | 
						|
	Mesh *me;
 | 
						|
	MPoly *mpoly;
 | 
						|
	struct ImBuf *ibuf;
 | 
						|
	unsigned int *rt;
 | 
						|
	char *selar;
 | 
						|
	int a, index;
 | 
						|
	int sx = BLI_rcti_size_x(rect) + 1;
 | 
						|
	int sy = BLI_rcti_size_y(rect) + 1;
 | 
						|
	
 | 
						|
	me = BKE_mesh_from_object(ob);
 | 
						|
 | 
						|
	if (me == NULL || me->totpoly == 0 || sx * sy <= 0)
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	selar = MEM_callocN(me->totpoly + 1, "selar");
 | 
						|
 | 
						|
	if (extend == 0 && select) {
 | 
						|
		paintface_deselect_all_visible(vc->obact, SEL_DESELECT, FALSE);
 | 
						|
 | 
						|
		mpoly = me->mpoly;
 | 
						|
		for (a = 1; a <= me->totpoly; a++, mpoly++) {
 | 
						|
			if ((mpoly->flag & ME_HIDE) == 0)
 | 
						|
				mpoly->flag &= ~ME_FACE_SEL;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	view3d_validate_backbuf(vc);
 | 
						|
 | 
						|
	ibuf = IMB_allocImBuf(sx, sy, 32, IB_rect);
 | 
						|
	rt = ibuf->rect;
 | 
						|
	glReadPixels(rect->xmin + vc->ar->winrct.xmin,  rect->ymin + vc->ar->winrct.ymin, sx, sy, GL_RGBA, GL_UNSIGNED_BYTE,  ibuf->rect);
 | 
						|
	if (ENDIAN_ORDER == B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
 | 
						|
 | 
						|
	a = sx * sy;
 | 
						|
	while (a--) {
 | 
						|
		if (*rt) {
 | 
						|
			index = WM_framebuffer_to_index(*rt);
 | 
						|
			if (index <= me->totpoly) selar[index] = 1;
 | 
						|
		}
 | 
						|
		rt++;
 | 
						|
	}
 | 
						|
 | 
						|
	mpoly = me->mpoly;
 | 
						|
	for (a = 1; a <= me->totpoly; a++, mpoly++) {
 | 
						|
		if (selar[a]) {
 | 
						|
			if (mpoly->flag & ME_HIDE) {
 | 
						|
				/* pass */
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				if (select) mpoly->flag |= ME_FACE_SEL;
 | 
						|
				else mpoly->flag &= ~ME_FACE_SEL;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	IMB_freeImBuf(ibuf);
 | 
						|
	MEM_freeN(selar);
 | 
						|
 | 
						|
#ifdef __APPLE__	
 | 
						|
	glReadBuffer(GL_BACK);
 | 
						|
#endif
 | 
						|
 | 
						|
	paintface_flush_flags(vc->obact);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*  (similar to void paintface_flush_flags(Object *ob))
 | 
						|
 * copy the vertex flags, most importantly selection from the mesh to the final derived mesh,
 | 
						|
 * use in object mode when selecting vertices (while painting) */
 | 
						|
void paintvert_flush_flags(Object *ob)
 | 
						|
{
 | 
						|
	Mesh *me = BKE_mesh_from_object(ob);
 | 
						|
	DerivedMesh *dm = ob->derivedFinal;
 | 
						|
	MVert *dm_mvert, *dm_mv;
 | 
						|
	int *index_array = NULL;
 | 
						|
	int totvert;
 | 
						|
	int i;
 | 
						|
 | 
						|
	if (me == NULL || dm == NULL)
 | 
						|
		return;
 | 
						|
 | 
						|
	index_array = dm->getVertDataArray(dm, CD_ORIGINDEX);
 | 
						|
 | 
						|
	dm_mvert = dm->getVertArray(dm);
 | 
						|
	totvert = dm->getNumVerts(dm);
 | 
						|
 | 
						|
	dm_mv = dm_mvert;
 | 
						|
 | 
						|
	if (index_array) {
 | 
						|
		int orig_index;
 | 
						|
		for (i = 0; i < totvert; i++, dm_mv++) {
 | 
						|
			orig_index = index_array[i];
 | 
						|
			if (orig_index != ORIGINDEX_NONE) {
 | 
						|
				dm_mv->flag = me->mvert[index_array[i]].flag;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		for (i = 0; i < totvert; i++, dm_mv++) {
 | 
						|
			dm_mv->flag = me->mvert[i].flag;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
/*  note: if the caller passes FALSE to flush_flags, then they will need to run paintvert_flush_flags(ob) themselves */
 | 
						|
void paintvert_deselect_all_visible(Object *ob, int action, short flush_flags)
 | 
						|
{
 | 
						|
	Mesh *me;
 | 
						|
	MVert *mvert;
 | 
						|
	int a;
 | 
						|
 | 
						|
	me = BKE_mesh_from_object(ob);
 | 
						|
	if (me == NULL) return;
 | 
						|
	
 | 
						|
	if (action == SEL_INVERT) {
 | 
						|
		mvert = me->mvert;
 | 
						|
		a = me->totvert;
 | 
						|
		while (a--) {
 | 
						|
			if ((mvert->flag & ME_HIDE) == 0) {
 | 
						|
				mvert->flag ^= SELECT;
 | 
						|
			}
 | 
						|
			mvert++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if (action == SEL_TOGGLE) {
 | 
						|
			action = SEL_SELECT;
 | 
						|
 | 
						|
			mvert = me->mvert;
 | 
						|
			a = me->totvert;
 | 
						|
			while (a--) {
 | 
						|
				if ((mvert->flag & ME_HIDE) == 0 && mvert->flag & SELECT) {
 | 
						|
					action = SEL_DESELECT;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
				mvert++;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		mvert = me->mvert;
 | 
						|
		a = me->totvert;
 | 
						|
		while (a--) {
 | 
						|
			if ((mvert->flag & ME_HIDE) == 0) {
 | 
						|
				switch (action) {
 | 
						|
					case SEL_SELECT:
 | 
						|
						mvert->flag |= SELECT;
 | 
						|
						break;
 | 
						|
					case SEL_DESELECT:
 | 
						|
						mvert->flag &= ~SELECT;
 | 
						|
						break;
 | 
						|
					case SEL_INVERT:
 | 
						|
						mvert->flag ^= SELECT;
 | 
						|
						break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			mvert++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (flush_flags) {
 | 
						|
		paintvert_flush_flags(ob);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ********************* MESH VERTEX MIRR TOPO LOOKUP *************** */
 | 
						|
/* note, this is not the best place for the function to be but moved
 | 
						|
 * here to for the purpose of syncing with bmesh */
 | 
						|
 | 
						|
typedef int MirrTopoHash_t;
 | 
						|
 | 
						|
typedef struct MirrTopoVert_t {
 | 
						|
	MirrTopoHash_t hash;
 | 
						|
	int v_index;
 | 
						|
} MirrTopoVert_t;
 | 
						|
 | 
						|
static int mirrtopo_hash_sort(const void *l1, const void *l2)
 | 
						|
{
 | 
						|
	if      ((MirrTopoHash_t)(intptr_t)l1 > (MirrTopoHash_t)(intptr_t)l2) return 1;
 | 
						|
	else if ((MirrTopoHash_t)(intptr_t)l1 < (MirrTopoHash_t)(intptr_t)l2) return -1;
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int mirrtopo_vert_sort(const void *v1, const void *v2)
 | 
						|
{
 | 
						|
	if      (((MirrTopoVert_t *)v1)->hash > ((MirrTopoVert_t *)v2)->hash) return 1;
 | 
						|
	else if (((MirrTopoVert_t *)v1)->hash < ((MirrTopoVert_t *)v2)->hash) return -1;
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
int ED_mesh_mirrtopo_recalc_check(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store)
 | 
						|
{
 | 
						|
	int totvert;
 | 
						|
	int totedge;
 | 
						|
 | 
						|
	if (me->edit_btmesh) {
 | 
						|
		totvert = me->edit_btmesh->bm->totvert;
 | 
						|
		totedge = me->edit_btmesh->bm->totedge;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		totvert = me->totvert;
 | 
						|
		totedge = me->totedge;
 | 
						|
	}
 | 
						|
 | 
						|
	if ((mesh_topo_store->index_lookup == NULL) ||
 | 
						|
	    (mesh_topo_store->prev_ob_mode != ob_mode) ||
 | 
						|
	    (totvert != mesh_topo_store->prev_vert_tot) ||
 | 
						|
	    (totedge != mesh_topo_store->prev_edge_tot))
 | 
						|
	{
 | 
						|
		return TRUE;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		return FALSE;
 | 
						|
	}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_topo_store,
 | 
						|
                           const short skip_em_vert_array_init)
 | 
						|
{
 | 
						|
	MEdge *medge;
 | 
						|
	BMEditMesh *em = me->edit_btmesh;
 | 
						|
 | 
						|
	/* editmode*/
 | 
						|
	BMEdge *eed;
 | 
						|
	BMIter iter;
 | 
						|
 | 
						|
	int a, last;
 | 
						|
	int totvert, totedge;
 | 
						|
	int tot_unique = -1, tot_unique_prev = -1;
 | 
						|
 | 
						|
	MirrTopoHash_t *topo_hash = NULL;
 | 
						|
	MirrTopoHash_t *topo_hash_prev = NULL;
 | 
						|
	MirrTopoVert_t *topo_pairs;
 | 
						|
 | 
						|
	intptr_t *index_lookup; /* direct access to mesh_topo_store->index_lookup */
 | 
						|
 | 
						|
	/* reallocate if needed */
 | 
						|
	ED_mesh_mirrtopo_free(mesh_topo_store);
 | 
						|
 | 
						|
	mesh_topo_store->prev_ob_mode = ob_mode;
 | 
						|
 | 
						|
	if (em) {
 | 
						|
		BM_mesh_elem_index_ensure(em->bm, BM_VERT);
 | 
						|
 | 
						|
		totvert = em->bm->totvert;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		totvert = me->totvert;
 | 
						|
	}
 | 
						|
 | 
						|
	topo_hash = MEM_callocN(totvert * sizeof(MirrTopoHash_t), "TopoMirr");
 | 
						|
 | 
						|
	/* Initialize the vert-edge-user counts used to detect unique topology */
 | 
						|
	if (em) {
 | 
						|
		totedge = me->edit_btmesh->bm->totedge;
 | 
						|
 | 
						|
		BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
 | 
						|
			topo_hash[BM_elem_index_get(eed->v1)]++;
 | 
						|
			topo_hash[BM_elem_index_get(eed->v2)]++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		totedge = me->totedge;
 | 
						|
 | 
						|
		for (a = 0, medge = me->medge; a < me->totedge; a++, medge++) {
 | 
						|
			topo_hash[medge->v1]++;
 | 
						|
			topo_hash[medge->v2]++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	topo_hash_prev = MEM_dupallocN(topo_hash);
 | 
						|
 | 
						|
	tot_unique_prev = -1;
 | 
						|
	while (1) {
 | 
						|
		/* use the number of edges per vert to give verts unique topology IDs */
 | 
						|
 | 
						|
		if (em) {
 | 
						|
			BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
 | 
						|
				topo_hash[BM_elem_index_get(eed->v1)] += topo_hash_prev[BM_elem_index_get(eed->v2)];
 | 
						|
				topo_hash[BM_elem_index_get(eed->v2)] += topo_hash_prev[BM_elem_index_get(eed->v1)];
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			for (a = 0, medge = me->medge; a < me->totedge; a++, medge++) {
 | 
						|
				/* This can make really big numbers, wrapping around here is fine */
 | 
						|
				topo_hash[medge->v1] += topo_hash_prev[medge->v2];
 | 
						|
				topo_hash[medge->v2] += topo_hash_prev[medge->v1];
 | 
						|
			}
 | 
						|
		}
 | 
						|
		memcpy(topo_hash_prev, topo_hash, sizeof(MirrTopoHash_t) * totvert);
 | 
						|
 | 
						|
		/* sort so we can count unique values */
 | 
						|
		qsort(topo_hash_prev, totvert, sizeof(MirrTopoHash_t), mirrtopo_hash_sort);
 | 
						|
 | 
						|
		tot_unique = 1; /* account for skiping the first value */
 | 
						|
		for (a = 1; a < totvert; a++) {
 | 
						|
			if (topo_hash_prev[a - 1] != topo_hash_prev[a]) {
 | 
						|
				tot_unique++;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (tot_unique <= tot_unique_prev) {
 | 
						|
			/* Finish searching for unique values when 1 loop dosnt give a
 | 
						|
			 * higher number of unique values compared to the previous loop */
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			tot_unique_prev = tot_unique;
 | 
						|
		}
 | 
						|
		/* Copy the hash calculated this iter, so we can use them next time */
 | 
						|
		memcpy(topo_hash_prev, topo_hash, sizeof(MirrTopoHash_t) * totvert);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Hash/Index pairs are needed for sorting to find index pairs */
 | 
						|
	topo_pairs = MEM_callocN(sizeof(MirrTopoVert_t) * totvert, "MirrTopoPairs");
 | 
						|
 | 
						|
	/* since we are looping through verts, initialize these values here too */
 | 
						|
	index_lookup = MEM_mallocN(totvert * sizeof(*index_lookup), "mesh_topo_lookup");
 | 
						|
 | 
						|
	if (em) {
 | 
						|
		if (skip_em_vert_array_init == FALSE) {
 | 
						|
			EDBM_index_arrays_init(em, 1, 0, 0);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	for (a = 0; a < totvert; a++) {
 | 
						|
		topo_pairs[a].hash    = topo_hash[a];
 | 
						|
		topo_pairs[a].v_index = a;
 | 
						|
 | 
						|
		/* initialize lookup */
 | 
						|
		index_lookup[a] = -1;
 | 
						|
	}
 | 
						|
 | 
						|
	qsort(topo_pairs, totvert, sizeof(MirrTopoVert_t), mirrtopo_vert_sort);
 | 
						|
 | 
						|
	/* Since the loop starts at 2, we must define the last index where the hash's differ */
 | 
						|
	last = ((totvert >= 2) && (topo_pairs[0].hash == topo_pairs[1].hash)) ? 0 : 1;
 | 
						|
 | 
						|
	/* Get the pairs out of the sorted hashes, note, totvert+1 means we can use the previous 2,
 | 
						|
	 * but you cant ever access the last 'a' index of MirrTopoPairs */
 | 
						|
	for (a = 2; a <= totvert; a++) {
 | 
						|
		/* printf("I %d %ld %d\n", (a-last), MirrTopoPairs[a  ].hash, MirrTopoPairs[a  ].v_index ); */
 | 
						|
		if ((a == totvert) || (topo_pairs[a - 1].hash != topo_pairs[a].hash)) {
 | 
						|
			if (a - last == 2) {
 | 
						|
				if (em) {
 | 
						|
					index_lookup[topo_pairs[a - 1].v_index] = (intptr_t)EDBM_vert_at_index(em, topo_pairs[a - 2].v_index);
 | 
						|
					index_lookup[topo_pairs[a - 2].v_index] = (intptr_t)EDBM_vert_at_index(em, topo_pairs[a - 1].v_index);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					index_lookup[topo_pairs[a - 1].v_index] = topo_pairs[a - 2].v_index;
 | 
						|
					index_lookup[topo_pairs[a - 2].v_index] = topo_pairs[a - 1].v_index;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			last = a;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if (em) {
 | 
						|
		if (skip_em_vert_array_init == FALSE) {
 | 
						|
			EDBM_index_arrays_free(em);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	MEM_freeN(topo_pairs);
 | 
						|
	topo_pairs = NULL;
 | 
						|
 | 
						|
	MEM_freeN(topo_hash);
 | 
						|
	MEM_freeN(topo_hash_prev);
 | 
						|
 | 
						|
	mesh_topo_store->index_lookup  = index_lookup;
 | 
						|
	mesh_topo_store->prev_vert_tot = totvert;
 | 
						|
	mesh_topo_store->prev_edge_tot = totedge;
 | 
						|
}
 | 
						|
 | 
						|
void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store)
 | 
						|
{
 | 
						|
	if (mesh_topo_store->index_lookup) {
 | 
						|
		MEM_freeN(mesh_topo_store->index_lookup);
 | 
						|
	}
 | 
						|
	mesh_topo_store->index_lookup  = NULL;
 | 
						|
	mesh_topo_store->prev_vert_tot = -1;
 | 
						|
	mesh_topo_store->prev_edge_tot = -1;
 | 
						|
}
 |