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blender-archive/source/blender/editors/space_script/script_ops.c
Howard Trickey da33a557bc Fixes to make script_load_keymap test pass.
Removed Armature Sketch keymap, as the entries that were there
appear to have been moved to the Armature keymap.
Removed the Script keymap. The Script space is deprecated
and I could find no way that the keymap could be activated.
2014-02-08 10:52:56 -05:00

67 lines
1.6 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_script/script_ops.c
* \ingroup spscript
*/
#include <stdlib.h>
#include <math.h>
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "script_intern.h"
/* ************************** registration **********************************/
void script_operatortypes(void)
{
WM_operatortype_append(SCRIPT_OT_python_file_run);
WM_operatortype_append(SCRIPT_OT_reload);
WM_operatortype_append(SCRIPT_OT_autoexec_warn_clear);
}
void script_keymap(wmKeyConfig *UNUSED(keyconf))
{
/* Script space is deprecated, and doesn't need a keymap */
}