Removed Armature Sketch keymap, as the entries that were there appear to have been moved to the Armature keymap. Removed the Script keymap. The Script space is deprecated and I could find no way that the keymap could be activated.
67 lines
1.6 KiB
C
67 lines
1.6 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_script/script_ops.c
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* \ingroup spscript
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*/
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#include <stdlib.h>
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#include <math.h>
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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#include "BKE_context.h"
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#include "RNA_access.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "script_intern.h"
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/* ************************** registration **********************************/
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void script_operatortypes(void)
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{
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WM_operatortype_append(SCRIPT_OT_python_file_run);
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WM_operatortype_append(SCRIPT_OT_reload);
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WM_operatortype_append(SCRIPT_OT_autoexec_warn_clear);
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}
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void script_keymap(wmKeyConfig *UNUSED(keyconf))
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{
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/* Script space is deprecated, and doesn't need a keymap */
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}
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