Surrounding includes with an 'extern "C"' block is not necessary anymore. Also that made it harder to add any C++ code to some headers, or include headers that have "optional" C++ code like `MEM_guardedalloc.h`. I tested compilation on linux and windows (and got help from @LazyDodo). If this still breaks compilation due to some linker error, the header containing the symbol in question is probably missing an 'extern "C"' block. Differential Revision: https://developer.blender.org/D7653
53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_VectorCurveOperation.h"
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#include "BKE_colortools.h"
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VectorCurveOperation::VectorCurveOperation() : CurveBaseOperation()
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{
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this->addInputSocket(COM_DT_VECTOR);
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this->addOutputSocket(COM_DT_VECTOR);
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this->m_inputProgram = NULL;
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}
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void VectorCurveOperation::initExecution()
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{
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CurveBaseOperation::initExecution();
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this->m_inputProgram = this->getInputSocketReader(0);
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}
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void VectorCurveOperation::executePixelSampled(float output[4],
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float x,
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float y,
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PixelSampler sampler)
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{
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float input[4];
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this->m_inputProgram->readSampled(input, x, y, sampler);
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BKE_curvemapping_evaluate_premulRGBF(this->m_curveMapping, output, input);
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}
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void VectorCurveOperation::deinitExecution()
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{
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CurveBaseOperation::deinitExecution();
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this->m_inputProgram = NULL;
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}
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