This follows the GPU module naming of other buffers. We pass name to distinguish each GPUUniformBuf in debug mode. Also remove DRW_uniform_buffer interface.
		
			
				
	
	
		
			387 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			387 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Copyright 2016, Blender Foundation.
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 */
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/** \file
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 * \ingroup draw_engine
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 *
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 * All specific data handler for Objects, Lights, ViewLayers, ...
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 */
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#include "DRW_render.h"
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#include "BLI_ghash.h"
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#include "BLI_memblock.h"
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#include "BKE_duplilist.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "DEG_depsgraph_query.h"
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#include "GPU_vertex_buffer.h"
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#include "eevee_lightcache.h"
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#include "eevee_private.h"
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/* Motion Blur data. */
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static void eevee_motion_blur_mesh_data_free(void *val)
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{
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  EEVEE_GeometryMotionData *geom_mb = (EEVEE_GeometryMotionData *)val;
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  EEVEE_HairMotionData *hair_mb = (EEVEE_HairMotionData *)val;
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  switch (geom_mb->type) {
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    case EEVEE_MOTION_DATA_HAIR:
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      for (int j = 0; j < hair_mb->psys_len; j++) {
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        for (int i = 0; i < ARRAY_SIZE(hair_mb->psys[0].hair_pos); i++) {
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          GPU_VERTBUF_DISCARD_SAFE(hair_mb->psys[j].hair_pos[i]);
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        }
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        for (int i = 0; i < ARRAY_SIZE(hair_mb->psys[0].hair_pos); i++) {
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          DRW_TEXTURE_FREE_SAFE(hair_mb->psys[j].hair_pos_tx[i]);
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        }
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      }
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      break;
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    case EEVEE_MOTION_DATA_MESH:
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      for (int i = 0; i < ARRAY_SIZE(geom_mb->vbo); i++) {
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        GPU_VERTBUF_DISCARD_SAFE(geom_mb->vbo[i]);
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      }
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      break;
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  }
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  MEM_freeN(val);
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}
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static uint eevee_object_key_hash(const void *key)
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{
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  EEVEE_ObjectKey *ob_key = (EEVEE_ObjectKey *)key;
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  uint hash = BLI_ghashutil_ptrhash(ob_key->ob);
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  hash = BLI_ghashutil_combine_hash(hash, BLI_ghashutil_ptrhash(ob_key->parent));
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  for (int i = 0; i < MAX_DUPLI_RECUR; i++) {
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    if (ob_key->id[i] != 0) {
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      hash = BLI_ghashutil_combine_hash(hash, BLI_ghashutil_inthash(ob_key->id[i]));
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    }
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    else {
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      break;
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    }
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  }
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  return hash;
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}
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/* Return false if equal. */
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static bool eevee_object_key_cmp(const void *a, const void *b)
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{
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  EEVEE_ObjectKey *key_a = (EEVEE_ObjectKey *)a;
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  EEVEE_ObjectKey *key_b = (EEVEE_ObjectKey *)b;
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  if (key_a->ob != key_b->ob) {
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    return true;
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  }
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  if (key_a->parent != key_b->parent) {
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    return true;
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  }
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  if (memcmp(key_a->id, key_b->id, sizeof(key_a->id)) != 0) {
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    return true;
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  }
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  return false;
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}
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void EEVEE_motion_blur_data_init(EEVEE_MotionBlurData *mb)
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{
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  if (mb->object == NULL) {
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    mb->object = BLI_ghash_new(eevee_object_key_hash, eevee_object_key_cmp, "EEVEE Object Motion");
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  }
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  if (mb->geom == NULL) {
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    mb->geom = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "EEVEE Mesh Motion");
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  }
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}
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void EEVEE_motion_blur_data_free(EEVEE_MotionBlurData *mb)
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{
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  if (mb->object) {
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    BLI_ghash_free(mb->object, MEM_freeN, MEM_freeN);
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    mb->object = NULL;
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  }
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  if (mb->geom) {
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    BLI_ghash_free(mb->geom, NULL, eevee_motion_blur_mesh_data_free);
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    mb->geom = NULL;
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  }
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}
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EEVEE_ObjectMotionData *EEVEE_motion_blur_object_data_get(EEVEE_MotionBlurData *mb,
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                                                          Object *ob,
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                                                          bool hair)
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{
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  if (mb->object == NULL) {
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    return NULL;
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  }
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  EEVEE_ObjectKey key, *key_p;
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  /* Small hack to avoid another comparisson. */
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  key.ob = (Object *)((char *)ob + hair);
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  DupliObject *dup = DRW_object_get_dupli(ob);
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  if (dup) {
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    key.parent = DRW_object_get_dupli_parent(ob);
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    memcpy(key.id, dup->persistent_id, sizeof(key.id));
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  }
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  else {
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    key.parent = key.ob;
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    memset(key.id, 0, sizeof(key.id));
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  }
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  EEVEE_ObjectMotionData *ob_step = BLI_ghash_lookup(mb->object, &key);
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  if (ob_step == NULL) {
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    key_p = MEM_mallocN(sizeof(*key_p), __func__);
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    memcpy(key_p, &key, sizeof(*key_p));
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    ob_step = MEM_callocN(sizeof(EEVEE_ObjectMotionData), __func__);
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    BLI_ghash_insert(mb->object, key_p, ob_step);
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  }
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  return ob_step;
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}
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static void *motion_blur_deform_data_get(EEVEE_MotionBlurData *mb, Object *ob, bool hair)
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{
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  if (mb->geom == NULL) {
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    return NULL;
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  }
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  DupliObject *dup = DRW_object_get_dupli(ob);
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  void *key;
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  if (dup) {
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    key = dup->ob;
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  }
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  else {
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    key = ob;
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  }
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  /* Only use data for object that have no modifiers. */
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  if (!BKE_object_is_modified(DRW_context_state_get()->scene, ob)) {
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    key = ob->data;
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  }
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  key = (char *)key + (int)hair;
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  EEVEE_GeometryMotionData *geom_step = BLI_ghash_lookup(mb->geom, key);
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  if (geom_step == NULL) {
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    if (hair) {
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      EEVEE_HairMotionData *hair_step;
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      /* Ugly, we allocate for each modifiers and just fill based on modifier index in the list. */
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      int psys_len = (ob->type != OB_HAIR) ? BLI_listbase_count(&ob->modifiers) : 1;
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      hair_step = MEM_callocN(sizeof(EEVEE_HairMotionData) + sizeof(hair_step->psys[0]) * psys_len,
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                              __func__);
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      hair_step->psys_len = psys_len;
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      geom_step = (EEVEE_GeometryMotionData *)hair_step;
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      geom_step->type = EEVEE_MOTION_DATA_HAIR;
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    }
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    else {
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      geom_step = MEM_callocN(sizeof(EEVEE_GeometryMotionData), __func__);
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      geom_step->type = EEVEE_MOTION_DATA_MESH;
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    }
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    BLI_ghash_insert(mb->geom, key, geom_step);
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  }
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  return geom_step;
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}
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EEVEE_GeometryMotionData *EEVEE_motion_blur_geometry_data_get(EEVEE_MotionBlurData *mb, Object *ob)
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{
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  return motion_blur_deform_data_get(mb, ob, false);
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}
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EEVEE_HairMotionData *EEVEE_motion_blur_hair_data_get(EEVEE_MotionBlurData *mb, Object *ob)
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{
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  return motion_blur_deform_data_get(mb, ob, true);
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}
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/* View Layer data. */
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void EEVEE_view_layer_data_free(void *storage)
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{
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  EEVEE_ViewLayerData *sldata = (EEVEE_ViewLayerData *)storage;
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  /* Lights */
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  MEM_SAFE_FREE(sldata->lights);
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  DRW_UBO_FREE_SAFE(sldata->light_ubo);
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  DRW_UBO_FREE_SAFE(sldata->shadow_ubo);
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  GPU_FRAMEBUFFER_FREE_SAFE(sldata->shadow_fb);
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  DRW_TEXTURE_FREE_SAFE(sldata->shadow_cube_pool);
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  DRW_TEXTURE_FREE_SAFE(sldata->shadow_cascade_pool);
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  for (int i = 0; i < 2; i++) {
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    MEM_SAFE_FREE(sldata->shcasters_buffers[i].bbox);
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    MEM_SAFE_FREE(sldata->shcasters_buffers[i].update);
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  }
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  if (sldata->fallback_lightcache) {
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    EEVEE_lightcache_free(sldata->fallback_lightcache);
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    sldata->fallback_lightcache = NULL;
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  }
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  /* Probes */
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  MEM_SAFE_FREE(sldata->probes);
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  DRW_UBO_FREE_SAFE(sldata->probe_ubo);
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  DRW_UBO_FREE_SAFE(sldata->grid_ubo);
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  DRW_UBO_FREE_SAFE(sldata->planar_ubo);
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  DRW_UBO_FREE_SAFE(sldata->common_ubo);
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  DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.combined);
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  DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.diff_color);
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  DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.diff_light);
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  DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.spec_color);
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  DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.spec_light);
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  DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.emit);
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  DRW_UBO_FREE_SAFE(sldata->renderpass_ubo.environment);
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  if (sldata->material_cache) {
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    BLI_memblock_destroy(sldata->material_cache, NULL);
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    sldata->material_cache = NULL;
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  }
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}
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EEVEE_ViewLayerData *EEVEE_view_layer_data_get(void)
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{
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  return (EEVEE_ViewLayerData *)DRW_view_layer_engine_data_get(&draw_engine_eevee_type);
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}
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static void eevee_view_layer_init(EEVEE_ViewLayerData *sldata)
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{
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  sldata->common_ubo = GPU_uniformbuf_create(sizeof(sldata->common_data));
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}
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EEVEE_ViewLayerData *EEVEE_view_layer_data_ensure_ex(struct ViewLayer *view_layer)
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{
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  EEVEE_ViewLayerData **sldata = (EEVEE_ViewLayerData **)DRW_view_layer_engine_data_ensure_ex(
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      view_layer, &draw_engine_eevee_type, &EEVEE_view_layer_data_free);
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  if (*sldata == NULL) {
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    *sldata = MEM_callocN(sizeof(**sldata), "EEVEE_ViewLayerData");
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    eevee_view_layer_init(*sldata);
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  }
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  return *sldata;
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}
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EEVEE_ViewLayerData *EEVEE_view_layer_data_ensure(void)
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{
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  EEVEE_ViewLayerData **sldata = (EEVEE_ViewLayerData **)DRW_view_layer_engine_data_ensure(
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      &draw_engine_eevee_type, &EEVEE_view_layer_data_free);
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  if (*sldata == NULL) {
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    *sldata = MEM_callocN(sizeof(**sldata), "EEVEE_ViewLayerData");
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    eevee_view_layer_init(*sldata);
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  }
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  return *sldata;
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}
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/* Object data. */
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static void eevee_object_data_init(DrawData *dd)
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{
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  EEVEE_ObjectEngineData *eevee_data = (EEVEE_ObjectEngineData *)dd;
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  eevee_data->shadow_caster_id = -1;
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  eevee_data->need_update = false;
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  eevee_data->geom_update = false;
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}
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EEVEE_ObjectEngineData *EEVEE_object_data_get(Object *ob)
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{
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  if (ELEM(ob->type, OB_LIGHTPROBE, OB_LAMP)) {
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    return NULL;
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  }
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  return (EEVEE_ObjectEngineData *)DRW_drawdata_get(&ob->id, &draw_engine_eevee_type);
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}
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EEVEE_ObjectEngineData *EEVEE_object_data_ensure(Object *ob)
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{
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  BLI_assert(!ELEM(ob->type, OB_LIGHTPROBE, OB_LAMP));
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  return (EEVEE_ObjectEngineData *)DRW_drawdata_ensure(&ob->id,
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                                                       &draw_engine_eevee_type,
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                                                       sizeof(EEVEE_ObjectEngineData),
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                                                       eevee_object_data_init,
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                                                       NULL);
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}
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/* Light probe data. */
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static void eevee_lightprobe_data_init(DrawData *dd)
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{
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  EEVEE_LightProbeEngineData *ped = (EEVEE_LightProbeEngineData *)dd;
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  ped->need_update = false;
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}
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EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_get(Object *ob)
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{
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  if (ob->type != OB_LIGHTPROBE) {
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    return NULL;
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  }
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  return (EEVEE_LightProbeEngineData *)DRW_drawdata_get(&ob->id, &draw_engine_eevee_type);
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}
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EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_ensure(Object *ob)
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{
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  BLI_assert(ob->type == OB_LIGHTPROBE);
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  return (EEVEE_LightProbeEngineData *)DRW_drawdata_ensure(&ob->id,
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                                                           &draw_engine_eevee_type,
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                                                           sizeof(EEVEE_LightProbeEngineData),
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                                                           eevee_lightprobe_data_init,
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                                                           NULL);
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}
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/* Light data. */
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static void eevee_light_data_init(DrawData *dd)
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{
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  EEVEE_LightEngineData *led = (EEVEE_LightEngineData *)dd;
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  led->need_update = true;
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}
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EEVEE_LightEngineData *EEVEE_light_data_get(Object *ob)
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{
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  if (ob->type != OB_LAMP) {
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    return NULL;
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  }
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  return (EEVEE_LightEngineData *)DRW_drawdata_get(&ob->id, &draw_engine_eevee_type);
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}
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EEVEE_LightEngineData *EEVEE_light_data_ensure(Object *ob)
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{
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  BLI_assert(ob->type == OB_LAMP);
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  return (EEVEE_LightEngineData *)DRW_drawdata_ensure(&ob->id,
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                                                      &draw_engine_eevee_type,
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                                                      sizeof(EEVEE_LightEngineData),
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                                                      eevee_light_data_init,
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                                                      NULL);
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}
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/* World data. */
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static void eevee_world_data_init(DrawData *dd)
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{
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  EEVEE_WorldEngineData *wed = (EEVEE_WorldEngineData *)dd;
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  wed->dd.recalc |= 1;
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}
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EEVEE_WorldEngineData *EEVEE_world_data_get(World *wo)
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{
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  return (EEVEE_WorldEngineData *)DRW_drawdata_get(&wo->id, &draw_engine_eevee_type);
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}
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EEVEE_WorldEngineData *EEVEE_world_data_ensure(World *wo)
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{
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  return (EEVEE_WorldEngineData *)DRW_drawdata_ensure(&wo->id,
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                                                      &draw_engine_eevee_type,
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                                                      sizeof(EEVEE_WorldEngineData),
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                                                      eevee_world_data_init,
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                                                      NULL);
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}
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