63 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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/* Matrix and vector objects in Python */
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/* $Id$
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 *
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 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. The Blender
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 * Foundation also sells licenses for use in proprietary software under
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 * the Blender License.  See http://www.blender.org/BL/ for information
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 * about this.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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 *
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 */
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/*****************************/
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/*    Matrix Python Object   */
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/*****************************/
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/* temporar hack for typecasts */
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typedef float (*Matrix4Ptr)[4];
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typedef struct {
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	PyObject_VAR_HEAD
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	float *vec;
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	int size;
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} VectorObject;
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typedef struct {
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	PyObject_VAR_HEAD
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	PyObject *rows[4];
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	Matrix4Ptr mat;
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} MatrixObject;
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/* PROTOS */
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PyObject *newVectorObject(float *vec, int size);
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PyObject *newMatrixObject(Matrix4Ptr mat);
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void init_py_matrix(void);
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void init_py_vector(void);
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