To convert old code to the current convention and use a single code style.
49 lines
1.8 KiB
C++
49 lines
1.8 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* Copyright 2012, Blender Foundation.
|
|
*/
|
|
|
|
#include "COM_KeyingScreenNode.h"
|
|
#include "COM_KeyingScreenOperation.h"
|
|
|
|
namespace blender::compositor {
|
|
|
|
KeyingScreenNode::KeyingScreenNode(bNode *editor_node) : Node(editor_node)
|
|
{
|
|
/* pass */
|
|
}
|
|
|
|
void KeyingScreenNode::convert_to_operations(NodeConverter &converter,
|
|
const CompositorContext &context) const
|
|
{
|
|
bNode *editor_node = this->get_bnode();
|
|
MovieClip *clip = (MovieClip *)editor_node->id;
|
|
NodeKeyingScreenData *keyingscreen_data = (NodeKeyingScreenData *)editor_node->storage;
|
|
|
|
NodeOutput *output_screen = this->get_output_socket(0);
|
|
|
|
/* Always connect the output image. */
|
|
KeyingScreenOperation *operation = new KeyingScreenOperation();
|
|
operation->set_movie_clip(clip);
|
|
operation->set_tracking_object(keyingscreen_data->tracking_object);
|
|
operation->set_framenumber(context.get_framenumber());
|
|
converter.add_operation(operation);
|
|
|
|
converter.map_output_socket(output_screen, operation->get_output_socket());
|
|
}
|
|
|
|
} // namespace blender::compositor
|