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blender-archive/source/blender/compositor/nodes/COM_KeyingScreenNode.cc
Manuel Castilla 1c42d4930a Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and
use a single code style.
2021-10-13 23:41:14 +02:00

49 lines
1.8 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2012, Blender Foundation.
*/
#include "COM_KeyingScreenNode.h"
#include "COM_KeyingScreenOperation.h"
namespace blender::compositor {
KeyingScreenNode::KeyingScreenNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void KeyingScreenNode::convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const
{
bNode *editor_node = this->get_bnode();
MovieClip *clip = (MovieClip *)editor_node->id;
NodeKeyingScreenData *keyingscreen_data = (NodeKeyingScreenData *)editor_node->storage;
NodeOutput *output_screen = this->get_output_socket(0);
/* Always connect the output image. */
KeyingScreenOperation *operation = new KeyingScreenOperation();
operation->set_movie_clip(clip);
operation->set_tracking_object(keyingscreen_data->tracking_object);
operation->set_framenumber(context.get_framenumber());
converter.add_operation(operation);
converter.map_output_socket(output_screen, operation->get_output_socket());
}
} // namespace blender::compositor