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blender-archive/source/blender/quicktime/SConscript
Brecht Van Lommel 99c5e71397 Quicktime: remove backend with the old quicktime API, and keep the QTKit backend.
This means that if you have WITH_BF_QUICKTIME or WITH_CODEC_QUICKTIME enabled,
it will always use QTKit.

The old backend was only used on 32 bit OS X builds, now 32 and 64 bit builds will
give consistent input/output. On Windows or Linux quicktime isn't being used.
2013-11-06 01:45:15 +00:00

59 lines
1.8 KiB
Python

#!/usr/bin/env python
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Nathan Letwory.
#
# ***** END GPL LICENSE BLOCK *****
Import ('env')
source_files = ['apple/qtkit_import.m',
'apple/qtkit_export.m']
incs = ['.',
'../quicktime',
'../makesdna',
'../makesrna',
'../windowmanager',
'#/intern/guardedalloc',
'../blenlib',
'../blenkernel',
'../avi',
'../imbuf',
'../imbuf/intern',
'../render/extern/include',
'../editors/include',
'#/intern/audaspace/intern']
incs.append(env['BF_QUICKTIME_INC'])
types = ['core','player']
priorities = [200,235]
defs=['WITH_QUICKTIME']
env.BlenderLib ('bf_quicktime', sources=source_files, includes=incs, defines=defs, libtype=types, priority=priorities, cc_compilerchange='/usr/bin/gcc', cxx_compilerchange='/usr/bin/g++') # always use default-Apple-gcc for objC language, gnu-compilers do not support it fully yet