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blender-archive/source/blender/editors/interface/interface_view.cc
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
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While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

167 lines
4.8 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup edinterface
*
* This part of the UI-View API is mostly needed to support persistent state of items within the
* view. Views are stored in #uiBlock's, and kept alive with it until after the next redraw. So we
* can compare the old view items with the new view items and keep state persistent for matching
* ones.
*/
#include <memory>
#include <variant>
#include "DNA_screen_types.h"
#include "BLI_listbase.h"
#include "interface_intern.h"
#include "UI_interface.hh"
#include "UI_tree_view.hh"
using namespace blender;
using namespace blender::ui;
/**
* Wrapper to store views in a #ListBase. There's no `uiView` base class, we just store views as a
* #std::variant.
*/
struct ViewLink : public Link {
using TreeViewPtr = std::unique_ptr<AbstractTreeView>;
std::string idname;
/* NOTE: Can't use std::get() on this until minimum macOS deployment target is 10.14. */
std::variant<TreeViewPtr> view;
};
template<class T> T *get_view_from_link(ViewLink &link)
{
auto *t_uptr = std::get_if<std::unique_ptr<T>>(&link.view);
return t_uptr ? t_uptr->get() : nullptr;
}
AbstractTreeView *UI_block_add_view(uiBlock &block,
StringRef idname,
std::unique_ptr<AbstractTreeView> tree_view)
{
ViewLink *view_link = MEM_new<ViewLink>(__func__);
BLI_addtail(&block.views, view_link);
view_link->view = std::move(tree_view);
view_link->idname = idname;
return get_view_from_link<AbstractTreeView>(*view_link);
}
void ui_block_free_views(uiBlock *block)
{
LISTBASE_FOREACH_MUTABLE (ViewLink *, link, &block->views) {
MEM_delete(link);
}
}
uiTreeViewItemHandle *UI_block_tree_view_find_item_at(const ARegion *region, const int xy[2])
{
uiButTreeRow *tree_row_but = (uiButTreeRow *)ui_tree_row_find_mouse_over(region, xy);
if (!tree_row_but) {
return nullptr;
}
return tree_row_but->tree_item;
}
uiTreeViewItemHandle *UI_block_tree_view_find_active_item(const ARegion *region)
{
uiButTreeRow *tree_row_but = (uiButTreeRow *)ui_tree_row_find_active(region);
if (!tree_row_but) {
return nullptr;
}
return tree_row_but->tree_item;
}
static StringRef ui_block_view_find_idname(const uiBlock &block, const AbstractTreeView &view)
{
/* First get the idname the of the view we're looking for. */
LISTBASE_FOREACH (ViewLink *, view_link, &block.views) {
if (get_view_from_link<AbstractTreeView>(*view_link) == &view) {
return view_link->idname;
}
}
return {};
}
static AbstractTreeView *ui_block_view_find_matching_in_old_block(const uiBlock &new_block,
const AbstractTreeView &new_view)
{
uiBlock *old_block = new_block.oldblock;
if (!old_block) {
return nullptr;
}
StringRef idname = ui_block_view_find_idname(new_block, new_view);
if (idname.is_empty()) {
return nullptr;
}
LISTBASE_FOREACH (ViewLink *, old_view_link, &old_block->views) {
if (old_view_link->idname == idname) {
return get_view_from_link<AbstractTreeView>(*old_view_link);
}
}
return nullptr;
}
uiTreeViewHandle *ui_block_view_find_matching_in_old_block(const uiBlock *new_block,
const uiTreeViewHandle *new_view_handle)
{
BLI_assert(new_block && new_view_handle);
const AbstractTreeView &new_view = reinterpret_cast<const AbstractTreeView &>(*new_view_handle);
AbstractTreeView *old_view = ui_block_view_find_matching_in_old_block(*new_block, new_view);
return reinterpret_cast<uiTreeViewHandle *>(old_view);
}
uiButTreeRow *ui_block_view_find_treerow_in_old_block(const uiBlock *new_block,
const uiTreeViewItemHandle *new_item_handle)
{
uiBlock *old_block = new_block->oldblock;
if (!old_block) {
return nullptr;
}
const AbstractTreeViewItem &new_item = *reinterpret_cast<const AbstractTreeViewItem *>(
new_item_handle);
const AbstractTreeView *old_tree_view = ui_block_view_find_matching_in_old_block(
*new_block, new_item.get_tree_view());
if (!old_tree_view) {
return nullptr;
}
LISTBASE_FOREACH (uiBut *, old_but, &old_block->buttons) {
if (old_but->type != UI_BTYPE_TREEROW) {
continue;
}
uiButTreeRow *old_treerow_but = (uiButTreeRow *)old_but;
if (!old_treerow_but->tree_item) {
continue;
}
AbstractTreeViewItem &old_item = *reinterpret_cast<AbstractTreeViewItem *>(
old_treerow_but->tree_item);
/* Check if the row is from the expected tree-view. */
if (&old_item.get_tree_view() != old_tree_view) {
continue;
}
if (UI_tree_view_item_matches(new_item_handle, old_treerow_but->tree_item)) {
return old_treerow_but;
}
}
return nullptr;
}