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blender-archive/source/blender/editors/interface
Jason Wilkins a0ce240de9 Renamed "fake" OpenGL identifiers.
Any identifier that looks like an OpenGL identifier, but isn't, causes a false alarm by the glreport.py tool.  Most of these were in comments so I just rephrased the comments.  There were a couple of static functions/macros that were easy enough to rename.  Only the glTexco and glIndex fields of the DMVertexAttribs struct was public and had non-local uses.
2012-05-04 11:50:11 +00:00
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2012-03-30 01:51:25 +00:00
2012-05-01 21:39:52 +00:00
2012-03-30 01:51:25 +00:00
2012-04-21 14:14:58 +00:00