Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
		
			
				
	
	
		
			56 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2016 by Mike Erwin.
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|  * All rights reserved.
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|  */
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| 
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| /** \file
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|  * \ingroup gpu
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|  */
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| 
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| #ifndef __GPU_COMMON_H__
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| #define __GPU_COMMON_H__
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| 
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| #define PROGRAM_NO_OPTI 0
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| 
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| #if defined(NDEBUG)
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| #  define TRUST_NO_ONE 0
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| #else
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| /* strict error checking, enabled for debug builds during early development */
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| #  define TRUST_NO_ONE 1
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| #endif
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| 
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| #if defined(WITH_OPENGL)
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| #  include <GL/glew.h>
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| #endif
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| 
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| #include <stdbool.h>
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| #include <stdint.h>
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| #include "BLI_sys_types.h"
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| 
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| #if TRUST_NO_ONE
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| #  include <assert.h>
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| #endif
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| 
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| /* GPU_INLINE */
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| #if defined(_MSC_VER)
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| #  define GPU_INLINE static __forceinline
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| #else
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| #  define GPU_INLINE static inline __attribute__((always_inline)) __attribute__((__unused__))
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| #endif
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| 
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| #endif /* __GPU_COMMON_H__ */
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