Rotation operator now saves axis of rotation (when not using a constraint). Better for operator redo and tweak (would use a Z axis because of matrix init) Also fix crash in Translation operator redo and tweak (rv3d is not always available).
Rotation operator now saves axis of rotation (when not using a constraint). Better for operator redo and tweak (would use a Z axis because of matrix init) Also fix crash in Translation operator redo and tweak (rv3d is not always available).