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blender-archive/source/blender/editors/sound/sound_ops.c
2020-03-19 21:55:17 +01:00

890 lines
26 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup edsnd
*/
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_sequencer.h"
#include "BKE_sound.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "UI_interface.h"
#include "WM_api.h"
#include "WM_types.h"
#ifdef WITH_AUDASPACE
# include <AUD_Special.h>
#endif
#include "DEG_depsgraph_query.h"
#include "ED_sound.h"
#include "ED_util.h"
/******************** open sound operator ********************/
static void sound_open_cancel(bContext *UNUSED(C), wmOperator *op)
{
MEM_freeN(op->customdata);
op->customdata = NULL;
}
static void sound_open_init(bContext *C, wmOperator *op)
{
PropertyPointerRNA *pprop;
op->customdata = pprop = MEM_callocN(sizeof(PropertyPointerRNA), "OpenPropertyPointerRNA");
UI_context_active_but_prop_get_templateID(C, &pprop->ptr, &pprop->prop);
}
#ifdef WITH_AUDASPACE
static int sound_open_exec(bContext *C, wmOperator *op)
{
char path[FILE_MAX];
bSound *sound;
PropertyPointerRNA *pprop;
PointerRNA idptr;
Main *bmain = CTX_data_main(C);
RNA_string_get(op->ptr, "filepath", path);
sound = BKE_sound_new_file(bmain, path);
if (!op->customdata) {
sound_open_init(C, op);
}
if (RNA_boolean_get(op->ptr, "mono")) {
sound->flags |= SOUND_FLAGS_MONO;
}
if (RNA_boolean_get(op->ptr, "cache")) {
sound->flags |= SOUND_FLAGS_CACHING;
}
/* hook into UI */
pprop = op->customdata;
if (pprop->prop) {
/* when creating new ID blocks, use is already 1, but RNA
* pointer use also increases user, so this compensates it */
id_us_min(&sound->id);
RNA_id_pointer_create(&sound->id, &idptr);
RNA_property_pointer_set(&pprop->ptr, pprop->prop, idptr, NULL);
RNA_property_update(C, &pprop->ptr, pprop->prop);
}
DEG_relations_tag_update(bmain);
MEM_freeN(op->customdata);
return OPERATOR_FINISHED;
}
#else // WITH_AUDASPACE
static int sound_open_exec(bContext *UNUSED(C), wmOperator *op)
{
BKE_report(op->reports, RPT_ERROR, "Compiled without sound support");
return OPERATOR_CANCELLED;
}
#endif
static int sound_open_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
if (RNA_struct_property_is_set(op->ptr, "filepath")) {
return sound_open_exec(C, op);
}
sound_open_init(C, op);
return WM_operator_filesel(C, op, event);
}
static void SOUND_OT_open(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Open Sound";
ot->description = "Load a sound file";
ot->idname = "SOUND_OT_open";
/* api callbacks */
ot->exec = sound_open_exec;
ot->invoke = sound_open_invoke;
ot->cancel = sound_open_cancel;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_SOUND | FILE_TYPE_MOVIE,
FILE_SPECIAL,
FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
FILE_DEFAULTDISPLAY,
FILE_SORT_ALPHA);
RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory");
RNA_def_boolean(ot->srna, "mono", false, "Mono", "Merge all the sound's channels into one");
}
static void SOUND_OT_open_mono(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Open Sound Mono";
ot->description = "Load a sound file as mono";
ot->idname = "SOUND_OT_open_mono";
/* api callbacks */
ot->exec = sound_open_exec;
ot->invoke = sound_open_invoke;
ot->cancel = sound_open_cancel;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_SOUND | FILE_TYPE_MOVIE,
FILE_SPECIAL,
FILE_OPENFILE,
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
FILE_DEFAULTDISPLAY,
FILE_SORT_ALPHA);
RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory");
RNA_def_boolean(ot->srna, "mono", true, "Mono", "Mixdown the sound to mono");
}
/* ******************************************************* */
static void sound_update_animation_flags(Scene *scene);
static int sound_update_animation_flags_cb(Sequence *seq, void *user_data)
{
struct FCurve *fcu;
Scene *scene = (Scene *)user_data;
bool driven;
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "volume", 0, &driven);
if (fcu || driven) {
seq->flag |= SEQ_AUDIO_VOLUME_ANIMATED;
}
else {
seq->flag &= ~SEQ_AUDIO_VOLUME_ANIMATED;
}
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pitch", 0, &driven);
if (fcu || driven) {
seq->flag |= SEQ_AUDIO_PITCH_ANIMATED;
}
else {
seq->flag &= ~SEQ_AUDIO_PITCH_ANIMATED;
}
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pan", 0, &driven);
if (fcu || driven) {
seq->flag |= SEQ_AUDIO_PAN_ANIMATED;
}
else {
seq->flag &= ~SEQ_AUDIO_PAN_ANIMATED;
}
if (seq->type == SEQ_TYPE_SCENE) {
/* TODO(sergey): For now we do manual recursion into the scene strips,
* but perhaps it should be covered by recursive_apply?
*/
sound_update_animation_flags(seq->scene);
}
return 0;
}
static void sound_update_animation_flags(Scene *scene)
{
struct FCurve *fcu;
bool driven;
Sequence *seq;
if (scene->id.tag & LIB_TAG_DOIT) {
return;
}
scene->id.tag |= LIB_TAG_DOIT;
SEQ_BEGIN (scene->ed, seq) {
BKE_sequencer_recursive_apply(seq, sound_update_animation_flags_cb, scene);
}
SEQ_END;
fcu = id_data_find_fcurve(&scene->id, scene, &RNA_Scene, "audio_volume", 0, &driven);
if (fcu || driven) {
scene->audio.flag |= AUDIO_VOLUME_ANIMATED;
}
else {
scene->audio.flag &= ~AUDIO_VOLUME_ANIMATED;
}
}
static int sound_update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
BKE_main_id_tag_idcode(CTX_data_main(C), ID_SCE, LIB_TAG_DOIT, false);
sound_update_animation_flags(CTX_data_scene(C));
DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
return OPERATOR_FINISHED;
}
static void SOUND_OT_update_animation_flags(wmOperatorType *ot)
{
/*
* This operator is needed to set a correct state of the sound animation
* System. Unfortunately there's no really correct place to call the exec
* function, that's why I made it an operator that's only visible in the
* search menu. Apart from that the bake animation operator calls it too.
*/
/* identifiers */
ot->name = "Update Animation";
ot->description = "Update animation flags";
ot->idname = "SOUND_OT_update_animation_flags";
/* api callbacks */
ot->exec = sound_update_animation_flags_exec;
/* flags */
ot->flag = OPTYPE_REGISTER;
}
/* ******************************************************* */
static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
/* NOTE: We will be forcefully evaluating dependency graph at every frame, so no need to ensure
* current scene state is evaluated as it will be lost anyway. */
struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
int oldfra = scene->r.cfra;
int cfra;
sound_update_animation_flags_exec(C, NULL);
for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <= scene->r.efra + 1; cfra++) {
scene->r.cfra = cfra;
BKE_scene_graph_update_for_newframe(depsgraph, bmain);
}
scene->r.cfra = oldfra;
BKE_scene_graph_update_for_newframe(depsgraph, bmain);
return OPERATOR_FINISHED;
}
static void SOUND_OT_bake_animation(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Update Animation Cache";
ot->description = "Update the audio animation cache";
ot->idname = "SOUND_OT_bake_animation";
/* api callbacks */
ot->exec = sound_bake_animation_exec;
/* flags */
ot->flag = OPTYPE_REGISTER;
}
/******************** mixdown operator ********************/
static int sound_mixdown_exec(bContext *C, wmOperator *op)
{
#ifdef WITH_AUDASPACE
char path[FILE_MAX];
char filename[FILE_MAX];
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Main *bmain = CTX_data_main(C);
int split;
int bitrate, accuracy;
AUD_DeviceSpecs specs;
AUD_Container container;
AUD_Codec codec;
const char *result;
sound_bake_animation_exec(C, op);
RNA_string_get(op->ptr, "filepath", path);
bitrate = RNA_int_get(op->ptr, "bitrate") * 1000;
accuracy = RNA_int_get(op->ptr, "accuracy");
specs.format = RNA_enum_get(op->ptr, "format");
container = RNA_enum_get(op->ptr, "container");
codec = RNA_enum_get(op->ptr, "codec");
split = RNA_boolean_get(op->ptr, "split_channels");
specs.channels = scene_eval->r.ffcodecdata.audio_channels;
specs.rate = scene_eval->r.ffcodecdata.audio_mixrate;
BLI_strncpy(filename, path, sizeof(filename));
BLI_path_abs(filename, BKE_main_blendfile_path(bmain));
const double fps = (((double)scene_eval->r.frs_sec) / (double)scene_eval->r.frs_sec_base);
const int start_frame = scene_eval->r.sfra;
const int end_frame = scene_eval->r.efra;
if (split) {
result = AUD_mixdown_per_channel(scene_eval->sound_scene,
start_frame * specs.rate / fps,
(end_frame - start_frame + 1) * specs.rate / fps,
accuracy,
filename,
specs,
container,
codec,
bitrate);
}
else {
result = AUD_mixdown(scene_eval->sound_scene,
start_frame * specs.rate / fps,
(end_frame - start_frame + 1) * specs.rate / fps,
accuracy,
filename,
specs,
container,
codec,
bitrate);
}
BKE_sound_reset_scene_specs(scene_eval);
if (result) {
BKE_report(op->reports, RPT_ERROR, result);
return OPERATOR_CANCELLED;
}
#else // WITH_AUDASPACE
(void)C;
(void)op;
#endif // WITH_AUDASPACE
return OPERATOR_FINISHED;
}
#ifdef WITH_AUDASPACE
static const EnumPropertyItem container_items[] = {
# ifdef WITH_FFMPEG
{AUD_CONTAINER_AC3, "AC3", 0, "ac3", "Dolby Digital ATRAC 3"},
# endif
{AUD_CONTAINER_FLAC, "FLAC", 0, "flac", "Free Lossless Audio Codec"},
# ifdef WITH_FFMPEG
{AUD_CONTAINER_MATROSKA, "MATROSKA", 0, "mkv", "Matroska"},
{AUD_CONTAINER_MP2, "MP2", 0, "mp2", "MPEG-1 Audio Layer II"},
{AUD_CONTAINER_MP3, "MP3", 0, "mp3", "MPEG-2 Audio Layer III"},
# endif
{AUD_CONTAINER_OGG, "OGG", 0, "ogg", "Xiph.Org Ogg Container"},
{AUD_CONTAINER_WAV, "WAV", 0, "wav", "Waveform Audio File Format"},
{0, NULL, 0, NULL, NULL},
};
static const char *snd_ext_sound[] = {
".ac3",
".flac",
".mkv",
".mp2",
".mp3",
".ogg",
".wav",
NULL,
};
static bool sound_mixdown_check(bContext *UNUSED(C), wmOperator *op)
{
AUD_Container container = RNA_enum_get(op->ptr, "container");
const char *extension = NULL;
const EnumPropertyItem *item = container_items;
while (item->identifier != NULL) {
if (item->value == container) {
const char **ext = snd_ext_sound;
while (*ext != NULL) {
if (STREQ(*ext + 1, item->name)) {
extension = *ext;
break;
}
ext++;
}
}
item++;
}
if (extension) {
PropertyRNA *prop;
char filepath[FILE_MAX];
int check;
prop = RNA_struct_find_property(op->ptr, "filepath");
RNA_property_string_get(op->ptr, prop, filepath);
if (BLI_path_extension_check_array(filepath, snd_ext_sound)) {
check = BLI_path_extension_replace(filepath, FILE_MAX, extension);
}
else {
check = BLI_path_extension_ensure(filepath, FILE_MAX, extension);
}
if (!check) {
return check;
}
RNA_property_string_set(op->ptr, prop, filepath);
return true;
}
return false;
}
#endif // WITH_AUDASPACE
static int sound_mixdown_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
if (RNA_struct_property_is_set(op->ptr, "filepath")) {
return sound_mixdown_exec(C, op);
}
return WM_operator_filesel(C, op, event);
}
#ifdef WITH_AUDASPACE
static bool sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr),
PropertyRNA *prop,
void *UNUSED(user_data))
{
const char *prop_id = RNA_property_identifier(prop);
return !(STREQ(prop_id, "filepath") || STREQ(prop_id, "directory") ||
STREQ(prop_id, "filename"));
}
static void sound_mixdown_draw(bContext *C, wmOperator *op)
{
static const EnumPropertyItem pcm_format_items[] = {
{AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"},
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
# ifdef WITH_SNDFILE
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
# endif
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem mp3_format_items[] = {
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
{0, NULL, 0, NULL, NULL},
};
# ifdef WITH_SNDFILE
static const EnumPropertyItem flac_format_items[] = {
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
{0, NULL, 0, NULL, NULL},
};
# endif
static const EnumPropertyItem all_codec_items[] = {
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem ogg_codec_items[] = {
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL},
};
uiLayout *layout = op->layout;
wmWindowManager *wm = CTX_wm_manager(C);
PointerRNA ptr;
PropertyRNA *prop_format;
PropertyRNA *prop_codec;
PropertyRNA *prop_bitrate;
AUD_Container container = RNA_enum_get(op->ptr, "container");
AUD_Codec codec = RNA_enum_get(op->ptr, "codec");
prop_format = RNA_struct_find_property(op->ptr, "format");
prop_codec = RNA_struct_find_property(op->ptr, "codec");
prop_bitrate = RNA_struct_find_property(op->ptr, "bitrate");
RNA_def_property_clear_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_flag(prop_format, PROP_HIDDEN);
switch (container) {
case AUD_CONTAINER_AC3:
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_AC3);
RNA_enum_set(op->ptr, "format", AUD_FORMAT_FLOAT32);
break;
case AUD_CONTAINER_FLAC:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_FLAC);
# ifdef WITH_SNDFILE
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, flac_format_items);
# else
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
# endif
break;
case AUD_CONTAINER_MATROSKA:
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, all_codec_items);
switch (codec) {
case AUD_CODEC_AAC:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_AC3:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_FLOAT32);
break;
case AUD_CODEC_FLAC:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_MP2:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_MP3:
RNA_def_property_enum_items(prop_format, mp3_format_items);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
break;
case AUD_CODEC_PCM:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, pcm_format_items);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
break;
case AUD_CODEC_VORBIS:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
default:
break;
}
break;
case AUD_CONTAINER_MP2:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP2);
RNA_def_property_enum_items(prop_codec, all_codec_items);
break;
case AUD_CONTAINER_MP3:
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, mp3_format_items);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP3);
break;
case AUD_CONTAINER_OGG:
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, ogg_codec_items);
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CONTAINER_WAV:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, pcm_format_items);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_PCM);
break;
default:
break;
}
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
/* main draw call */
uiDefAutoButsRNA(
layout, &ptr, sound_mixdown_draw_check_prop, NULL, NULL, UI_BUT_LABEL_ALIGN_NONE, false);
}
#endif // WITH_AUDASPACE
static void SOUND_OT_mixdown(wmOperatorType *ot)
{
#ifdef WITH_AUDASPACE
static const EnumPropertyItem format_items[] = {
{AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"},
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem codec_items[] = {
# ifdef WITH_FFMPEG
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
# endif
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
# ifdef WITH_FFMPEG
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
# endif
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL},
};
#endif // WITH_AUDASPACE
/* identifiers */
ot->name = "Mixdown";
ot->description = "Mix the scene's audio to a sound file";
ot->idname = "SOUND_OT_mixdown";
/* api callbacks */
ot->exec = sound_mixdown_exec;
ot->invoke = sound_mixdown_invoke;
#ifdef WITH_AUDASPACE
ot->check = sound_mixdown_check;
ot->ui = sound_mixdown_draw;
#endif
/* flags */
ot->flag = OPTYPE_REGISTER;
/* properties */
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER | FILE_TYPE_SOUND,
FILE_SPECIAL,
FILE_SAVE,
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH | WM_FILESEL_SHOW_PROPS,
FILE_DEFAULTDISPLAY,
FILE_SORT_ALPHA);
#ifdef WITH_AUDASPACE
RNA_def_int(
ot->srna,
"accuracy",
1024,
1,
16777216,
"Accuracy",
"Sample accuracy, important for animation data (the lower the value, the more accurate)",
1,
16777216);
RNA_def_enum(
ot->srna, "container", container_items, AUD_CONTAINER_FLAC, "Container", "File format");
RNA_def_enum(ot->srna, "codec", codec_items, AUD_CODEC_FLAC, "Codec", "Audio Codec");
RNA_def_enum(ot->srna, "format", format_items, AUD_FORMAT_S16, "Format", "Sample format");
RNA_def_int(ot->srna, "bitrate", 192, 32, 512, "Bitrate", "Bitrate in kbit/s", 32, 512);
RNA_def_boolean(ot->srna,
"split_channels",
0,
"Split channels",
"Each channel will be rendered into a mono file");
#endif // WITH_AUDASPACE
}
/* ******************************************************* */
static bool sound_poll(bContext *C)
{
Editing *ed = CTX_data_scene(C)->ed;
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
return 0;
}
return 1;
}
/********************* pack operator *********************/
static int sound_pack_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Editing *ed = CTX_data_scene(C)->ed;
bSound *sound;
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
return OPERATOR_CANCELLED;
}
sound = ed->act_seq->sound;
if (!sound || sound->packedfile) {
return OPERATOR_CANCELLED;
}
sound->packedfile = BKE_packedfile_new(
op->reports, sound->name, ID_BLEND_PATH(bmain, &sound->id));
BKE_sound_load(bmain, sound);
return OPERATOR_FINISHED;
}
static void SOUND_OT_pack(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Pack Sound";
ot->description = "Pack the sound into the current blend file";
ot->idname = "SOUND_OT_pack";
/* api callbacks */
ot->exec = sound_pack_exec;
ot->poll = sound_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/********************* unpack operator *********************/
static int sound_unpack_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
int method = RNA_enum_get(op->ptr, "method");
bSound *sound = NULL;
/* find the supplied image by name */
if (RNA_struct_property_is_set(op->ptr, "id")) {
char sndname[MAX_ID_NAME - 2];
RNA_string_get(op->ptr, "id", sndname);
sound = BLI_findstring(&bmain->sounds, sndname, offsetof(ID, name) + 2);
}
if (!sound || !sound->packedfile) {
return OPERATOR_CANCELLED;
}
if (G.fileflags & G_FILE_AUTOPACK) {
BKE_report(op->reports,
RPT_WARNING,
"AutoPack is enabled, so image will be packed again on file save");
}
BKE_packedfile_unpack_sound(bmain, op->reports, sound, method);
return OPERATOR_FINISHED;
}
static int sound_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
Editing *ed = CTX_data_scene(C)->ed;
bSound *sound;
if (RNA_struct_property_is_set(op->ptr, "id")) {
return sound_unpack_exec(C, op);
}
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
return OPERATOR_CANCELLED;
}
sound = ed->act_seq->sound;
if (!sound || !sound->packedfile) {
return OPERATOR_CANCELLED;
}
if (G.fileflags & G_FILE_AUTOPACK) {
BKE_report(op->reports,
RPT_WARNING,
"AutoPack is enabled, so image will be packed again on file save");
}
unpack_menu(C, "SOUND_OT_unpack", sound->id.name + 2, sound->name, "sounds", sound->packedfile);
return OPERATOR_FINISHED;
}
static void SOUND_OT_unpack(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Unpack Sound";
ot->description = "Unpack the sound to the samples filename";
ot->idname = "SOUND_OT_unpack";
/* api callbacks */
ot->exec = sound_unpack_exec;
ot->invoke = sound_unpack_invoke;
ot->poll = sound_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_enum(
ot->srna, "method", rna_enum_unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack");
/* XXX, weark!, will fail with library, name collisions */
RNA_def_string(
ot->srna, "id", NULL, MAX_ID_NAME - 2, "Sound Name", "Sound data-block name to unpack");
}
/* ******************************************************* */
void ED_operatortypes_sound(void)
{
WM_operatortype_append(SOUND_OT_open);
WM_operatortype_append(SOUND_OT_open_mono);
WM_operatortype_append(SOUND_OT_mixdown);
WM_operatortype_append(SOUND_OT_pack);
WM_operatortype_append(SOUND_OT_unpack);
WM_operatortype_append(SOUND_OT_update_animation_flags);
WM_operatortype_append(SOUND_OT_bake_animation);
}