Contributed by luzpaz. Differential Revision: https://developer.blender.org/D7133
890 lines
26 KiB
C
890 lines
26 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edsnd
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*/
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#include <stddef.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "DNA_packedFile_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_space_types.h"
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#include "DNA_userdef_types.h"
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#include "BKE_context.h"
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#include "BKE_fcurve.h"
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#include "BKE_global.h"
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#include "BKE_lib_id.h"
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#include "BKE_main.h"
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#include "BKE_packedFile.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_sequencer.h"
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#include "BKE_sound.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "UI_interface.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#ifdef WITH_AUDASPACE
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# include <AUD_Special.h>
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#endif
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#include "DEG_depsgraph_query.h"
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#include "ED_sound.h"
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#include "ED_util.h"
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/******************** open sound operator ********************/
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static void sound_open_cancel(bContext *UNUSED(C), wmOperator *op)
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{
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MEM_freeN(op->customdata);
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op->customdata = NULL;
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}
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static void sound_open_init(bContext *C, wmOperator *op)
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{
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PropertyPointerRNA *pprop;
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op->customdata = pprop = MEM_callocN(sizeof(PropertyPointerRNA), "OpenPropertyPointerRNA");
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UI_context_active_but_prop_get_templateID(C, &pprop->ptr, &pprop->prop);
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}
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#ifdef WITH_AUDASPACE
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static int sound_open_exec(bContext *C, wmOperator *op)
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{
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char path[FILE_MAX];
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bSound *sound;
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PropertyPointerRNA *pprop;
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PointerRNA idptr;
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Main *bmain = CTX_data_main(C);
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RNA_string_get(op->ptr, "filepath", path);
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sound = BKE_sound_new_file(bmain, path);
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if (!op->customdata) {
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sound_open_init(C, op);
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}
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if (RNA_boolean_get(op->ptr, "mono")) {
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sound->flags |= SOUND_FLAGS_MONO;
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}
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if (RNA_boolean_get(op->ptr, "cache")) {
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sound->flags |= SOUND_FLAGS_CACHING;
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}
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/* hook into UI */
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pprop = op->customdata;
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if (pprop->prop) {
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/* when creating new ID blocks, use is already 1, but RNA
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* pointer use also increases user, so this compensates it */
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id_us_min(&sound->id);
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RNA_id_pointer_create(&sound->id, &idptr);
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RNA_property_pointer_set(&pprop->ptr, pprop->prop, idptr, NULL);
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RNA_property_update(C, &pprop->ptr, pprop->prop);
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}
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DEG_relations_tag_update(bmain);
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MEM_freeN(op->customdata);
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return OPERATOR_FINISHED;
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}
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#else // WITH_AUDASPACE
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static int sound_open_exec(bContext *UNUSED(C), wmOperator *op)
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{
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BKE_report(op->reports, RPT_ERROR, "Compiled without sound support");
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return OPERATOR_CANCELLED;
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}
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#endif
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static int sound_open_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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{
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if (RNA_struct_property_is_set(op->ptr, "filepath")) {
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return sound_open_exec(C, op);
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}
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sound_open_init(C, op);
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return WM_operator_filesel(C, op, event);
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}
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static void SOUND_OT_open(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Open Sound";
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ot->description = "Load a sound file";
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ot->idname = "SOUND_OT_open";
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/* api callbacks */
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ot->exec = sound_open_exec;
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ot->invoke = sound_open_invoke;
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ot->cancel = sound_open_cancel;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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WM_operator_properties_filesel(ot,
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FILE_TYPE_FOLDER | FILE_TYPE_SOUND | FILE_TYPE_MOVIE,
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FILE_SPECIAL,
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FILE_OPENFILE,
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WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
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FILE_DEFAULTDISPLAY,
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FILE_SORT_ALPHA);
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RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory");
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RNA_def_boolean(ot->srna, "mono", false, "Mono", "Merge all the sound's channels into one");
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}
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static void SOUND_OT_open_mono(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Open Sound Mono";
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ot->description = "Load a sound file as mono";
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ot->idname = "SOUND_OT_open_mono";
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/* api callbacks */
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ot->exec = sound_open_exec;
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ot->invoke = sound_open_invoke;
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ot->cancel = sound_open_cancel;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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WM_operator_properties_filesel(ot,
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FILE_TYPE_FOLDER | FILE_TYPE_SOUND | FILE_TYPE_MOVIE,
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FILE_SPECIAL,
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FILE_OPENFILE,
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WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
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FILE_DEFAULTDISPLAY,
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FILE_SORT_ALPHA);
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RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory");
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RNA_def_boolean(ot->srna, "mono", true, "Mono", "Mixdown the sound to mono");
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}
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/* ******************************************************* */
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static void sound_update_animation_flags(Scene *scene);
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static int sound_update_animation_flags_cb(Sequence *seq, void *user_data)
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{
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struct FCurve *fcu;
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Scene *scene = (Scene *)user_data;
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bool driven;
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fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "volume", 0, &driven);
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if (fcu || driven) {
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seq->flag |= SEQ_AUDIO_VOLUME_ANIMATED;
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}
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else {
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seq->flag &= ~SEQ_AUDIO_VOLUME_ANIMATED;
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}
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fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pitch", 0, &driven);
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if (fcu || driven) {
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seq->flag |= SEQ_AUDIO_PITCH_ANIMATED;
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}
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else {
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seq->flag &= ~SEQ_AUDIO_PITCH_ANIMATED;
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}
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fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pan", 0, &driven);
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if (fcu || driven) {
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seq->flag |= SEQ_AUDIO_PAN_ANIMATED;
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}
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else {
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seq->flag &= ~SEQ_AUDIO_PAN_ANIMATED;
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}
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if (seq->type == SEQ_TYPE_SCENE) {
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/* TODO(sergey): For now we do manual recursion into the scene strips,
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* but perhaps it should be covered by recursive_apply?
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*/
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sound_update_animation_flags(seq->scene);
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}
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return 0;
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}
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static void sound_update_animation_flags(Scene *scene)
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{
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struct FCurve *fcu;
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bool driven;
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Sequence *seq;
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if (scene->id.tag & LIB_TAG_DOIT) {
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return;
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}
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scene->id.tag |= LIB_TAG_DOIT;
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SEQ_BEGIN (scene->ed, seq) {
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BKE_sequencer_recursive_apply(seq, sound_update_animation_flags_cb, scene);
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}
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SEQ_END;
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fcu = id_data_find_fcurve(&scene->id, scene, &RNA_Scene, "audio_volume", 0, &driven);
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if (fcu || driven) {
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scene->audio.flag |= AUDIO_VOLUME_ANIMATED;
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}
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else {
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scene->audio.flag &= ~AUDIO_VOLUME_ANIMATED;
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}
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}
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static int sound_update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Scene *scene = CTX_data_scene(C);
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BKE_main_id_tag_idcode(CTX_data_main(C), ID_SCE, LIB_TAG_DOIT, false);
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sound_update_animation_flags(CTX_data_scene(C));
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DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
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return OPERATOR_FINISHED;
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}
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static void SOUND_OT_update_animation_flags(wmOperatorType *ot)
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{
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/*
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* This operator is needed to set a correct state of the sound animation
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* System. Unfortunately there's no really correct place to call the exec
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* function, that's why I made it an operator that's only visible in the
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* search menu. Apart from that the bake animation operator calls it too.
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*/
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/* identifiers */
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ot->name = "Update Animation";
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ot->description = "Update animation flags";
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ot->idname = "SOUND_OT_update_animation_flags";
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/* api callbacks */
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ot->exec = sound_update_animation_flags_exec;
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/* flags */
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ot->flag = OPTYPE_REGISTER;
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}
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/* ******************************************************* */
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static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Main *bmain = CTX_data_main(C);
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Scene *scene = CTX_data_scene(C);
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/* NOTE: We will be forcefully evaluating dependency graph at every frame, so no need to ensure
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* current scene state is evaluated as it will be lost anyway. */
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struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
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int oldfra = scene->r.cfra;
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int cfra;
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sound_update_animation_flags_exec(C, NULL);
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for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <= scene->r.efra + 1; cfra++) {
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scene->r.cfra = cfra;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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}
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scene->r.cfra = oldfra;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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return OPERATOR_FINISHED;
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}
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static void SOUND_OT_bake_animation(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Update Animation Cache";
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ot->description = "Update the audio animation cache";
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ot->idname = "SOUND_OT_bake_animation";
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/* api callbacks */
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ot->exec = sound_bake_animation_exec;
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/* flags */
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ot->flag = OPTYPE_REGISTER;
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}
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/******************** mixdown operator ********************/
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static int sound_mixdown_exec(bContext *C, wmOperator *op)
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{
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#ifdef WITH_AUDASPACE
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char path[FILE_MAX];
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char filename[FILE_MAX];
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Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
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Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
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Main *bmain = CTX_data_main(C);
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int split;
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int bitrate, accuracy;
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AUD_DeviceSpecs specs;
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AUD_Container container;
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AUD_Codec codec;
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const char *result;
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sound_bake_animation_exec(C, op);
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RNA_string_get(op->ptr, "filepath", path);
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bitrate = RNA_int_get(op->ptr, "bitrate") * 1000;
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accuracy = RNA_int_get(op->ptr, "accuracy");
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specs.format = RNA_enum_get(op->ptr, "format");
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container = RNA_enum_get(op->ptr, "container");
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codec = RNA_enum_get(op->ptr, "codec");
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split = RNA_boolean_get(op->ptr, "split_channels");
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specs.channels = scene_eval->r.ffcodecdata.audio_channels;
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specs.rate = scene_eval->r.ffcodecdata.audio_mixrate;
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BLI_strncpy(filename, path, sizeof(filename));
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BLI_path_abs(filename, BKE_main_blendfile_path(bmain));
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const double fps = (((double)scene_eval->r.frs_sec) / (double)scene_eval->r.frs_sec_base);
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const int start_frame = scene_eval->r.sfra;
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const int end_frame = scene_eval->r.efra;
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if (split) {
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result = AUD_mixdown_per_channel(scene_eval->sound_scene,
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start_frame * specs.rate / fps,
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(end_frame - start_frame + 1) * specs.rate / fps,
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accuracy,
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filename,
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specs,
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container,
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codec,
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bitrate);
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}
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else {
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result = AUD_mixdown(scene_eval->sound_scene,
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start_frame * specs.rate / fps,
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(end_frame - start_frame + 1) * specs.rate / fps,
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accuracy,
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filename,
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specs,
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container,
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codec,
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bitrate);
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}
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BKE_sound_reset_scene_specs(scene_eval);
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if (result) {
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BKE_report(op->reports, RPT_ERROR, result);
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return OPERATOR_CANCELLED;
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}
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#else // WITH_AUDASPACE
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(void)C;
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(void)op;
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#endif // WITH_AUDASPACE
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return OPERATOR_FINISHED;
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}
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#ifdef WITH_AUDASPACE
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static const EnumPropertyItem container_items[] = {
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# ifdef WITH_FFMPEG
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{AUD_CONTAINER_AC3, "AC3", 0, "ac3", "Dolby Digital ATRAC 3"},
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# endif
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{AUD_CONTAINER_FLAC, "FLAC", 0, "flac", "Free Lossless Audio Codec"},
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# ifdef WITH_FFMPEG
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{AUD_CONTAINER_MATROSKA, "MATROSKA", 0, "mkv", "Matroska"},
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{AUD_CONTAINER_MP2, "MP2", 0, "mp2", "MPEG-1 Audio Layer II"},
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{AUD_CONTAINER_MP3, "MP3", 0, "mp3", "MPEG-2 Audio Layer III"},
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# endif
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{AUD_CONTAINER_OGG, "OGG", 0, "ogg", "Xiph.Org Ogg Container"},
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{AUD_CONTAINER_WAV, "WAV", 0, "wav", "Waveform Audio File Format"},
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{0, NULL, 0, NULL, NULL},
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};
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static const char *snd_ext_sound[] = {
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".ac3",
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".flac",
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".mkv",
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".mp2",
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".mp3",
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".ogg",
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".wav",
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NULL,
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};
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static bool sound_mixdown_check(bContext *UNUSED(C), wmOperator *op)
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{
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AUD_Container container = RNA_enum_get(op->ptr, "container");
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const char *extension = NULL;
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const EnumPropertyItem *item = container_items;
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while (item->identifier != NULL) {
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if (item->value == container) {
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const char **ext = snd_ext_sound;
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while (*ext != NULL) {
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if (STREQ(*ext + 1, item->name)) {
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extension = *ext;
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break;
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}
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ext++;
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}
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}
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item++;
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}
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if (extension) {
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PropertyRNA *prop;
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char filepath[FILE_MAX];
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int check;
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prop = RNA_struct_find_property(op->ptr, "filepath");
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RNA_property_string_get(op->ptr, prop, filepath);
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if (BLI_path_extension_check_array(filepath, snd_ext_sound)) {
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check = BLI_path_extension_replace(filepath, FILE_MAX, extension);
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}
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else {
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check = BLI_path_extension_ensure(filepath, FILE_MAX, extension);
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}
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if (!check) {
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return check;
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}
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RNA_property_string_set(op->ptr, prop, filepath);
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return true;
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}
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return false;
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}
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#endif // WITH_AUDASPACE
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static int sound_mixdown_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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{
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if (RNA_struct_property_is_set(op->ptr, "filepath")) {
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return sound_mixdown_exec(C, op);
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}
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return WM_operator_filesel(C, op, event);
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}
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#ifdef WITH_AUDASPACE
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static bool sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr),
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PropertyRNA *prop,
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void *UNUSED(user_data))
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{
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const char *prop_id = RNA_property_identifier(prop);
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return !(STREQ(prop_id, "filepath") || STREQ(prop_id, "directory") ||
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STREQ(prop_id, "filename"));
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}
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static void sound_mixdown_draw(bContext *C, wmOperator *op)
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{
|
|
static const EnumPropertyItem pcm_format_items[] = {
|
|
{AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"},
|
|
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
|
|
# ifdef WITH_SNDFILE
|
|
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
|
|
# endif
|
|
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
|
|
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
|
|
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
static const EnumPropertyItem mp3_format_items[] = {
|
|
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
|
|
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
# ifdef WITH_SNDFILE
|
|
static const EnumPropertyItem flac_format_items[] = {
|
|
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
|
|
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
# endif
|
|
|
|
static const EnumPropertyItem all_codec_items[] = {
|
|
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
|
|
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
|
|
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
|
|
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
|
|
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
|
|
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
|
|
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
static const EnumPropertyItem ogg_codec_items[] = {
|
|
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
|
|
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
uiLayout *layout = op->layout;
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
PointerRNA ptr;
|
|
PropertyRNA *prop_format;
|
|
PropertyRNA *prop_codec;
|
|
PropertyRNA *prop_bitrate;
|
|
|
|
AUD_Container container = RNA_enum_get(op->ptr, "container");
|
|
AUD_Codec codec = RNA_enum_get(op->ptr, "codec");
|
|
|
|
prop_format = RNA_struct_find_property(op->ptr, "format");
|
|
prop_codec = RNA_struct_find_property(op->ptr, "codec");
|
|
prop_bitrate = RNA_struct_find_property(op->ptr, "bitrate");
|
|
|
|
RNA_def_property_clear_flag(prop_bitrate, PROP_HIDDEN);
|
|
RNA_def_property_flag(prop_codec, PROP_HIDDEN);
|
|
RNA_def_property_flag(prop_format, PROP_HIDDEN);
|
|
|
|
switch (container) {
|
|
case AUD_CONTAINER_AC3:
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
RNA_enum_set(op->ptr, "codec", AUD_CODEC_AC3);
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_FLOAT32);
|
|
break;
|
|
case AUD_CONTAINER_FLAC:
|
|
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
RNA_enum_set(op->ptr, "codec", AUD_CODEC_FLAC);
|
|
# ifdef WITH_SNDFILE
|
|
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_format, flac_format_items);
|
|
# else
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
# endif
|
|
break;
|
|
case AUD_CONTAINER_MATROSKA:
|
|
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
|
|
switch (codec) {
|
|
case AUD_CODEC_AAC:
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
break;
|
|
case AUD_CODEC_AC3:
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_FLOAT32);
|
|
break;
|
|
case AUD_CODEC_FLAC:
|
|
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
break;
|
|
case AUD_CODEC_MP2:
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
break;
|
|
case AUD_CODEC_MP3:
|
|
RNA_def_property_enum_items(prop_format, mp3_format_items);
|
|
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
|
|
break;
|
|
case AUD_CODEC_PCM:
|
|
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_format, pcm_format_items);
|
|
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
|
|
break;
|
|
case AUD_CODEC_VORBIS:
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
break;
|
|
case AUD_CONTAINER_MP2:
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP2);
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
break;
|
|
case AUD_CONTAINER_MP3:
|
|
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_format, mp3_format_items);
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP3);
|
|
break;
|
|
case AUD_CONTAINER_OGG:
|
|
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_codec, ogg_codec_items);
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
break;
|
|
case AUD_CONTAINER_WAV:
|
|
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
|
|
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_format, pcm_format_items);
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
RNA_enum_set(op->ptr, "codec", AUD_CODEC_PCM);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
|
|
|
|
/* main draw call */
|
|
uiDefAutoButsRNA(
|
|
layout, &ptr, sound_mixdown_draw_check_prop, NULL, NULL, UI_BUT_LABEL_ALIGN_NONE, false);
|
|
}
|
|
#endif // WITH_AUDASPACE
|
|
|
|
static void SOUND_OT_mixdown(wmOperatorType *ot)
|
|
{
|
|
#ifdef WITH_AUDASPACE
|
|
static const EnumPropertyItem format_items[] = {
|
|
{AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"},
|
|
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
|
|
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
|
|
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
|
|
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
|
|
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
static const EnumPropertyItem codec_items[] = {
|
|
# ifdef WITH_FFMPEG
|
|
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
|
|
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
|
|
# endif
|
|
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
|
|
# ifdef WITH_FFMPEG
|
|
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
|
|
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
|
|
# endif
|
|
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
|
|
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
#endif // WITH_AUDASPACE
|
|
|
|
/* identifiers */
|
|
ot->name = "Mixdown";
|
|
ot->description = "Mix the scene's audio to a sound file";
|
|
ot->idname = "SOUND_OT_mixdown";
|
|
|
|
/* api callbacks */
|
|
ot->exec = sound_mixdown_exec;
|
|
ot->invoke = sound_mixdown_invoke;
|
|
|
|
#ifdef WITH_AUDASPACE
|
|
ot->check = sound_mixdown_check;
|
|
ot->ui = sound_mixdown_draw;
|
|
#endif
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER;
|
|
|
|
/* properties */
|
|
WM_operator_properties_filesel(ot,
|
|
FILE_TYPE_FOLDER | FILE_TYPE_SOUND,
|
|
FILE_SPECIAL,
|
|
FILE_SAVE,
|
|
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH | WM_FILESEL_SHOW_PROPS,
|
|
FILE_DEFAULTDISPLAY,
|
|
FILE_SORT_ALPHA);
|
|
#ifdef WITH_AUDASPACE
|
|
RNA_def_int(
|
|
ot->srna,
|
|
"accuracy",
|
|
1024,
|
|
1,
|
|
16777216,
|
|
"Accuracy",
|
|
"Sample accuracy, important for animation data (the lower the value, the more accurate)",
|
|
1,
|
|
16777216);
|
|
RNA_def_enum(
|
|
ot->srna, "container", container_items, AUD_CONTAINER_FLAC, "Container", "File format");
|
|
RNA_def_enum(ot->srna, "codec", codec_items, AUD_CODEC_FLAC, "Codec", "Audio Codec");
|
|
RNA_def_enum(ot->srna, "format", format_items, AUD_FORMAT_S16, "Format", "Sample format");
|
|
RNA_def_int(ot->srna, "bitrate", 192, 32, 512, "Bitrate", "Bitrate in kbit/s", 32, 512);
|
|
RNA_def_boolean(ot->srna,
|
|
"split_channels",
|
|
0,
|
|
"Split channels",
|
|
"Each channel will be rendered into a mono file");
|
|
#endif // WITH_AUDASPACE
|
|
}
|
|
|
|
/* ******************************************************* */
|
|
|
|
static bool sound_poll(bContext *C)
|
|
{
|
|
Editing *ed = CTX_data_scene(C)->ed;
|
|
|
|
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
/********************* pack operator *********************/
|
|
|
|
static int sound_pack_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
Editing *ed = CTX_data_scene(C)->ed;
|
|
bSound *sound;
|
|
|
|
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
sound = ed->act_seq->sound;
|
|
|
|
if (!sound || sound->packedfile) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
sound->packedfile = BKE_packedfile_new(
|
|
op->reports, sound->name, ID_BLEND_PATH(bmain, &sound->id));
|
|
BKE_sound_load(bmain, sound);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static void SOUND_OT_pack(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Pack Sound";
|
|
ot->description = "Pack the sound into the current blend file";
|
|
ot->idname = "SOUND_OT_pack";
|
|
|
|
/* api callbacks */
|
|
ot->exec = sound_pack_exec;
|
|
ot->poll = sound_poll;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/********************* unpack operator *********************/
|
|
|
|
static int sound_unpack_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
int method = RNA_enum_get(op->ptr, "method");
|
|
bSound *sound = NULL;
|
|
|
|
/* find the supplied image by name */
|
|
if (RNA_struct_property_is_set(op->ptr, "id")) {
|
|
char sndname[MAX_ID_NAME - 2];
|
|
RNA_string_get(op->ptr, "id", sndname);
|
|
sound = BLI_findstring(&bmain->sounds, sndname, offsetof(ID, name) + 2);
|
|
}
|
|
|
|
if (!sound || !sound->packedfile) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
if (G.fileflags & G_FILE_AUTOPACK) {
|
|
BKE_report(op->reports,
|
|
RPT_WARNING,
|
|
"AutoPack is enabled, so image will be packed again on file save");
|
|
}
|
|
|
|
BKE_packedfile_unpack_sound(bmain, op->reports, sound, method);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int sound_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
|
|
{
|
|
Editing *ed = CTX_data_scene(C)->ed;
|
|
bSound *sound;
|
|
|
|
if (RNA_struct_property_is_set(op->ptr, "id")) {
|
|
return sound_unpack_exec(C, op);
|
|
}
|
|
|
|
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
sound = ed->act_seq->sound;
|
|
|
|
if (!sound || !sound->packedfile) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
if (G.fileflags & G_FILE_AUTOPACK) {
|
|
BKE_report(op->reports,
|
|
RPT_WARNING,
|
|
"AutoPack is enabled, so image will be packed again on file save");
|
|
}
|
|
|
|
unpack_menu(C, "SOUND_OT_unpack", sound->id.name + 2, sound->name, "sounds", sound->packedfile);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static void SOUND_OT_unpack(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Unpack Sound";
|
|
ot->description = "Unpack the sound to the samples filename";
|
|
ot->idname = "SOUND_OT_unpack";
|
|
|
|
/* api callbacks */
|
|
ot->exec = sound_unpack_exec;
|
|
ot->invoke = sound_unpack_invoke;
|
|
ot->poll = sound_poll;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
RNA_def_enum(
|
|
ot->srna, "method", rna_enum_unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack");
|
|
/* XXX, weark!, will fail with library, name collisions */
|
|
RNA_def_string(
|
|
ot->srna, "id", NULL, MAX_ID_NAME - 2, "Sound Name", "Sound data-block name to unpack");
|
|
}
|
|
|
|
/* ******************************************************* */
|
|
|
|
void ED_operatortypes_sound(void)
|
|
{
|
|
WM_operatortype_append(SOUND_OT_open);
|
|
WM_operatortype_append(SOUND_OT_open_mono);
|
|
WM_operatortype_append(SOUND_OT_mixdown);
|
|
WM_operatortype_append(SOUND_OT_pack);
|
|
WM_operatortype_append(SOUND_OT_unpack);
|
|
WM_operatortype_append(SOUND_OT_update_animation_flags);
|
|
WM_operatortype_append(SOUND_OT_bake_animation);
|
|
}
|