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blender-archive/source/blender/editors/interface/interface_layout.c
Ton Roosendaal a14630c9d3 2.5
Quick hack to enable zoom in buttons window again.
It uses bad old conventions for fixed panel width still, view2d has
to be tweaked for new system. But, it shows layout to work. :)
2009-04-10 17:39:37 +00:00

1024 lines
24 KiB
C

#include <limits.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
#include "BLI_listbase.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "BIF_gl.h"
#include "ED_util.h"
#include "ED_types.h"
#include "ED_screen.h"
#include "WM_api.h"
#include "WM_types.h"
#include "interface_intern.h"
/************************ Structs and Defines *************************/
#define COLUMN_SPACE 5
#define TEMPLATE_SPACE 5
#define STACK_SPACE 5
#define BUTTON_SPACE_X 5
#define BUTTON_SPACE_Y 2
#define RNA_NO_INDEX -1
/* Item */
typedef enum uiItemType {
ITEM_OPERATOR,
ITEM_RNA_PROPERTY,
ITEM_MENU,
ITEM_LABEL
} uiItemType;
enum uiItemFlag {
ITEM_ICON,
ITEM_TEXT
};
typedef struct uiItem {
struct uiItem *next, *prev;
uiItemType type;
int slot;
const char *name;
int icon;
} uiItem;
typedef struct uiItemRNA {
uiItem item;
PointerRNA ptr;
PropertyRNA *prop;
int index;
} uiItemRNA;
typedef struct uiItemOp {
uiItem item;
wmOperatorType *ot;
IDProperty *properties;
int context;
} uiItemOp;
typedef struct uiItemLMenu {
uiItem item;
uiMenuCreateFunc func;
} uiItemLMenu;
/* Template */
typedef enum uiTemplateType {
TEMPLATE_COLUMN,
TEMPLATE_LR,
TEMPLATE_STACK,
TEMPLATE_HEADER_MENUS,
TEMPLATE_HEADER_BUTTONS,
TEMPLATE_HEADER_ID
} uiTemplateType;
typedef struct uiTemplate {
struct uiTemplate *next, *prev;
uiTemplateType type;
ListBase items;
int color;
} uiTemplate;
typedef struct uiTemplateStck {
uiTemplate template;
uiLayout *sublayout;
} uiTemplateStck;
typedef struct uiTemplateHeadID {
uiTemplate template;
PointerRNA ptr;
char *propname;
int flag;
uiIDPoinFunc func;
} uiTemplateHeadID;
/* Layout */
struct uiLayout {
ListBase templates;
int opcontext;
int dir;
int x, y, w, h;
};
void ui_layout_free(uiLayout *layout);
void ui_layout_end(const bContext *C, uiBlock *block, uiLayout *layout, int *x, int *y);
/************************** Item ***************************/
static int ui_item_fit(int item, int all, int available)
{
if(all > available)
return (item*available)/all;
return all;
}
/* create buttons for an item with an RNA array */
static void ui_item_array(uiBlock *block, uiItemRNA *rnaitem, int len, int x, int y, int w, int h)
{
PropertyType type;
PropertySubType subtype;
char *name;
int a;
/* retrieve type and subtype */
type= RNA_property_type(&rnaitem->ptr, rnaitem->prop);
subtype= RNA_property_subtype(&rnaitem->ptr, rnaitem->prop);
/* create label */
if(rnaitem->item.name)
name= (char*)rnaitem->item.name;
else
name= (char*)RNA_property_ui_name(&rnaitem->ptr, rnaitem->prop);
if(strcmp(name, "") != 0)
uiDefBut(block, LABEL, 0, name, x, y + h - YIC, w, YIC, NULL, 0.0, 0.0, 0, 0, "");
/* create buttons */
uiBlockBeginAlign(block);
if(type == PROP_BOOLEAN && len == 20) {
/* special check for layer layout */
int butw, buth;
butw= ui_item_fit(XIC, XIC*10 + BUTTON_SPACE_X, w);
buth= MIN2(YIC, butw);
y += 2*(YIC - buth);
uiBlockBeginAlign(block);
for(a=0; a<5; a++)
uiDefAutoButR(block, &rnaitem->ptr, rnaitem->prop, a, "", ICON_BLANK1, x + butw*a, y+buth, butw, buth);
for(a=0; a<5; a++)
uiDefAutoButR(block, &rnaitem->ptr, rnaitem->prop, a+10, "", ICON_BLANK1, x + butw*a, y, butw, buth);
uiBlockEndAlign(block);
x += 5*butw + BUTTON_SPACE_X;
uiBlockBeginAlign(block);
for(a=0; a<5; a++)
uiDefAutoButR(block, &rnaitem->ptr, rnaitem->prop, a+5, "", ICON_BLANK1, x + butw*a, y+buth, butw, buth);
for(a=0; a<5; a++)
uiDefAutoButR(block, &rnaitem->ptr, rnaitem->prop, a+15, "", ICON_BLANK1, x + butw*a, y, butw, buth);
uiBlockEndAlign(block);
}
else if(subtype == PROP_MATRIX) {
/* matrix layout */
int row, col;
len= ceil(sqrt(len));
h /= len;
w /= len;
// XXX test
for(a=0; a<len; a++) {
col= a%len;
row= a/len;
uiDefAutoButR(block, &rnaitem->ptr, rnaitem->prop, a, "", 0, x + w*col, y+(row-a-1)*YIC, w, YIC);
}
}
else if(len <= 4 && ELEM3(subtype, PROP_ROTATION, PROP_VECTOR, PROP_COLOR)) {
/* layout for known array subtypes */
static char vectoritem[4]= {'X', 'Y', 'Z', 'W'};
static char quatitem[4]= {'W', 'X', 'Y', 'Z'};
static char coloritem[4]= {'R', 'G', 'B', 'A'};
char str[3];
for(a=0; a<len; a++) {
if(len == 4 && subtype == PROP_ROTATION)
str[0]= quatitem[a];
else if(subtype == PROP_VECTOR || subtype == PROP_ROTATION)
str[0]= vectoritem[a];
else
str[0]= coloritem[a];
if(type == PROP_BOOLEAN) {
str[1]= '\0';
}
else {
str[1]= ':';
str[2]= '\0';
}
uiDefAutoButR(block, &rnaitem->ptr, rnaitem->prop, a, str, 0, x, y+(len-a-1)*YIC, w, YIC);
}
}
else {
/* default array layout */
for(a=0; a<len; a++)
uiDefAutoButR(block, &rnaitem->ptr, rnaitem->prop, a, "", 0, x, y+(len-a-1)*YIC, w, YIC);
}
uiBlockEndAlign(block);
}
/* create lable + button for RNA property */
static void ui_item_with_label(uiBlock *block, uiItemRNA *rnaitem, int x, int y, int w, int h)
{
char *name;
int butw;
if(rnaitem->item.name)
name= (char*)rnaitem->item.name;
else
name= (char*)RNA_property_ui_name(&rnaitem->ptr, rnaitem->prop);
if(strcmp(name, "") != 0) {
butw= GetButStringLength(name);
uiDefBut(block, LABEL, 0, name, x, y, butw, h, NULL, 0.0, 0.0, 0, 0, "");
x += butw;
w -= butw;
}
uiDefAutoButR(block, &rnaitem->ptr, rnaitem->prop, rnaitem->index, "", rnaitem->item.icon, x, y, w, h);
}
/* create buttons for an arbitrary item */
static void ui_item_buts(uiBlock *block, uiItem *item, int x, int y, int w, int h)
{
if(item->type == ITEM_RNA_PROPERTY) {
/* RNA property */
uiItemRNA *rnaitem= (uiItemRNA*)item;
PropertyType type;
int len;
/* retrieve info */
type= RNA_property_type(&rnaitem->ptr, rnaitem->prop);
len= RNA_property_array_length(&rnaitem->ptr, rnaitem->prop);
/* array property */
if(rnaitem->index == RNA_NO_INDEX && len > 0)
ui_item_array(block, rnaitem, len, x, y, w, h);
/* property with separate label */
else if(type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER)
ui_item_with_label(block, rnaitem, x, y, w, h);
/* single button */
else
uiDefAutoButR(block, &rnaitem->ptr, rnaitem->prop, rnaitem->index, (char*)item->name, item->icon, x, y, w, h);
}
else if(item->type == ITEM_OPERATOR) {
/* operator */
uiItemOp *opitem= (uiItemOp*)item;
uiBut *but;
if(item->icon && item->name)
but= uiDefIconTextButO(block, BUT, opitem->ot->idname, opitem->context, item->icon, (char*)item->name, x, y, w, h, NULL);
else if(item->icon)
but= uiDefIconButO(block, BUT, opitem->ot->idname, opitem->context, item->icon, x, y, w, h, NULL);
/* text only */
else
but= uiDefButO(block, BUT, opitem->ot->idname, opitem->context, (char*)item->name, x, y, w, h, NULL);
if(but && opitem->properties) {
/* assign properties */
PointerRNA *opptr= uiButGetOperatorPtrRNA(but);
opptr->data= opitem->properties;
opitem->properties= NULL;
}
}
else if(item->type == ITEM_MENU) {
/* menu */
uiItemLMenu *menuitem= (uiItemLMenu*)item;
uiDefMenuBut(block, menuitem->func, NULL, (char*)item->name, x, y-2, w-3, h+4, "");
}
else if(item->type == ITEM_LABEL) {
/* label */
if(item->icon && item->name)
uiDefIconTextBut(block, LABEL, 0, item->icon, (char*)item->name, x, y, w, h, NULL, 0.0, 0.0, 0, 0, "");
else if(item->icon)
uiDefIconBut(block, LABEL, 0, item->icon, x, y, w, h, NULL, 0.0, 0.0, 0, 0, "");
else if((char*)item->name)
uiDefBut(block, LABEL, 0, (char*)item->name, x, y, w, h, NULL, 0.0, 0.0, 0, 0, "");
}
else {
/* separator */
uiDefBut(block, SEPR, 0, "", x, y, w, h, NULL, 0.0, 0.0, 0, 0, "");
}
}
/* estimated size of text + icon */
static int ui_text_icon_width(const char *name, int icon)
{
if(icon && name && strcmp(name, "") == 0)
return XIC; /* icon only */
else if(icon && name)
return XIC + GetButStringLength((char*)name); /* icon + text */
else if(name)
return GetButStringLength((char*)name); /* text only */
else
return 0;
}
/* estimated size of an item */
static void ui_item_size(uiItem *item, int *r_w, int *r_h)
{
const char *name;
int w, h;
if(item->type == ITEM_RNA_PROPERTY) {
/* RNA property */
uiItemRNA *rnaitem= (uiItemRNA*)item;
PropertyType type;
PropertySubType subtype;
int len;
name= item->name;
if(!name)
name= RNA_property_ui_name(&rnaitem->ptr, rnaitem->prop);
w= ui_text_icon_width(name, item->icon);
h= YIC;
/* arbitrary extended width by type */
type= RNA_property_type(&rnaitem->ptr, rnaitem->prop);
subtype= RNA_property_subtype(&rnaitem->ptr, rnaitem->prop);
len= RNA_property_array_length(&rnaitem->ptr, rnaitem->prop);
if(type == PROP_BOOLEAN && !item->icon)
w += XIC;
else if(type == PROP_INT || type == PROP_FLOAT)
w += 2*XIC;
else if(type == PROP_STRING)
w += 8*XIC;
/* increase height for arrays */
if(rnaitem->index == RNA_NO_INDEX && len > 0) {
if(name && strcmp(name, "") == 0 && item->icon == 0)
h= 0;
if(type == PROP_BOOLEAN && len == 20)
h += 2*YIC;
else if(subtype == PROP_MATRIX)
h += ceil(sqrt(len))*YIC;
else
h += len*YIC;
}
}
else if(item->type == ITEM_OPERATOR) {
/* operator */
uiItemOp *opitem= (uiItemOp*)item;
name= item->name;
if(!name)
name= opitem->ot->name;
w= ui_text_icon_width(name, item->icon);
h= YIC;
}
else {
/* other */
w= ui_text_icon_width(item->name, item->icon);
h= YIC;
}
if(r_w) *r_w= w;
if(r_h) *r_h= h;
}
static void ui_item_free(uiItem *item)
{
if(item->type == ITEM_OPERATOR) {
uiItemOp *opitem= (uiItemOp*)item;
if(opitem->properties) {
IDP_FreeProperty(opitem->properties);
MEM_freeN(opitem->properties);
}
}
}
/* operator items */
void uiItemFullO(uiLayout *layout, int slot, const char *name, int icon, char *idname, IDProperty *properties, int context)
{
uiTemplate *template= layout->templates.last;
wmOperatorType *ot= WM_operatortype_find(idname);
uiItemOp *opitem;
if(!ot)
return;
opitem= MEM_callocN(sizeof(uiItemOp), "uiItemOp");
opitem->item.name= name;
opitem->item.icon= icon;
opitem->item.type= ITEM_OPERATOR;
opitem->item.slot= slot;
opitem->ot= ot;
opitem->properties= properties;
opitem->context= context;
BLI_addtail(&template->items, opitem);
}
void uiItemEnumO(uiLayout *layout, int slot, const char *name, int icon, char *opname, char *propname, int value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_enum_set(&ptr, propname, value);
uiItemFullO(layout, slot, name, icon, opname, ptr.data, layout->opcontext);
}
void uiItemsEnumO(uiLayout *layout, int slot, char *opname, char *propname)
{
wmOperatorType *ot= WM_operatortype_find(opname);
PointerRNA ptr;
PropertyRNA *prop;
if(!ot || !ot->srna)
return;
RNA_pointer_create(NULL, ot->srna, NULL, &ptr);
prop= RNA_struct_find_property(&ptr, propname);
if(prop && RNA_property_type(&ptr, prop) == PROP_ENUM) {
const EnumPropertyItem *item;
int totitem, i;
RNA_property_enum_items(&ptr, prop, &item, &totitem);
for(i=0; i<totitem; i++)
uiItemEnumO(layout, slot, "", 0, opname, propname, item[i].value);
}
}
void uiItemBooleanO(uiLayout *layout, int slot, const char *name, int icon, char *opname, char *propname, int value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_boolean_set(&ptr, propname, value);
uiItemFullO(layout, slot, name, icon, opname, ptr.data, layout->opcontext);
}
void uiItemIntO(uiLayout *layout, int slot, const char *name, int icon, char *opname, char *propname, int value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_int_set(&ptr, propname, value);
uiItemFullO(layout, slot, name, icon, opname, ptr.data, layout->opcontext);
}
void uiItemFloatO(uiLayout *layout, int slot, const char *name, int icon, char *opname, char *propname, float value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_float_set(&ptr, propname, value);
uiItemFullO(layout, slot, name, icon, opname, ptr.data, layout->opcontext);
}
void uiItemStringO(uiLayout *layout, int slot, const char *name, int icon, char *opname, char *propname, char *value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_string_set(&ptr, propname, value);
uiItemFullO(layout, slot, name, icon, opname, ptr.data, layout->opcontext);
}
void uiItemO(uiLayout *layout, int slot, const char *name, int icon, char *opname)
{
uiItemFullO(layout, slot, name, icon, opname, NULL, layout->opcontext);
}
/* RNA property items */
void uiItemFullR(uiLayout *layout, int slot, const char *name, int icon, PointerRNA *ptr, char *propname, int index)
{
uiTemplate *template= layout->templates.last;
PropertyRNA *prop;
uiItemRNA *rnaitem;
prop= RNA_struct_find_property(ptr, propname);
if(!prop){
printf("Property not found : %s \n",propname);
return;
}
rnaitem= MEM_callocN(sizeof(uiItemRNA), "uiItemRNA");
rnaitem->item.name= name;
rnaitem->item.icon= icon;
rnaitem->item.type= ITEM_RNA_PROPERTY;
rnaitem->item.slot= slot;
rnaitem->ptr= *ptr;
rnaitem->prop= prop;
rnaitem->index= index;
BLI_addtail(&template->items, rnaitem);
}
void uiItemR(uiLayout *layout, int slot, const char *name, int icon, PointerRNA *ptr, char *propname)
{
uiItemFullR(layout, slot, name, icon, ptr, propname, RNA_NO_INDEX);
}
/* menu item */
void uiItemMenu(uiLayout *layout, int slot, const char *name, int icon, uiMenuCreateFunc func)
{
uiTemplate *template= layout->templates.last;
uiItemLMenu *menuitem= MEM_callocN(sizeof(uiItemLMenu), "uiItemLMenu");
menuitem->item.name= name;
menuitem->item.icon= icon;
menuitem->item.type= ITEM_MENU;
menuitem->item.slot= slot;
menuitem->func= func;
BLI_addtail(&template->items, menuitem);
}
/* label item */
void uiItemLabel(uiLayout *layout, int slot, const char *name, int icon)
{
uiTemplate *template= layout->templates.last;
uiItem *item= MEM_callocN(sizeof(uiItem), "uiItem");
item->name= name;
item->icon= icon;
item->type= ITEM_LABEL;
item->slot= slot;
BLI_addtail(&template->items, item);
}
/**************************** Template ***************************/
/* multi-column layout */
static void ui_layout_column(uiLayout *layout, uiBlock *block, uiTemplate *template, int *x, int *y, int w, int h)
{
uiItem *item;
int col, totcol= 0, colx, coly, colw, miny, itemw, itemh;
/* compute number of columns */
for(item=template->items.first; item; item=item->next)
totcol= MAX2(item->slot+1, totcol);
if(totcol == 0)
return;
colx= *x;
colw= (w - (totcol-1)*COLUMN_SPACE)/totcol;
miny= *y;
/* create column per column */
for(col=0; col<totcol; col++) {
coly= *y;
for(item=template->items.first; item; item=item->next) {
if(item->slot != col)
continue;
ui_item_size(item, &itemw, &itemh);
coly -= itemh + BUTTON_SPACE_Y;
ui_item_buts(block, item, colx, coly, colw, itemh);
}
colx += colw + COLUMN_SPACE;
miny= MIN2(miny, coly);
}
*y= miny;
}
/* left-right layout, with buttons aligned on both sides */
static void ui_layout_lr(uiLayout *layout, uiBlock *block, uiTemplate *template, int *x, int *y, int w, int h)
{
uiItem *item;
int totw= 0, maxh= 0, itemw, itemh, leftx, rightx;
/* estimate total width of buttons */
for(item=template->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
totw += itemw;
maxh= MAX2(maxh, itemh);
}
if(totw == 0)
return;
/* create buttons starting from left and right */
leftx= *x;
rightx= *x + w;
for(item=template->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
itemw= ui_item_fit(itemw, totw+BUTTON_SPACE_X, w);
if(item->slot == UI_TSLOT_LR_LEFT) {
ui_item_buts(block, item, leftx, *y-itemh, itemw, itemh);
leftx += itemw;
}
else {
rightx -= itemw;
ui_item_buts(block, item, rightx, *y-itemh, itemw, itemh);
}
}
*y -= maxh;
}
/* element in a stack layout */
static void ui_layout_stack(const bContext *C, uiLayout *layout, uiBlock *block, uiTemplate *template, int *x, int *y, int w, int h)
{
uiTemplateStck *stack= (uiTemplateStck*)template;
int starty, startx;
startx= *x;
starty= *y;
/* some extra padding */
stack->sublayout->x= *x + STACK_SPACE;
stack->sublayout->w= w - 2*STACK_SPACE;
stack->sublayout->y= *y - STACK_SPACE;
stack->sublayout->h= h;
/* do layout for elements in sublayout */
ui_layout_end(C, block, stack->sublayout, NULL, y);
/* roundbox around the sublayout */
uiDefBut(block, ROUNDBOX, 0, "", startx, *y, w, starty - *y, NULL, 7.0, 0.0, 3, 20, "");
}
static void ui_layout_header_buttons(uiLayout *layout, uiBlock *block, uiTemplate *template, int *x, int *y, int w, int h)
{
uiItem *item;
int itemw, itemh;
uiBlockBeginAlign(block);
for(item=template->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
ui_item_buts(block, item, *x, *y, itemw, itemh);
*x += itemw;
}
uiBlockEndAlign(block);
}
static void ui_layout_header_menus(const bContext *C, uiLayout *layout, uiBlock *block, uiTemplate *template, int *x, int *y, int w, int h)
{
ScrArea *sa= CTX_wm_area(C);
*x= ED_area_header_standardbuttons(C, block, *y);
if((sa->flag & HEADER_NO_PULLDOWN)==0) {
uiBlockSetEmboss(block, UI_EMBOSSP);
ui_layout_header_buttons(layout, block, template, x, y, w, h);
}
uiBlockSetEmboss(block, UI_EMBOSS);
}
static void ui_layout_header_id(const bContext *C, uiLayout *layout, uiBlock *block, uiTemplate *template, int *x, int *y, int w, int h)
{
uiTemplateHeadID *idtemplate= (uiTemplateHeadID*)template;
PointerRNA idptr;
idptr= RNA_pointer_get(&idtemplate->ptr, idtemplate->propname);
*x= uiDefIDPoinButs(block, CTX_data_main(C), NULL, (ID*)idptr.data, ID_TXT, NULL, *x, *y,
idtemplate->func, UI_ID_BROWSE|UI_ID_RENAME|UI_ID_ADD_NEW|UI_ID_OPEN|UI_ID_DELETE);
}
void ui_template_free(uiTemplate *template)
{
uiItem *item;
if(template->type == TEMPLATE_STACK) {
uiTemplateStck *stack= (uiTemplateStck*)template;
ui_layout_free(stack->sublayout);
}
for(item=template->items.first; item; item=item->next)
ui_item_free(item);
BLI_freelistN(&template->items);
}
/* template create functions */
void uiTemplateColumn(uiLayout *layout)
{
uiTemplate *template;
template= MEM_callocN(sizeof(uiTemplate), "uiTemplate");
template->type= TEMPLATE_COLUMN;
BLI_addtail(&layout->templates, template);
}
void uiTemplateLeftRight(uiLayout *layout)
{
uiTemplate *template;
template= MEM_callocN(sizeof(uiTemplate), "uiTemplate");
template->type= TEMPLATE_LR;
BLI_addtail(&layout->templates, template);
}
uiLayout *uiTemplateStack(uiLayout *layout)
{
uiTemplateStck *stack;
stack= MEM_callocN(sizeof(uiTemplateStck), "uiTemplateStck");
stack->template.type= TEMPLATE_STACK;
stack->sublayout= uiLayoutBegin(layout->dir, 0, 0, 0, 0);
BLI_addtail(&layout->templates, stack);
return stack->sublayout;
}
void uiTemplateHeaderMenus(uiLayout *layout)
{
uiTemplate *template;
template= MEM_callocN(sizeof(uiTemplate), "uiTemplate");
template->type= TEMPLATE_HEADER_MENUS;
BLI_addtail(&layout->templates, template);
}
void uiTemplateHeaderButtons(uiLayout *layout)
{
uiTemplate *template;
template= MEM_callocN(sizeof(uiTemplate), "uiTemplate");
template->type= TEMPLATE_HEADER_BUTTONS;
BLI_addtail(&layout->templates, template);
}
void uiTemplateHeaderID(uiLayout *layout, PointerRNA *ptr, char *propname, int flag, uiIDPoinFunc func)
{
uiTemplateHeadID *idtemplate;
idtemplate= MEM_callocN(sizeof(uiTemplateHeadID), "uiTemplateHeadID");
idtemplate->template.type= TEMPLATE_HEADER_ID;
idtemplate->ptr= *ptr;
idtemplate->propname= propname;
idtemplate->flag= flag;
idtemplate->func= func;
BLI_addtail(&layout->templates, idtemplate);
}
void uiTemplateSetColor(uiLayout *layout, int color)
{
uiTemplate *template= layout->templates.last;
template->color= color;
}
/********************** Layout *******************/
static void ui_layout_templates(const bContext *C, uiBlock *block, uiLayout *layout)
{
uiTemplate *template;
int oldcolor= 0;
for(template=layout->templates.first; template; template=template->next) {
if(template->color) {
oldcolor= uiBlockGetCol(block);
uiBlockSetCol(block, template->color);
}
switch(template->type) {
case TEMPLATE_COLUMN:
ui_layout_column(layout, block, template, &layout->x, &layout->y, layout->w, layout->h);
break;
case TEMPLATE_LR:
ui_layout_lr(layout, block, template, &layout->x, &layout->y, layout->w, layout->h);
break;
case TEMPLATE_STACK:
ui_layout_stack(C, layout, block, template, &layout->x, &layout->y, layout->w, layout->h);
break;
case TEMPLATE_HEADER_MENUS:
ui_layout_header_menus(C, layout, block, template, &layout->x, &layout->y, layout->w, layout->h);
break;
case TEMPLATE_HEADER_BUTTONS:
ui_layout_header_buttons(layout, block, template, &layout->x, &layout->y, layout->w, layout->h);
break;
case TEMPLATE_HEADER_ID:
ui_layout_header_id(C, layout, block, template, &layout->x, &layout->y, layout->w, layout->h);
break;
}
if(template->color)
uiBlockSetCol(block, oldcolor);
if(layout->dir == UI_LAYOUT_HORIZONTAL)
layout->x += TEMPLATE_SPACE;
else
layout->y -= TEMPLATE_SPACE;
}
}
void ui_layout_end(const bContext *C, uiBlock *block, uiLayout *layout, int *x, int *y)
{
ui_layout_templates(C, block, layout);
if(x) *x= layout->x;
if(y) *y= layout->y;
}
void ui_layout_free(uiLayout *layout)
{
uiTemplate *template;
for(template=layout->templates.first; template; template=template->next)
ui_template_free(template);
BLI_freelistN(&layout->templates);
MEM_freeN(layout);
}
uiLayout *uiLayoutBegin(int dir, int x, int y, int w, int h)
{
uiLayout *layout;
layout= MEM_callocN(sizeof(uiLayout), "uiLayout");
layout->opcontext= WM_OP_INVOKE_REGION_WIN;
layout->dir= dir;
layout->x= x;
layout->y= y;
layout->w= w;
layout->h= h;
return layout;
}
void uiLayoutContext(uiLayout *layout, int opcontext)
{
layout->opcontext= opcontext;
}
void uiLayoutEnd(const bContext *C, uiBlock *block, uiLayout *layout, int *x, int *y)
{
ui_layout_end(C, block, layout, x, y);
ui_layout_free(layout);
}
/************************ Utilities ************************/
void uiRegionPanelLayout(const bContext *C, ARegion *ar, int vertical, char *context)
{
uiBlock *block;
PanelType *pt;
Panel *panel;
float col[3];
int xco, yco, x=PNL_DIST, y=-PNL_HEADER-PNL_DIST, w;
// XXX this only hides cruft
/* clear */
UI_GetThemeColor3fv(TH_HEADER, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(C, &ar->v2d);
uiBeginPanels(C, ar);
for(pt= ar->type->paneltypes.first; pt; pt= pt->next) {
if(context)
if(!pt->context || strcmp(context, pt->context) != 0)
continue;
if(pt->draw && (!pt->poll || pt->poll(C))) {
block= uiBeginBlock(C, ar, pt->idname, UI_EMBOSS, UI_HELV);
if(vertical)
w= (ar->type->minsizex)? ar->type->minsizex-12: block->aspect*ar->winx-12;
else
w= (ar->type->minsizex)? ar->type->minsizex-12: UI_PANEL_WIDTH-12;
if(uiNewPanel(C, ar, block, pt->name, pt->name, x, y, w, 0)) {
panel= uiPanelFromBlock(block);
panel->type= pt;
panel->layout= uiLayoutBegin(UI_LAYOUT_VERTICAL, x, y, w, 0);
pt->draw(C, panel);
uiLayoutEnd(C, block, panel->layout, &xco, &yco);
panel->layout= NULL;
uiNewPanelHeight(block, y - yco + 6);
}
else {
w= PNL_HEADER;
yco= PNL_HEADER;
}
uiEndBlock(C, block);
if(vertical)
y += yco+PNL_DIST;
else
x += w+PNL_DIST;
}
}
uiEndPanels(C, ar);
/* restore view matrix? */
UI_view2d_view_restore(C);
}
void uiRegionHeaderLayout(const bContext *C, ARegion *ar)
{
uiBlock *block;
uiLayout *layout;
HeaderType *ht;
float col[3];
int xco, yco;
// XXX this only hides cruft
/* clear */
if(ED_screen_area_active(C))
UI_GetThemeColor3fv(TH_HEADER, col);
else
UI_GetThemeColor3fv(TH_HEADERDESEL, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(C, &ar->v2d);
xco= 8;
yco= 3;
/* draw all headers types */
for(ht= ar->type->headertypes.first; ht; ht= ht->next) {
block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS, UI_HELV);
layout= uiLayoutBegin(UI_LAYOUT_HORIZONTAL, xco, yco, 0, 24);
if(ht->draw)
ht->draw(C, layout);
uiLayoutEnd(C, block, layout, &xco, &yco);
uiEndBlock(C, block);
uiDrawBlock(C, block);
}
/* always as last */
UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
/* restore view matrix? */
UI_view2d_view_restore(C);
}