This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
		
			
				
	
	
		
			48 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 */
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#pragma once
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/** \file
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 * \ingroup bli
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 */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Find the index number of a voxel, given x/y/z integer coords and resolution vector. */
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#define BLI_VOXEL_INDEX(x, y, z, res) \
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  ((int64_t)(x) + (int64_t)(y) * (int64_t)(res)[0] + \
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   (int64_t)(z) * (int64_t)(res)[0] * (int64_t)(res)[1])
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/* all input coordinates must be in bounding box 0.0 - 1.0 */
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float BLI_voxel_sample_nearest(const float *data, const int res[3], const float co[3]);
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float BLI_voxel_sample_trilinear(const float *data, const int res[3], const float co[3]);
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float BLI_voxel_sample_triquadratic(const float *data, const int res[3], const float co[3]);
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float BLI_voxel_sample_tricubic(const float *data,
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                                const int res[3],
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                                const float co[3],
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                                int bspline);
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#ifdef __cplusplus
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}
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#endif
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