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blender-archive/source/blender/editors/include/ED_space_api.h
Antonis Ryakiotakis 028fd29eeb Pie Menus C code backend.
This commit merges the code in the pie-menu branch.

As per decisions taken the last few days, there are no pie menus
included and there will be an official add-on including overrides of
some keys with pie menus. However, people will now be able to use the
new code in python.

Full Documentation is in http://wiki.blender.org/index.php/Dev:Ref/

Thanks:
Campbell Barton, Dalai Felinto and Ton Roosendaal for the code review
and design comments

Jonathan Williamson, Pawel Lyczkowski, Pablo Vazquez among others for
suggestions during the development.

Special Thanks to Sean Olson, for his support, suggestions, testing and
merciless bugging so that I would finish the pie menu code. Without him
we wouldn't be here. Also to the rest of the developers of the original
python add-on, Patrick Moore and Dan Eicher and finally to Matt Ebb, who
did the research and first implementation and whose code I used to get
started.
2014-08-11 11:02:26 +02:00

83 lines
2.6 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ED_space_api.h
* \ingroup editors
*/
#ifndef __ED_SPACE_API_H__
#define __ED_SPACE_API_H__
struct ARegionType;
struct bContext;
void ED_spacetypes_init(void);
void ED_spacemacros_init(void);
/* the pluginnable API for export to editors */
/* calls for registering default spaces */
void ED_spacetype_outliner(void);
void ED_spacetype_time(void);
void ED_spacetype_view3d(void);
void ED_spacetype_ipo(void);
void ED_spacetype_image(void);
void ED_spacetype_node(void);
void ED_spacetype_buttons(void);
void ED_spacetype_info(void);
void ED_spacetype_file(void);
void ED_spacetype_action(void);
void ED_spacetype_nla(void);
void ED_spacetype_script(void);
void ED_spacetype_text(void);
void ED_spacetype_sequencer(void);
void ED_spacetype_logic(void);
void ED_spacetype_console(void);
void ED_spacetype_userpref(void);
void ED_spacetype_clip(void);
/* calls for instancing and freeing spacetype static data
* called in WM_init_exit */
/* in space_file.c */
void ED_file_init(void);
void ED_file_exit(void);
#define REGION_DRAW_POST_VIEW 0
#define REGION_DRAW_POST_PIXEL 1
#define REGION_DRAW_PRE_VIEW 2
void *ED_region_draw_cb_activate(struct ARegionType *,
void (*draw)(const struct bContext *, struct ARegion *, void *),
void *custumdata, int type);
void ED_region_draw_cb_draw(const struct bContext *, struct ARegion *, int);
void ED_region_draw_cb_exit(struct ARegionType *, void *);
void *ED_region_draw_cb_customdata(void *handle);
/* generic callbacks */
/* ed_util.c */
void ED_region_draw_mouse_line_cb(const struct bContext *C, struct ARegion *ar, void *arg_info);
#endif /* __ED_SPACE_API_H__ */