* The RNA viewer is now more integrated with the outliner, as a "Datablocks" view, with a tree structure. * Still some issues to be solved with persistence, and also memory usage is problematic when expanding a million vertices in a mesh for example, though it will not build closed parts of the tree.
		
			
				
	
	
		
			2762 lines
		
	
	
		
			67 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2762 lines
		
	
	
		
			67 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
 | |
|  * $Id: interface.c 16882 2008-10-02 12:29:45Z ton $
 | |
|  *
 | |
|  * ***** BEGIN GPL LICENSE BLOCK *****
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU General Public License
 | |
|  * as published by the Free Software Foundation; either version 2
 | |
|  * of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program; if not, write to the Free Software Foundation,
 | |
|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | |
|  *
 | |
|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | |
|  * All rights reserved.
 | |
|  *
 | |
|  * Contributor(s): Blender Foundation 2002-2008, full recode.
 | |
|  *
 | |
|  * ***** END GPL LICENSE BLOCK *****
 | |
|  */
 | |
| 
 | |
| #include <float.h>
 | |
| #include <math.h>
 | |
| #include <string.h>
 | |
|  
 | |
| #include "MEM_guardedalloc.h"
 | |
| 
 | |
| #include "DNA_ID.h"
 | |
| #include "DNA_listBase.h"
 | |
| #include "DNA_screen_types.h"
 | |
| #include "DNA_texture_types.h"
 | |
| #include "DNA_userdef_types.h"
 | |
| 
 | |
| #include "BLI_arithb.h"
 | |
| #include "BLI_blenlib.h"
 | |
| #include "BLI_dynstr.h"
 | |
| 
 | |
| #include "BKE_context.h"
 | |
| #include "BKE_idprop.h"
 | |
| #include "BKE_library.h"
 | |
| #include "BKE_screen.h"
 | |
| #include "BKE_texture.h"
 | |
| #include "BKE_utildefines.h"
 | |
| 
 | |
| #include "BIF_gl.h"
 | |
| #include "BIF_glutil.h"
 | |
| 
 | |
| #include "UI_interface.h"
 | |
| #include "UI_text.h"
 | |
| 
 | |
| #include "BMF_Api.h"
 | |
| #ifdef INTERNATIONAL
 | |
| #include "FTF_Api.h"
 | |
| #endif
 | |
| 
 | |
| #include "ED_screen.h"
 | |
| 
 | |
| #include "WM_api.h"
 | |
| #include "WM_types.h"
 | |
| #include "wm_subwindow.h"
 | |
| #include "wm_window.h"
 | |
| 
 | |
| #include "RNA_access.h"
 | |
| #include "RNA_types.h"
 | |
| 
 | |
| #include "interface_intern.h"
 | |
| 
 | |
| /* 
 | |
|  * a full doc with API notes can be found in bf-blender/blender/doc/interface_API.txt
 | |
|  * 
 | |
|  * uiBlahBlah()		external function
 | |
|  * ui_blah_blah()	internal function
 | |
|  */
 | |
| 
 | |
| static void ui_free_but(const bContext *C, uiBut *but);
 | |
| 
 | |
| /* ************ GLOBALS ************* */
 | |
| 
 | |
| static uiFont UIfont[UI_ARRAY];  // no init needed
 | |
| 
 | |
| /* ************* translation ************** */
 | |
| 
 | |
| int ui_translate_buttons()
 | |
| {
 | |
| 	return (U.transopts & USER_TR_BUTTONS);
 | |
| }
 | |
| 
 | |
| int ui_translate_menus()
 | |
| {
 | |
| 	return (U.transopts & USER_TR_MENUS);
 | |
| }
 | |
| 
 | |
| int ui_translate_tooltips()
 | |
| {
 | |
| 	return (U.transopts & USER_TR_TOOLTIPS);
 | |
| }
 | |
| 
 | |
| /* ************* window matrix ************** */
 | |
| 
 | |
| void ui_block_to_window_fl(const ARegion *ar, uiBlock *block, float *x, float *y)
 | |
| {
 | |
| 	float gx, gy;
 | |
| 	int sx, sy, getsizex, getsizey;
 | |
| 
 | |
| 	getsizex= ar->winrct.xmax-ar->winrct.xmin+1;
 | |
| 	getsizey= ar->winrct.ymax-ar->winrct.ymin+1;
 | |
| 	sx= ar->winrct.xmin;
 | |
| 	sy= ar->winrct.ymin;
 | |
| 
 | |
| 	gx= *x;
 | |
| 	gy= *y;
 | |
| 
 | |
| 	if(block->panel) {
 | |
| 		gx += block->panel->ofsx;
 | |
| 		gy += block->panel->ofsy;
 | |
| 	}
 | |
| 
 | |
| 	*x= ((float)sx) + ((float)getsizex)*(0.5+ 0.5*(gx*block->winmat[0][0]+ gy*block->winmat[1][0]+ block->winmat[3][0]));
 | |
| 	*y= ((float)sy) + ((float)getsizey)*(0.5+ 0.5*(gx*block->winmat[0][1]+ gy*block->winmat[1][1]+ block->winmat[3][1]));
 | |
| }
 | |
| 
 | |
| void ui_block_to_window(const ARegion *ar, uiBlock *block, int *x, int *y)
 | |
| {
 | |
| 	float fx, fy;
 | |
| 
 | |
| 	fx= *x;
 | |
| 	fy= *y;
 | |
| 
 | |
| 	ui_block_to_window_fl(ar, block, &fx, &fy);
 | |
| 
 | |
| 	*x= (int)(fx+0.5f);
 | |
| 	*y= (int)(fy+0.5f);
 | |
| }
 | |
| 
 | |
| void ui_block_to_window_rct(const ARegion *ar, uiBlock *block, rctf *graph, rcti *winr)
 | |
| {
 | |
| 	rctf tmpr;
 | |
| 
 | |
| 	tmpr= *graph;
 | |
| 	ui_block_to_window_fl(ar, block, &tmpr.xmin, &tmpr.ymin);
 | |
| 	ui_block_to_window_fl(ar, block, &tmpr.xmax, &tmpr.ymax);
 | |
| 
 | |
| 	winr->xmin= tmpr.xmin;
 | |
| 	winr->ymin= tmpr.ymin;
 | |
| 	winr->xmax= tmpr.xmax;
 | |
| 	winr->ymax= tmpr.ymax;
 | |
| }
 | |
| 
 | |
| void ui_window_to_block_fl(const ARegion *ar, uiBlock *block, float *x, float *y)	/* for mouse cursor */
 | |
| {
 | |
| 	float a, b, c, d, e, f, px, py;
 | |
| 	int sx, sy, getsizex, getsizey;
 | |
| 
 | |
| 	getsizex= ar->winrct.xmax-ar->winrct.xmin+1;
 | |
| 	getsizey= ar->winrct.ymax-ar->winrct.ymin+1;
 | |
| 	sx= ar->winrct.xmin;
 | |
| 	sy= ar->winrct.ymin;
 | |
| 
 | |
| 	a= .5*((float)getsizex)*block->winmat[0][0];
 | |
| 	b= .5*((float)getsizex)*block->winmat[1][0];
 | |
| 	c= .5*((float)getsizex)*(1.0+block->winmat[3][0]);
 | |
| 
 | |
| 	d= .5*((float)getsizey)*block->winmat[0][1];
 | |
| 	e= .5*((float)getsizey)*block->winmat[1][1];
 | |
| 	f= .5*((float)getsizey)*(1.0+block->winmat[3][1]);
 | |
| 
 | |
| 	px= *x - sx;
 | |
| 	py= *y - sy;
 | |
| 
 | |
| 	*y=  (a*(py-f) + d*(c-px))/(a*e-d*b);
 | |
| 	*x= (px- b*(*y)- c)/a;
 | |
| 
 | |
| 	if(block->panel) {
 | |
| 		*x -= block->panel->ofsx;
 | |
| 		*y -= block->panel->ofsy;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ui_window_to_block(const ARegion *ar, uiBlock *block, int *x, int *y)
 | |
| {
 | |
| 	float fx, fy;
 | |
| 
 | |
| 	fx= *x;
 | |
| 	fy= *y;
 | |
| 
 | |
| 	ui_window_to_block_fl(ar, block, &fx, &fy);
 | |
| 
 | |
| 	*x= (int)(fx+0.5f);
 | |
| 	*y= (int)(fy+0.5f);
 | |
| }
 | |
| 
 | |
| void ui_window_to_region(const ARegion *ar, int *x, int *y)
 | |
| {
 | |
| 	*x-= ar->winrct.xmin;
 | |
| 	*y-= ar->winrct.ymin;
 | |
| }
 | |
| 
 | |
| /* ******************* block calc ************************* */
 | |
| 
 | |
| /* only for pulldowns */
 | |
| void uiTextBoundsBlock(uiBlock *block, int addval)
 | |
| {
 | |
| 	uiBut *bt;
 | |
| 	int i = 0, j, x1addval= 0, nextcol;
 | |
| 	
 | |
| 	bt= block->buttons.first;
 | |
| 	while(bt) {
 | |
| 		if(bt->type!=SEPR) {
 | |
| 			int transopts= ui_translate_buttons();
 | |
| 			if(bt->type==TEX || bt->type==IDPOIN) transopts= 0;
 | |
| 			j= UI_GetStringWidth(bt->font, bt->drawstr, transopts);
 | |
| 
 | |
| 			if(j > i) i = j;
 | |
| 		}
 | |
| 		bt= bt->next;
 | |
| 	}
 | |
| 
 | |
| 	/* cope with multi collumns */
 | |
| 	bt= block->buttons.first;
 | |
| 	while(bt) {
 | |
| 		if(bt->next && bt->x1 < bt->next->x1)
 | |
| 			nextcol= 1;
 | |
| 		else nextcol= 0;
 | |
| 		
 | |
| 		bt->x1 = x1addval;
 | |
| 		bt->x2 = bt->x1 + i + addval;
 | |
| 		
 | |
| 		ui_check_but(bt);	// clips text again
 | |
| 		
 | |
| 		if(nextcol)
 | |
| 			x1addval+= i + addval;
 | |
| 		
 | |
| 		bt= bt->next;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void uiBoundsBlock(uiBlock *block, int addval)
 | |
| {
 | |
| 	uiBut *bt;
 | |
| 	int xof;
 | |
| 	
 | |
| 	if(block==NULL)
 | |
| 		return;
 | |
| 	
 | |
| 	if(block->buttons.first==NULL) {
 | |
| 		if(block->panel) {
 | |
| 			block->minx= 0.0; block->maxx= block->panel->sizex;
 | |
| 			block->miny= 0.0; block->maxy= block->panel->sizey;
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 	
 | |
| 		block->minx= block->miny= 10000;
 | |
| 		block->maxx= block->maxy= -10000;
 | |
| 		
 | |
| 		bt= block->buttons.first;
 | |
| 		while(bt) {
 | |
| 			if(bt->x1 < block->minx) block->minx= bt->x1;
 | |
| 			if(bt->y1 < block->miny) block->miny= bt->y1;
 | |
| 	
 | |
|   			if(bt->x2 > block->maxx) block->maxx= bt->x2;
 | |
| 			if(bt->y2 > block->maxy) block->maxy= bt->y2;
 | |
| 			
 | |
| 			bt= bt->next;
 | |
| 		}
 | |
| 		
 | |
| 		block->minx -= addval;
 | |
| 		block->miny -= addval;
 | |
| 		block->maxx += addval;
 | |
| 		block->maxy += addval;
 | |
| 	}
 | |
| 
 | |
| 	/* hardcoded exception... but that one is annoying with larger safety */ 
 | |
| 	bt= block->buttons.first;
 | |
| 	if(bt && strncmp(bt->str, "ERROR", 5)==0) xof= 10;
 | |
| 	else xof= 40;
 | |
| 	
 | |
| 	block->safety.xmin= block->minx-xof;
 | |
| 	block->safety.ymin= block->miny-xof;
 | |
| 	block->safety.xmax= block->maxx+xof;
 | |
| 	block->safety.ymax= block->maxy+xof;
 | |
| }
 | |
| 
 | |
| void uiBlockTranslate(uiBlock *block, int x, int y)
 | |
| {
 | |
| 	uiBut *bt;
 | |
| 
 | |
| 	for(bt= block->buttons.first; bt; bt=bt->next) {
 | |
| 		bt->x1 += x;
 | |
| 		bt->y1 += y;
 | |
| 		bt->x2 += x;
 | |
| 		bt->y2 += y;
 | |
| 	}
 | |
| 
 | |
| 	block->minx += x;
 | |
| 	block->miny += y;
 | |
| 	block->maxx += x;
 | |
| 	block->maxy += y;
 | |
| }
 | |
| 
 | |
| void uiBlockOrigin(uiBlock *block)
 | |
| {
 | |
| 	uiBut *bt;
 | |
| 	int minx= 10000, miny= 10000;
 | |
| 
 | |
| 	for(bt= block->buttons.first; bt; bt=bt->next) {
 | |
| 		if(bt->x1 < minx) minx= bt->x1;
 | |
| 		if(bt->y1 < miny) miny= bt->y1;
 | |
| 	}
 | |
| 
 | |
| 	uiBlockTranslate(block, -minx, -miny);
 | |
| }
 | |
| 
 | |
| void ui_autofill(uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	float *maxw, *maxh, startx = 0, starty, height = 0;
 | |
| 	float totmaxh;
 | |
| 	int rows=0, /*  cols=0, */ i, lasti;
 | |
| 	
 | |
| 	/* first count rows */
 | |
| 	but= block->buttons.last;
 | |
| 	rows= but->x1+1;
 | |
| 
 | |
| 	/* calculate max width / height for each row */
 | |
| 	maxw= MEM_callocN(sizeof(float)*rows, "maxw");
 | |
| 	maxh= MEM_callocN(sizeof(float)*rows, "maxh");
 | |
| 	but= block->buttons.first;
 | |
| 	while(but) {
 | |
| 		i= but->x1;
 | |
| 		if( maxh[i] < but->y2) maxh[i]= but->y2;
 | |
| 		maxw[i] += but->x2;
 | |
| 		but= but->next;
 | |
| 	}
 | |
| 	
 | |
| 	totmaxh= 0.0;
 | |
| 	for(i=0; i<rows; i++) totmaxh+= maxh[i];
 | |
| 	
 | |
| 	/* apply widths/heights */
 | |
| 	starty= block->maxy;
 | |
| 	but= block->buttons.first;
 | |
| 	lasti= -1;
 | |
| 	while(but) {
 | |
| 		// signal for aligning code
 | |
| 		but->flag |= UI_BUT_ALIGN_DOWN;
 | |
| 		
 | |
| 		i= but->x1;
 | |
| 
 | |
| 		if(i!=lasti) {
 | |
| 			startx= block->minx;
 | |
| 			height= (maxh[i]*(block->maxy-block->miny))/totmaxh;
 | |
| 			starty-= height;
 | |
| 			lasti= i;
 | |
| 		}
 | |
| 		
 | |
| 		but->y1= starty+but->aspect;
 | |
| 		but->y2= but->y1+height-but->aspect;
 | |
| 		
 | |
| 		but->x2= (but->x2*(block->maxx-block->minx))/maxw[i];
 | |
| 		but->x1= startx+but->aspect;
 | |
| 		
 | |
| 		startx+= but->x2;
 | |
| 		but->x2+= but->x1-but->aspect;
 | |
| 		
 | |
| 		ui_check_but(but);
 | |
| 		
 | |
| 		but= but->next;
 | |
| 	}
 | |
| 	
 | |
| 	uiBlockEndAlign(block);
 | |
| 	
 | |
| 	MEM_freeN(maxw); MEM_freeN(maxh);	
 | |
| 	block->autofill= 0;
 | |
| }
 | |
| 
 | |
| /* ************** LINK LINE DRAWING  ************* */
 | |
| 
 | |
| /* link line drawing is not part of buttons or theme.. so we stick with it here */
 | |
| 
 | |
| static void ui_draw_linkline(uiBut *but, uiLinkLine *line)
 | |
| {
 | |
| 	float vec1[2], vec2[2];
 | |
| 
 | |
| 	if(line->from==NULL || line->to==NULL) return;
 | |
| 	
 | |
| 	vec1[0]= (line->from->x1+line->from->x2)/2.0;
 | |
| 	vec1[1]= (line->from->y1+line->from->y2)/2.0;
 | |
| 	vec2[0]= (line->to->x1+line->to->x2)/2.0;
 | |
| 	vec2[1]= (line->to->y1+line->to->y2)/2.0;
 | |
| 	
 | |
| 	if(line->flag & UI_SELECT) UI_ThemeColorShade(but->themecol, 80);
 | |
| 	else glColor3ub(0,0,0);
 | |
| 	fdrawline(vec1[0], vec1[1], vec2[0], vec2[1]);
 | |
| }
 | |
| 
 | |
| static void ui_draw_links(uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	uiLinkLine *line;
 | |
| 	
 | |
| 	but= block->buttons.first;
 | |
| 	while(but) {
 | |
| 		if(but->type==LINK && but->link) {
 | |
| 			line= but->link->lines.first;
 | |
| 			while(line) {
 | |
| 				ui_draw_linkline(but, line);
 | |
| 				line= line->next;
 | |
| 			}
 | |
| 		}
 | |
| 		but= but->next;
 | |
| 	}	
 | |
| }
 | |
| 
 | |
| /* ************** BLOCK ENDING FUNCTION ************* */
 | |
| 
 | |
| static int ui_but_equals_old(uiBut *but, uiBut *oldbut)
 | |
| {
 | |
| 	/* various properties are being compared here, hopfully sufficient
 | |
| 	 * to catch all cases, but it is simple to add more checks later */
 | |
| 	if(but->retval != oldbut->retval) return 0;
 | |
| 	if(but->poin != oldbut->poin || but->pointype != oldbut->pointype) return 0;
 | |
| 	if(but->rnapoin.data != oldbut->rnapoin.data) return 0;
 | |
| 	if(but->rnaprop != oldbut->rnaprop)
 | |
| 	if(but->rnaindex != oldbut->rnaindex) return 0;
 | |
| 	if(but->func != oldbut->func) return 0;
 | |
| 	if(but->func_arg1 != oldbut->func_arg1) return 0;
 | |
| 	if(but->func_arg2 != oldbut->func_arg2) return 0;
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut *but)
 | |
| {
 | |
| 	uiBlock *oldblock;
 | |
| 	uiBut *oldbut;
 | |
| 	int found= 0;
 | |
| 
 | |
| 	oldblock= block->oldblock;
 | |
| 	if(!oldblock)
 | |
| 		return found;
 | |
| 
 | |
| 	for(oldbut=oldblock->buttons.first; oldbut; oldbut=oldbut->next) {
 | |
| 		if(ui_but_equals_old(oldbut, but)) {
 | |
| 			if(oldbut->active) {
 | |
| 				but->flag= oldbut->flag;
 | |
| 				but->active= oldbut->active;
 | |
| 				but->pos= oldbut->pos;
 | |
| 				but->editstr= oldbut->editstr;
 | |
| 				but->editval= oldbut->editval;
 | |
| 				but->editvec= oldbut->editvec;
 | |
| 				but->editcoba= oldbut->editcoba;
 | |
| 				but->editcumap= oldbut->editcumap;
 | |
| 				but->selsta= oldbut->selsta;
 | |
| 				but->selend= oldbut->selend;
 | |
| 				found= 1;
 | |
| 
 | |
| 				oldbut->active= NULL;
 | |
| 			}
 | |
| 
 | |
| 			/* ensures one button can get activated, and in case the buttons
 | |
| 			 * draw are the same this gives O(1) lookup for each button */
 | |
| 			BLI_remlink(&oldblock->buttons, oldbut);
 | |
| 			ui_free_but(C, oldbut);
 | |
| 			
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	return found;
 | |
| }
 | |
| 
 | |
| void uiEndBlock(const bContext *C, uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	/* inherit flags from 'old' buttons that was drawn here previous, based
 | |
| 	 * on matching buttons, we need this to make button event handling non
 | |
| 	 * blocking, while still alowing buttons to be remade each redraw as it
 | |
| 	 * is expected by blender code */
 | |
| 	for(but=block->buttons.first; but; but=but->next)
 | |
| 		if(ui_but_update_from_old_block(C, block, but))
 | |
| 			ui_check_but(but);
 | |
| 
 | |
| 	if(block->oldblock) {
 | |
| 		block->auto_open= block->oldblock->auto_open;
 | |
| 		block->auto_open_last= block->oldblock->auto_open_last;
 | |
| 		block->tooltipdisabled= block->oldblock->tooltipdisabled;
 | |
| 
 | |
| 		block->oldblock= NULL;
 | |
| 	}
 | |
| 	
 | |
| 	/* handle pending stuff */
 | |
| 	if(block->autofill) ui_autofill(block);
 | |
| 	if(block->minx==0.0 && block->maxx==0.0) uiBoundsBlock(block, 0);
 | |
| 	if(block->flag & UI_BUT_ALIGN) uiBlockEndAlign(block);
 | |
| }
 | |
| 
 | |
| /* ************** BLOCK DRAWING FUNCTION ************* */
 | |
| 
 | |
| void uiDrawBlock(const bContext *C, uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	/* we set this only once */
 | |
| 	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 	
 | |
| 	if(block->flag & UI_BLOCK_LOOP)
 | |
| 		uiDrawMenuBox(block->minx, block->miny, block->maxx, block->maxy, block->flag);
 | |
| 	else if(block->panel)
 | |
| 		ui_draw_panel(CTX_wm_region(C), block);
 | |
| 
 | |
| 	if(block->drawextra) block->drawextra(C, block);
 | |
| 
 | |
| 	for (but= block->buttons.first; but; but= but->next)
 | |
| 		ui_draw_but(but);
 | |
| 
 | |
| 	ui_draw_links(block);
 | |
| }
 | |
| 
 | |
| /* ************* EVENTS ************* */
 | |
| 
 | |
| static void ui_is_but_sel(uiBut *but)
 | |
| {
 | |
| 	double value;
 | |
| 	int lvalue;
 | |
| 	short push=0, true=1;
 | |
| 
 | |
| 	value= ui_get_but_val(but);
 | |
| 
 | |
| 	if( but->type==TOGN  || but->type==ICONTOGN) true= 0;
 | |
| 
 | |
| 	if( but->bit ) {
 | |
| 		lvalue= (int)value;
 | |
| 		if( BTST(lvalue, (but->bitnr)) ) push= true;
 | |
| 		else push= !true;
 | |
| 	}
 | |
| 	else {
 | |
| 		switch(but->type) {
 | |
| 		case BUT:
 | |
| 			push= 2;
 | |
| 			break;
 | |
| 		case KEYEVT:
 | |
| 			if (value==-1) push= 1;
 | |
| 			break;
 | |
| 		case TOG:
 | |
| 		case TOGR:
 | |
| 		case TOG3:
 | |
| 		case BUT_TOGDUAL:
 | |
| 		case ICONTOG:
 | |
| 			if(value!=but->min) push= 1;
 | |
| 			break;
 | |
| 		case ICONTOGN:
 | |
| 		case TOGN:
 | |
| 			if(value==0.0) push= 1;
 | |
| 			break;
 | |
| 		case ROW:
 | |
| 			if(value == but->max) push= 1;
 | |
| 			break;
 | |
| 		case COL:
 | |
| 			push= 1;
 | |
| 			break;
 | |
| 		default:
 | |
| 			push= 2;
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	if(push==2);
 | |
| 	else if(push==1) but->flag |= UI_SELECT;
 | |
| 	else but->flag &= ~UI_SELECT;
 | |
| }
 | |
| 
 | |
| /* XXX 2.50 no links supported yet */
 | |
| 
 | |
| #if 0
 | |
| static uiBut *ui_get_valid_link_button(uiBlock *block, uiBut *but, short *mval)
 | |
| {
 | |
| 	uiBut *bt;
 | |
| 	
 | |
| 		/* find button to link to */
 | |
| 	for (bt= block->buttons.first; bt; bt= bt->next)
 | |
| 		if(bt!=but && uibut_contains_pt(bt, mval))
 | |
| 			break;
 | |
| 
 | |
| 	if (bt) {
 | |
| 		if (but->type==LINK && bt->type==INLINK) {
 | |
| 			if( but->link->tocode == (int)bt->min ) {
 | |
| 				return bt;
 | |
| 			}
 | |
| 		}
 | |
| 		else if(but->type==INLINK && bt->type==LINK) {
 | |
| 			if( bt->link->tocode == (int)but->min ) {
 | |
| 				return bt;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| static int ui_is_a_link(uiBut *from, uiBut *to)
 | |
| {
 | |
| 	uiLinkLine *line;
 | |
| 	uiLink *link;
 | |
| 	
 | |
| 	link= from->link;
 | |
| 	if(link) {
 | |
| 		line= link->lines.first;
 | |
| 		while(line) {
 | |
| 			if(line->from==from && line->to==to) return 1;
 | |
| 			line= line->next;
 | |
| 		}
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static uiBut *ui_find_inlink(uiBlock *block, void *poin)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	
 | |
| 	but= block->buttons.first;
 | |
| 	while(but) {
 | |
| 		if(but->type==INLINK) {
 | |
| 			if(but->poin == poin) return but;
 | |
| 		}
 | |
| 		but= but->next;
 | |
| 	}
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| static void ui_add_link_line(ListBase *listb, uiBut *but, uiBut *bt)
 | |
| {
 | |
| 	uiLinkLine *line;
 | |
| 	
 | |
| 	line= MEM_callocN(sizeof(uiLinkLine), "linkline");
 | |
| 	BLI_addtail(listb, line);
 | |
| 	line->from= but;
 | |
| 	line->to= bt;
 | |
| }
 | |
| 
 | |
| uiBut *uiFindInlink(uiBlock *block, void *poin)
 | |
| {
 | |
| 	return ui_find_inlink(block, poin);
 | |
| }
 | |
| 
 | |
| void uiComposeLinks(uiBlock *block)
 | |
| {
 | |
| 	uiBut *but, *bt;
 | |
| 	uiLink *link;
 | |
| 	void ***ppoin;
 | |
| 	int a;
 | |
| 	
 | |
| 	but= block->buttons.first;
 | |
| 	while(but) {
 | |
| 		if(but->type==LINK) {
 | |
| 			link= but->link;
 | |
| 			
 | |
| 			/* for all pointers in the array */
 | |
| 			if(link) {
 | |
| 				if(link->ppoin) {
 | |
| 					ppoin= link->ppoin;
 | |
| 					for(a=0; a < *(link->totlink); a++) {
 | |
| 						bt= ui_find_inlink(block, (*ppoin)[a] );
 | |
| 						if(bt) {
 | |
| 							ui_add_link_line(&link->lines, but, bt);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 				else if(link->poin) {
 | |
| 					bt= ui_find_inlink(block, *(link->poin) );
 | |
| 					if(bt) {
 | |
| 						ui_add_link_line(&link->lines, but, bt);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		but= but->next;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ui_add_link(uiBut *from, uiBut *to)
 | |
| {
 | |
| 	/* in 'from' we have to add a link to 'to' */
 | |
| 	uiLink *link;
 | |
| 	void **oldppoin;
 | |
| 	int a;
 | |
| 	
 | |
| 	if(ui_is_a_link(from, to)) {
 | |
| 		printf("already exists\n");
 | |
| 		return;
 | |
| 	}
 | |
| 	
 | |
| 	link= from->link;
 | |
| 
 | |
| 	/* are there more pointers allowed? */
 | |
| 	if(link->ppoin) {
 | |
| 		oldppoin= *(link->ppoin);
 | |
| 		
 | |
| 		(*(link->totlink))++;
 | |
| 		*(link->ppoin)= MEM_callocN( *(link->totlink)*sizeof(void *), "new link");
 | |
| 
 | |
| 		for(a=0; a< (*(link->totlink))-1; a++) {
 | |
| 			(*(link->ppoin))[a]= oldppoin[a];
 | |
| 		}
 | |
| 		(*(link->ppoin))[a]= to->poin;
 | |
| 		
 | |
| 		if(oldppoin) MEM_freeN(oldppoin);
 | |
| 	}
 | |
| 	else {
 | |
| 		*(link->poin)= to->poin;
 | |
| 	}
 | |
| 	
 | |
| }
 | |
| 
 | |
| static int ui_do_but_LINK(uiBlock *block, uiBut *but)
 | |
| {
 | |
| 	/* 
 | |
| 	 * This button only visualizes, the dobutton mode
 | |
| 	 * can add a new link, but then the whole system
 | |
| 	 * should be redrawn/initialized. 
 | |
| 	 * 
 | |
| 	 */
 | |
| 	uiBut *bt=0, *bto=NULL;
 | |
| 	short sval[2], mval[2], mvalo[2], first= 1;
 | |
| 
 | |
| 	uiGetMouse(curarea->win, sval);
 | |
| 	mvalo[0]= sval[0];
 | |
| 	mvalo[1]= sval[1];
 | |
| 	
 | |
| 	while (get_mbut() & L_MOUSE) {
 | |
| 		uiGetMouse(curarea->win, mval);
 | |
| 
 | |
| 		if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || first) {			
 | |
| 				/* clear completely, because of drawbuttons */
 | |
| 			bt= ui_get_valid_link_button(block, but, mval);
 | |
| 			if(bt) {
 | |
| 				bt->flag |= UI_ACTIVE;
 | |
| 				ui_draw_but(bt);
 | |
| 			}
 | |
| 			if(bto && bto!=bt) {
 | |
| 				bto->flag &= ~UI_ACTIVE;
 | |
| 				ui_draw_but(bto);
 | |
| 			}
 | |
| 			bto= bt;
 | |
| 
 | |
| 			if (!first) {
 | |
| 				glutil_draw_front_xor_line(sval[0], sval[1], mvalo[0], mvalo[1]);
 | |
| 			}
 | |
| 			glutil_draw_front_xor_line(sval[0], sval[1], mval[0], mval[1]);
 | |
| 
 | |
| 			mvalo[0]= mval[0];
 | |
| 			mvalo[1]= mval[1];
 | |
| 
 | |
| 			first= 0;
 | |
| 		}
 | |
| 		else UI_wait_for_statechange();		
 | |
| 	}
 | |
| 	
 | |
| 	if (!first) {
 | |
| 		glutil_draw_front_xor_line(sval[0], sval[1], mvalo[0], mvalo[1]);
 | |
| 	}
 | |
| 
 | |
| 	if(bt) {
 | |
| 		if(but->type==LINK) ui_add_link(but, bt);
 | |
| 		else ui_add_link(bt, but);
 | |
| 
 | |
| 		scrarea_queue_winredraw(curarea);
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /* ************************************************ */
 | |
| 
 | |
| void uiBlockSetButLock(uiBlock *block, int val, char *lockstr)
 | |
| {
 | |
| 	block->lock |= val;
 | |
| 	if(val) block->lockstr= lockstr;
 | |
| }
 | |
| 
 | |
| void uiBlockClearButLock(uiBlock *block)
 | |
| {
 | |
| 	block->lock= 0;
 | |
| 	block->lockstr= NULL;
 | |
| }
 | |
| 
 | |
| /* *************************************************************** */
 | |
| 
 | |
| /* XXX 2.50 no button editing */
 | |
| 
 | |
| #if 0
 | |
| static void setup_file(uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	FILE *fp;
 | |
| 
 | |
| 	fp= fopen("butsetup","w");
 | |
| 	if(fp==NULL);
 | |
| 	else {
 | |
| 		but= block->buttons.first;
 | |
| 		while(but) {
 | |
| 			ui_check_but(but);
 | |
| 			fprintf(fp,"%d,%d,%d,%d   %s %s\n", (int)but->x1, (int)but->y1, (int)( but->x2-but->x1), (int)(but->y2-but->y1), but->str, but->tip);
 | |
| 			but= but->next;
 | |
| 		}
 | |
| 		fclose(fp);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| static void edit_but(uiBlock *block, uiBut *but, uiEvent *uevent)
 | |
| {
 | |
| 	short dx, dy, mval[2], mvalo[2], didit=0;
 | |
| 	
 | |
| 	getmouseco_sc(mvalo);
 | |
| 	while(TRUE) {
 | |
| 		if( !(get_mbut() & L_MOUSE) ) break;	
 | |
| 	
 | |
| 		getmouseco_sc(mval);
 | |
| 		dx= (mval[0]-mvalo[0]);
 | |
| 		dy= (mval[1]-mvalo[1]);
 | |
| 		
 | |
| 		if(dx!=0 || dy!=0) {
 | |
| 			mvalo[0]= mval[0];
 | |
| 			mvalo[1]= mval[1];
 | |
| 			
 | |
| 			cpack(0xc0c0c0);
 | |
| 			glRectf(but->x1-2, but->y1-2, but->x2+2, but->y2+2); 
 | |
| 			
 | |
| 			if((uevent->qual & LR_SHIFTKEY)==0) {
 | |
| 				but->x1 += dx;
 | |
| 				but->y1 += dy;
 | |
| 			}
 | |
| 			but->x2 += dx;
 | |
| 			but->y2 += dy;
 | |
| 			
 | |
| 			ui_draw_but(but);
 | |
| 			ui_block_flush_back(but->block);
 | |
| 			didit= 1;
 | |
| 
 | |
| 		}
 | |
| 		/* idle for this poor code */
 | |
| 		else PIL_sleep_ms(30);
 | |
| 	}
 | |
| 	if(didit) setup_file(block);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /* XXX 2.50 no links supported yet */
 | |
| #if 0
 | |
| static void ui_delete_active_linkline(uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	uiLink *link;
 | |
| 	uiLinkLine *line, *nline;
 | |
| 	int a, b;
 | |
| 	
 | |
| 	but= block->buttons.first;
 | |
| 	while(but) {
 | |
| 		if(but->type==LINK && but->link) {
 | |
| 			line= but->link->lines.first;
 | |
| 			while(line) {
 | |
| 				
 | |
| 				nline= line->next;
 | |
| 				
 | |
| 				if(line->flag & UI_SELECT) {
 | |
| 					BLI_remlink(&but->link->lines, line);
 | |
| 
 | |
| 					link= line->from->link;
 | |
| 
 | |
| 					/* are there more pointers allowed? */
 | |
| 					if(link->ppoin) {
 | |
| 						
 | |
| 						if(*(link->totlink)==1) {
 | |
| 							*(link->totlink)= 0;
 | |
| 							MEM_freeN(*(link->ppoin));
 | |
| 							*(link->ppoin)= NULL;
 | |
| 						}
 | |
| 						else {
 | |
| 							b= 0;
 | |
| 							for(a=0; a< (*(link->totlink)); a++) {
 | |
| 								
 | |
| 								if( (*(link->ppoin))[a] != line->to->poin ) {
 | |
| 									(*(link->ppoin))[b]= (*(link->ppoin))[a];
 | |
| 									b++;
 | |
| 								}
 | |
| 							}	
 | |
| 							(*(link->totlink))--;
 | |
| 						}
 | |
| 					}
 | |
| 					else {
 | |
| 						*(link->poin)= NULL;
 | |
| 					}
 | |
| 
 | |
| 					MEM_freeN(line);
 | |
| 				}
 | |
| 				line= nline;
 | |
| 			}
 | |
| 		}
 | |
| 		but= but->next;
 | |
| 	}
 | |
| 	
 | |
| 	/* temporal! these buttons can be everywhere... */
 | |
| 	allqueue(REDRAWBUTSLOGIC, 0);
 | |
| }
 | |
| 
 | |
| static void ui_do_active_linklines(uiBlock *block, short *mval)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	uiLinkLine *line, *act= NULL;
 | |
| 	float mindist= 12.0, fac, v1[2], v2[2], v3[3];
 | |
| 	int foundone= 0; 
 | |
| 	
 | |
| 	if(mval) {
 | |
| 		v1[0]= mval[0];
 | |
| 		v1[1]= mval[1];
 | |
| 		
 | |
| 		/* find a line close to the mouse */
 | |
| 		but= block->buttons.first;
 | |
| 		while(but) {
 | |
| 			if(but->type==LINK && but->link) {
 | |
| 				foundone= 1;
 | |
| 				line= but->link->lines.first;
 | |
| 				while(line) {
 | |
| 					v2[0]= line->from->x2;
 | |
| 					v2[1]= (line->from->y1+line->from->y2)/2.0;
 | |
| 					v3[0]= line->to->x1;
 | |
| 					v3[1]= (line->to->y1+line->to->y2)/2.0;
 | |
| 					
 | |
| 					fac= PdistVL2Dfl(v1, v2, v3);
 | |
| 					if(fac < mindist) {
 | |
| 						mindist= fac;
 | |
| 						act= line;
 | |
| 					}
 | |
| 					line= line->next;
 | |
| 				}
 | |
| 			}
 | |
| 			but= but->next;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* check for a 'found one' to prevent going to 'frontbuffer' mode.
 | |
| 		this slows done gfx quite some, and at OSX the 'finish' forces a swapbuffer */
 | |
| 	if(foundone) {
 | |
| 		glDrawBuffer(GL_FRONT);
 | |
| 		
 | |
| 		/* draw */
 | |
| 		but= block->buttons.first;
 | |
| 		while(but) {
 | |
| 			if(but->type==LINK && but->link) {
 | |
| 				line= but->link->lines.first;
 | |
| 				while(line) {
 | |
| 					if(line==act) {
 | |
| 						if((line->flag & UI_SELECT)==0) {
 | |
| 							line->flag |= UI_SELECT;
 | |
| 							ui_draw_linkline(but, line);
 | |
| 						}
 | |
| 					}
 | |
| 					else if(line->flag & UI_SELECT) {
 | |
| 						line->flag &= ~UI_SELECT;
 | |
| 						ui_draw_linkline(but, line);
 | |
| 					}
 | |
| 					line= line->next;
 | |
| 				}
 | |
| 			}
 | |
| 			but= but->next;
 | |
| 		}
 | |
| 		bglFlush();
 | |
| 		glDrawBuffer(GL_BACK);
 | |
| 	}
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /* ******************************************************* */
 | |
| 
 | |
| /* XXX 2.50 no screendump supported yet */
 | |
| 
 | |
| #if 0
 | |
| /* nasty but safe way to store screendump rect */
 | |
| static int scr_x=0, scr_y=0, scr_sizex=0, scr_sizey=0;
 | |
| 
 | |
| static void ui_set_screendump_bbox(uiBlock *block)
 | |
| {
 | |
| 	if(block) {
 | |
| 		scr_x= block->minx;
 | |
| 		scr_y= block->miny;
 | |
| 		scr_sizex= block->maxx - block->minx;
 | |
| 		scr_sizey= block->maxy - block->miny;
 | |
| 	}
 | |
| 	else {
 | |
| 		scr_sizex= scr_sizey= 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* used for making screenshots for menus, called in screendump.c */
 | |
| int uiIsMenu(int *x, int *y, int *sizex, int *sizey)
 | |
| {
 | |
| 	if(scr_sizex!=0 && scr_sizey!=0) {
 | |
| 		*x= scr_x;
 | |
| 		*y= scr_y;
 | |
| 		*sizex= scr_sizex;
 | |
| 		*sizey= scr_sizey;
 | |
| 		return 1;
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /* *********************** data get/set ***********************
 | |
|  * this either works with the pointed to data, or can work with
 | |
|  * an edit override pointer while dragging for example */
 | |
| 
 | |
| /* for buttons pointing to color for example */
 | |
| void ui_get_but_vectorf(uiBut *but, float *vec)
 | |
| {
 | |
| 	PropertyRNA *prop;
 | |
| 	int a, tot;
 | |
| 
 | |
| 	if(but->editvec) {
 | |
| 		VECCOPY(vec, but->editvec);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if(but->rnaprop) {
 | |
| 		prop= but->rnaprop;
 | |
| 
 | |
| 		vec[0]= vec[1]= vec[2]= 0.0f;
 | |
| 
 | |
| 		if(RNA_property_type(&but->rnapoin, prop) == PROP_FLOAT) {
 | |
| 			tot= RNA_property_array_length(&but->rnapoin, prop);
 | |
| 			tot= MIN2(tot, 3);
 | |
| 
 | |
| 			for(a=0; a<tot; a++)
 | |
| 				vec[a]= RNA_property_float_get_array(&but->rnapoin, prop, a);
 | |
| 		}
 | |
| 	}
 | |
| 	else if(but->pointype == CHA) {
 | |
| 		char *cp= (char *)but->poin;
 | |
| 		vec[0]= ((float)cp[0])/255.0;
 | |
| 		vec[1]= ((float)cp[1])/255.0;
 | |
| 		vec[2]= ((float)cp[2])/255.0;
 | |
| 	}
 | |
| 	else if(but->pointype == FLO) {
 | |
| 		float *fp= (float *)but->poin;
 | |
| 		VECCOPY(vec, fp);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* for buttons pointing to color for example */
 | |
| void ui_set_but_vectorf(uiBut *but, float *vec)
 | |
| {
 | |
| 	PropertyRNA *prop;
 | |
| 	int a, tot;
 | |
| 
 | |
| 	if(but->editvec) {
 | |
| 		VECCOPY(but->editvec, vec);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if(but->rnaprop) {
 | |
| 		prop= but->rnaprop;
 | |
| 
 | |
| 		if(RNA_property_type(&but->rnapoin, prop) == PROP_FLOAT) {
 | |
| 			tot= RNA_property_array_length(&but->rnapoin, prop);
 | |
| 			tot= MIN2(tot, 3);
 | |
| 
 | |
| 			for(a=0; a<tot; a++)
 | |
| 				RNA_property_float_set_array(&but->rnapoin, prop, a, vec[a]);
 | |
| 		}
 | |
| 	}
 | |
| 	else if(but->pointype == CHA) {
 | |
| 		char *cp= (char *)but->poin;
 | |
| 		cp[0]= (char)(0.5 +vec[0]*255.0);
 | |
| 		cp[1]= (char)(0.5 +vec[1]*255.0);
 | |
| 		cp[2]= (char)(0.5 +vec[2]*255.0);
 | |
| 	}
 | |
| 	else if(but->pointype == FLO) {
 | |
| 		float *fp= (float *)but->poin;
 | |
| 		VECCOPY(fp, vec);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int ui_is_but_float(uiBut *but)
 | |
| {
 | |
| 	if(but->pointype==FLO && but->poin)
 | |
| 		return 1;
 | |
| 	
 | |
| 	if(but->rnaprop && RNA_property_type(&but->rnapoin, but->rnaprop) == PROP_FLOAT)
 | |
| 		return 1;
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| double ui_get_but_val(uiBut *but)
 | |
| {
 | |
| 	PropertyRNA *prop;
 | |
| 	double value = 0.0;
 | |
| 
 | |
| 	if(but->editval) { return *(but->editval); }
 | |
| 	if(but->poin==NULL && but->rnapoin.data==NULL) return 0.0;
 | |
| 
 | |
| 	if(but->rnaprop) {
 | |
| 		prop= but->rnaprop;
 | |
| 
 | |
| 		switch(RNA_property_type(&but->rnapoin, prop)) {
 | |
| 			case PROP_BOOLEAN:
 | |
| 				if(RNA_property_array_length(&but->rnapoin, prop))
 | |
| 					value= RNA_property_boolean_get_array(&but->rnapoin, prop, but->rnaindex);
 | |
| 				else
 | |
| 					value= RNA_property_boolean_get(&but->rnapoin, prop);
 | |
| 				break;
 | |
| 			case PROP_INT:
 | |
| 				if(RNA_property_array_length(&but->rnapoin, prop))
 | |
| 					value= RNA_property_int_get_array(&but->rnapoin, prop, but->rnaindex);
 | |
| 				else
 | |
| 					value= RNA_property_int_get(&but->rnapoin, prop);
 | |
| 				break;
 | |
| 			case PROP_FLOAT:
 | |
| 				if(RNA_property_array_length(&but->rnapoin, prop))
 | |
| 					value= RNA_property_float_get_array(&but->rnapoin, prop, but->rnaindex);
 | |
| 				else
 | |
| 					value= RNA_property_float_get(&but->rnapoin, prop);
 | |
| 				break;
 | |
| 			case PROP_ENUM:
 | |
| 				value= RNA_property_enum_get(&but->rnapoin, prop);
 | |
| 				break;
 | |
| 			default:
 | |
| 				value= 0.0;
 | |
| 				break;
 | |
| 		}
 | |
| 	}
 | |
| 	else if(but->type== HSVSLI) {
 | |
| 		float h, s, v, *fp;
 | |
| 		
 | |
| 		fp= (but->editvec)? but->editvec: (float *)but->poin;
 | |
| 		rgb_to_hsv(fp[0], fp[1], fp[2], &h, &s, &v);
 | |
| 
 | |
| 		switch(but->str[0]) {
 | |
| 			case 'H': value= h; break;
 | |
| 			case 'S': value= s; break;
 | |
| 			case 'V': value= v; break;
 | |
| 		}
 | |
| 	} 
 | |
| 	else if( but->pointype == CHA ) {
 | |
| 		value= *(char *)but->poin;
 | |
| 	}
 | |
| 	else if( but->pointype == SHO ) {
 | |
| 		value= *(short *)but->poin;
 | |
| 	} 
 | |
| 	else if( but->pointype == INT ) {
 | |
| 		value= *(int *)but->poin;
 | |
| 	} 
 | |
| 	else if( but->pointype == FLO ) {
 | |
| 		value= *(float *)but->poin;
 | |
| 	}
 | |
|     
 | |
| 	return value;
 | |
| }
 | |
| 
 | |
| void ui_set_but_val(uiBut *but, double value)
 | |
| {
 | |
| 	PropertyRNA *prop;
 | |
| 
 | |
| 	/* value is a hsv value: convert to rgb */
 | |
| 	if(but->rnaprop) {
 | |
| 		prop= but->rnaprop;
 | |
| 
 | |
| 		if(RNA_property_editable(&but->rnapoin, prop)) {
 | |
| 			switch(RNA_property_type(&but->rnapoin, prop)) {
 | |
| 				case PROP_BOOLEAN:
 | |
| 					if(RNA_property_array_length(&but->rnapoin, prop))
 | |
| 						RNA_property_boolean_set_array(&but->rnapoin, prop, but->rnaindex, value);
 | |
| 					else
 | |
| 						RNA_property_boolean_set(&but->rnapoin, prop, value);
 | |
| 					break;
 | |
| 				case PROP_INT:
 | |
| 					if(RNA_property_array_length(&but->rnapoin, prop))
 | |
| 						RNA_property_int_set_array(&but->rnapoin, prop, but->rnaindex, value);
 | |
| 					else
 | |
| 						RNA_property_int_set(&but->rnapoin, prop, value);
 | |
| 					break;
 | |
| 				case PROP_FLOAT:
 | |
| 					if(RNA_property_array_length(&but->rnapoin, prop))
 | |
| 						RNA_property_float_set_array(&but->rnapoin, prop, but->rnaindex, value);
 | |
| 					else
 | |
| 						RNA_property_float_set(&but->rnapoin, prop, value);
 | |
| 					break;
 | |
| 				case PROP_ENUM:
 | |
| 					RNA_property_enum_set(&but->rnapoin, prop, value);
 | |
| 					break;
 | |
| 				default:
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else if(but->pointype==0);
 | |
| 	else if(but->type==HSVSLI ) {
 | |
| 		float h, s, v, *fp;
 | |
| 		
 | |
| 		fp= (but->editvec)? but->editvec: (float *)but->poin;
 | |
| 		rgb_to_hsv(fp[0], fp[1], fp[2], &h, &s, &v);
 | |
| 		
 | |
| 		switch(but->str[0]) {
 | |
| 		case 'H': h= value; break;
 | |
| 		case 'S': s= value; break;
 | |
| 		case 'V': v= value; break;
 | |
| 		}
 | |
| 		
 | |
| 		hsv_to_rgb(h, s, v, fp, fp+1, fp+2);
 | |
| 		
 | |
| 	}
 | |
| 	else {
 | |
| 		/* first do rounding */
 | |
| 		if(but->pointype==CHA)
 | |
| 			value= (char)floor(value+0.5);
 | |
| 		else if(but->pointype==SHO ) {
 | |
| 			/* gcc 3.2.1 seems to have problems 
 | |
| 			 * casting a double like 32772.0 to
 | |
| 			 * a short so we cast to an int, then 
 | |
| 			 to a short */
 | |
| 			int gcckludge;
 | |
| 			gcckludge = (int) floor(value+0.5);
 | |
| 			value= (short)gcckludge;
 | |
| 		}
 | |
| 		else if(but->pointype==INT )
 | |
| 			value= (int)floor(value+0.5);
 | |
| 		else if(but->pointype==FLO ) {
 | |
| 			float fval= (float)value;
 | |
| 			if(fval>= -0.00001f && fval<= 0.00001f) fval= 0.0f;	/* prevent negative zero */
 | |
| 			value= fval;
 | |
| 		}
 | |
| 		
 | |
| 		/* then set value with possible edit override */
 | |
| 		if(but->editval)
 | |
| 			*but->editval= value;
 | |
| 		else if(but->pointype==CHA)
 | |
| 			*((char *)but->poin)= (char)value;
 | |
| 		else if(but->pointype==SHO)
 | |
| 			*((short *)but->poin)= (short)value;
 | |
| 		else if(but->pointype==INT)
 | |
| 			*((int *)but->poin)= (int)value;
 | |
| 		else if(but->pointype==FLO)
 | |
| 			*((float *)but->poin)= (float)value;
 | |
| 	}
 | |
| 
 | |
| 	/* update select flag */
 | |
| 	ui_is_but_sel(but);
 | |
| }
 | |
| 
 | |
| void ui_get_but_string(uiBut *but, char *str, int maxlen)
 | |
| {
 | |
| 	if(but->rnaprop) {
 | |
| 		char *buf;
 | |
| 		
 | |
| 		buf= RNA_property_string_get_alloc(&but->rnapoin, but->rnaprop, str, maxlen);
 | |
| 
 | |
| 		if(buf != str) {
 | |
| 			/* string was too long, we have to truncate */
 | |
| 			BLI_strncpy(str, buf, maxlen);
 | |
| 			MEM_freeN(buf);
 | |
| 		}
 | |
| 	}
 | |
| 	else
 | |
| 		BLI_strncpy(str, but->poin, maxlen);
 | |
| 
 | |
| }
 | |
| 
 | |
| void ui_set_but_string(uiBut *but, const char *str)
 | |
| {
 | |
| 	if(but->rnaprop) {
 | |
| 		if(RNA_property_editable(&but->rnapoin, but->rnaprop))
 | |
| 			RNA_property_string_set(&but->rnapoin, but->rnaprop, str);
 | |
| 	}
 | |
| 	else
 | |
| 		BLI_strncpy(but->poin, str, but->max);
 | |
| }
 | |
| 
 | |
| /* ******************* Font ********************/
 | |
| 
 | |
| static void ui_set_ftf_font(float aspect)
 | |
| {
 | |
| #ifdef INTERNATIONAL
 | |
| 	if(aspect<1.15) {
 | |
| 		FTF_SetFontSize('l');
 | |
| 	}
 | |
| 	else if(aspect<1.59) {
 | |
| 		FTF_SetFontSize('m');
 | |
| 	}
 | |
| 	else {
 | |
| 		FTF_SetFontSize('s');
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void uiSetCurFont(uiBlock *block, int index)
 | |
| {
 | |
| 	ui_set_ftf_font(block->aspect);
 | |
| 	
 | |
| 	if(block->aspect<0.60) {
 | |
| 		block->curfont= UIfont[index].xl;
 | |
| 	}
 | |
| 	else if(block->aspect<1.15) {
 | |
| 		block->curfont= UIfont[index].large;
 | |
| 	}
 | |
| 	else if(block->aspect<1.59) {
 | |
| 		block->curfont= UIfont[index].medium;		
 | |
| 	}
 | |
| 	else {
 | |
| 		block->curfont= UIfont[index].small;		
 | |
| 	}
 | |
| 
 | |
| 	if(block->curfont==NULL) block->curfont= UIfont[index].large;	
 | |
| 	if(block->curfont==NULL) block->curfont= UIfont[index].medium;	
 | |
| 	if(block->curfont==NULL) printf("error block no font %s\n", block->name);
 | |
| 	
 | |
| }
 | |
| 
 | |
| /* called by node editor */
 | |
| void *uiSetCurFont_ext(float aspect)
 | |
| {
 | |
| 	void *curfont;
 | |
| 	
 | |
| 	ui_set_ftf_font(aspect);
 | |
| 	
 | |
| 	if(aspect<0.60) {
 | |
| 		curfont= UIfont[0].xl;
 | |
| 	}
 | |
| 	else if(aspect<1.15) {
 | |
| 		curfont= UIfont[0].large;
 | |
| 	}
 | |
| 	else if(aspect<1.59) {
 | |
| 		curfont= UIfont[0].medium;		
 | |
| 	}
 | |
| 	else {
 | |
| 		curfont= UIfont[0].small;		
 | |
| 	}
 | |
| 	
 | |
| 	if(curfont==NULL) curfont= UIfont[0].large;	
 | |
| 	if(curfont==NULL) curfont= UIfont[0].medium;	
 | |
| 	
 | |
| 	return curfont;
 | |
| }
 | |
| 
 | |
| void uiDefFont(unsigned int index, void *xl, void *large, void *medium, void *small)
 | |
| {
 | |
| 	if(index>=UI_ARRAY) return;
 | |
| 	
 | |
| 	UIfont[index].xl= xl;
 | |
| 	UIfont[index].large= large;
 | |
| 	UIfont[index].medium= medium;
 | |
| 	UIfont[index].small= small;
 | |
| }
 | |
| 
 | |
| /* ******************* Free ********************/
 | |
| 
 | |
| static void ui_free_link(uiLink *link)
 | |
| {
 | |
| 	if(link) {	
 | |
| 		BLI_freelistN(&link->lines);
 | |
| 		MEM_freeN(link);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ui_free_but(const bContext *C, uiBut *but)
 | |
| {
 | |
| 	if(but->opproperties) {
 | |
| 		IDP_FreeProperty(but->opproperties);
 | |
| 		MEM_freeN(but->opproperties);
 | |
| 	}
 | |
| 	if(but->opptr) MEM_freeN(but->opptr);
 | |
| 	if(but->active) ui_button_active_cancel(C, but);
 | |
| 	if(but->str && but->str != but->strdata) MEM_freeN(but->str);
 | |
| 	ui_free_link(but->link);
 | |
| 
 | |
| 	MEM_freeN(but);
 | |
| }
 | |
| 
 | |
| void uiFreeBlock(const bContext *C, uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	while( (but= block->buttons.first) ) {
 | |
| 		BLI_remlink(&block->buttons, but);	
 | |
| 		ui_free_but(C, but);
 | |
| 	}
 | |
| 
 | |
| 	if(block->panel) {
 | |
| 		block->panel->active= 0;
 | |
| 	}
 | |
| 	BLI_freelistN(&block->saferct);
 | |
| 	
 | |
| 	MEM_freeN(block);
 | |
| }
 | |
| 
 | |
| void uiFreeBlocks(const bContext *C, ListBase *lb)
 | |
| {
 | |
| 	uiBlock *block;
 | |
| 	
 | |
| 	while( (block= lb->first) ) {
 | |
| 		BLI_remlink(lb, block);
 | |
| 		uiFreeBlock(C, block);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void uiFreeInactiveBlocks(const bContext *C, ListBase *lb)
 | |
| {
 | |
| 	uiBlock *block, *nextblock;
 | |
| 
 | |
| 	for(block=lb->first; block; block=nextblock) {
 | |
| 		nextblock= block->next;
 | |
| 	
 | |
| 		if(!block->handle) {
 | |
| 			if(!block->active) {
 | |
| 				BLI_remlink(lb, block);
 | |
| 				uiFreeBlock(C, block);
 | |
| 			}
 | |
| 			else
 | |
| 				block->active= 0;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| uiBlock *uiBeginBlock(const bContext *C, ARegion *region, char *name, short dt, short font)
 | |
| {
 | |
| 	ListBase *lb;
 | |
| 	uiBlock *block, *oldblock= NULL;
 | |
| 	wmWindow *window;
 | |
| 	int getsizex, getsizey;
 | |
| 
 | |
| 	window= CTX_wm_window(C);
 | |
| 	lb= ®ion->uiblocks;
 | |
| 	
 | |
| 	/* each listbase only has one block with this name, free block
 | |
| 	 * if is already there so it can be rebuilt from scratch */
 | |
| 	if(lb) {
 | |
| 		for (oldblock= lb->first; oldblock; oldblock= oldblock->next)
 | |
| 			if (BLI_streq(oldblock->name, name))
 | |
| 				break;
 | |
| 
 | |
| 		if (oldblock) {
 | |
| 			oldblock->active= 0;
 | |
| 			oldblock->panel= NULL;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	block= MEM_callocN(sizeof(uiBlock), "uiBlock");
 | |
| 	block->oldblock= oldblock;
 | |
| 	block->active= 1;
 | |
| 
 | |
| 	/* at the beginning of the list! for dynamical menus/blocks */
 | |
| 	if(lb)
 | |
| 		BLI_addhead(lb, block);
 | |
| 
 | |
| 	BLI_strncpy(block->name, name, sizeof(block->name));
 | |
| 
 | |
| #if 0
 | |
| 	/* draw win */
 | |
| 	block->win= win;
 | |
| 	/* window where queue event should be added, pretty weak this way!
 | |
| 	   this is because the 'mainwin' pup menu's */
 | |
| 	block->winq= mywinget();
 | |
| #endif
 | |
| 
 | |
| 	block->dt= dt;
 | |
| 	block->themecol= TH_AUTO;
 | |
| 
 | |
| 	/* window matrix and aspect */
 | |
| 	if(region->swinid) {
 | |
| 		wm_subwindow_getmatrix(window, region->swinid, block->winmat);
 | |
| 		wm_subwindow_getsize(window, region->swinid, &getsizex, &getsizey);
 | |
| 
 | |
| 		/* TODO - investigate why block->winmat[0][0] is negative
 | |
| 		 * in the image view when viewRedrawForce is called */
 | |
| 		block->aspect= 2.0/fabs( (getsizex)*block->winmat[0][0]);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* no subwindow created yet, for menus for example, so we
 | |
| 		 * use the main window instead, since buttons are created
 | |
| 		 * there anyway */
 | |
| 		wm_subwindow_getmatrix(window, window->winid, block->winmat);
 | |
| 		wm_subwindow_getsize(window, window->winid, &getsizex, &getsizey);
 | |
| 
 | |
| 		block->aspect= 2.0/fabs(getsizex*block->winmat[0][0]);
 | |
| 		block->auto_open= 2;
 | |
| 	}
 | |
| 
 | |
| 	uiSetCurFont(block, font);
 | |
| 
 | |
| 	return block;
 | |
| }
 | |
| 
 | |
| uiBlock *uiGetBlock(char *name, ARegion *ar)
 | |
| {
 | |
| 	uiBlock *block= ar->uiblocks.first;
 | |
| 	
 | |
| 	while(block) {
 | |
| 		if( strcmp(name, block->name)==0 ) return block;
 | |
| 		block= block->next;
 | |
| 	}
 | |
| 	
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| void ui_check_but(uiBut *but)
 | |
| {
 | |
| 	/* if something changed in the button */
 | |
| 	ID *id;
 | |
| 	double value;
 | |
| 	float okwidth;
 | |
| 	int transopts= ui_translate_buttons();
 | |
| 	short pos;
 | |
| 	
 | |
| 	ui_is_but_sel(but);
 | |
| 	
 | |
| 	if(but->type==TEX || but->type==IDPOIN) transopts= 0;
 | |
| 
 | |
| 	/* test for min and max, icon sliders, etc */
 | |
| 	switch( but->type ) {
 | |
| 		case NUM:
 | |
| 		case SLI:
 | |
| 		case SCROLL:
 | |
| 		case NUMSLI:
 | |
| 		case HSVSLI:
 | |
| 			value= ui_get_but_val(but);
 | |
| 			if(value < but->min) ui_set_but_val(but, but->min);
 | |
| 			else if(value > but->max) ui_set_but_val(but, but->max);
 | |
| 			break;
 | |
| 			
 | |
| 		case NUMABS:
 | |
| 			value= fabs( ui_get_but_val(but) );
 | |
| 			if(value < but->min) ui_set_but_val(but, but->min);
 | |
| 			else if(value > but->max) ui_set_but_val(but, but->max);
 | |
| 			break;
 | |
| 			
 | |
| 		case ICONTOG: 
 | |
| 		case ICONTOGN:
 | |
| 			if(but->flag & UI_SELECT) but->iconadd= 1;
 | |
| 			else but->iconadd= 0;
 | |
| 			break;
 | |
| 			
 | |
| 		case ICONROW:
 | |
| 			value= ui_get_but_val(but);
 | |
| 			but->iconadd= (int)value- (int)(but->min);
 | |
| 			break;
 | |
| 			
 | |
| 		case ICONTEXTROW:
 | |
| 			value= ui_get_but_val(but);
 | |
| 			but->iconadd= (int)value- (int)(but->min);
 | |
| 			break;
 | |
| 	}
 | |
| 	
 | |
| 	
 | |
| 	/* safety is 4 to enable small number buttons (like 'users') */
 | |
| 	if(but->type==NUMSLI || but->type==HSVSLI) 
 | |
| 		okwidth= -4 + (but->x2 - but->x1)/2.0;
 | |
| 	else 
 | |
| 		okwidth= -4 + (but->x2 - but->x1); 
 | |
| 	
 | |
| 	/* name: */
 | |
| 	switch( but->type ) {
 | |
| 	
 | |
| 	case MENU:
 | |
| 	case ICONTEXTROW:
 | |
| 		
 | |
| 		if(but->x2 - but->x1 > 24) {
 | |
| 			value= ui_get_but_val(but);
 | |
| 			ui_set_name_menu(but, (int)value);
 | |
| 		}
 | |
| 		break;
 | |
| 	
 | |
| 	case NUM:
 | |
| 	case NUMSLI:
 | |
| 	case HSVSLI:
 | |
| 	case NUMABS:
 | |
| 
 | |
| 		value= ui_get_but_val(but);
 | |
| 
 | |
| 		if(ui_is_but_float(but)) {
 | |
| 			if(value == FLT_MAX) sprintf(but->drawstr, "%sFLT_MAX", but->str);
 | |
| 			else if(value == -FLT_MAX) sprintf(but->drawstr, "%s-FLT_MAX", but->str);
 | |
| 			else if(but->a2) { /* amount of digits defined */
 | |
| 				if(but->a2==1) sprintf(but->drawstr, "%s%.1f", but->str, value);
 | |
| 				else if(but->a2==2) sprintf(but->drawstr, "%s%.2f", but->str, value);
 | |
| 				else if(but->a2==3) sprintf(but->drawstr, "%s%.3f", but->str, value);
 | |
| 				else sprintf(but->drawstr, "%s%.4f", but->str, value);
 | |
| 			}
 | |
| 			else {
 | |
| 				if(but->max<10.001) sprintf(but->drawstr, "%s%.3f", but->str, value);
 | |
| 				else sprintf(but->drawstr, "%s%.2f", but->str, value);
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			sprintf(but->drawstr, "%s%d", but->str, (int)value);
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case LABEL:
 | |
| 		if(ui_is_but_float(but)) {
 | |
| 			value= ui_get_but_val(but);
 | |
| 			if(but->a2) { /* amount of digits defined */
 | |
| 				if(but->a2==1) sprintf(but->drawstr, "%s%.1f", but->str, value);
 | |
| 				else if(but->a2==2) sprintf(but->drawstr, "%s%.2f", but->str, value);
 | |
| 				else if(but->a2==3) sprintf(but->drawstr, "%s%.3f", but->str, value);
 | |
| 				else sprintf(but->drawstr, "%s%.4f", but->str, value);
 | |
| 			}
 | |
| 			else {
 | |
| 				sprintf(but->drawstr, "%s%.2f", but->str, value);
 | |
| 			}
 | |
| 		}
 | |
| 		else strcpy(but->drawstr, but->str);
 | |
| 		
 | |
| 		break;
 | |
| 
 | |
| 	case IDPOIN:
 | |
| 		id= *(but->idpoin_idpp);
 | |
| 		strcpy(but->drawstr, but->str);
 | |
| 		if(id) strcat(but->drawstr, id->name+2);
 | |
| 		break;
 | |
| 	
 | |
| 	case TEX:
 | |
| 		if(!but->editstr) {
 | |
| 			char str[UI_MAX_DRAW_STR];
 | |
| 
 | |
| 			ui_get_but_string(but, str, UI_MAX_DRAW_STR-strlen(but->str));
 | |
| 
 | |
| 			strcpy(but->drawstr, but->str);
 | |
| 			strcat(but->drawstr, str);
 | |
| 		}
 | |
| 		break;
 | |
| 	
 | |
| 	case KEYEVT:
 | |
| 		strcpy(but->drawstr, but->str);
 | |
| 		if (but->flag & UI_SELECT) {
 | |
| 			strcat(but->drawstr, "Press a key");
 | |
| 		} else {
 | |
| 			strcat(but->drawstr, WM_key_event_string((short) ui_get_but_val(but)));
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case BUT_TOGDUAL:
 | |
| 		/* trying to get the dual-icon to left of text... not very nice */
 | |
| 		if(but->str[0]) {
 | |
| 			strcpy(but->drawstr, "  ");
 | |
| 			strcpy(but->drawstr+2, but->str);
 | |
| 		}
 | |
| 		break;
 | |
| 	default:
 | |
| 		strcpy(but->drawstr, but->str);
 | |
| 		
 | |
| 	}
 | |
| 
 | |
| 	/* if we are doing text editing, this will override the drawstr */
 | |
| 	if(but->editstr) {
 | |
| 		strcpy(but->drawstr, but->str);
 | |
| 		strcat(but->drawstr, but->editstr);
 | |
| 	}
 | |
| 
 | |
| 	if(but->drawstr[0]) {
 | |
| 		but->strwidth= but->aspect*UI_GetStringWidth(but->font, but->drawstr, transopts);
 | |
| 		// here should be check for less space for icon offsets...
 | |
| 		if(but->type==MENU) okwidth -= 15;
 | |
| 	}
 | |
| 	else
 | |
| 		but->strwidth= 0;
 | |
| 
 | |
| 		/* automatic width */
 | |
| 	if(but->x2==0.0f && but->x1 > 0.0f) {
 | |
| 		but->x2= (but->x1+but->strwidth+6); 
 | |
| 	}
 | |
| 
 | |
| 	if(but->strwidth==0) but->drawstr[0]= 0;
 | |
| 	else if(but->type==BUTM || but->type==BLOCK);	// no clip string, uiTextBoundsBlock is used (hack!)
 | |
| 	else {
 | |
| 
 | |
| 		/* calc but->ofs, to draw the string shorter if too long */
 | |
| 		but->ofs= 0;
 | |
| 
 | |
| 		while(but->strwidth > (int)okwidth ) {
 | |
| 	
 | |
| 			if ELEM3(but->type, NUM, NUMABS, TEX) {	// only these cut off left
 | |
| 				but->ofs++;
 | |
| 				but->strwidth= but->aspect*UI_GetStringWidth(but->font, but->drawstr+but->ofs, transopts);
 | |
| 				
 | |
| 				/* textbut exception */
 | |
| 				if(but->editstr && but->pos != -1) {
 | |
| 					pos= but->pos+strlen(but->str);
 | |
| 					if(pos-1 < but->ofs) {
 | |
| 						pos= but->ofs-pos+1;
 | |
| 						but->ofs -= pos;
 | |
| 						if(but->ofs<0) {
 | |
| 							but->ofs= 0;
 | |
| 							pos--;
 | |
| 						}
 | |
| 						but->drawstr[ strlen(but->drawstr)-pos ]= 0;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			else {
 | |
| 				but->drawstr[ strlen(but->drawstr)-1 ]= 0;
 | |
| 				but->strwidth= but->aspect*UI_GetStringWidth(but->font, but->drawstr, transopts);
 | |
| 			}
 | |
| 			
 | |
| 			if(but->strwidth < 10) break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int ui_auto_themecol(uiBut *but)
 | |
| {
 | |
| 
 | |
| 	switch(but->type) {
 | |
| 	case BUT:
 | |
| 		return TH_BUT_ACTION;
 | |
| 	case ROW:
 | |
| 	case TOG:
 | |
| 	case TOG3:
 | |
| 	case TOGR:
 | |
| 	case TOGN:
 | |
| 	case BUT_TOGDUAL:
 | |
| 		return TH_BUT_SETTING;
 | |
| 	case SLI:
 | |
| 	case NUM:
 | |
| 	case NUMSLI:
 | |
| 	case NUMABS:
 | |
| 	case HSVSLI:
 | |
| 		return TH_BUT_NUM;
 | |
| 	case TEX:
 | |
| 		return TH_BUT_TEXTFIELD;
 | |
| 	case PULLDOWN:
 | |
| 	case BLOCK:
 | |
| 	case MENU:
 | |
| 	case BUTM:
 | |
| 		// (weak!) detect if it is a blockloop
 | |
| 		if(but->block->dt == UI_EMBOSSP) return TH_MENU_ITEM;
 | |
| 		return TH_BUT_POPUP;
 | |
| 	case ROUNDBOX:
 | |
| 		return TH_PANEL;
 | |
| 	default:
 | |
| 		return TH_BUT_NEUTRAL;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void uiBlockBeginAlign(uiBlock *block)
 | |
| {
 | |
| 	/* if other align was active, end it */
 | |
| 	if(block->flag & UI_BUT_ALIGN) uiBlockEndAlign(block);
 | |
| 
 | |
| 	block->flag |= UI_BUT_ALIGN_DOWN;	
 | |
| 	/* buttons declared after this call will this align flag */
 | |
| }
 | |
| 
 | |
| static int buts_are_horiz(uiBut *but1, uiBut *but2)
 | |
| {
 | |
| 	float dx, dy;
 | |
| 	
 | |
| 	dx= fabs( but1->x2 - but2->x1);
 | |
| 	dy= fabs( but1->y1 - but2->y2);
 | |
| 	
 | |
| 	if(dx > dy) return 0;
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| void uiBlockEndAlign(uiBlock *block)
 | |
| {
 | |
| 	uiBut *prev, *but=NULL, *next;
 | |
| 	int flag= 0, cols=0, rows=0;
 | |
| 	int theme= UI_GetThemeValue(TH_BUT_DRAWTYPE);
 | |
| 	
 | |
| 	if ( !(ELEM4(theme, TH_MINIMAL, TH_SHADED, TH_ROUNDED, TH_ROUNDSHADED)) ) {
 | |
| 		block->flag &= ~UI_BUT_ALIGN;	// all 4 flags
 | |
| 		return;
 | |
| 	}
 | |
| 	
 | |
| 	/* auto align:
 | |
| 		- go back to first button of align start (ALIGN_DOWN)
 | |
| 		- compare triples, and define flags
 | |
| 	*/
 | |
| 	prev= block->buttons.last;
 | |
| 	while(prev) {
 | |
| 		if( (prev->flag & UI_BUT_ALIGN_DOWN)) but= prev;
 | |
| 		else break;
 | |
| 		
 | |
| 		if(but && but->next) {
 | |
| 			if(buts_are_horiz(but, but->next)) cols++;
 | |
| 			else rows++;
 | |
| 		}
 | |
| 		
 | |
| 		prev= prev->prev;
 | |
| 	}
 | |
| 	if(but==NULL) return;
 | |
| 	
 | |
| 	/* rows==0: 1 row, cols==0: 1 collumn */
 | |
| 	
 | |
| 	/* note;  how it uses 'flag' in loop below (either set it, or OR it) is confusing */
 | |
| 	prev= NULL;
 | |
| 	while(but) {
 | |
| 		next= but->next;
 | |
| 		
 | |
| 		/* clear old flag */
 | |
| 		but->flag &= ~UI_BUT_ALIGN_DOWN;
 | |
| 		
 | |
| 		if(flag==0) {	/* first case */
 | |
| 			if(next) {
 | |
| 				if(buts_are_horiz(but, next)) {
 | |
| 					if(rows==0)
 | |
| 						flag= UI_BUT_ALIGN_RIGHT;
 | |
| 					else 
 | |
| 						flag= UI_BUT_ALIGN_DOWN|UI_BUT_ALIGN_RIGHT;
 | |
| 				}
 | |
| 				else {
 | |
| 					flag= UI_BUT_ALIGN_DOWN;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		else if(next==NULL) {	/* last case */
 | |
| 			if(prev) {
 | |
| 				if(buts_are_horiz(prev, but)) {
 | |
| 					if(rows==0) 
 | |
| 						flag= UI_BUT_ALIGN_LEFT;
 | |
| 					else
 | |
| 						flag= UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_LEFT;
 | |
| 				}
 | |
| 				else flag= UI_BUT_ALIGN_TOP;
 | |
| 			}
 | |
| 		}
 | |
| 		else if(buts_are_horiz(but, next)) {
 | |
| 			/* check if this is already second row */
 | |
| 			if( prev && buts_are_horiz(prev, but)==0) {
 | |
| 				flag |= UI_BUT_ALIGN_TOP;
 | |
| 				/* exception case: bottom row */
 | |
| 				if(rows>0) {
 | |
| 					uiBut *bt= but;
 | |
| 					while(bt) {
 | |
| 						if(bt->next && buts_are_horiz(bt, bt->next)==0 ) break; 
 | |
| 						bt= bt->next;
 | |
| 					}
 | |
| 					if(bt==0) flag= UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_RIGHT;
 | |
| 				}
 | |
| 			}
 | |
| 			else flag |= UI_BUT_ALIGN_LEFT;
 | |
| 		}
 | |
| 		else {
 | |
| 			if(cols==0) {
 | |
| 				flag |= UI_BUT_ALIGN_TOP;
 | |
| 			}
 | |
| 			else {	/* next button switches to new row */
 | |
| 				if( (flag & UI_BUT_ALIGN_TOP)==0) {	/* stil top row */
 | |
| 					if(prev)
 | |
| 						flag= UI_BUT_ALIGN_DOWN|UI_BUT_ALIGN_LEFT;
 | |
| 					else 
 | |
| 						flag |= UI_BUT_ALIGN_DOWN;
 | |
| 				}
 | |
| 				else 
 | |
| 					flag |= UI_BUT_ALIGN_TOP;
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		but->flag |= flag;
 | |
| 		
 | |
| 		/* merge coordinates */
 | |
| 		if(prev) {
 | |
| 			// simple cases 
 | |
| 			if(rows==0) {
 | |
| 				but->x1= (prev->x2+but->x1)/2.0;
 | |
| 				prev->x2= but->x1;
 | |
| 			}
 | |
| 			else if(cols==0) {
 | |
| 				but->y2= (prev->y1+but->y2)/2.0;
 | |
| 				prev->y1= but->y2;
 | |
| 			}
 | |
| 			else {
 | |
| 				if(buts_are_horiz(prev, but)) {
 | |
| 					but->x1= (prev->x2+but->x1)/2.0;
 | |
| 					prev->x2= but->x1;
 | |
| 					/* copy height too */
 | |
| 					but->y2= prev->y2;
 | |
| 				}
 | |
| 				else if(prev->prev && buts_are_horiz(prev->prev, prev)==0) {
 | |
| 					/* the previous button is a single one in its row */
 | |
| 					but->y2= (prev->y1+but->y2)/2.0;
 | |
| 					prev->y1= but->y2;
 | |
| 				}
 | |
| 				else {
 | |
| 					/* the previous button is not a single one in its row */
 | |
| 					but->y2= prev->y1;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		prev= but;
 | |
| 		but= next;
 | |
| 	}
 | |
| 	
 | |
| 	block->flag &= ~UI_BUT_ALIGN;	// all 4 flags
 | |
| }
 | |
| 
 | |
| #if 0
 | |
| static void uiBlockEndAligno(uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	
 | |
| 	/* correct last defined button */
 | |
| 	but= block->buttons.last;
 | |
| 	if(but) {
 | |
| 		/* vertical align case */
 | |
| 		if( (block->flag & UI_BUT_ALIGN) == (UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_DOWN) ) {
 | |
| 			but->flag &= ~UI_BUT_ALIGN_DOWN;
 | |
| 		}
 | |
| 		/* horizontal align case */
 | |
| 		if( (block->flag & UI_BUT_ALIGN) == (UI_BUT_ALIGN_LEFT|UI_BUT_ALIGN_RIGHT) ) {
 | |
| 			but->flag &= ~UI_BUT_ALIGN_RIGHT;
 | |
| 		}
 | |
| 		/* else do nothing, manually provided flags */
 | |
| 	}
 | |
| 	block->flag &= ~UI_BUT_ALIGN;	// all 4 flags
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /*
 | |
| ui_def_but is the function that draws many button types
 | |
| 
 | |
| for float buttons:
 | |
| 	"a1" Click Step (how much to change the value each click)
 | |
| 	"a2" Number of decimal point values to display. 0 defaults to 3 (0.000) 1,2,3, and a maximum of 4,
 | |
|        all greater values will be clamped to 4.
 | |
| 
 | |
| */
 | |
| static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	short slen;
 | |
| 	
 | |
| 	if(type & BUTPOIN) {		/* a pointer is required */
 | |
| 		if(poin==NULL) {
 | |
| 			/* if pointer is zero, button is removed and not drawn */
 | |
| 			UI_ThemeColor(block->themecol);
 | |
| 			glRects(x1,  y1,  x1+x2,  y1+y2);
 | |
| 			return NULL;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	but= MEM_callocN(sizeof(uiBut), "uiBut");
 | |
| 
 | |
| 	but->type= type & BUTTYPE;
 | |
| 	but->pointype= type & BUTPOIN;
 | |
| 	but->bit= type & BIT;
 | |
| 	but->bitnr= type & 31;
 | |
| 	but->icon = 0;
 | |
| 
 | |
| 	BLI_addtail(&block->buttons, but);
 | |
| 
 | |
| 	but->retval= retval;
 | |
| 	if( strlen(str)>=UI_MAX_NAME_STR-1 ) {
 | |
| 		but->str= MEM_callocN( strlen(str)+2, "uiDefBut");
 | |
| 		strcpy(but->str, str);
 | |
| 	}
 | |
| 	else {
 | |
| 		but->str= but->strdata;
 | |
| 		strcpy(but->str, str);
 | |
| 	}
 | |
| 	but->x1= x1; 
 | |
| 	but->y1= y1;
 | |
| 	if(block->autofill) {
 | |
| 		but->x2= x2; 
 | |
| 		but->y2= y2;
 | |
| 	}
 | |
| 	else {
 | |
| 		but->x2= (x1+x2); 
 | |
| 		but->y2= (y1+y2);
 | |
| 	}
 | |
| 	but->poin= poin;
 | |
| 	but->min= min; 
 | |
| 	but->max= max;
 | |
| 	but->a1= a1; 
 | |
| 	but->a2= a2;
 | |
| 	but->tip= tip;
 | |
| 	
 | |
| 	but->font= block->curfont;
 | |
| 	
 | |
| 	but->lock= block->lock;
 | |
| 	but->lockstr= block->lockstr;
 | |
| 
 | |
| 	but->aspect= block->aspect;
 | |
| 	but->win= block->win;
 | |
| 	but->block= block;		// pointer back, used for frontbuffer status, and picker
 | |
| 
 | |
| 	if(block->themecol==TH_AUTO) but->themecol= ui_auto_themecol(but);
 | |
| 	else but->themecol= block->themecol;
 | |
| 
 | |
| 	if(but->type != BUTM) {
 | |
| 		but->func= block->func;
 | |
| 		but->func_arg1= block->func_arg1;
 | |
| 		but->func_arg2= block->func_arg2;
 | |
| 	}
 | |
| 	
 | |
| 	ui_set_embossfunc(but, block->dt);
 | |
| 	
 | |
| 	but->pos= -1;	/* cursor invisible */
 | |
| 
 | |
| 	if(ELEM(but->type, NUM, NUMABS)) {	/* add a space to name */
 | |
| 		slen= strlen(but->str);
 | |
| 		if(slen>0 && slen<UI_MAX_NAME_STR-2) {
 | |
| 			if(but->str[slen-1]!=' ') {
 | |
| 				but->str[slen]= ' ';
 | |
| 				but->str[slen+1]= 0;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	if(but->type==HSVCUBE) { /* hsv buttons temp storage */
 | |
| 		float rgb[3];
 | |
| 		ui_get_but_vectorf(but, rgb);
 | |
| 		rgb_to_hsv(rgb[0], rgb[1], rgb[2], but->hsv, but->hsv+1, but->hsv+2);
 | |
| 	}
 | |
| 
 | |
| 	if ELEM8(but->type, HSVSLI , NUMSLI, MENU, TEX, LABEL, IDPOIN, BLOCK, BUTM) {
 | |
| 		but->flag |= UI_TEXT_LEFT;
 | |
| 	}
 | |
| 	
 | |
| 	if(but->type==BUT_TOGDUAL) {
 | |
| 		but->flag |= UI_ICON_LEFT;
 | |
| 	}
 | |
| 
 | |
| 	if(but->type==ROUNDBOX)
 | |
| 		but->flag |= UI_NO_HILITE;
 | |
| 
 | |
| 	but->flag |= (block->flag & UI_BUT_ALIGN);
 | |
| 	if(block->flag & UI_BLOCK_NO_HILITE)
 | |
| 		but->flag |= UI_NO_HILITE;
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	PropertyRNA *prop;
 | |
| 	PropertyType proptype;
 | |
| 	int freestr= 0;
 | |
| 
 | |
| 	prop= RNA_struct_find_property(ptr, propname);
 | |
| 	if(!prop)
 | |
| 		return NULL;
 | |
| 
 | |
| 	proptype= RNA_property_type(ptr, prop);
 | |
| 
 | |
| 	/* use rna values if parameters are not specified */
 | |
| 	if(!str) {
 | |
| 		if(type == MENU && proptype == PROP_ENUM) {
 | |
| 			const EnumPropertyItem *item;
 | |
| 			DynStr *dynstr;
 | |
| 			int i, totitem;
 | |
| 
 | |
| 			RNA_property_enum_items(ptr, prop, &item, &totitem);
 | |
| 
 | |
| 			dynstr= BLI_dynstr_new();
 | |
| 			BLI_dynstr_appendf(dynstr, "%s%%t", RNA_property_ui_name(ptr, prop));
 | |
| 			for(i=0; i<totitem; i++)
 | |
| 				BLI_dynstr_appendf(dynstr, "|%s %%x%d", item[i].name, item[i].value);
 | |
| 			str= BLI_dynstr_get_cstring(dynstr);
 | |
| 			BLI_dynstr_free(dynstr);
 | |
| 
 | |
| 			freestr= 1;
 | |
| 		}
 | |
| 		else
 | |
| 			str= (char*)RNA_property_ui_name(ptr, prop);
 | |
| 	}
 | |
| 
 | |
| 	if(!tip)
 | |
| 		tip= (char*)RNA_property_ui_description(ptr, prop);
 | |
| 
 | |
| 	if(min == max || a1 == -1 || a2 == -1) {
 | |
| 		if(proptype == PROP_INT) {
 | |
| 			int softmin, softmax, step;
 | |
| 
 | |
| 			RNA_property_int_ui_range(ptr, prop, &softmin, &softmax, &step);
 | |
| 
 | |
| 			if(min == max) {
 | |
| 				min= softmin;
 | |
| 				max= softmax;
 | |
| 			}
 | |
| 			if(a1 == -1)
 | |
| 				a1= step;
 | |
| 			if(a2 == -1)
 | |
| 				a2= 0;
 | |
| 		}
 | |
| 		else if(proptype == PROP_FLOAT) {
 | |
| 			float softmin, softmax, step, precision;
 | |
| 
 | |
| 			RNA_property_float_ui_range(ptr, prop, &softmin, &softmax, &step, &precision);
 | |
| 
 | |
| 			if(min == max) {
 | |
| 				min= softmin;
 | |
| 				max= softmax;
 | |
| 			}
 | |
| 			if(a1 == -1)
 | |
| 				a1= step;
 | |
| 			if(a2 == -1)
 | |
| 				a2= precision;
 | |
| 		}
 | |
| 		else if(proptype == PROP_STRING) {
 | |
| 			min= 0;
 | |
| 			max= RNA_property_string_maxlength(ptr, prop);
 | |
| 			if(max == 0) /* interface code should ideally support unlimited length */
 | |
| 				max= UI_MAX_DRAW_STR; 
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* now create button */
 | |
| 	but= ui_def_but(block, type, retval, str, x1, y1, x2, y2, NULL, min, max, a1, a2, tip);
 | |
| 	but->rnapoin= *ptr;
 | |
| 	but->rnaprop= prop;
 | |
| 	but->rnaindex= index;
 | |
| 
 | |
| 	if(freestr)
 | |
| 		MEM_freeN(str);
 | |
| 	
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *ui_def_but_operator(bContext *C, uiBlock *block, int type, char *opname, int opcontext, char *str, short x1, short y1, short x2, short y2, char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	char buf[100], *butstr;
 | |
| 
 | |
| 	if(!str) {
 | |
| 		wmOperatorType *ot= WM_operatortype_find(opname);
 | |
| 		str= (ot)? ot->name: "";
 | |
| 	}
 | |
| 
 | |
| 	butstr= str;
 | |
| 
 | |
| 	if(type == BUTM) {
 | |
| 		if(WM_key_event_operator_string(C, opname, opcontext, buf, sizeof(buf))) {
 | |
| 			butstr= MEM_mallocN(strlen(str)+strlen(buf)+2, "ui_def_but_operator");
 | |
| 			strcpy(butstr, str);
 | |
| 			strcat(butstr, "|");
 | |
| 			strcat(butstr, buf);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	but= ui_def_but(block, type, -1, butstr, x1, y1, x2, y2, NULL, 0, 0, 0, 0, tip);
 | |
| 	but->opname= opname;
 | |
| 	but->opcontext= opcontext;
 | |
| 
 | |
| 	if(butstr != str)
 | |
| 		MEM_freeN(butstr);
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefBut(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	uiBut *but= ui_def_but(block, type, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
 | |
| 
 | |
| 	ui_check_but(but);
 | |
| 	
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| 	/* if _x_ is a power of two (only one bit) return the power,
 | |
| 	 * otherwise return -1. 
 | |
| 	 * (1<<findBitIndex(x))==x for powers of two.
 | |
| 	 */
 | |
| static int findBitIndex(unsigned int x) {
 | |
| 	if (!x || (x&(x-1))!=0) {	/* x&(x-1) strips lowest bit */
 | |
| 		return -1;
 | |
| 	} else {
 | |
| 		int idx= 0;
 | |
| 
 | |
| 		if (x&0xFFFF0000)	idx+=16, x>>=16;
 | |
| 		if (x&0xFF00)		idx+=8, x>>=8;
 | |
| 		if (x&0xF0)			idx+=4, x>>=4;
 | |
| 		if (x&0xC)			idx+=2, x>>=2;
 | |
| 		if (x&0x2)			idx+=1;
 | |
| 
 | |
| 		return idx;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* autocomplete helper functions */
 | |
| struct AutoComplete {
 | |
| 	int maxlen;
 | |
| 	char *truncate;
 | |
| 	char *startname;
 | |
| };
 | |
| 
 | |
| AutoComplete *autocomplete_begin(char *startname, int maxlen)
 | |
| {
 | |
| 	AutoComplete *autocpl;
 | |
| 	
 | |
| 	autocpl= MEM_callocN(sizeof(AutoComplete), "AutoComplete");
 | |
| 	autocpl->maxlen= maxlen;
 | |
| 	autocpl->truncate= MEM_callocN(sizeof(char)*maxlen, "AutoCompleteTruncate");
 | |
| 	autocpl->startname= startname;
 | |
| 
 | |
| 	return autocpl;
 | |
| }
 | |
| 
 | |
| void autocomplete_do_name(AutoComplete *autocpl, const char *name)
 | |
| {
 | |
| 	char *truncate= autocpl->truncate;
 | |
| 	char *startname= autocpl->startname;
 | |
| 	int a;
 | |
| 
 | |
| 	for(a=0; a<autocpl->maxlen-1; a++) {
 | |
| 		if(startname[a]==0 || startname[a]!=name[a])
 | |
| 			break;
 | |
| 	}
 | |
| 	/* found a match */
 | |
| 	if(startname[a]==0) {
 | |
| 		/* first match */
 | |
| 		if(truncate[0]==0)
 | |
| 			BLI_strncpy(truncate, name, autocpl->maxlen);
 | |
| 		else {
 | |
| 			/* remove from truncate what is not in bone->name */
 | |
| 			for(a=0; a<autocpl->maxlen-1; a++) {
 | |
| 				if(truncate[a]!=name[a])
 | |
| 					truncate[a]= 0;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void autocomplete_end(AutoComplete *autocpl, char *autoname)
 | |
| {
 | |
| 	if(autocpl->truncate[0])
 | |
| 		BLI_strncpy(autoname, autocpl->truncate, autocpl->maxlen);
 | |
| 	else
 | |
| 		BLI_strncpy(autoname, autocpl->startname, autocpl->maxlen);
 | |
| 
 | |
| 	MEM_freeN(autocpl->truncate);
 | |
| 	MEM_freeN(autocpl);
 | |
| }
 | |
| 
 | |
| /* autocomplete callback for ID buttons */
 | |
| static void autocomplete_id(bContext *C, char *str, void *arg_v)
 | |
| {
 | |
| 	int blocktype= (intptr_t)arg_v;
 | |
| 	ListBase *listb= wich_libbase(CTX_data_main(C), blocktype);
 | |
| 	
 | |
| 	if(listb==NULL) return;
 | |
| 	
 | |
| 	/* search if str matches the beginning of an ID struct */
 | |
| 	if(str[0]) {
 | |
| 		AutoComplete *autocpl= autocomplete_begin(str, 22);
 | |
| 		ID *id;
 | |
| 		
 | |
| 		for(id= listb->first; id; id= id->next)
 | |
| 			autocomplete_do_name(autocpl, id->name+2);
 | |
| 
 | |
| 		autocomplete_end(autocpl, str);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	int bitIdx= findBitIndex(bit);
 | |
| 	if (bitIdx==-1) {
 | |
| 		return NULL;
 | |
| 	} else {
 | |
| 		return uiDefBut(block, type|BIT|bitIdx, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
 | |
| 	}
 | |
| }
 | |
| uiBut *uiDefButF(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefBut(block, type|FLO, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefButBit(block, type|FLO, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButI(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefBut(block, type|INT, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefButBit(block, type|INT, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButS(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefBut(block, type|SHO, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefButBit(block, type|SHO, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButC(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefBut(block, type|CHA, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefButBit(block, type|CHA, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButR(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	but= ui_def_but_rna(block, type, retval, str, x1, y1, x2, y2, ptr, propname, index, min, max, a1, a2, tip);
 | |
| 	if(but)
 | |
| 		ui_check_but(but);
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| uiBut *uiDefButO(bContext *C, uiBlock *block, int type, char *opname, int opcontext, char *str, short x1, short y1, short x2, short y2, char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	but= ui_def_but_operator(C, block, type, opname, opcontext, str, x1, y1, x2, y2, tip);
 | |
| 	if(but)
 | |
| 		ui_check_but(but);
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	uiBut *but= ui_def_but(block, type, retval, "", x1, y1, x2, y2, poin, min, max, a1, a2, tip);
 | |
| 	
 | |
| 	but->icon= (BIFIconID) icon;
 | |
| 	but->flag|= UI_HAS_ICON;
 | |
| 
 | |
| 	ui_check_but(but);
 | |
| 	
 | |
| 	return but;
 | |
| }
 | |
| static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	int bitIdx= findBitIndex(bit);
 | |
| 	if (bitIdx==-1) {
 | |
| 		return NULL;
 | |
| 	} else {
 | |
| 		return uiDefIconBut(block, type|BIT|bitIdx, retval, icon, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconBut(block, type|FLO, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconButBit(block, type|FLO, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconBut(block, type|INT, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconButBit(block, type|INT, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconBut(block, type|SHO, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconButBit(block, type|SHO, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconBut(block, type|CHA, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconButBit(block, type|CHA, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	but= ui_def_but_rna(block, type, retval, "", x1, y1, x2, y2, ptr, propname, index, min, max, a1, a2, tip);
 | |
| 	if(but) {
 | |
| 		but->icon= (BIFIconID) icon;
 | |
| 		but->flag|= UI_HAS_ICON;
 | |
| 		ui_check_but(but);
 | |
| 	}
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| uiBut *uiDefIconButO(bContext *C, uiBlock *block, int type, char *opname, int opcontext, int icon, short x1, short y1, short x2, short y2, char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	but= ui_def_but_operator(C, block, type, opname, opcontext, "", x1, y1, x2, y2, tip);
 | |
| 	if(but) {
 | |
| 		but->icon= (BIFIconID) icon;
 | |
| 		but->flag|= UI_HAS_ICON;
 | |
| 		ui_check_but(but);
 | |
| 	}
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| /* Button containing both string label and icon */
 | |
| uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	uiBut *but= ui_def_but(block, type, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
 | |
| 
 | |
| 	but->icon= (BIFIconID) icon;
 | |
| 	but->flag|= UI_HAS_ICON;
 | |
| 
 | |
| 	but->flag|= UI_ICON_LEFT;
 | |
| 
 | |
| 	ui_check_but(but);
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	int bitIdx= findBitIndex(bit);
 | |
| 	if (bitIdx==-1) {
 | |
| 		return NULL;
 | |
| 	} else {
 | |
| 		return uiDefIconTextBut(block, type|BIT|bitIdx, retval, icon, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconTextBut(block, type|FLO, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconTextButBit(block, type|FLO, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconTextBut(block, type|INT, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconTextButBit(block, type|INT, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconTextBut(block, type|SHO, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconTextButBit(block, type|SHO, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconTextBut(block, type|CHA, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	return uiDefIconTextButBit(block, type|CHA, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	but= ui_def_but_rna(block, type, retval, str, x1, y1, x2, y2, ptr, propname, index, min, max, a1, a2, tip);
 | |
| 	if(but) {
 | |
| 		but->icon= (BIFIconID) icon;
 | |
| 		but->flag|= UI_HAS_ICON;
 | |
| 		but->flag|= UI_ICON_LEFT;
 | |
| 		ui_check_but(but);
 | |
| 	}
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| uiBut *uiDefIconTextButO(bContext *C, uiBlock *block, int type, char *opname, int opcontext, int icon, char *str, short x1, short y1, short x2, short y2, char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	but= ui_def_but_operator(C, block, type, opname, opcontext, str, x1, y1, x2, y2, tip);
 | |
| 	if(but) {
 | |
| 		but->icon= (BIFIconID) icon;
 | |
| 		but->flag|= UI_HAS_ICON;
 | |
| 		but->flag|= UI_ICON_LEFT;
 | |
| 		ui_check_but(but);
 | |
| 	}
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| /* END Button containing both string label and icon */
 | |
| 
 | |
| void uiAutoBlock(uiBlock *block, float minx, float miny, float sizex, float sizey, int flag)
 | |
| {
 | |
| 	block->minx= minx;
 | |
| 	block->maxx= minx+sizex;
 | |
| 	block->miny= miny;
 | |
| 	block->maxy= miny+sizey;
 | |
| 	
 | |
| 	block->autofill= flag;	/* also check for if it has to be done */
 | |
| 
 | |
| }
 | |
| 
 | |
| void uiSetButLink(uiBut *but, void **poin, void ***ppoin, short *tot, int from, int to)
 | |
| {
 | |
| 	uiLink *link;
 | |
| 	
 | |
| 	link= but->link= MEM_callocN(sizeof(uiLink), "new uilink");
 | |
| 	
 | |
| 	link->poin= poin;
 | |
| 	link->ppoin= ppoin;
 | |
| 	link->totlink= tot;
 | |
| 	link->fromcode= from;
 | |
| 	link->tocode= to;
 | |
| }
 | |
| 
 | |
| /* cruft to make uiBlock and uiBut private */
 | |
| 
 | |
| int uiBlocksGetYMin(ListBase *lb)
 | |
| {
 | |
| 	uiBlock *block;
 | |
| 	int min= 0;
 | |
| 	
 | |
| 	for (block= lb->first; block; block= block->next)
 | |
| 		if (block==lb->first || block->miny<min)
 | |
| 			min= block->miny;
 | |
| 			
 | |
| 	return min;
 | |
| }
 | |
| 
 | |
| int uiBlockGetCol(uiBlock *block)
 | |
| {
 | |
| 	return block->themecol;
 | |
| }
 | |
| void uiBlockSetCol(uiBlock *block, int col)
 | |
| {
 | |
| 	block->themecol= col;
 | |
| }
 | |
| void uiBlockSetEmboss(uiBlock *block, int emboss)
 | |
| {
 | |
| 	block->dt= emboss;
 | |
| }
 | |
| void uiBlockSetDirection(uiBlock *block, int direction)
 | |
| {
 | |
| 	block->direction= direction;
 | |
| }
 | |
| 
 | |
| /* this call escapes if there's alignment flags */
 | |
| void uiBlockFlipOrder(uiBlock *block)
 | |
| {
 | |
| 	ListBase lb;
 | |
| 	uiBut *but, *next;
 | |
| 	float centy, miny=10000, maxy= -10000;
 | |
| 
 | |
| //	if(U.uiflag & USER_PLAINMENUS)
 | |
| //		return;
 | |
| 	
 | |
| 	for(but= block->buttons.first; but; but= but->next) {
 | |
| 		if(but->flag & UI_BUT_ALIGN) return;
 | |
| 		if(but->y1 < miny) miny= but->y1;
 | |
| 		if(but->y2 > maxy) maxy= but->y2;
 | |
| 	}
 | |
| 	/* mirror trick */
 | |
| 	centy= (miny+maxy)/2.0;
 | |
| 	for(but= block->buttons.first; but; but= but->next) {
 | |
| 		but->y1 = centy-(but->y1-centy);
 | |
| 		but->y2 = centy-(but->y2-centy);
 | |
| 		SWAP(float, but->y1, but->y2);
 | |
| 	}
 | |
| 	
 | |
| 	/* also flip order in block itself, for example for arrowkey */
 | |
| 	lb.first= lb.last= NULL;
 | |
| 	but= block->buttons.first;
 | |
| 	while(but) {
 | |
| 		next= but->next;
 | |
| 		BLI_remlink(&block->buttons, but);
 | |
| 		BLI_addtail(&lb, but);
 | |
| 		but= next;
 | |
| 	}
 | |
| 	block->buttons= lb;
 | |
| }
 | |
| 
 | |
| 
 | |
| void uiBlockSetFlag(uiBlock *block, int flag)
 | |
| {
 | |
| 	block->flag= flag;
 | |
| }
 | |
| void uiBlockSetXOfs(uiBlock *block, int xofs)
 | |
| {
 | |
| 	block->xofs= xofs;
 | |
| }
 | |
| void* uiBlockGetCurFont(uiBlock *block)
 | |
| {
 | |
| 	return block->curfont;
 | |
| }
 | |
| 
 | |
| void uiButSetFlag(uiBut *but, int flag)
 | |
| {
 | |
| 	but->flag|= flag;
 | |
| }
 | |
| void uiButClearFlag(uiBut *but, int flag)
 | |
| {
 | |
| 	but->flag&= ~flag;
 | |
| }
 | |
| 
 | |
| int uiButGetRetVal(uiBut *but)
 | |
| {
 | |
| 	return but->retval;
 | |
| }
 | |
| 
 | |
| PointerRNA *uiButGetOperatorPtrRNA(uiBut *but)
 | |
| {
 | |
| 	wmOperatorType *ot;
 | |
| 	
 | |
| 	if(but->opname && !but->opptr) {
 | |
| 		ot= WM_operatortype_find(but->opname);
 | |
| 
 | |
| 		if(ot) {
 | |
| 			but->opptr= MEM_callocN(sizeof(PointerRNA), "uiButOpPtr");
 | |
| 			RNA_pointer_create(NULL, NULL, ot->srna, &but->opproperties, but->opptr);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return but->opptr;
 | |
| }
 | |
| 
 | |
| void uiBlockSetHandleFunc(uiBlock *block, void (*func)(struct bContext *C, void *arg, int event), void *arg)
 | |
| {
 | |
| 	block->handle_func= func;
 | |
| 	block->handle_func_arg= arg;
 | |
| }
 | |
| 
 | |
| void uiBlockSetButmFunc(uiBlock *block, void (*func)(struct bContext *C, void *arg, int but_a2), void *arg)
 | |
| {
 | |
| 	block->butm_func= func;
 | |
| 	block->butm_func_arg= arg;
 | |
| }
 | |
| 
 | |
| void uiBlockSetFunc(uiBlock *block, void (*func)(struct bContext *C, void *arg1, void *arg2), void *arg1, void *arg2)
 | |
| {
 | |
| 	block->func= func;
 | |
| 	block->func_arg1= arg1;
 | |
| 	block->func_arg2= arg2;
 | |
| }
 | |
| 
 | |
| void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)())
 | |
| {
 | |
| 	block->drawextra= func;
 | |
| }
 | |
| 
 | |
| void uiButSetFunc(uiBut *but, void (*func)(struct bContext *C, void *arg1, void *arg2), void *arg1, void *arg2)
 | |
| {
 | |
| 	but->func= func;
 | |
| 	but->func_arg1= arg1;
 | |
| 	but->func_arg2= arg2;
 | |
| }
 | |
| 
 | |
| void uiButSetCompleteFunc(uiBut *but, void (*func)(struct bContext *C, char *str, void *arg), void *arg)
 | |
| {
 | |
| 	but->autocomplete_func= func;
 | |
| 	but->autofunc_arg= arg;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, char *str, short x1, short y1, short x2, short y2, void *idpp, char *tip)
 | |
| {
 | |
| 	uiBut *but= ui_def_but(block, IDPOIN, retval, str, x1, y1, x2, y2, NULL, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	but->idpoin_func= func;
 | |
| 	but->idpoin_idpp= (ID**) idpp;
 | |
| 	ui_check_but(but);
 | |
| 	
 | |
| 	if(blocktype)
 | |
| 		uiButSetCompleteFunc(but, autocomplete_id, (void *)(intptr_t)blocktype);
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, char *str, short x1, short y1, short x2, short y2, char *tip)
 | |
| {
 | |
| 	uiBut *but= ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	but->block_func= func;
 | |
| 	ui_check_but(but);
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefPulldownBut(uiBlock *block, uiBlockFuncFP func, void *arg, char *str, short x1, short y1, short x2, short y2, char *tip)
 | |
| {
 | |
| 	uiBut *but= ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	but->block_func= func;
 | |
| 	ui_check_but(but);
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| /* Block button containing both string label and icon */
 | |
| uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int icon, char *str, short x1, short y1, short x2, short y2, char *tip)
 | |
| {
 | |
| 	uiBut *but= ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	
 | |
| 	but->icon= (BIFIconID) icon;
 | |
| 	but->flag|= UI_HAS_ICON;
 | |
| 
 | |
| 	but->flag|= UI_ICON_LEFT;
 | |
| 	but->flag|= UI_ICON_RIGHT;
 | |
| 
 | |
| 	but->block_func= func;
 | |
| 	ui_check_but(but);
 | |
| 	
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| /* Block button containing icon */
 | |
| uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int retval, int icon, short x1, short y1, short x2, short y2, char *tip)
 | |
| {
 | |
| 	uiBut *but= ui_def_but(block, BLOCK, retval, "", x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	
 | |
| 	but->icon= (BIFIconID) icon;
 | |
| 	but->flag|= UI_HAS_ICON;
 | |
| 	
 | |
| 	but->flag|= UI_ICON_LEFT;
 | |
| 	but->flag|= UI_ICON_RIGHT;
 | |
| 	
 | |
| 	but->block_func= func;
 | |
| 	ui_check_but(but);
 | |
| 	
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| void uiDefKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *spoin, char *tip)
 | |
| {
 | |
| 	uiBut *but= ui_def_but(block, KEYEVT|SHO, retval, str, x1, y1, x2, y2, spoin, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	ui_check_but(but);
 | |
| }
 | |
| 
 | |
| /* Program Init/Exit */
 | |
| 
 | |
| void UI_init(void)
 | |
| {
 | |
| 	uiDefFont(UI_HELVB,
 | |
| 				BMF_GetFont(BMF_kHelveticaBold14),
 | |
| 				BMF_GetFont(BMF_kHelveticaBold12),
 | |
| 				BMF_GetFont(BMF_kHelveticaBold10),
 | |
| 				BMF_GetFont(BMF_kHelveticaBold8));
 | |
| 	uiDefFont(UI_HELV,
 | |
| 				BMF_GetFont(BMF_kHelvetica12),
 | |
| 				BMF_GetFont(BMF_kHelvetica12),
 | |
| 				BMF_GetFont(BMF_kHelvetica10),
 | |
| 				BMF_GetFont(BMF_kHelveticaBold8));
 | |
| 
 | |
| 	ui_resources_init();
 | |
| }
 | |
| 
 | |
| void UI_init_userdef()
 | |
| {
 | |
| 	ui_text_init_userdef();
 | |
| 	ui_theme_init_userdef();
 | |
| }
 | |
| 
 | |
| void UI_exit(void)
 | |
| {
 | |
| 	ui_resources_free();
 | |
| }
 | |
| 
 |