adding new windowmanager module, and the first bits of new editors module.
72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
/**
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* include/BPI_script.h (jan-2004 ianwill)
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*
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* $Id: BPI_script.h 4590 2005-06-11 05:30:14Z ianwill $
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*
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* Header for BPython's script structure. BPI: Blender Python external include
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* file.
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Willian P. Germano.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BPI_SCRIPT_H
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#define BPI_SCRIPT_H
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//#include "DNA_listBase.h"
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#include "DNA_ID.h"
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typedef struct Script {
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ID id;
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void *py_draw;
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void *py_event;
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void *py_button;
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void *py_browsercallback;
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void *py_globaldict;
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int flags, lastspace;
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} Script;
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/* Note: a script that registers callbacks in the script->py_* pointers
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* above (or calls the file or image selectors) needs to keep its global
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* dictionary until Draw.Exit() is called and the callbacks removed.
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* Unsetting SCRIPT_RUNNING means the interpreter reached the end of the
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* script and returned control to Blender, but we can't get rid of its
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* namespace (global dictionary) while SCRIPT_GUI or SCRIPT_FILESEL is set,
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* because of the callbacks. The flags and the script name are saved in
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* each running script's global dictionary, under '__script__'. */
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/* Flags */
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#define SCRIPT_RUNNING 0x01
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#define SCRIPT_GUI 0x02
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#define SCRIPT_FILESEL 0x04
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#endif /* BPI_SCRIPT_H */
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