Using new transform code to handle UV window. With the ground work done, Transform could more easily be extended to handle IPO window now. Tracker item: http://projects.blender.org/tracker/?func=detail&atid=127&aid=2946&group_id=9
		
			
				
	
	
		
			92 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
/**
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 * $Id$
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 *
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 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. The Blender
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 * Foundation also sells licenses for use in proprietary software under
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 * the Blender License.  See http://www.blender.org/BL/ for information
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 * about this.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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 */
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#ifndef BIF_TRANSFORM_H
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#define BIF_TRANSFORM_H
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/* ******************** Macros & Prototypes *********************** */
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/* MODE AND NUMINPUT FLAGS */
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#define TFM_INIT			-1
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#define TFM_TRANSLATION		1
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#define TFM_ROTATION		2
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#define TFM_RESIZE			3
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#define TFM_TOSPHERE		4
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#define TFM_SHEAR			5
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#define TFM_WARP			7
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#define TFM_SHRINKFATTEN	8
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#define TFM_TILT			9
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#define TFM_LAMP_ENERGY		10
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#define TFM_TRACKBALL		11
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#define TFM_PUSHPULL		12
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#define TFM_CREASE			13
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#define TFM_MIRROR			14
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#define TFM_BONESIZE		15
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#define TFM_BONE_ENVELOPE	16
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/* TRANSFORM CONTEXTS */
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#define CTX_NONE			0
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#define CTX_TEXTURE			1
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#define CTX_EDGE			2
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#define CTX_NO_PET			4
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#define CTX_TWEAK			8
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void initTransform(int mode, int context);
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void Transform(void);
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void Mirror(short mode);
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struct TransInfo;
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struct ScrArea;
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struct TransInfo * BIF_GetTransInfo(void);
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void BIF_setSingleAxisConstraint(float vec[3], char *text);
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void BIF_setDualAxisConstraint(float vec1[3], float vec2[3], char *text);
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void BIF_setLocalAxisConstraint(char axis, char *text);
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void BIF_setLocalLockConstraint(char axis, char *text);
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void BIF_drawConstraint(void);
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void BIF_drawPropCircle(void);
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void BIF_getPropCenter(float *center);
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void BIF_TransformSetUndo(char *str);
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void BIF_selectOrientation(void);
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/* view3d manipulators */
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void initManipulator(int mode);
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void ManipulatorTransform();
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int BIF_do_manipulator(struct ScrArea *sa);
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void BIF_draw_manipulator(struct ScrArea *sa);
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#endif
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