While \file doesn't need an argument, it can't have another doxy command after it.
		
			
				
	
	
		
			750 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			750 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2008 Blender Foundation.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup spbuttons
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 */
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#include <string.h>
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#include <stdio.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "WM_message.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "UI_resources.h"
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#include "GPU_glew.h"
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#include "buttons_intern.h"  /* own include */
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/* ******************** default callbacks for buttons space ***************** */
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static SpaceLink *buttons_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
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{
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	ARegion *ar;
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	SpaceProperties *sbuts;
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	sbuts = MEM_callocN(sizeof(SpaceProperties), "initbuts");
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	sbuts->spacetype = SPACE_PROPERTIES;
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	sbuts->mainb = sbuts->mainbuser = BCONTEXT_OBJECT;
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	/* header */
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	ar = MEM_callocN(sizeof(ARegion), "header for buts");
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	BLI_addtail(&sbuts->regionbase, ar);
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	ar->regiontype = RGN_TYPE_HEADER;
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	ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
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	/* navigation bar */
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	ar = MEM_callocN(sizeof(ARegion), "navigation bar for buts");
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	BLI_addtail(&sbuts->regionbase, ar);
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	ar->regiontype = RGN_TYPE_NAV_BAR;
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	ar->alignment = RGN_ALIGN_LEFT;
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#if 0
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	/* context region */
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	ar = MEM_callocN(sizeof(ARegion), "context region for buts");
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	BLI_addtail(&sbuts->regionbase, ar);
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	ar->regiontype = RGN_TYPE_CHANNELS;
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	ar->alignment = RGN_ALIGN_TOP;
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#endif
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	/* main region */
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	ar = MEM_callocN(sizeof(ARegion), "main region for buts");
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	BLI_addtail(&sbuts->regionbase, ar);
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	ar->regiontype = RGN_TYPE_WINDOW;
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	return (SpaceLink *)sbuts;
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}
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/* not spacelink itself */
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static void buttons_free(SpaceLink *sl)
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{
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	SpaceProperties *sbuts = (SpaceProperties *) sl;
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	if (sbuts->path)
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		MEM_freeN(sbuts->path);
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	if (sbuts->texuser) {
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		ButsContextTexture *ct = sbuts->texuser;
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		BLI_freelistN(&ct->users);
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		MEM_freeN(ct);
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	}
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}
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/* spacetype; init callback */
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static void buttons_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
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{
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}
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static SpaceLink *buttons_duplicate(SpaceLink *sl)
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{
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	SpaceProperties *sbutsn = MEM_dupallocN(sl);
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	/* clear or remove stuff from old */
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	sbutsn->path = NULL;
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	sbutsn->texuser = NULL;
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	return (SpaceLink *)sbutsn;
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void buttons_main_region_init(wmWindowManager *wm, ARegion *ar)
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{
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	wmKeyMap *keymap;
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	ED_region_panels_init(wm, ar);
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	keymap = WM_keymap_ensure(wm->defaultconf, "Property Editor", SPACE_PROPERTIES, 0);
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	WM_event_add_keymap_handler(&ar->handlers, keymap);
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}
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static void buttons_main_region_layout_properties(const bContext *C, SpaceProperties *sbuts, ARegion *ar)
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{
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	buttons_context_compute(C, sbuts);
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	const char *contexts[2] = {NULL, NULL};
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	switch (sbuts->mainb) {
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		case BCONTEXT_SCENE:
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			contexts[0] = "scene";
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			break;
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		case BCONTEXT_RENDER:
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			contexts[0] = "render";
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			break;
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		case BCONTEXT_OUTPUT:
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			contexts[0] = "output";
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			break;
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		case BCONTEXT_VIEW_LAYER:
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			contexts[0] = "view_layer";
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			break;
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		case BCONTEXT_WORLD:
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			contexts[0] = "world";
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			break;
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		case BCONTEXT_OBJECT:
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			contexts[0] = "object";
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			break;
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		case BCONTEXT_DATA:
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			contexts[0] = "data";
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			break;
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		case BCONTEXT_MATERIAL:
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			contexts[0] = "material";
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			break;
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		case BCONTEXT_TEXTURE:
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			contexts[0] = "texture";
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			break;
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		case BCONTEXT_PARTICLE:
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			contexts[0] = "particle";
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			break;
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		case BCONTEXT_PHYSICS:
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			contexts[0] = "physics";
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			break;
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		case BCONTEXT_BONE:
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			contexts[0] = "bone";
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			break;
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		case BCONTEXT_MODIFIER:
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			contexts[0] = "modifier";
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			break;
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		case BCONTEXT_SHADERFX:
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			contexts[0] = "shaderfx";
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			break;
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		case BCONTEXT_CONSTRAINT:
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			contexts[0] = "constraint";
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			break;
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		case BCONTEXT_BONE_CONSTRAINT:
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			contexts[0] = "bone_constraint";
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			break;
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		case BCONTEXT_TOOL:
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			contexts[0] = "tool";
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			break;
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	}
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	const bool vertical = true;
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	ED_region_panels_layout_ex(C, ar, contexts, sbuts->mainb, vertical);
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}
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static void buttons_main_region_layout_tool(const bContext *C, ARegion *ar)
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{
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	const WorkSpace *workspace = CTX_wm_workspace(C);
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	const int mode = CTX_data_mode_enum(C);
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	const char *contexts_base[5] = {NULL};
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	contexts_base[0] = ".active_tool";
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	const char **contexts = &contexts_base[1];
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	if (workspace->tools_space_type == SPACE_VIEW3D) {
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		switch (mode) {
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			case CTX_MODE_EDIT_MESH:
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				ARRAY_SET_ITEMS(contexts, ".mesh_edit");
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				break;
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			case CTX_MODE_EDIT_CURVE:
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				ARRAY_SET_ITEMS(contexts, ".curve_edit");
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				break;
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			case CTX_MODE_EDIT_SURFACE:
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				ARRAY_SET_ITEMS(contexts, ".curve_edit");
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				break;
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			case CTX_MODE_EDIT_TEXT:
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				ARRAY_SET_ITEMS(contexts, ".text_edit");
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				break;
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			case CTX_MODE_EDIT_ARMATURE:
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				ARRAY_SET_ITEMS(contexts, ".armature_edit");
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				break;
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			case CTX_MODE_EDIT_METABALL:
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				ARRAY_SET_ITEMS(contexts, ".mball_edit");
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				break;
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			case CTX_MODE_EDIT_LATTICE:
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				ARRAY_SET_ITEMS(contexts, ".lattice_edit");
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				break;
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			case CTX_MODE_POSE:
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				ARRAY_SET_ITEMS(contexts, ".posemode");
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				break;
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			case CTX_MODE_SCULPT:
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				ARRAY_SET_ITEMS(contexts, ".paint_common", ".sculpt_mode");
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				break;
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			case CTX_MODE_PAINT_WEIGHT:
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				ARRAY_SET_ITEMS(contexts, ".paint_common", ".weightpaint");
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				break;
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			case CTX_MODE_PAINT_VERTEX:
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				ARRAY_SET_ITEMS(contexts, ".paint_common", ".vertexpaint");
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				break;
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			case CTX_MODE_PAINT_TEXTURE:
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				ARRAY_SET_ITEMS(contexts, ".paint_common", ".imagepaint");
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				break;
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			case CTX_MODE_PARTICLE:
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				ARRAY_SET_ITEMS(contexts, ".paint_common", ".particlemode");
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				break;
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			case CTX_MODE_OBJECT:
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				ARRAY_SET_ITEMS(contexts, ".objectmode");
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				break;
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			case CTX_MODE_PAINT_GPENCIL:
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				ARRAY_SET_ITEMS(contexts, ".greasepencil_paint");
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				break;
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			case CTX_MODE_SCULPT_GPENCIL:
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				ARRAY_SET_ITEMS(contexts, ".greasepencil_sculpt");
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				break;
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			case CTX_MODE_WEIGHT_GPENCIL:
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				ARRAY_SET_ITEMS(contexts, ".greasepencil_weight");
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				break;
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		}
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	}
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	else if (workspace->tools_space_type == SPACE_IMAGE) {
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		switch (workspace->tools_mode) {
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			case SI_MODE_VIEW:
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				break;
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			case SI_MODE_PAINT:
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				ARRAY_SET_ITEMS(contexts, ".paint_common_2d", ".imagepaint_2d");
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				break;
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			case SI_MODE_MASK:
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				break;
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			case SI_MODE_UV:
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				if (mode == CTX_MODE_EDIT_MESH) {
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					ARRAY_SET_ITEMS(contexts, ".uv_sculpt");
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				}
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				break;
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		}
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	}
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	/* for grease pencil we don't use tool system yet, so we need check outside
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	 * workspace->tools_space_type because this value is not available
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	 */
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	switch (mode) {
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		case CTX_MODE_PAINT_GPENCIL:
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			ARRAY_SET_ITEMS(contexts, ".greasepencil_paint");
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			break;
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		case CTX_MODE_SCULPT_GPENCIL:
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			ARRAY_SET_ITEMS(contexts, ".greasepencil_sculpt");
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			break;
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		case CTX_MODE_WEIGHT_GPENCIL:
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			ARRAY_SET_ITEMS(contexts, ".greasepencil_weight");
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			break;
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		case CTX_MODE_EDIT_GPENCIL:
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			ARRAY_SET_ITEMS(contexts, ".greasepencil_edit");
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			break;
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	}
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	int i = 0;
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	while (contexts_base[i]) {
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		i++;
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	}
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	BLI_assert(i < ARRAY_SIZE(contexts_base));
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	contexts_base[i] = ".workspace";
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	const bool vertical = true;
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	ED_region_panels_layout_ex(C, ar, contexts_base, -1, vertical);
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}
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static void buttons_main_region_layout(const bContext *C, ARegion *ar)
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{
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	/* draw entirely, view changes should be handled here */
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	SpaceProperties *sbuts = CTX_wm_space_properties(C);
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	if (sbuts->mainb == BCONTEXT_TOOL) {
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		buttons_main_region_layout_tool(C, ar);
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	}
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	else {
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		buttons_main_region_layout_properties(C, sbuts, ar);
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	}
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	sbuts->mainbo = sbuts->mainb;
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}
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static void buttons_main_region_listener(
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        wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn,
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        const Scene *UNUSED(scene))
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{
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	/* context changes */
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	switch (wmn->category) {
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		case NC_SCREEN:
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			if (ELEM(wmn->data, ND_LAYER)) {
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				ED_region_tag_redraw(ar);
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			}
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			break;
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	}
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}
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static void buttons_operatortypes(void)
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{
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	WM_operatortype_append(BUTTONS_OT_context_menu);
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	WM_operatortype_append(BUTTONS_OT_file_browse);
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	WM_operatortype_append(BUTTONS_OT_directory_browse);
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}
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static void buttons_keymap(struct wmKeyConfig *keyconf)
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{
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	WM_keymap_ensure(keyconf, "Property Editor", SPACE_PROPERTIES, 0);
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void buttons_header_region_init(wmWindowManager *UNUSED(wm), ARegion *ar)
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{
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#ifdef USE_HEADER_CONTEXT_PATH
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	/* Reinsert context buttons header-type at the end of the list so it's drawn last. */
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	HeaderType *context_ht = BLI_findstring(&ar->type->headertypes, "BUTTONS_HT_context", offsetof(HeaderType, idname));
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	BLI_remlink(&ar->type->headertypes, context_ht);
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	BLI_addtail(&ar->type->headertypes, context_ht);
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#endif
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	ED_region_header_init(ar);
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}
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static void buttons_header_region_draw(const bContext *C, ARegion *ar)
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{
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	SpaceProperties *sbuts = CTX_wm_space_properties(C);
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	/* Needed for RNA to get the good values! */
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	buttons_context_compute(C, sbuts);
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	ED_region_header(C, ar);
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}
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static void buttons_header_region_message_subscribe(
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        const bContext *UNUSED(C),
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        WorkSpace *UNUSED(workspace), Scene *UNUSED(scene),
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        bScreen *UNUSED(screen), ScrArea *sa, ARegion *ar,
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        struct wmMsgBus *mbus)
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{
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	SpaceProperties *sbuts = sa->spacedata.first;
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	wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
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		.owner = ar,
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		.user_data = ar,
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		.notify = ED_region_do_msg_notify_tag_redraw,
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	};
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	/* Don't check for SpaceProperties.mainb here, we may toggle between view-layers
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	 * where one has no active object, so that available contexts changes. */
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	WM_msg_subscribe_rna_anon_prop(mbus, Window, view_layer, &msg_sub_value_region_tag_redraw);
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	if (!ELEM(sbuts->mainb, BCONTEXT_RENDER, BCONTEXT_OUTPUT, BCONTEXT_SCENE, BCONTEXT_WORLD)) {
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		WM_msg_subscribe_rna_anon_prop(mbus, ViewLayer, name, &msg_sub_value_region_tag_redraw);
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	}
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	if (sbuts->mainb == BCONTEXT_TOOL) {
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		WM_msg_subscribe_rna_anon_prop(mbus, WorkSpace, tools, &msg_sub_value_region_tag_redraw);
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	}
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#ifdef USE_HEADER_CONTEXT_PATH
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	WM_msg_subscribe_rna_anon_prop(mbus, SpaceProperties, context, &msg_sub_value_region_tag_redraw);
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#endif
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}
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static void buttons_navigation_bar_region_init(wmWindowManager *wm, ARegion *ar)
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{
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	wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Property Editor", SPACE_PROPERTIES, 0);
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	WM_event_add_keymap_handler(&ar->handlers, keymap);
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	ar->flag |= RGN_FLAG_PREFSIZE_OR_HIDDEN;
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	ED_region_panels_init(wm, ar);
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	ar->v2d.keepzoom |= V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y;
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}
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static void buttons_navigation_bar_region_draw(const bContext *C, ARegion *ar)
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{
 | 
						|
	for (PanelType *pt = ar->type->paneltypes.first; pt; pt = pt->next) {
 | 
						|
		pt->flag |= PNL_LAYOUT_VERT_BAR;
 | 
						|
	}
 | 
						|
 | 
						|
	ED_region_panels_layout(C, ar);
 | 
						|
	/* ED_region_panels_layout adds vertical scrollbars, we don't want them. */
 | 
						|
	ar->v2d.scroll &= ~V2D_SCROLL_VERTICAL;
 | 
						|
	ED_region_panels_draw(C, ar);
 | 
						|
}
 | 
						|
 | 
						|
static void buttons_navigation_bar_region_message_subscribe(
 | 
						|
        const bContext *UNUSED(C),
 | 
						|
        WorkSpace *UNUSED(workspace), Scene *UNUSED(scene),
 | 
						|
        bScreen *UNUSED(screen), ScrArea *UNUSED(sa), ARegion *ar,
 | 
						|
        struct wmMsgBus *mbus)
 | 
						|
{
 | 
						|
	wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
 | 
						|
		.owner = ar,
 | 
						|
		.user_data = ar,
 | 
						|
		.notify = ED_region_do_msg_notify_tag_redraw,
 | 
						|
	};
 | 
						|
 | 
						|
	WM_msg_subscribe_rna_anon_prop(mbus, Window, view_layer, &msg_sub_value_region_tag_redraw);
 | 
						|
}
 | 
						|
 | 
						|
/* draw a certain button set only if properties area is currently
 | 
						|
 * showing that button set, to reduce unnecessary drawing. */
 | 
						|
static void buttons_area_redraw(ScrArea *sa, short buttons)
 | 
						|
{
 | 
						|
	SpaceProperties *sbuts = sa->spacedata.first;
 | 
						|
 | 
						|
	/* if the area's current button set is equal to the one to redraw */
 | 
						|
	if (sbuts->mainb == buttons)
 | 
						|
		ED_area_tag_redraw(sa);
 | 
						|
}
 | 
						|
 | 
						|
/* reused! */
 | 
						|
static void buttons_area_listener(
 | 
						|
        wmWindow *UNUSED(win), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene))
 | 
						|
{
 | 
						|
	SpaceProperties *sbuts = sa->spacedata.first;
 | 
						|
 | 
						|
	/* context changes */
 | 
						|
	switch (wmn->category) {
 | 
						|
		case NC_SCENE:
 | 
						|
			switch (wmn->data) {
 | 
						|
				case ND_RENDER_OPTIONS:
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_RENDER);
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_VIEW_LAYER);
 | 
						|
					break;
 | 
						|
				case ND_WORLD:
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_WORLD);
 | 
						|
					sbuts->preview = 1;
 | 
						|
					break;
 | 
						|
				case ND_FRAME:
 | 
						|
					/* any buttons area can have animated properties so redraw all */
 | 
						|
					ED_area_tag_redraw(sa);
 | 
						|
					sbuts->preview = 1;
 | 
						|
					break;
 | 
						|
				case ND_OB_ACTIVE:
 | 
						|
					ED_area_tag_redraw(sa);
 | 
						|
					sbuts->preview = 1;
 | 
						|
					break;
 | 
						|
				case ND_KEYINGSET:
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_SCENE);
 | 
						|
					break;
 | 
						|
				case ND_RENDER_RESULT:
 | 
						|
					break;
 | 
						|
				case ND_MODE:
 | 
						|
				case ND_LAYER:
 | 
						|
				default:
 | 
						|
					ED_area_tag_redraw(sa);
 | 
						|
					break;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case NC_OBJECT:
 | 
						|
			switch (wmn->data) {
 | 
						|
				case ND_TRANSFORM:
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_OBJECT);
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_DATA); /* autotexpace flag */
 | 
						|
					break;
 | 
						|
				case ND_POSE:
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_DATA);
 | 
						|
					break;
 | 
						|
				case ND_BONE_ACTIVE:
 | 
						|
				case ND_BONE_SELECT:
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_BONE);
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_BONE_CONSTRAINT);
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_DATA);
 | 
						|
					break;
 | 
						|
				case ND_MODIFIER:
 | 
						|
					if (wmn->action == NA_RENAME)
 | 
						|
						ED_area_tag_redraw(sa);
 | 
						|
					else
 | 
						|
						buttons_area_redraw(sa, BCONTEXT_MODIFIER);
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_PHYSICS);
 | 
						|
					break;
 | 
						|
				case ND_CONSTRAINT:
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_CONSTRAINT);
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_BONE_CONSTRAINT);
 | 
						|
					break;
 | 
						|
				case ND_PARTICLE:
 | 
						|
					if (wmn->action == NA_EDITED)
 | 
						|
						buttons_area_redraw(sa, BCONTEXT_PARTICLE);
 | 
						|
					sbuts->preview = 1;
 | 
						|
					break;
 | 
						|
				case ND_DRAW:
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_OBJECT);
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_DATA);
 | 
						|
					buttons_area_redraw(sa, BCONTEXT_PHYSICS);
 | 
						|
					break;
 | 
						|
				case ND_SHADING:
 | 
						|
				case ND_SHADING_DRAW:
 | 
						|
				case ND_SHADING_LINKS:
 | 
						|
				case ND_SHADING_PREVIEW:
 | 
						|
					/* currently works by redraws... if preview is set, it (re)starts job */
 | 
						|
					sbuts->preview = 1;
 | 
						|
					break;
 | 
						|
				default:
 | 
						|
					/* Not all object RNA props have a ND_ notifier (yet) */
 | 
						|
					ED_area_tag_redraw(sa);
 | 
						|
					break;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case NC_GEOM:
 | 
						|
			switch (wmn->data) {
 | 
						|
				case ND_SELECT:
 | 
						|
				case ND_DATA:
 | 
						|
				case ND_VERTEX_GROUP:
 | 
						|
					ED_area_tag_redraw(sa);
 | 
						|
					break;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case NC_MATERIAL:
 | 
						|
			ED_area_tag_redraw(sa);
 | 
						|
			switch (wmn->data) {
 | 
						|
				case ND_SHADING:
 | 
						|
				case ND_SHADING_DRAW:
 | 
						|
				case ND_SHADING_LINKS:
 | 
						|
				case ND_SHADING_PREVIEW:
 | 
						|
				case ND_NODES:
 | 
						|
					/* currently works by redraws... if preview is set, it (re)starts job */
 | 
						|
					sbuts->preview = 1;
 | 
						|
					break;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case NC_WORLD:
 | 
						|
			buttons_area_redraw(sa, BCONTEXT_WORLD);
 | 
						|
			sbuts->preview = 1;
 | 
						|
			break;
 | 
						|
		case NC_LAMP:
 | 
						|
			buttons_area_redraw(sa, BCONTEXT_DATA);
 | 
						|
			sbuts->preview = 1;
 | 
						|
			break;
 | 
						|
		case NC_GROUP:
 | 
						|
			buttons_area_redraw(sa, BCONTEXT_OBJECT);
 | 
						|
			break;
 | 
						|
		case NC_BRUSH:
 | 
						|
			buttons_area_redraw(sa, BCONTEXT_TEXTURE);
 | 
						|
			buttons_area_redraw(sa, BCONTEXT_TOOL);
 | 
						|
			sbuts->preview = 1;
 | 
						|
			break;
 | 
						|
		case NC_TEXTURE:
 | 
						|
		case NC_IMAGE:
 | 
						|
			if (wmn->action != NA_PAINTING) {
 | 
						|
				ED_area_tag_redraw(sa);
 | 
						|
				sbuts->preview = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case NC_SPACE:
 | 
						|
			if (wmn->data == ND_SPACE_PROPERTIES)
 | 
						|
				ED_area_tag_redraw(sa);
 | 
						|
			break;
 | 
						|
		case NC_ID:
 | 
						|
			if (wmn->action == NA_RENAME)
 | 
						|
				ED_area_tag_redraw(sa);
 | 
						|
			break;
 | 
						|
		case NC_ANIMATION:
 | 
						|
			switch (wmn->data) {
 | 
						|
				case ND_KEYFRAME:
 | 
						|
					if (ELEM(wmn->action, NA_EDITED, NA_ADDED, NA_REMOVED))
 | 
						|
						ED_area_tag_redraw(sa);
 | 
						|
					break;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case NC_GPENCIL:
 | 
						|
			switch (wmn->data) {
 | 
						|
				case ND_DATA:
 | 
						|
					if (ELEM(wmn->action, NA_EDITED, NA_ADDED, NA_REMOVED))
 | 
						|
						ED_area_tag_redraw(sa);
 | 
						|
					break;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case NC_NODE:
 | 
						|
			if (wmn->action == NA_SELECTED) {
 | 
						|
				ED_area_tag_redraw(sa);
 | 
						|
				/* new active node, update texture preview */
 | 
						|
				if (sbuts->mainb == BCONTEXT_TEXTURE)
 | 
						|
					sbuts->preview = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		/* Listener for preview render, when doing an global undo. */
 | 
						|
		case NC_WM:
 | 
						|
			if (wmn->data == ND_UNDO) {
 | 
						|
				ED_area_tag_redraw(sa);
 | 
						|
				sbuts->preview = 1;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
#ifdef WITH_FREESTYLE
 | 
						|
		case NC_LINESTYLE:
 | 
						|
			ED_area_tag_redraw(sa);
 | 
						|
			sbuts->preview = 1;
 | 
						|
			break;
 | 
						|
#endif
 | 
						|
	}
 | 
						|
 | 
						|
	if (wmn->data == ND_KEYS)
 | 
						|
		ED_area_tag_redraw(sa);
 | 
						|
}
 | 
						|
 | 
						|
static void buttons_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
 | 
						|
{
 | 
						|
	SpaceProperties *sbuts = (SpaceProperties *)slink;
 | 
						|
 | 
						|
	if (sbuts->pinid == old_id) {
 | 
						|
		sbuts->pinid = new_id;
 | 
						|
		if (new_id == NULL) {
 | 
						|
			sbuts->flag &= ~SB_PIN_CONTEXT;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (sbuts->path) {
 | 
						|
		ButsContextPath *path = sbuts->path;
 | 
						|
		int i;
 | 
						|
 | 
						|
		for (i = 0; i < path->len; i++) {
 | 
						|
			if (path->ptr[i].id.data == old_id) {
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (i == path->len) {
 | 
						|
			/* pass */
 | 
						|
		}
 | 
						|
		else if (new_id == NULL) {
 | 
						|
			if (i == 0) {
 | 
						|
				MEM_SAFE_FREE(sbuts->path);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
 | 
						|
				path->len = i;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			RNA_id_pointer_create(new_id, &path->ptr[i]);
 | 
						|
			/* There is no easy way to check/make path downwards valid, just nullify it.
 | 
						|
			 * Next redraw will rebuild this anyway. */
 | 
						|
			i++;
 | 
						|
			memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
 | 
						|
			path->len = i;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (sbuts->texuser) {
 | 
						|
		ButsContextTexture *ct = sbuts->texuser;
 | 
						|
		if ((ID *)ct->texture == old_id) {
 | 
						|
			ct->texture = (Tex *)new_id;
 | 
						|
		}
 | 
						|
		BLI_freelistN(&ct->users);
 | 
						|
		ct->user = NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* only called once, from space/spacetypes.c */
 | 
						|
void ED_spacetype_buttons(void)
 | 
						|
{
 | 
						|
	SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype buttons");
 | 
						|
	ARegionType *art;
 | 
						|
 | 
						|
	st->spaceid = SPACE_PROPERTIES;
 | 
						|
	strncpy(st->name, "Buttons", BKE_ST_MAXNAME);
 | 
						|
 | 
						|
	st->new = buttons_new;
 | 
						|
	st->free = buttons_free;
 | 
						|
	st->init = buttons_init;
 | 
						|
	st->duplicate = buttons_duplicate;
 | 
						|
	st->operatortypes = buttons_operatortypes;
 | 
						|
	st->keymap = buttons_keymap;
 | 
						|
	st->listener = buttons_area_listener;
 | 
						|
	st->context = buttons_context;
 | 
						|
	st->id_remap = buttons_id_remap;
 | 
						|
 | 
						|
	/* regions: main window */
 | 
						|
	art = MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
 | 
						|
	art->regionid = RGN_TYPE_WINDOW;
 | 
						|
	art->init = buttons_main_region_init;
 | 
						|
	art->layout = buttons_main_region_layout;
 | 
						|
	art->draw = ED_region_panels_draw;
 | 
						|
	art->listener = buttons_main_region_listener;
 | 
						|
	art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
 | 
						|
#ifndef USE_HEADER_CONTEXT_PATH
 | 
						|
	buttons_context_register(art);
 | 
						|
#endif
 | 
						|
	BLI_addhead(&st->regiontypes, art);
 | 
						|
 | 
						|
	/* regions: header */
 | 
						|
	art = MEM_callocN(sizeof(ARegionType), "spacetype buttons region");
 | 
						|
	art->regionid = RGN_TYPE_HEADER;
 | 
						|
	art->prefsizey = HEADERY;
 | 
						|
	art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
 | 
						|
 | 
						|
	art->init = buttons_header_region_init;
 | 
						|
	art->draw = buttons_header_region_draw;
 | 
						|
	art->message_subscribe = buttons_header_region_message_subscribe;
 | 
						|
#ifdef USE_HEADER_CONTEXT_PATH
 | 
						|
	buttons_context_register(art);
 | 
						|
#endif
 | 
						|
	BLI_addhead(&st->regiontypes, art);
 | 
						|
 | 
						|
	/* regions: navigation bar */
 | 
						|
	art = MEM_callocN(sizeof(ARegionType), "spacetype nav buttons region");
 | 
						|
	art->regionid = RGN_TYPE_NAV_BAR;
 | 
						|
	art->prefsizex = AREAMINX - 3; /* XXX Works and looks best,
 | 
						|
	                                * should we update AREAMINX accordingly? */
 | 
						|
	art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
 | 
						|
	art->init = buttons_navigation_bar_region_init;
 | 
						|
	art->draw = buttons_navigation_bar_region_draw;
 | 
						|
	art->message_subscribe = buttons_navigation_bar_region_message_subscribe;
 | 
						|
	BLI_addhead(&st->regiontypes, art);
 | 
						|
 | 
						|
	BKE_spacetype_register(st);
 | 
						|
}
 |