126 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor(s): Joseph Gilbert
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef __MATHUTILS_H__
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#define __MATHUTILS_H__
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/** \file blender/python/mathutils/mathutils.h
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 *  \ingroup pymathutils
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 */
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/* Can cast different mathutils types to this, use for generic funcs */
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struct DynStr;
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extern char BaseMathObject_is_wrapped_doc[];
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extern char BaseMathObject_owner_doc[];
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#define BASE_MATH_MEMBERS(_data)                                                                                 \
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	PyObject_VAR_HEAD                                                                                            \
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	float *_data;               /* array of data (alias), wrapped status depends on wrapped status */            \
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	PyObject *cb_user;          /* if this vector references another object, otherwise NULL,                     \
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	                             * *Note* this owns its reference */                                             \
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	unsigned char cb_type;      /* which user funcs do we adhere to, RNA, GameObject, etc */                     \
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	unsigned char cb_subtype;   /* subtype: location, rotation...                                                \
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	                             * to avoid defining many new functions for every attribute of the same type */  \
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	unsigned char wrapped       /* wrapped data type? */                                                         \
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typedef struct {
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	BASE_MATH_MEMBERS(data);
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} BaseMathObject;
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/* types */
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#include "mathutils_Vector.h"
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#include "mathutils_Matrix.h"
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#include "mathutils_Quaternion.h"
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#include "mathutils_Euler.h"
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#include "mathutils_Color.h"
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/* utility submodules */
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#include "mathutils_geometry.h"
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#include "mathutils_noise.h"
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PyObject *BaseMathObject_owner_get(BaseMathObject *self, void *);
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PyObject *BaseMathObject_is_wrapped_get(BaseMathObject *self, void *);
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int BaseMathObject_traverse(BaseMathObject *self, visitproc visit, void *arg);
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int BaseMathObject_clear(BaseMathObject *self);
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void BaseMathObject_dealloc(BaseMathObject *self);
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PyMODINIT_FUNC PyInit_mathutils(void);
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int EXPP_FloatsAreEqual(float A, float B, int floatSteps);
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int EXPP_VectorsAreEqual(const float *vecA, const float *vecB, int size, int floatSteps);
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#define Py_NEW  1
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#define Py_WRAP 2
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typedef struct Mathutils_Callback Mathutils_Callback;
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typedef int (*BaseMathCheckFunc)(BaseMathObject *);               /* checks the user is still valid */
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typedef int (*BaseMathGetFunc)(BaseMathObject *, int);            /* gets the vector from the user */
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typedef int (*BaseMathSetFunc)(BaseMathObject *, int);            /* sets the users vector values once its modified */
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typedef int (*BaseMathGetIndexFunc)(BaseMathObject *, int, int);  /* same as above but only for an index */
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typedef int (*BaseMathSetIndexFunc)(BaseMathObject *, int, int);  /* same as above but only for an index */
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struct Mathutils_Callback {
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	BaseMathCheckFunc		check;
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	BaseMathGetFunc			get;
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	BaseMathSetFunc			set;
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	BaseMathGetIndexFunc	get_index;
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	BaseMathSetIndexFunc	set_index;
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};
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unsigned char Mathutils_RegisterCallback(Mathutils_Callback *cb);
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int _BaseMathObject_ReadCallback(BaseMathObject *self);
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int _BaseMathObject_WriteCallback(BaseMathObject *self);
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int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index);
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int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index);
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/* since this is called so often avoid where possible */
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#define BaseMath_ReadCallback(_self) \
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	(((_self)->cb_user ?	_BaseMathObject_ReadCallback((BaseMathObject *)_self):0))
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#define BaseMath_WriteCallback(_self) \
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	(((_self)->cb_user ?_BaseMathObject_WriteCallback((BaseMathObject *)_self):0))
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#define BaseMath_ReadIndexCallback(_self, _index) \
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	(((_self)->cb_user ?	_BaseMathObject_ReadIndexCallback((BaseMathObject *)_self, _index):0))
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#define BaseMath_WriteIndexCallback(_self, _index) \
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	(((_self)->cb_user ?	_BaseMathObject_WriteIndexCallback((BaseMathObject *)_self, _index):0))
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/* utility func */
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int mathutils_array_parse(float *array, int array_min, int array_max, PyObject *value, const char *error_prefix);
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int mathutils_array_parse_alloc(float **array, int array_min, PyObject *value, const char *error_prefix);
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int mathutils_array_parse_alloc_v(float **array, int array_dim, PyObject *value, const char *error_prefix);
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int mathutils_any_to_rotmat(float rmat[3][3], PyObject *value, const char *error_prefix);
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int column_vector_multiplication(float rvec[4], VectorObject *vec, MatrixObject *mat);
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#ifndef MATH_STANDALONE
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/* dynstr as python string utility funcions */
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PyObject *mathutils_dynstr_to_py(struct DynStr *ds);
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#endif
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int mathutils_deepcopy_args_check(PyObject *args);
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#endif /* __MATHUTILS_H__ */
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