* tweak other SConscripts for editors/include * commented BKE_bad_level_calls.h in writeframeserver.c - please check it doesn't break make builds This compiles until final linking, which still fails.
16 lines
664 B
Python
16 lines
664 B
Python
#!/usr/bin/python
|
|
Import ('env')
|
|
|
|
sources = env.Glob('intern/*.c')
|
|
|
|
#incs = '#/intern/guardedalloc ../blenlib ../makesdna ../blenkernel'
|
|
#incs += ' ../imbuf ../editors/include ../render/extern/include ../render/intern/include'
|
|
|
|
incs = '. ../editors/include ../python ../makesdna ../blenlib ../blenkernel'
|
|
incs += ' ../nodes ../imbuf ../blenloader ../render/extern/include'
|
|
incs += ' ../ftfont ../radiosity/extern/include ../../kernel/gen_system'
|
|
|
|
incs += ' #/intern/guardedalloc #/intern/memutil #/intern/ghost #/intern/bmfont'
|
|
incs += ' #/intern/elbeem'
|
|
env.BlenderLib ( 'bf_windowmanager', sources, Split(incs), [], libtype=['core','intern'], priority=[5, 25] )
|