properly on file loading. Some things get preserved on file save/load, like object matrices and armature poses, but other things need to be remade like derivedmeshes and displists. The latter were not tagged for recalc on load causing them to be made on countall or redraw typically, so not in the right order and dependencies on hidden layer were not done at all. Now these get tagged for recalc and flags flushed on load. There shouldn't be much if any slowdown on opening existing files, if there is it should be fixable.
710 lines
16 KiB
C
710 lines
16 KiB
C
/* blender.c jan 94 MIXED MODEL
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*
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* common help functions and data
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef _WIN32
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#include <unistd.h> // for read close
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#include <sys/param.h> // for MAXPATHLEN
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#else
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#include <io.h> // for open close read
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#define open _open
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#define read _read
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#define close _close
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#define write _write
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <fcntl.h> // for open
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#include "MEM_guardedalloc.h"
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#include "DNA_curve_types.h"
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#include "DNA_listBase.h"
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#include "DNA_sdna_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_object_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_sequence_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_dynstr.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "BKE_animsys.h"
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#include "BKE_action.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_font.h"
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#include "BKE_global.h"
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#include "BKE_idprop.h"
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#include "BKE_library.h"
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#include "BKE_ipo.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_object.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BKE_sequencer.h"
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#include "BKE_sound.h"
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#include "BLI_editVert.h"
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#include "BLO_undofile.h"
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#include "BLO_readfile.h"
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#include "BLO_writefile.h"
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#include "BKE_utildefines.h" // O_BINARY FALSE
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#include "WM_api.h" // XXXXX BAD, very BAD dependency (bad level call) - remove asap, elubie
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Global G;
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UserDef U;
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ListBase WMlist= {NULL, NULL};
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short ENDIAN_ORDER;
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char versionstr[48]= "";
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/* ********** free ********** */
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/* only to be called on exit blender */
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void free_blender(void)
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{
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/* samples are in a global list..., also sets G.main->sound->sample NULL */
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free_main(G.main);
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G.main= NULL;
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BKE_spacetypes_free(); /* after free main, it uses space callbacks */
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IMB_freeImBufdata(); /* imbuf lib */
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free_nodesystem();
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}
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void initglobals(void)
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{
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memset(&G, 0, sizeof(Global));
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U.savetime= 1;
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G.main= MEM_callocN(sizeof(Main), "initglobals");
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strcpy(G.ima, "//");
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ENDIAN_ORDER= 1;
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ENDIAN_ORDER= (((char*)&ENDIAN_ORDER)[0])? L_ENDIAN: B_ENDIAN;
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if(BLENDER_SUBVERSION)
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sprintf(versionstr, "www.blender.org %d.%d", BLENDER_VERSION, BLENDER_SUBVERSION);
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else
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sprintf(versionstr, "www.blender.org %d", BLENDER_VERSION);
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#ifdef _WIN32 // FULLSCREEN
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G.windowstate = G_WINDOWSTATE_USERDEF;
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#endif
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G.charstart = 0x0000;
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G.charmin = 0x0000;
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G.charmax = 0xffff;
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}
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/***/
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static void clear_global(void)
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{
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// extern short winqueue_break; /* screen.c */
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fastshade_free_render(); /* lamps hang otherwise */
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free_main(G.main); /* free all lib data */
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// free_vertexpaint();
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G.main= NULL;
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}
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/* make sure path names are correct for OS */
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static void clean_paths(Main *main)
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{
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Image *image= main->image.first;
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bSound *sound= main->sound.first;
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Scene *scene= main->scene.first;
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Editing *ed;
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Sequence *seq;
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Strip *strip;
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while(image) {
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BLI_clean(image->name);
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image= image->id.next;
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}
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while(sound) {
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BLI_clean(sound->name);
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sound= sound->id.next;
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}
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while(scene) {
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ed= seq_give_editing(scene, 0);
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if(ed) {
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seq= ed->seqbasep->first;
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while(seq) {
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if(seq->plugin) {
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BLI_clean(seq->plugin->name);
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}
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strip= seq->strip;
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while(strip) {
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BLI_clean(strip->dir);
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strip= strip->next;
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}
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seq= seq->next;
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}
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}
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BLI_clean(scene->r.backbuf);
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BLI_clean(scene->r.pic);
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scene= scene->id.next;
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}
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}
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/* context matching */
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/* handle no-ui case */
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static void setup_app_data(bContext *C, BlendFileData *bfd, char *filename)
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{
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bScreen *curscreen= NULL;
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Scene *curscene= NULL;
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int recover;
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char mode;
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/* 'u' = undo save, 'n' = no UI load */
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if(bfd->main->screen.first==NULL) mode= 'u';
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else if(G.fileflags & G_FILE_NO_UI) mode= 'n';
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else mode= 0;
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recover= (G.fileflags & G_FILE_RECOVER);
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clean_paths(bfd->main);
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/* XXX here the complex windowmanager matching */
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/* no load screens? */
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if(mode) {
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/* comes from readfile.c */
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extern void lib_link_screen_restore(Main *, bScreen *, Scene *);
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SWAP(ListBase, G.main->wm, bfd->main->wm);
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SWAP(ListBase, G.main->screen, bfd->main->screen);
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SWAP(ListBase, G.main->script, bfd->main->script);
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/* we re-use current screen */
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curscreen= CTX_wm_screen(C);
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/* but use new Scene pointer */
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curscene= bfd->curscene;
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if(curscene==NULL) curscene= bfd->main->scene.first;
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/* and we enforce curscene to be in current screen */
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curscreen->scene= curscene;
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/* clear_global will free G.main, here we can still restore pointers */
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lib_link_screen_restore(bfd->main, curscreen, curscene);
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}
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/* free G.main Main database */
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clear_global();
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G.main= bfd->main;
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CTX_data_main_set(C, G.main);
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if (bfd->user) {
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/* only here free userdef themes... */
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BKE_userdef_free();
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U= *bfd->user;
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MEM_freeN(bfd->user);
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}
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/* case G_FILE_NO_UI or no screens in file */
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if(mode) {
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/* leave entire context further unaltered? */
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CTX_data_scene_set(C, curscene);
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}
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else {
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G.winpos= bfd->winpos;
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G.displaymode= bfd->displaymode;
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G.fileflags= bfd->fileflags;
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CTX_wm_screen_set(C, bfd->curscreen);
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CTX_data_scene_set(C, bfd->curscreen->scene);
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CTX_wm_area_set(C, NULL);
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CTX_wm_region_set(C, NULL);
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CTX_wm_menu_set(C, NULL);
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}
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/* this can happen when active scene was lib-linked, and doesnt exist anymore */
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if(CTX_data_scene(C)==NULL) {
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CTX_data_scene_set(C, bfd->main->scene.first);
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CTX_wm_screen(C)->scene= CTX_data_scene(C);
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curscene= CTX_data_scene(C);
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}
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/* special cases, override loaded flags: */
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if (G.f & G_DEBUG) bfd->globalf |= G_DEBUG;
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else bfd->globalf &= ~G_DEBUG;
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if (G.f & G_SWAP_EXCHANGE) bfd->globalf |= G_SWAP_EXCHANGE;
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else bfd->globalf &= ~G_SWAP_EXCHANGE;
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if ((U.flag & USER_DONT_DOSCRIPTLINKS)) bfd->globalf &= ~G_DOSCRIPTLINKS;
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G.f= bfd->globalf;
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if (!G.background) {
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//setscreen(G.curscreen);
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}
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// XXX temporarily here
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if(G.main->versionfile < 250)
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do_versions_ipos_to_animato(G.main); // XXX fixme... complicated versionpatching
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/* in case of autosave or quit.blend, use original filename instead
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* use relbase_valid to make sure the file is saved, else we get <memory2> in the filename */
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if(recover && bfd->filename[0] && G.relbase_valid)
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filename= bfd->filename;
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/* these are the same at times, should never copy to the same location */
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if(G.sce != filename)
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BLI_strncpy(G.sce, filename, FILE_MAX);
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BLI_strncpy(G.main->name, filename, FILE_MAX); /* is guaranteed current file */
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/* baseflags, groups, make depsgraph, etc */
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set_scene_bg(CTX_data_scene(C));
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DAG_on_load_update();
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MEM_freeN(bfd);
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}
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static int handle_subversion_warning(Main *main)
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{
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if(main->minversionfile > BLENDER_VERSION ||
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(main->minversionfile == BLENDER_VERSION &&
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main->minsubversionfile > BLENDER_SUBVERSION)) {
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char str[128];
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sprintf(str, "File written by newer Blender binary: %d.%d , expect loss of data!", main->minversionfile, main->minsubversionfile);
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// XXX error(str);
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}
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return 1;
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}
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void BKE_userdef_free(void)
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{
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wmKeyMap *km;
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wmKeyMapItem *kmi;
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for(km=U.keymaps.first; km; km=km->next) {
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for(kmi=km->items.first; kmi; kmi=kmi->next) {
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if(kmi->properties) {
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IDP_FreeProperty(kmi->properties);
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MEM_freeN(kmi->properties);
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}
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if(kmi->ptr)
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MEM_freeN(kmi->ptr);
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}
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BLI_freelistN(&km->items);
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}
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BLI_freelistN(&U.uistyles);
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BLI_freelistN(&U.uifonts);
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BLI_freelistN(&U.themes);
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BLI_freelistN(&U.keymaps);
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}
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/* returns:
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0: no load file
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1: OK
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2: OK, and with new user settings
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*/
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int BKE_read_file(bContext *C, char *dir, void *unused, ReportList *reports)
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{
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BlendFileData *bfd;
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int retval= 1;
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bfd= BLO_read_from_file(dir, reports);
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if (bfd) {
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if(bfd->user) retval= 2;
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if(0==handle_subversion_warning(bfd->main)) {
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free_main(bfd->main);
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MEM_freeN(bfd);
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bfd= NULL;
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retval= 0;
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}
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else
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setup_app_data(C, bfd, dir); // frees BFD
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}
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else
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BKE_reports_prependf(reports, "Loading %s failed: ", dir);
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return (bfd?retval:0);
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}
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int BKE_read_file_from_memory(bContext *C, char* filebuf, int filelength, void *unused, ReportList *reports)
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{
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BlendFileData *bfd;
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bfd= BLO_read_from_memory(filebuf, filelength, reports);
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if (bfd)
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setup_app_data(C, bfd, "<memory2>");
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else
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BKE_reports_prepend(reports, "Loading failed: ");
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return (bfd?1:0);
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}
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/* memfile is the undo buffer */
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int BKE_read_file_from_memfile(bContext *C, MemFile *memfile, ReportList *reports)
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{
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BlendFileData *bfd;
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bfd= BLO_read_from_memfile(CTX_data_main(C), G.sce, memfile, reports);
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if (bfd)
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setup_app_data(C, bfd, "<memory1>");
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else
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BKE_reports_prepend(reports, "Loading failed: ");
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return (bfd?1:0);
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}
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/* ***************** testing for break ************* */
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static void (*blender_test_break_cb)(void)= NULL;
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void set_blender_test_break_cb(void (*func)(void) )
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{
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blender_test_break_cb= func;
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}
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int blender_test_break(void)
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{
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if (!G.background) {
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if (blender_test_break_cb)
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blender_test_break_cb();
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}
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return (G.afbreek==1);
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}
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/* ***************** GLOBAL UNDO *************** */
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#define UNDO_DISK 0
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#define MAXUNDONAME 64
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typedef struct UndoElem {
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struct UndoElem *next, *prev;
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char str[FILE_MAXDIR+FILE_MAXFILE];
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char name[MAXUNDONAME];
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MemFile memfile;
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uintptr_t undosize;
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} UndoElem;
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static ListBase undobase={NULL, NULL};
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static UndoElem *curundo= NULL;
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static int read_undosave(bContext *C, UndoElem *uel)
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{
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char scestr[FILE_MAXDIR+FILE_MAXFILE];
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int success=0, fileflags;
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/* This is needed so undoing/redoing doesnt crash with threaded previews going */
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WM_jobs_stop_all(CTX_wm_manager(C));
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strcpy(scestr, G.sce); /* temporal store */
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fileflags= G.fileflags;
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G.fileflags |= G_FILE_NO_UI;
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if(UNDO_DISK)
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success= BKE_read_file(C, uel->str, NULL, NULL);
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else
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success= BKE_read_file_from_memfile(C, &uel->memfile, NULL);
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/* restore */
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strcpy(G.sce, scestr);
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G.fileflags= fileflags;
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return success;
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}
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/* name can be a dynamic string */
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void BKE_write_undo(bContext *C, char *name)
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{
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uintptr_t maxmem, totmem, memused;
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int nr, success;
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UndoElem *uel;
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if( (U.uiflag & USER_GLOBALUNDO)==0) return;
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if( U.undosteps==0) return;
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/* remove all undos after (also when curundo==NULL) */
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while(undobase.last != curundo) {
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uel= undobase.last;
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BLI_remlink(&undobase, uel);
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BLO_free_memfile(&uel->memfile);
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MEM_freeN(uel);
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}
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/* make new */
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curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file");
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strncpy(uel->name, name, MAXUNDONAME-1);
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BLI_addtail(&undobase, uel);
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/* and limit amount to the maximum */
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nr= 0;
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uel= undobase.last;
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while(uel) {
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nr++;
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if(nr==U.undosteps) break;
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uel= uel->prev;
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}
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if(uel) {
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while(undobase.first!=uel) {
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UndoElem *first= undobase.first;
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BLI_remlink(&undobase, first);
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/* the merge is because of compression */
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BLO_merge_memfile(&first->memfile, &first->next->memfile);
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MEM_freeN(first);
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}
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}
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/* disk save version */
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if(UNDO_DISK) {
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static int counter= 0;
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char tstr[FILE_MAXDIR+FILE_MAXFILE];
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char numstr[32];
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/* calculate current filename */
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counter++;
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|
counter= counter % U.undosteps;
|
|
|
|
sprintf(numstr, "%d.blend", counter);
|
|
BLI_make_file_string("/", tstr, btempdir, numstr);
|
|
|
|
success= BLO_write_file(CTX_data_main(C), tstr, G.fileflags, NULL);
|
|
|
|
strcpy(curundo->str, tstr);
|
|
}
|
|
else {
|
|
MemFile *prevfile=NULL;
|
|
|
|
if(curundo->prev) prevfile= &(curundo->prev->memfile);
|
|
|
|
memused= MEM_get_memory_in_use();
|
|
success= BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags, NULL);
|
|
curundo->undosize= MEM_get_memory_in_use() - memused;
|
|
}
|
|
|
|
if(U.undomemory != 0) {
|
|
/* limit to maximum memory (afterwards, we can't know in advance) */
|
|
totmem= 0;
|
|
maxmem= ((uintptr_t)U.undomemory)*1024*1024;
|
|
|
|
/* keep at least two (original + other) */
|
|
uel= undobase.last;
|
|
while(uel && uel->prev) {
|
|
totmem+= uel->undosize;
|
|
if(totmem>maxmem) break;
|
|
uel= uel->prev;
|
|
}
|
|
|
|
if(uel) {
|
|
if(uel->prev && uel->prev->prev)
|
|
uel= uel->prev;
|
|
|
|
while(undobase.first!=uel) {
|
|
UndoElem *first= undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
|
|
void BKE_undo_step(bContext *C, int step)
|
|
{
|
|
|
|
if(step==0) {
|
|
read_undosave(C, curundo);
|
|
}
|
|
else if(step==1) {
|
|
/* curundo should never be NULL, after restart or load file it should call undo_save */
|
|
if(curundo==NULL || curundo->prev==NULL) ; // XXX error("No undo available");
|
|
else {
|
|
if(G.f & G_DEBUG) printf("undo %s\n", curundo->name);
|
|
curundo= curundo->prev;
|
|
read_undosave(C, curundo);
|
|
}
|
|
}
|
|
else {
|
|
|
|
/* curundo has to remain current situation! */
|
|
|
|
if(curundo==NULL || curundo->next==NULL) ; // XXX error("No redo available");
|
|
else {
|
|
read_undosave(C, curundo->next);
|
|
curundo= curundo->next;
|
|
if(G.f & G_DEBUG) printf("redo %s\n", curundo->name);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_reset_undo(void)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
uel= undobase.first;
|
|
while(uel) {
|
|
BLO_free_memfile(&uel->memfile);
|
|
uel= uel->next;
|
|
}
|
|
|
|
BLI_freelistN(&undobase);
|
|
curundo= NULL;
|
|
}
|
|
|
|
/* based on index nr it does a restore */
|
|
void BKE_undo_number(bContext *C, int nr)
|
|
{
|
|
UndoElem *uel;
|
|
int a=1;
|
|
|
|
for(uel= undobase.first; uel; uel= uel->next, a++) {
|
|
if(a==nr) break;
|
|
}
|
|
curundo= uel;
|
|
BKE_undo_step(C, 0);
|
|
}
|
|
|
|
/* go back to the last occurance of name in stack */
|
|
void BKE_undo_name(bContext *C, const char *name)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
for(uel= undobase.last; uel; uel= uel->prev) {
|
|
if(strcmp(name, uel->name)==0)
|
|
break;
|
|
}
|
|
if(uel && uel->prev) {
|
|
curundo= uel->prev;
|
|
BKE_undo_step(C, 0);
|
|
}
|
|
}
|
|
|
|
|
|
char *BKE_undo_menu_string(void)
|
|
{
|
|
UndoElem *uel;
|
|
DynStr *ds= BLI_dynstr_new();
|
|
char *menu;
|
|
|
|
BLI_dynstr_append(ds, "Global Undo History %t");
|
|
|
|
for(uel= undobase.first; uel; uel= uel->next) {
|
|
BLI_dynstr_append(ds, "|");
|
|
BLI_dynstr_append(ds, uel->name);
|
|
}
|
|
|
|
menu= BLI_dynstr_get_cstring(ds);
|
|
BLI_dynstr_free(ds);
|
|
|
|
return menu;
|
|
}
|
|
|
|
/* saves quit.blend */
|
|
void BKE_undo_save_quit(void)
|
|
{
|
|
UndoElem *uel;
|
|
MemFileChunk *chunk;
|
|
int file;
|
|
char str[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
|
|
|
|
uel= curundo;
|
|
if(uel==NULL) {
|
|
printf("No undo buffer to save recovery file\n");
|
|
return;
|
|
}
|
|
|
|
/* no undo state to save */
|
|
if(undobase.first==undobase.last) return;
|
|
|
|
BLI_make_file_string("/", str, btempdir, "quit.blend");
|
|
|
|
file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
|
|
if(file == -1) {
|
|
//XXX error("Unable to save %s, check you have permissions", str);
|
|
return;
|
|
}
|
|
|
|
chunk= uel->memfile.chunks.first;
|
|
while(chunk) {
|
|
if( write(file, chunk->buf, chunk->size) != chunk->size) break;
|
|
chunk= chunk->next;
|
|
}
|
|
|
|
close(file);
|
|
|
|
if(chunk) ; //XXX error("Unable to save %s, internal error", str);
|
|
else printf("Saved session recovery to %s\n", str);
|
|
}
|
|
|