Cleaned up some old parts of sculpt. Got rid of the old EditData struct in favor of two new "brush action" structures, which split the symmetry data out from everything else. Cleaned up various names and such as well. There should be no user-visible changes.
88 lines
2.5 KiB
C++
88 lines
2.5 KiB
C++
/*
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2006 by Nicholas Bishop
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#ifndef BDR_SCULPTMODE_H
|
|
#define BDR_SCULPTMODE_H
|
|
|
|
#include "DNA_listBase.h"
|
|
#include "DNA_vec_types.h"
|
|
#include "BKE_sculpt.h"
|
|
|
|
struct uiBlock;
|
|
struct BrushAction;
|
|
struct BrushData;
|
|
struct IndexNode;
|
|
struct KeyBlock;
|
|
struct Mesh;
|
|
struct Object;
|
|
struct PartialVisibility;
|
|
struct Scene;
|
|
struct ScrArea;
|
|
struct SculptData;
|
|
struct SculptStroke;
|
|
|
|
struct SculptSession *sculpt_session(void);
|
|
struct SculptData *sculpt_data(void);
|
|
|
|
/* Memory */
|
|
void sculptmode_correct_state(void);
|
|
|
|
/* Interface */
|
|
void sculptmode_draw_interface_tools(struct uiBlock *block,unsigned short cx, unsigned short cy);
|
|
void sculptmode_draw_interface_brush(struct uiBlock *block,unsigned short cx, unsigned short cy);
|
|
void sculptmode_draw_interface_textures(struct uiBlock *block,unsigned short cx, unsigned short cy);
|
|
void sculptmode_rem_tex(void*,void*);
|
|
void sculptmode_selectbrush_menu(void);
|
|
void sculptmode_draw_mesh(int);
|
|
void sculpt_paint_brush(char clear);
|
|
void sculpt_stroke_draw();
|
|
void sculpt_radialcontrol_start(int mode);
|
|
|
|
struct BrushData *sculptmode_brush(void);
|
|
void do_symmetrical_brush_actions(struct BrushAction *a, short *, short *);
|
|
|
|
void sculptmode_update_tex(void);
|
|
char sculpt_modifiers_active(struct Object *ob);
|
|
void sculpt(void);
|
|
void set_sculptmode(void);
|
|
|
|
/* Stroke */
|
|
void sculpt_stroke_new(const int max);
|
|
void sculpt_stroke_free();
|
|
void sculpt_stroke_add_point(const short x, const short y);
|
|
void sculpt_stroke_apply(struct BrushAction *);
|
|
void sculpt_stroke_apply_all(struct BrushAction *);
|
|
void sculpt_stroke_draw();
|
|
|
|
|
|
/* Partial Mesh Visibility */
|
|
void sculptmode_pmv(int mode);
|
|
|
|
#endif
|