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blender-archive/source/blender/include/BIF_language.h
Chris Want 5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00

67 lines
1.9 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_LANGUAGE_H
#define BIF_LANGUAGE_H
#include "DNA_vec_types.h"
struct BMF_Font;
int read_languagefile(void); /* usiblender.c */
void free_languagemenu(void); /* usiblender.c */
void set_interface_font(char *str); /* headerbuttons.c */
void start_interface_font(void); /* headerbuttons.c */
void lang_setlanguage(void); /* usiblender.c */
char *language_pup(void);
char *fontsize_pup(void);
int BIF_DrawString(struct BMF_Font* font, char *str, int translate);
float BIF_GetStringWidth(struct BMF_Font* font, char *str, int translate);
void BIF_GetBoundingBox(struct BMF_Font* font, char* str, int translate, rctf* bbox);
void BIF_RasterPos(float x, float y);
void BIF_SetScale(float aspect);
void refresh_interface_font(void);
struct LANGMenuEntry {
struct LANGMenuEntry *next;
char *line;
char *language;
char *code;
int id;
};
struct LANGMenuEntry *find_language(short langid);
#endif /* BIF_LANGUAGE_H */