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blender-archive/source/blender/include/BIF_screen.h
Campbell Barton 110f927c63 Changed frame numbering to only alter hashes if they are in the filename (not the directory name) to fix bug [#10566] File Open Dialog replaces '#' with '0' in directory names.
removed frame numbering from BLI_convertstringcode into its own function (BLI_convertstringframe), many uses of BLI_convertstringcode were passing dummy frames values anyway.
in cases where adding the current frame number to a filename is needed run BLI_convertstringframe(...) after BLI_convertstringcode(...)

There are some cases Im not sure BLI_convertstringframe is needed, these have been commented as todo, but at least have the same functionality they used to.
2008-05-04 09:41:15 +00:00

134 lines
4.0 KiB
C++

/* replacement for screen.h */
/*
*
* Leftovers here are actually editscreen.c thingies
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BIF_SCREEN_H
#define BIF_SCREEN_H
#ifdef __cplusplus
extern "C" {
#endif
/* externs in editscreen.c */
extern int displaysizex, displaysizey;
extern struct ScrArea *curarea;
struct View3D;
struct bScreen;
struct ScrArea;
struct ScrVert;
struct ScrEdge;
struct ListBase;
struct View3D *find_biggest_view3d(void);
struct ScrArea *find_biggest_area_of_type(int spacecode);
struct ScrArea *find_biggest_area(void);
void scrarea_queue_redraw(struct ScrArea *area);
void scrarea_queue_winredraw(struct ScrArea *area);
void scrarea_queue_headredraw(struct ScrArea *area);
int blender_test_break(void);
void duplicate_screen(void);
void init_screen_cursors(void);
void set_timecursor(int nr);
void waitcursor(int val);
void wich_cursor(struct ScrArea *sa);
void setcursor_space(int spacetype, short cur);
void set_g_activearea(struct ScrArea *sa);
void getmouseco_sc(short *mval);
void getmouseco_areawin(short *mval);
void getmouseco_headwin(short *mval);
int qtest(void);
int anyqtest(void);
void areawinset(short win);
void headerbox(struct ScrArea *sa);
void defheaddraw(void);
void defheadchange(void);
unsigned short winqtest(struct ScrArea *sa);
unsigned short headqtest(struct ScrArea *sa);
void winqdelete(struct ScrArea *sa);
void winqclear(struct ScrArea *sa);
void addqueue(short win, unsigned short event, short val);
void addafterqueue(short win, unsigned short event, short val);
short ext_qtest(void);
unsigned short extern_qread(short *val);
unsigned short extern_qread_ext(short *val, char *ascii);
extern void markdirty_all(void); // also sets redraw event
extern void markdirty_all_back(void);
extern void markdirty_win_back(short winid);
void screen_swapbuffers(void);
void set_debug_swapbuffers_ovveride(struct bScreen *sc, int mode);
int is_allowed_to_change_screen(struct bScreen *newp);
void splash(void * data, int datasizei, char * string);
void screen_delayed_undo_push(char *name);
void screenmain(void);
void getdisplaysize(void);
void setprefsize(int stax, int stay, int sizx, int sizy, int maximized);
void calc_arearcts(struct ScrArea *sa);
void resize_screen(int x, int y, int w, int h);
struct ScrArea *closest_bigger_area(void);
int mywinopen(int mode, short posx, short posy, short sizex, short sizey);
void setscreen(struct bScreen *sc);
void area_fullscreen(void);
int select_area(int spacetype);
struct bScreen *default_twosplit(void);
void initscreen(void);
void unlink_screen(struct bScreen *sc);
void reset_autosave(void);
int area_is_active_area(struct ScrArea *area);
void draw_area_emboss(struct ScrArea *sa);
void headerprint(char *str);
/* ******* handlers ****** */
void add_screenhandler(struct bScreen *sc, short eventcode, short val);
void rem_screenhandler(struct bScreen *sc, short eventcode);
int do_screenhandlers(struct bScreen *sc);
int has_screenhandler(struct bScreen *sc, short eventcode);
/***/
/* return all layers of all 3d windows in a screen */
unsigned int screen_view3d_layers(void);
#ifdef __cplusplus
}
#endif
#endif /* BIF_SCREEN_H */