129 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			129 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * $Id$
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 *
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 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. The Blender
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 * Foundation also sells licenses for use in proprietary software under
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 * the Blender License.  See http://www.blender.org/BL/ for information
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 * about this.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * This is a new part of Blender.
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 *
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 * Contributor(s): Ken Hughes
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 *
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 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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 */
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/* Most of this file comes from opy_nmesh.[ch] in the old bpython dir */
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#ifndef EXPP_MESH_H
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#define EXPP_MESH_H
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#include <Python.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "DNA_object_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "Material.h"
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#include "Image.h"
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/* EXPP PyType Objects */
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extern PyTypeObject Mesh_Type;
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extern PyTypeObject MVert_Type;
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extern PyTypeObject PVert_Type;
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extern PyTypeObject MVertSeq_Type;
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extern PyTypeObject MEdge_Type;
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extern PyTypeObject MFace_Type;
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extern PyTypeObject MCol_Type;
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struct BPy_Object;
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/* Type checking for EXPP PyTypes */
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#define BPy_Mesh_Check(v)       ((v)->ob_type == &Mesh_Type)
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#define BPy_MFace_Check(v)      ((v)->ob_type == &MFace_Type)
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#define BPy_MEdge_Check(v)      ((v)->ob_type == &MEdge_Type)
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#define BPy_MVert_Check(v)      ((v)->ob_type == &MVert_Type)
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#define BPy_PVert_Check(v)      ((v)->ob_type == &PVert_Type)
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#define BPy_MCol_Check(v)       ((v)->ob_type == &MCol_Type)
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/* Typedefs for the new types */
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typedef struct {
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	PyObject_HEAD		/* required python macro   */
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	MCol *color;
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} BPy_MCol;			    /* a Mesh color: [r,g,b,a] */
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typedef struct {
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	PyObject_VAR_HEAD	/* required python macro   */
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	void * data;		/* points to a Mesh or an MVert */
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	int index;
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} BPy_MVert;			/* a Mesh vertex */
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typedef struct {
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	PyObject_VAR_HEAD	/* required python macro   */
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	Mesh * mesh;
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	int iter;
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} BPy_MVertSeq;			/* a Mesh vertex sequence */
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typedef struct {
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	PyObject_VAR_HEAD	/* required python macro   */
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	Mesh *mesh;			/* points to a Mesh */
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	int index;
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	short iter;			/* char because it can only ever be between -1 and 2 */
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} BPy_MEdge;			/* a Mesh edge */
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typedef struct {
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	PyObject_VAR_HEAD	/* required python macro   */
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	Mesh * mesh;
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	int iter;
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} BPy_MEdgeSeq;			/* a Mesh edge sequence */
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typedef struct {
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	PyObject_VAR_HEAD	/* required python macro   */
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	Mesh * mesh;
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	int index;
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	short iter;			/* char because it can only ever be between -1 and 4 */
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} BPy_MFace;			/* a Mesh face */
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typedef struct {
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	PyObject_VAR_HEAD	/* required python macro   */
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	Mesh * mesh;
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	int iter;
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} BPy_MFaceSeq;			/* a Mesh face sequence */
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typedef struct {
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	PyObject_HEAD		/* required python macro   */
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	Mesh *mesh;
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	Object *object;
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	char new;			/* was mesh created or already existed? */
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} BPy_Mesh;
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/* PROTOS */
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PyObject *Mesh_Init( void );
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PyObject *Mesh_CreatePyObject( Mesh * me, Object *obj );
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int Mesh_CheckPyObject( PyObject * pyobj );
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Mesh *Mesh_FromPyObject( PyObject * pyobj, Object *obj );
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#endif				/* EXPP_MESH_H */
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