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blender-archive/source/blender/python/api2_2x/Build.c
Stephen Swaney a2ea84903e One small part of the Great Bpy Code Cleanup.
Add cvs $Id tag to files
2004-09-18 18:47:03 +00:00

381 lines
12 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Jacques Guignot
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "Build.h"
#include "Effect.h"
#include "gen_utils.h"
#include <BLI_arithb.h>
#include <BLI_blenlib.h>
#include <BKE_main.h>
#include <BKE_global.h>
#include <BKE_object.h>
#include <BKE_library.h>
#include <stdio.h>
/*****************************************************************************/
/* Python BPy_Build methods table: */
/*****************************************************************************/
static PyMethodDef BPy_Build_methods[] = {
{"getLen", (PyCFunction) Build_getLen,
METH_NOARGS, "()-Return Build len"},
{"setLen", (PyCFunction) Build_setLen, METH_VARARGS,
"()- Sets Build len"},
{"getSfra", (PyCFunction) Build_getSfra,
METH_NOARGS, "()-Return Build sfra"},
{"setSfra", (PyCFunction) Build_setSfra, METH_VARARGS,
"()- Sets Build sfra"},
{NULL, NULL, 0, NULL}
};
/*****************************************************************************/
/* Python Build_Type structure definition: */
/*****************************************************************************/
PyTypeObject Build_Type = {
PyObject_HEAD_INIT (NULL) 0, /* ob_size */
"Build", /* tp_name */
sizeof (BPy_Build), /* tp_basicsize */
0, /* tp_itemsize */
/* methods */
(destructor) BuildDeAlloc, /* tp_dealloc */
0, /* tp_print */
(getattrfunc) BuildGetAttr, /* tp_getattr */
(setattrfunc) BuildSetAttr, /* tp_setattr */
0, /* tp_compare */
(reprfunc) BuildRepr, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_as_hash */
0, 0, 0, 0, 0, 0,
0, /* tp_doc */
0, 0, 0, 0, 0, 0,
BPy_Build_methods, /* tp_methods */
0, /* tp_members */
};
/*****************************************************************************/
/* The following string definitions are used for documentation strings. */
/* In Python these will be written to the console when doing a */
/* Blender.Camera.__doc__ */
/*****************************************************************************/
static char M_Build_doc[] = "The Blender Build module\n\
This module provides access to **Build Data** objects in Blender\n";
static char M_Build_New_doc[] = "Build.New ():\n\
Return a new Build Data object with the given type and name.";
static char M_Build_Get_doc[] = "Build.Get (name = None):\n\
Return the build data with the given 'name', None if not found, or\n\
Return a list with all Build Data objects in the current scene,\n\
if no argument was given.";
/*****************************************************************************/
/* Function: M_Build_New */
/* Python equivalent: Blender.Effect.Build.New */
/*****************************************************************************/
PyObject *
M_Build_New (PyObject * self, PyObject * args)
{
int type = EFF_BUILD;
BPy_Effect *pyeffect;
Effect *bleffect = 0;
bleffect = add_effect (type);
if (bleffect == NULL)
return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
"couldn't create Effect Data in Blender"));
pyeffect = (BPy_Effect *) PyObject_NEW (BPy_Effect, &Effect_Type);
if (pyeffect == NULL)
return (EXPP_ReturnPyObjError (PyExc_MemoryError,
"couldn't create Effect Data object"));
pyeffect->effect = bleffect;
return (PyObject *) pyeffect;
return 0;
}
/*****************************************************************************/
/* Function: M_Build_Get */
/* Python equivalent: Blender.Effect.Build.Get */
/*****************************************************************************/
PyObject *
M_Build_Get (PyObject * self, PyObject * args)
{
/*arguments : string object name
int : position of effect in the obj's effect list */
char *name = 0;
Object *object_iter;
Effect *eff;
BPy_Build *wanted_eff;
int num, i;
if (!PyArg_ParseTuple (args, "si", &name, &num))
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
"expected string int argument"));
object_iter = G.main->object.first;
if (!object_iter)
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
"Scene contains no object"));
while (object_iter)
{
if (strcmp (name, object_iter->id.name + 2))
{
object_iter = object_iter->id.next;
continue;
}
if (object_iter->effect.first != NULL)
{
eff = object_iter->effect.first;
for (i = 0; i < num; i++)
{
if (eff->type != EFF_BUILD)
continue;
eff = eff->next;
if (!eff)
return (EXPP_ReturnPyObjError
(PyExc_AttributeError, "object not created"));
}
wanted_eff = (BPy_Build *) PyObject_NEW (BPy_Build, &Build_Type);
wanted_eff->build = eff;
return (PyObject *) wanted_eff;
}
object_iter = object_iter->id.next;
}
Py_INCREF (Py_None);
return Py_None;
}
struct PyMethodDef M_Build_methods[] = {
{"New", (PyCFunction) M_Build_New, METH_VARARGS, M_Build_New_doc},
{"Get", M_Build_Get, METH_VARARGS, M_Build_Get_doc},
{"get", M_Build_Get, METH_VARARGS, M_Build_Get_doc},
{NULL, NULL, 0, NULL}
};
/*****************************************************************************/
/* Function: Build_Init */
/*****************************************************************************/
PyObject *
Build_Init (void)
{
PyObject *submodule;
Build_Type.ob_type = &PyType_Type;
submodule = Py_InitModule3 ("Blender.Build", M_Build_methods, M_Build_doc);
return (submodule);
}
/*****************************************************************************/
/* Python BPy_Build methods: */
/*****************************************************************************/
PyObject *
Build_getLen (BPy_Build * self)
{
BuildEff *ptr = (BuildEff *) self->build;
return PyFloat_FromDouble (ptr->len);
}
PyObject *
Build_setLen (BPy_Build * self, PyObject * args)
{
BuildEff *ptr = (BuildEff *) self->build;
float val = 0;
if (!PyArg_ParseTuple (args, "f", &val))
return (EXPP_ReturnPyObjError (PyExc_AttributeError,
"expected float argument"));
ptr->len = val;
Py_INCREF (Py_None);
return Py_None;
}
PyObject *
Build_getSfra (BPy_Build * self)
{
BuildEff *ptr = (BuildEff *) self->build;
return PyFloat_FromDouble (ptr->sfra);
}
PyObject *
Build_setSfra (BPy_Build * self, PyObject * args)
{
BuildEff *ptr = (BuildEff *) self->build;
float val = 0;
if (!PyArg_ParseTuple (args, "f", &val))
return (EXPP_ReturnPyObjError
(PyExc_AttributeError, "expected float argument"));
ptr->sfra = val;
Py_INCREF (Py_None);
return Py_None;
}
/*****************************************************************************/
/* Function: BuildDeAlloc */
/* Description: This is a callback function for the BPy_Build type. It is */
/* the destructor function. */
/*****************************************************************************/
void
BuildDeAlloc (BPy_Build * self)
{
BuildEff *ptr = (BuildEff *) self;
PyObject_DEL (ptr);
}
/*****************************************************************************/
/* Function: BuildGetAttr */
/* Description: This is a callback function for the BPy_Build type. It is */
/* the function that accesses BPy_Build "member variables" and */
/* methods. */
/*****************************************************************************/
PyObject *
BuildGetAttr (BPy_Build * self, char *name)
{
if (!strcmp (name, "sfra"))
return Build_getSfra (self);
if (!strcmp (name, "len"))
return Build_getLen (self);
return Py_FindMethod (BPy_Build_methods, (PyObject *) self, name);
}
/*****************************************************************************/
/* Function: BuildSetAttr */
/* Description: This is a callback function for the BPy_Build type. It is the */
/* function that sets Build Data attributes (member variables). */
/*****************************************************************************/
int
BuildSetAttr (BPy_Build * self, char *name, PyObject * value)
{
PyObject *valtuple;
PyObject *error = NULL;
valtuple = Py_BuildValue ("(N)", value);
if (!valtuple)
return EXPP_ReturnIntError (PyExc_MemoryError,
"CameraSetAttr: couldn't create PyTuple");
if (!strcmp (name, "sfra"))
error = Build_setSfra (self, valtuple);
else if (!strcmp (name, "len"))
error = Build_setLen (self, valtuple);
else
{
Py_DECREF (valtuple);
return (EXPP_ReturnIntError (PyExc_KeyError, "attribute not found"));
}
/* Py_DECREF(valtuple); */
if (error != Py_None)
return -1;
Py_DECREF (Py_None);
return 0;
}
/*****************************************************************************/
/* Function: BuildPrint */
/* Description: This is a callback function for the BPy_Build type. It */
/* builds a meaninful string to 'print' build objects. */
/*****************************************************************************/
/*
int BuildPrint(BPy_Build *self, FILE *fp, int flags)
{
return 0;
}
*/
/*****************************************************************************/
/* Function: BuildRepr */
/* Description: This is a callback function for the BPy_Build type. It */
/* builds a meaninful string to represent build objects. */
/*****************************************************************************/
PyObject *
BuildRepr (BPy_Build * self)
{
return PyString_FromString ("Build effect");
}
PyObject *
BuildCreatePyObject (struct Effect * build)
{
BPy_Build *blen_object;
blen_object = (BPy_Build *) PyObject_NEW (BPy_Build, &Build_Type);
if (blen_object == NULL)
{
return (NULL);
}
blen_object->build = build;
return ((PyObject *) blen_object);
}
int
BuildCheckPyObject (PyObject * py_obj)
{
return (py_obj->ob_type == &Build_Type);
}
struct Build *
BuildFromPyObject (PyObject * py_obj)
{
BPy_Build *blen_obj;
blen_obj = (BPy_Build *) py_obj;
return ((struct Build *) blen_obj->build);
}