86 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * VectorValue.h: interface for the CVectorValue class.
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 * $Id$
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 * Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
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 *
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 * Permission to use, copy, modify, distribute and sell this software
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 * and its documentation for any purpose is hereby granted without fee,
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 * provided that the above copyright notice appear in all copies and
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 * that both that copyright notice and this permission notice appear
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 * in supporting documentation.  Erwin Coumans makes no
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 * representations about the suitability of this software for any
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 * purpose.  It is provided "as is" without express or implied warranty.
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 *
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 */
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#if !defined _VECTORVALUE_H
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#define _VECTORVALUE_H
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#include "Value.h"
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#define KX_X 0
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#define KX_Y 1
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#define KX_Z 2
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class CVectorValue : public CPropValue  
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{
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	//PLUGIN_DECLARE_SERIAL(CVectorValue,CValue)
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public:
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	//void Transform(rcMatrix4x4 mat);
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	virtual void SetValue(CValue* newval);
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	void SetVector(double newvec[]);
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	void Configure(CValue* menuvalue);
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	virtual double* GetVector3(bool bGetTransformedVec=false);
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	virtual float		GetNumber();
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	CValue*		Calc(VALUE_OPERATOR op, CValue *val) {
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		return val->CalcFinal(VALUE_VECTOR_TYPE, op, this);
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	}
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	CValue*		CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val);
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	CVectorValue(double vec[],STR_String name,AllocationTYPE alloctype=CValue::HEAPVALUE);
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	CVectorValue() {};
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	CVectorValue(double vec[],AllocationTYPE alloctype=CValue::HEAPVALUE);
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	CVectorValue(float x,float y,float z, AllocationTYPE alloctype = CValue::HEAPVALUE);
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	virtual ~CVectorValue();
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	//virtual bool ExportT3D(File *txtfile,bool bNoName=false);
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	void AddConfigurationData(CValue* menuvalue);
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	virtual CValue* GetReplica();
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	virtual const STR_String & GetText();
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/*
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	void			SnapPoint(float num,int snap)
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	{
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		if (num > 0) num += ((float)snap / 2);
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		else num -= ((float)snap / 2);
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		num = (long)(((long)(num / snap)) * snap);
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	};
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	void SnapPosition(const double snapvec[])
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	{
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		if (snapvec[KX_X] >= 1)
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			SnapPoint(m_vec[KX_X],snapvec[KX_X]);
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		if (snapvec[KX_Y] >= 1)
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			SnapPoint(m_vec[KX_Y],snapvec[KX_Y]);
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		if (snapvec[KX_Z] >= 1)
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			SnapPoint(m_vec[KX_Z],snapvec[KX_Z]);
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	}
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*/
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protected:
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	double				m_vec[3];
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	double				m_transformedvec[3];
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};
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#endif // !defined _VECTORVALUE_H
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