* fix for autosave location -> shouldn't use BLI_gethome anymore * this frees BLI_gethome of having to emulate the local->user->system search path and can now be truly considered as 'home/default location for .blend files' * removed setting the default G.sce from read_history, was out of context there. * fix for creating user dir, leftover from previous commit. jesterKing, please review -> if there are any issues I will fix or revert.
		
			
				
	
	
		
			131 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			131 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * $Id$
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor(s): Campbell Barton
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#include "bpy_app.h"
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#include "BLI_path_util.h"
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#include "BKE_blender.h"
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#include "BKE_global.h"
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#include "structseq.h"
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#ifdef BUILD_DATE
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extern char build_date[];
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extern char build_time[];
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extern char build_rev[];
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extern char build_platform[];
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extern char build_type[];
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#endif
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static PyTypeObject BlenderAppType;
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static PyStructSequence_Field app_info_fields[] = {
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	{"version", "The Blender version as a tuple of 3 numbers. eg. (2, 50, 11)"},
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	{"version_string", "The Blender version formatted as a string"},
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	{"binary_path", "The location of blenders executable, useful for utilities that spawn new instances"},
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	{"debug", "Boolean, set when blender is running in debug mode (started with -d)"},
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	{"background", "Boolean, True when blender is running without a user interface (started with -b)"},
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	/* buildinfo */
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	{"build_date", "The date this blender instance was built"},
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	{"build_time", "The time this blender instance was built"},
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	{"build_revision", "The subversion revision this blender instance was built with"},
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	{"build_platform", "The platform this blender instance was built for"},
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	{"build_type", "The type of build (Release, Debug)"},
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	{0}
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};
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static PyStructSequence_Desc app_info_desc = {
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	"bpy.app",     /* name */
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	"This module contains application values that remain unchanged during runtime.",    /* doc */
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	app_info_fields,    /* fields */
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	(sizeof(app_info_fields)/sizeof(PyStructSequence_Field)) - 1
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};
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static PyObject *make_app_info(void)
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{
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	extern char bprogname[]; /* argv[0] from creator.c */
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	PyObject *app_info;
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	int pos = 0;
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	app_info = PyStructSequence_New(&BlenderAppType);
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	if (app_info == NULL) {
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		return NULL;
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	}
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#define SetIntItem(flag) \
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	PyStructSequence_SET_ITEM(app_info, pos++, PyLong_FromLong(flag))
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#define SetStrItem(str) \
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	PyStructSequence_SET_ITEM(app_info, pos++, PyUnicode_FromString(str))
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#define SetObjItem(obj) \
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	PyStructSequence_SET_ITEM(app_info, pos++, obj)
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	SetObjItem(Py_BuildValue("(iii)", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION));
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	SetObjItem(PyUnicode_FromFormat("%d.%02d (sub %d)", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION));
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	SetStrItem(bprogname);
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	SetObjItem(PyBool_FromLong(G.f & G_DEBUG));
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	SetObjItem(PyBool_FromLong(G.background));
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	/* build info */
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#ifdef BUILD_DATE
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	SetStrItem(build_date);
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	SetStrItem(build_time);
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	SetStrItem(build_rev);
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	SetStrItem(build_platform);
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	SetStrItem(build_type);
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#else
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	SetStrItem("Unknown");
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	SetStrItem("Unknown");
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	SetStrItem("Unknown");
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	SetStrItem("Unknown");
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	SetStrItem("Unknown");
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#endif
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#undef SetIntItem
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#undef SetStrItem
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#undef SetObjItem
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	if (PyErr_Occurred()) {
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		Py_CLEAR(app_info);
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		return NULL;
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	}
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	return app_info;
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}
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PyObject *BPY_app_struct(void)
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{
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	PyObject *ret;
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	PyStructSequence_InitType(&BlenderAppType, &app_info_desc);
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	ret= make_app_info();
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	/* prevent user from creating new instances */
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	BlenderAppType.tp_init = NULL;
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	BlenderAppType.tp_new = NULL;
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	return ret;
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}
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