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blender-archive/source/blender/nodes/NOD_composite.h
Lukas Tönne e15cdec2d4 New compositor node "Sun Beams"
This allows adding a "fake" sun beam effect, simulating crepuscular rays
from light being scattered in a medium like the atmosphere or deep water.
Such effects can be created also by renderers using volumetric lighting,
but the compositor feature is a lot cheaper and is independent from 3D
rendering. This makes it ideally suited for motion graphics.

The implementation uses am optimized accumulation method for gathering
color values along a line segment. The inner buffer loop uses fixed
offset increments to avoid unnecessary multiplications and avoids
variables by using compile-time specialization (see inline comments
for further details).
2014-07-26 12:59:29 +02:00

144 lines
5.1 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Bob Holcomb.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file NOD_composite.h
* \ingroup nodes
*/
#ifndef __NOD_COMPOSITE_H__
#define __NOD_COMPOSITE_H__
#include "BKE_node.h"
extern struct bNodeTreeType *ntreeType_Composite;
/* ****************** types array for all composite nodes ****************** */
void register_node_tree_type_cmp(void);
void register_node_type_cmp_group(void);
void register_node_type_cmp_rlayers(void);
void register_node_type_cmp_image(void);
void register_node_type_cmp_texture(void);
void register_node_type_cmp_value(void);
void register_node_type_cmp_rgb(void);
void register_node_type_cmp_curve_time(void);
void register_node_type_cmp_movieclip(void);
void register_node_type_cmp_composite(void);
void register_node_type_cmp_viewer(void);
void register_node_type_cmp_splitviewer(void);
void register_node_type_cmp_output_file(void);
void register_node_type_cmp_view_levels(void);
void register_node_type_cmp_curve_rgb(void);
void register_node_type_cmp_mix_rgb(void);
void register_node_type_cmp_hue_sat(void);
void register_node_type_cmp_brightcontrast(void);
void register_node_type_cmp_gamma(void);
void register_node_type_cmp_invert(void);
void register_node_type_cmp_alphaover(void);
void register_node_type_cmp_zcombine(void);
void register_node_type_cmp_colorbalance(void);
void register_node_type_cmp_huecorrect(void);
void register_node_type_cmp_normal(void);
void register_node_type_cmp_curve_vec(void);
void register_node_type_cmp_map_value(void);
void register_node_type_cmp_map_range(void);
void register_node_type_cmp_normalize(void);
void register_node_type_cmp_filter(void);
void register_node_type_cmp_blur(void);
void register_node_type_cmp_dblur(void);
void register_node_type_cmp_bilateralblur(void);
void register_node_type_cmp_vecblur(void);
void register_node_type_cmp_dilateerode(void);
void register_node_type_cmp_inpaint(void);
void register_node_type_cmp_despeckle(void);
void register_node_type_cmp_defocus(void);
void register_node_type_cmp_valtorgb(void);
void register_node_type_cmp_rgbtobw(void);
void register_node_type_cmp_setalpha(void);
void register_node_type_cmp_idmask(void);
void register_node_type_cmp_math(void);
void register_node_type_cmp_seprgba(void);
void register_node_type_cmp_combrgba(void);
void register_node_type_cmp_sephsva(void);
void register_node_type_cmp_combhsva(void);
void register_node_type_cmp_sepyuva(void);
void register_node_type_cmp_combyuva(void);
void register_node_type_cmp_sepycca(void);
void register_node_type_cmp_combycca(void);
void register_node_type_cmp_premulkey(void);
void register_node_type_cmp_diff_matte(void);
void register_node_type_cmp_distance_matte(void);
void register_node_type_cmp_chroma_matte(void);
void register_node_type_cmp_color_matte(void);
void register_node_type_cmp_channel_matte(void);
void register_node_type_cmp_color_spill(void);
void register_node_type_cmp_luma_matte(void);
void register_node_type_cmp_doubleedgemask(void);
void register_node_type_cmp_keyingscreen(void);
void register_node_type_cmp_keying(void);
void register_node_type_cmp_translate(void);
void register_node_type_cmp_rotate(void);
void register_node_type_cmp_scale(void);
void register_node_type_cmp_flip(void);
void register_node_type_cmp_crop(void);
void register_node_type_cmp_displace(void);
void register_node_type_cmp_mapuv(void);
void register_node_type_cmp_transform(void);
void register_node_type_cmp_stabilize2d(void);
void register_node_type_cmp_moviedistortion(void);
void register_node_type_cmp_mask(void);
void register_node_type_cmp_glare(void);
void register_node_type_cmp_tonemap(void);
void register_node_type_cmp_lensdist(void);
void register_node_type_cmp_sunbeams(void);
void register_node_type_cmp_colorcorrection(void);
void register_node_type_cmp_boxmask(void);
void register_node_type_cmp_ellipsemask(void);
void register_node_type_cmp_bokehimage(void);
void register_node_type_cmp_bokehblur(void);
void register_node_type_cmp_switch(void);
void register_node_type_cmp_pixelate(void);
void register_node_type_cmp_trackpos(void);
void register_node_type_cmp_planetrackdeform(void);
void register_node_type_cmp_cornerpin(void);
void node_cmp_rlayers_force_hidden_passes(struct bNode *node);
#endif