862 lines
31 KiB
C++
862 lines
31 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/**
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* $Id$
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* Copyright (C) 2001 NaN Technologies B.V.
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* @author Maarten Gribnau
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* @date May 7, 2001
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
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#include "GHOST_SystemWin32.h"
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/*
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* According to the docs the mouse wheel message is supported from windows 98
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* upwards. Leaving WINVER at default value, the WM_MOUSEWHEEL message and the
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* wheel detent value are undefined.
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*/
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#ifndef WM_MOUSEWHEEL
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#define WM_MOUSEWHEEL 0x020A
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#endif // WM_MOUSEWHEEL
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#ifndef WHEEL_DELTA
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#define WHEEL_DELTA 120 /* Value for rolling one detent */
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#endif // WHEEL_DELTA
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#include "GHOST_Debug.h"
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#include "GHOST_DisplayManagerWin32.h"
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#include "GHOST_EventButton.h"
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#include "GHOST_EventCursor.h"
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#include "GHOST_EventKey.h"
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#include "GHOST_EventWheel.h"
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#include "GHOST_TimerTask.h"
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#include "GHOST_TimerManager.h"
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#include "GHOST_WindowManager.h"
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#include "GHOST_WindowWin32.h"
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// Key code values not found in winuser.h
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#ifndef VK_MINUS
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#define VK_MINUS 0xBD
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#endif // VK_MINUS
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#ifndef VK_SEMICOLON
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#define VK_SEMICOLON 0xBA
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#endif // VK_SEMICOLON
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#ifndef VK_PERIOD
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#define VK_PERIOD 0xBE
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#endif // VK_PERIOD
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#ifndef VK_COMMA
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#define VK_COMMA 0xBC
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#endif // VK_COMMA
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#ifndef VK_QUOTE
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#define VK_QUOTE 0xDE
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#endif // VK_QUOTE
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#ifndef VK_BACK_QUOTE
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#define VK_BACK_QUOTE 0xC0
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#endif // VK_BACK_QUOTE
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#ifndef VK_SLASH
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#define VK_SLASH 0xBF
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#endif // VK_SLASH
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#ifndef VK_BACK_SLASH
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#define VK_BACK_SLASH 0xDC
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#endif // VK_BACK_SLASH
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#ifndef VK_EQUALS
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#define VK_EQUALS 0xBB
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#endif // VK_EQUALS
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#ifndef VK_OPEN_BRACKET
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#define VK_OPEN_BRACKET 0xDB
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#endif // VK_OPEN_BRACKET
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#ifndef VK_CLOSE_BRACKET
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#define VK_CLOSE_BRACKET 0xDD
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#endif // VK_CLOSE_BRACKET
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GHOST_SystemWin32::GHOST_SystemWin32()
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: m_hasPerformanceCounter(false), m_freq(0), m_start(0),
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m_seperateLeftRight(false),
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m_seperateLeftRightInitialized(false)
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{
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m_displayManager = new GHOST_DisplayManagerWin32 ();
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GHOST_ASSERT(m_displayManager, "GHOST_SystemWin32::GHOST_SystemWin32(): m_displayManager==0\n");
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m_displayManager->initialize();
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}
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GHOST_SystemWin32::~GHOST_SystemWin32()
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{
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}
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GHOST_TUns64 GHOST_SystemWin32::getMilliSeconds() const
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{
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// Hardware does not support high resolution timers. We will use GetTickCount instead then.
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if (!m_hasPerformanceCounter) {
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return ::GetTickCount();
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}
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// Retrieve current count
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__int64 count = 0;
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::QueryPerformanceCounter((LARGE_INTEGER*)&count);
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// Calculate the time passed since system initialization.
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__int64 delta = 1000*(count-m_start);
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GHOST_TUns64 t = (GHOST_TUns64)(delta/m_freq);
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return t;
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}
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GHOST_TUns8 GHOST_SystemWin32::getNumDisplays() const
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{
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GHOST_ASSERT(m_displayManager, "GHOST_SystemWin32::getNumDisplays(): m_displayManager==0\n");
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GHOST_TUns8 numDisplays;
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m_displayManager->getNumDisplays(numDisplays);
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return numDisplays;
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}
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void GHOST_SystemWin32::getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const
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{
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width = ::GetSystemMetrics(SM_CXSCREEN);
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height= ::GetSystemMetrics(SM_CYSCREEN);
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}
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GHOST_IWindow* GHOST_SystemWin32::createWindow(
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const STR_String& title,
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GHOST_TInt32 left, GHOST_TInt32 top, GHOST_TUns32 width, GHOST_TUns32 height,
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GHOST_TWindowState state, GHOST_TDrawingContextType type,
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bool stereoVisual)
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{
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GHOST_Window* window = 0;
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window = new GHOST_WindowWin32 (title, left, top, width, height, state, type, stereoVisual);
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if (window) {
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if (window->getValid()) {
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// Store the pointer to the window
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// if (state != GHOST_kWindowStateFullScreen) {
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m_windowManager->addWindow(window);
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// }
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}
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else {
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delete window;
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window = 0;
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}
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}
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return window;
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}
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bool GHOST_SystemWin32::processEvents(bool waitForEvent)
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{
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MSG msg;
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bool anyProcessed = false;
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do {
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GHOST_TimerManager* timerMgr = getTimerManager();
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if (waitForEvent && !::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE)) {
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#if 1
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::Sleep(1);
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#else
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GHOST_TUns64 next = timerMgr->nextFireTime();
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if (next == GHOST_kFireTimeNever) {
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::WaitMessage();
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} else {
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::SetTimer(NULL, 0, next - getMilliSeconds(), NULL);
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::WaitMessage();
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::KillTimer(NULL, 0);
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}
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#endif
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}
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if (timerMgr->fireTimers(getMilliSeconds())) {
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anyProcessed = true;
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}
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// Process all the events waiting for us
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while (::PeekMessage(&msg, 0, 0, 0, PM_REMOVE) != 0) {
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::TranslateMessage(&msg);
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::DispatchMessage(&msg);
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anyProcessed = true;
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}
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} while (waitForEvent && !anyProcessed);
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return anyProcessed;
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}
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GHOST_TSuccess GHOST_SystemWin32::getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const
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{
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POINT point;
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bool success = ::GetCursorPos(&point) == TRUE;
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x = point.x;
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y = point.y;
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return GHOST_kSuccess;
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}
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GHOST_TSuccess GHOST_SystemWin32::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) const
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{
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return ::SetCursorPos(x, y) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
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}
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GHOST_TSuccess GHOST_SystemWin32::getModifierKeys(GHOST_ModifierKeys& keys) const
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{
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/*
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GetKeyState and GetAsyncKeyState only work with Win95, Win98, NT4,
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Terminal Server and Windows 2000.
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But on WinME it always returns zero. These two functions are simply
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skipped by Millenium Edition!
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Official explanation from Microsoft:
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Intentionally disabled.
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It didn't work all that well on some newer hardware, and worked less
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well with the passage of time, so it was fully disabled in ME.
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*/
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if (m_seperateLeftRight && m_seperateLeftRightInitialized) {
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bool down = HIBYTE(::GetKeyState(VK_LSHIFT)) != 0;
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keys.set(GHOST_kModifierKeyLeftShift, down);
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down = HIBYTE(::GetKeyState(VK_RSHIFT)) != 0;
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keys.set(GHOST_kModifierKeyRightShift, down);
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down = HIBYTE(::GetKeyState(VK_LMENU)) != 0;
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keys.set(GHOST_kModifierKeyLeftAlt, down);
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down = HIBYTE(::GetKeyState(VK_RMENU)) != 0;
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keys.set(GHOST_kModifierKeyRightAlt, down);
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down = HIBYTE(::GetKeyState(VK_LCONTROL)) != 0;
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keys.set(GHOST_kModifierKeyLeftControl, down);
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down = HIBYTE(::GetKeyState(VK_RCONTROL)) != 0;
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keys.set(GHOST_kModifierKeyRightControl, down);
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}
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else {
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bool down = HIBYTE(::GetKeyState(VK_SHIFT)) != 0;
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keys.set(GHOST_kModifierKeyLeftShift, down);
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keys.set(GHOST_kModifierKeyRightShift, down);
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down = HIBYTE(::GetKeyState(VK_MENU)) != 0;
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keys.set(GHOST_kModifierKeyLeftAlt, down);
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keys.set(GHOST_kModifierKeyRightAlt, down);
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down = HIBYTE(::GetKeyState(VK_CONTROL)) != 0;
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keys.set(GHOST_kModifierKeyLeftControl, down);
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keys.set(GHOST_kModifierKeyRightControl, down);
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}
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return GHOST_kSuccess;
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}
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GHOST_TSuccess GHOST_SystemWin32::getButtons(GHOST_Buttons& buttons) const
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{
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/* Check for swapped buttons (left-handed mouse buttons)
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* GetAsyncKeyState() will give back the state of the physical mouse buttons.
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*/
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bool swapped = ::GetSystemMetrics(SM_SWAPBUTTON) == TRUE;
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bool down = HIBYTE(::GetKeyState(VK_LBUTTON)) != 0;
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buttons.set(swapped ? GHOST_kButtonMaskRight : GHOST_kButtonMaskLeft, down);
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down = HIBYTE(::GetKeyState(VK_MBUTTON)) != 0;
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buttons.set(GHOST_kButtonMaskMiddle, down);
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down = HIBYTE(::GetKeyState(VK_RBUTTON)) != 0;
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buttons.set(swapped ? GHOST_kButtonMaskLeft : GHOST_kButtonMaskRight, down);
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return GHOST_kSuccess;
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}
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GHOST_TSuccess GHOST_SystemWin32::init()
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{
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GHOST_TSuccess success = GHOST_System::init();
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// Determine whether this system has a high frequency performance counter. */
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m_hasPerformanceCounter = ::QueryPerformanceFrequency((LARGE_INTEGER*)&m_freq) == TRUE;
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if (m_hasPerformanceCounter) {
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GHOST_PRINT("GHOST_SystemWin32::init: High Frequency Performance Timer available\n")
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::QueryPerformanceCounter((LARGE_INTEGER*)&m_start);
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}
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else {
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GHOST_PRINT("GHOST_SystemWin32::init: High Frequency Performance Timer not available\n")
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}
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if (success) {
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WNDCLASS wc;
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wc.style= CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc= s_wndProc;
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wc.cbClsExtra= 0;
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wc.cbWndExtra= 0;
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wc.hInstance= ::GetModuleHandle(0);
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#ifndef FREE_WINDOWS
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wc.hIcon = ::LoadIcon(wc.hInstance, "APPICON");
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#else
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wc.hIcon = ::LoadIcon(NULL, "APPICON");
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#endif
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if (!wc.hIcon) {
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::LoadIcon(NULL, IDI_APPLICATION);
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}
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wc.hCursor = ::LoadCursor(0, IDC_ARROW);
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wc.hbrBackground= (HBRUSH)::GetStockObject(BLACK_BRUSH);
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wc.lpszMenuName = 0;
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wc.lpszClassName= GHOST_WindowWin32::getWindowClassName();
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// Use RegisterClassEx for setting small icon
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if (::RegisterClass(&wc) == 0) {
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success = GHOST_kFailure;
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}
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}
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return success;
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}
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GHOST_TSuccess GHOST_SystemWin32::exit()
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{
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return GHOST_System::exit();
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}
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GHOST_TKey GHOST_SystemWin32::convertKey(WPARAM wParam, LPARAM lParam) const
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{
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GHOST_TKey key;
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bool isExtended = (lParam&(1<<24))?true:false;
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if ((wParam >= '0') && (wParam <= '9')) {
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// VK_0 thru VK_9 are the same as ASCII '0' thru '9' (0x30 - 0x39)
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key = (GHOST_TKey)(wParam - '0' + GHOST_kKey0);
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}
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else if ((wParam >= 'A') && (wParam <= 'Z')) {
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// VK_A thru VK_Z are the same as ASCII 'A' thru 'Z' (0x41 - 0x5A)
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key = (GHOST_TKey)(wParam - 'A' + GHOST_kKeyA);
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}
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else if ((wParam >= VK_F1) && (wParam <= VK_F24)) {
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key = (GHOST_TKey)(wParam - VK_F1 + GHOST_kKeyF1);
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}
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else {
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switch (wParam) {
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case VK_RETURN:
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key = isExtended?GHOST_kKeyNumpadEnter:GHOST_kKeyEnter;
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break;
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case VK_BACK: key = GHOST_kKeyBackSpace; break;
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case VK_TAB: key = GHOST_kKeyTab; break;
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case VK_ESCAPE: key = GHOST_kKeyEsc; break;
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case VK_SPACE: key = GHOST_kKeySpace; break;
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case VK_PRIOR: key = GHOST_kKeyUpPage; break;
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case VK_NEXT: key = GHOST_kKeyDownPage; break;
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case VK_END: key = GHOST_kKeyEnd; break;
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case VK_HOME: key = GHOST_kKeyHome; break;
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case VK_INSERT: key = GHOST_kKeyInsert; break;
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case VK_DELETE: key = GHOST_kKeyDelete; break;
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case VK_LEFT: key = GHOST_kKeyLeftArrow; break;
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case VK_RIGHT: key = GHOST_kKeyRightArrow; break;
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case VK_UP: key = GHOST_kKeyUpArrow; break;
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case VK_DOWN: key = GHOST_kKeyDownArrow; break;
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case VK_NUMPAD0: key = GHOST_kKeyNumpad0; break;
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case VK_NUMPAD1: key = GHOST_kKeyNumpad1; break;
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case VK_NUMPAD2: key = GHOST_kKeyNumpad2; break;
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case VK_NUMPAD3: key = GHOST_kKeyNumpad3; break;
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case VK_NUMPAD4: key = GHOST_kKeyNumpad4; break;
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case VK_NUMPAD5: key = GHOST_kKeyNumpad5; break;
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case VK_NUMPAD6: key = GHOST_kKeyNumpad6; break;
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case VK_NUMPAD7: key = GHOST_kKeyNumpad7; break;
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case VK_NUMPAD8: key = GHOST_kKeyNumpad8; break;
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case VK_NUMPAD9: key = GHOST_kKeyNumpad9; break;
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case VK_SNAPSHOT: key = GHOST_kKeyPrintScreen; break;
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case VK_PAUSE: key = GHOST_kKeyPause; break;
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case VK_MULTIPLY: key = GHOST_kKeyNumpadAsterisk; break;
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case VK_SUBTRACT: key = GHOST_kKeyNumpadMinus; break;
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case VK_DECIMAL: key = GHOST_kKeyNumpadPeriod; break;
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case VK_DIVIDE: key = GHOST_kKeyNumpadSlash; break;
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case VK_ADD: key = GHOST_kKeyNumpadPlus; break;
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case VK_SEMICOLON: key = GHOST_kKeySemicolon; break;
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case VK_EQUALS: key = GHOST_kKeyEqual; break;
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case VK_COMMA: key = GHOST_kKeyComma; break;
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case VK_MINUS: key = GHOST_kKeyMinus; break;
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case VK_PERIOD: key = GHOST_kKeyPeriod; break;
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case VK_SLASH: key = GHOST_kKeySlash; break;
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case VK_BACK_QUOTE: key = GHOST_kKeyAccentGrave; break;
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case VK_OPEN_BRACKET: key = GHOST_kKeyLeftBracket; break;
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case VK_BACK_SLASH: key = GHOST_kKeyBackslash; break;
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case VK_CLOSE_BRACKET: key = GHOST_kKeyRightBracket; break;
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case VK_QUOTE: key = GHOST_kKeyQuote; break;
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// Process these keys separately because we need to distinguish right from left modifier keys
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case VK_SHIFT:
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case VK_CONTROL:
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case VK_MENU:
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// Ignore these keys
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case VK_NUMLOCK:
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case VK_SCROLL:
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case VK_CAPITAL:
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default:
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key = GHOST_kKeyUnknown;
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break;
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}
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}
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return key;
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}
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void GHOST_SystemWin32::processModifierKeys(GHOST_IWindow *window)
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{
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GHOST_ModifierKeys oldModifiers, newModifiers;
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// Retrieve old state of the modifier keys
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((GHOST_SystemWin32*)getSystem())->retrieveModifierKeys(oldModifiers);
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// Retrieve current state of the modifier keys
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((GHOST_SystemWin32*)getSystem())->getModifierKeys(newModifiers);
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// Compare the old and the new
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if (!newModifiers.equals(oldModifiers)) {
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// Create events for the masks that changed
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for (int i = 0; i < GHOST_kModifierKeyNumMasks; i++) {
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if (newModifiers.get((GHOST_TModifierKeyMask)i) != oldModifiers.get((GHOST_TModifierKeyMask)i)) {
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// Convert the mask to a key code
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GHOST_TKey key = GHOST_ModifierKeys::getModifierKeyCode((GHOST_TModifierKeyMask)i);
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bool keyDown = newModifiers.get((GHOST_TModifierKeyMask)i);
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GHOST_EventKey* event;
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if (key != GHOST_kKeyUnknown) {
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// Create an event
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event = new GHOST_EventKey(getSystem()->getMilliSeconds(), keyDown ? GHOST_kEventKeyDown: GHOST_kEventKeyUp, window, key);
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pushEvent(event);
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}
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}
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}
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}
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// Store new modifier keys state
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((GHOST_SystemWin32*)getSystem())->storeModifierKeys(newModifiers);
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}
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||
|
||
|
||
GHOST_EventButton* GHOST_SystemWin32::processButtonEvent(GHOST_TEventType type, GHOST_IWindow *window, GHOST_TButtonMask mask)
|
||
{
|
||
return new GHOST_EventButton (getSystem()->getMilliSeconds(), type, window, mask);
|
||
}
|
||
|
||
|
||
GHOST_EventCursor* GHOST_SystemWin32::processCursorEvent(GHOST_TEventType type, GHOST_IWindow *window)
|
||
{
|
||
GHOST_TInt32 x, y;
|
||
getSystem()->getCursorPosition(x, y);
|
||
return new GHOST_EventCursor (getSystem()->getMilliSeconds(), type, window, x, y);
|
||
}
|
||
|
||
|
||
GHOST_EventWheel* GHOST_SystemWin32::processWheelEvent(GHOST_IWindow *window, WPARAM wParam, LPARAM lParam)
|
||
{
|
||
// short fwKeys = LOWORD(wParam); // key flags
|
||
int zDelta = (short) HIWORD(wParam); // wheel rotation
|
||
zDelta /= WHEEL_DELTA;
|
||
// short xPos = (short) LOWORD(lParam); // horizontal position of pointer
|
||
// short yPos = (short) HIWORD(lParam); // vertical position of pointer
|
||
return new GHOST_EventWheel (getSystem()->getMilliSeconds(), window, zDelta);
|
||
}
|
||
|
||
|
||
GHOST_EventKey* GHOST_SystemWin32::processKeyEvent(GHOST_IWindow *window, bool keyDown, WPARAM wParam, LPARAM lParam)
|
||
{
|
||
GHOST_TKey key = ((GHOST_SystemWin32*)getSystem())->convertKey(wParam, lParam);
|
||
GHOST_EventKey* event;
|
||
if (key != GHOST_kKeyUnknown) {
|
||
MSG keyMsg;
|
||
char ascii = '\0';
|
||
|
||
/* Eat any character related messages */
|
||
if (::PeekMessage(&keyMsg, NULL, WM_CHAR, WM_SYSDEADCHAR, PM_REMOVE)) {
|
||
ascii = (char) keyMsg.wParam;
|
||
}
|
||
|
||
event = new GHOST_EventKey(getSystem()->getMilliSeconds(), keyDown ? GHOST_kEventKeyDown: GHOST_kEventKeyUp, window, key, ascii);
|
||
}
|
||
else {
|
||
event = 0;
|
||
}
|
||
return event;
|
||
}
|
||
|
||
|
||
GHOST_Event* GHOST_SystemWin32::processWindowEvent(GHOST_TEventType type, GHOST_IWindow* window)
|
||
{
|
||
return new GHOST_Event(getSystem()->getMilliSeconds(), type, window);
|
||
}
|
||
|
||
|
||
LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||
{
|
||
GHOST_Event* event = 0;
|
||
LRESULT lResult;
|
||
GHOST_SystemWin32* system = ((GHOST_SystemWin32*)getSystem());
|
||
GHOST_ASSERT(system, "GHOST_SystemWin32::s_wndProc(): system not initialized")
|
||
|
||
if (hwnd) {
|
||
GHOST_WindowWin32* window = (GHOST_WindowWin32*)::GetWindowLong(hwnd, GWL_USERDATA);
|
||
if (window) {
|
||
switch (msg) {
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Keyboard events, processed
|
||
////////////////////////////////////////////////////////////////////////
|
||
case WM_KEYDOWN:
|
||
/* The WM_KEYDOWN message is posted to the window with the keyboard focus when a
|
||
* nonsystem key is pressed. A nonsystem key is a key that is pressed when the alt
|
||
* key is not pressed.
|
||
*/
|
||
case WM_SYSKEYDOWN:
|
||
/* The WM_SYSKEYDOWN message is posted to the window with the keyboard focus when
|
||
* the user presses the F10 key (which activates the menu bar) or holds down the
|
||
* alt key and then presses another key. It also occurs when no window currently
|
||
* has the keyboard focus; in this case, the WM_SYSKEYDOWN message is sent to the
|
||
* active window. The window that receives the message can distinguish between these
|
||
* two contexts by checking the context code in the lKeyData parameter.
|
||
*/
|
||
switch (wParam) {
|
||
case VK_SHIFT:
|
||
case VK_CONTROL:
|
||
case VK_MENU:
|
||
if (!system->m_seperateLeftRightInitialized) {
|
||
// Check whether this system supports seperate left and right keys
|
||
switch (wParam) {
|
||
case VK_SHIFT:
|
||
system->m_seperateLeftRight =
|
||
(HIBYTE(::GetKeyState(VK_LSHIFT)) != 0) ||
|
||
(HIBYTE(::GetKeyState(VK_RSHIFT)) != 0) ?
|
||
true : false;
|
||
break;
|
||
case VK_CONTROL:
|
||
system->m_seperateLeftRight =
|
||
(HIBYTE(::GetKeyState(VK_LCONTROL)) != 0) ||
|
||
(HIBYTE(::GetKeyState(VK_RCONTROL)) != 0) ?
|
||
true : false;
|
||
break;
|
||
case VK_MENU:
|
||
system->m_seperateLeftRight =
|
||
(HIBYTE(::GetKeyState(VK_LMENU)) != 0) ||
|
||
(HIBYTE(::GetKeyState(VK_RMENU)) != 0) ?
|
||
true : false;
|
||
break;
|
||
}
|
||
system->m_seperateLeftRightInitialized = true;
|
||
}
|
||
system->processModifierKeys(window);
|
||
// Bypass call to DefWindowProc
|
||
return 0;
|
||
default:
|
||
event = processKeyEvent(window, true, wParam, lParam);
|
||
if (!event) {
|
||
GHOST_PRINT("GHOST_SystemWin32::wndProc: key event ")
|
||
GHOST_PRINT(msg)
|
||
GHOST_PRINT(" key ignored\n")
|
||
}
|
||
break;
|
||
}
|
||
break;
|
||
|
||
case WM_KEYUP:
|
||
case WM_SYSKEYUP:
|
||
switch (wParam) {
|
||
case VK_SHIFT:
|
||
case VK_CONTROL:
|
||
case VK_MENU:
|
||
system->processModifierKeys(window);
|
||
// Bypass call to DefWindowProc
|
||
return 0;
|
||
default:
|
||
event = processKeyEvent(window, false, wParam, lParam);
|
||
if (!event) {
|
||
GHOST_PRINT("GHOST_SystemWin32::wndProc: key event ")
|
||
GHOST_PRINT(msg)
|
||
GHOST_PRINT(" key ignored\n")
|
||
}
|
||
break;
|
||
}
|
||
break;
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Keyboard events, ignored
|
||
////////////////////////////////////////////////////////////////////////
|
||
case WM_CHAR:
|
||
/* The WM_CHAR message is posted to the window with the keyboard focus when
|
||
* a WM_KEYDOWN message is translated by the TranslateMessage function. WM_CHAR
|
||
* contains the character code of the key that was pressed.
|
||
*/
|
||
case WM_DEADCHAR:
|
||
/* The WM_DEADCHAR message is posted to the window with the keyboard focus when a
|
||
* WM_KEYUP message is translated by the TranslateMessage function. WM_DEADCHAR
|
||
* specifies a character code generated by a dead key. A dead key is a key that
|
||
* generates a character, such as the umlaut (double-dot), that is combined with
|
||
* another character to form a composite character. For example, the umlaut-O
|
||
* character (<28>) is generated by typing the dead key for the umlaut character, and
|
||
* then typing the O key.
|
||
*/
|
||
case WM_SYSDEADCHAR:
|
||
/* The WM_SYSDEADCHAR message is sent to the window with the keyboard focus when
|
||
* a WM_SYSKEYDOWN message is translated by the TranslateMessage function.
|
||
* WM_SYSDEADCHAR specifies the character code of a system dead key - that is,
|
||
* a dead key that is pressed while holding down the alt key.
|
||
*/
|
||
break;
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Mouse events, processed
|
||
////////////////////////////////////////////////////////////////////////
|
||
case WM_LBUTTONDOWN:
|
||
window->registerMouseClickEvent(true);
|
||
event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskLeft);
|
||
break;
|
||
case WM_MBUTTONDOWN:
|
||
window->registerMouseClickEvent(true);
|
||
event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskMiddle);
|
||
break;
|
||
case WM_RBUTTONDOWN:
|
||
window->registerMouseClickEvent(true);
|
||
event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskRight);
|
||
break;
|
||
case WM_LBUTTONUP:
|
||
window->registerMouseClickEvent(false);
|
||
event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskLeft);
|
||
break;
|
||
case WM_MBUTTONUP:
|
||
window->registerMouseClickEvent(false);
|
||
event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskMiddle);
|
||
break;
|
||
case WM_RBUTTONUP:
|
||
window->registerMouseClickEvent(false);
|
||
event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskRight);
|
||
break;
|
||
case WM_MOUSEMOVE:
|
||
event = processCursorEvent(GHOST_kEventCursorMove, window);
|
||
break;
|
||
case WM_MOUSEWHEEL:
|
||
/* The WM_MOUSEWHEEL message is sent to the focus window
|
||
* when the mouse wheel is rotated. The DefWindowProc
|
||
* function propagates the message to the window's parent.
|
||
* There should be no internal forwarding of the message,
|
||
* since DefWindowProc propagates it up the parent chain
|
||
* until it finds a window that processes it.
|
||
*/
|
||
event = processWheelEvent(window, wParam, lParam);
|
||
break;
|
||
case WM_SETCURSOR:
|
||
/* The WM_SETCURSOR message is sent to a window if the mouse causes the cursor
|
||
* to move within a window and mouse input is not captured.
|
||
* This means we have to set the cursor shape every time the mouse moves!
|
||
* The DefWindowProc function uses this message to set the cursor to an
|
||
* arrow if it is not in the client area.
|
||
*/
|
||
if (LOWORD(lParam) == HTCLIENT) {
|
||
// Load the current cursor
|
||
window->loadCursor(window->getCursorVisibility(), window->getCursorShape());
|
||
// Bypass call to DefWindowProc
|
||
return 0;
|
||
}
|
||
else {
|
||
// Outside of client area show standard cursor
|
||
window->loadCursor(true, GHOST_kStandardCursorDefault);
|
||
}
|
||
break;
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Mouse events, ignored
|
||
////////////////////////////////////////////////////////////////////////
|
||
case WM_NCMOUSEMOVE:
|
||
/* The WM_NCMOUSEMOVE message is posted to a window when the cursor is moved
|
||
* within the nonclient area of the window. This message is posted to the window
|
||
* that contains the cursor. If a window has captured the mouse, this message is not posted.
|
||
*/
|
||
case WM_NCHITTEST:
|
||
/* The WM_NCHITTEST message is sent to a window when the cursor moves, or
|
||
* when a mouse button is pressed or released. If the mouse is not captured,
|
||
* the message is sent to the window beneath the cursor. Otherwise, the message
|
||
* is sent to the window that has captured the mouse.
|
||
*/
|
||
break;
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Window events, processed
|
||
////////////////////////////////////////////////////////////////////////
|
||
case WM_CLOSE:
|
||
/* The WM_CLOSE message is sent as a signal that a window or an application should terminate. */
|
||
event = processWindowEvent(GHOST_kEventWindowClose, window);
|
||
break;
|
||
case WM_ACTIVATE:
|
||
/* The WM_ACTIVATE message is sent to both the window being activated and the window being
|
||
* deactivated. If the windows use the same input queue, the message is sent synchronously,
|
||
* first to the window procedure of the top-level window being deactivated, then to the window
|
||
* procedure of the top-level window being activated. If the windows use different input queues,
|
||
* the message is sent asynchronously, so the window is activated immediately.
|
||
*/
|
||
event = processWindowEvent(LOWORD(wParam) ? GHOST_kEventWindowActivate : GHOST_kEventWindowDeactivate, window);
|
||
break;
|
||
case WM_PAINT:
|
||
/* An application sends the WM_PAINT message when the system or another application
|
||
* makes a request to paint a portion of an application's window. The message is sent
|
||
* when the UpdateWindow or RedrawWindow function is called, or by the DispatchMessage
|
||
* function when the application obtains a WM_PAINT message by using the GetMessage or
|
||
* PeekMessage function.
|
||
*/
|
||
event = processWindowEvent(GHOST_kEventWindowUpdate, window);
|
||
::ValidateRect(hwnd, NULL);
|
||
break;
|
||
case WM_SIZE:
|
||
/* The WM_SIZE message is sent to a window after its size has changed.
|
||
* The WM_SIZE and WM_MOVE messages are not sent if an application handles the
|
||
* WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
|
||
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
|
||
* message without calling DefWindowProc.
|
||
*/
|
||
event = processWindowEvent(GHOST_kEventWindowSize, window);
|
||
case WM_CAPTURECHANGED:
|
||
window->lostMouseCapture();
|
||
break;
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Window events, ignored
|
||
////////////////////////////////////////////////////////////////////////
|
||
case WM_WINDOWPOSCHANGED:
|
||
/* The WM_WINDOWPOSCHANGED message is sent to a window whose size, position, or place
|
||
* in the Z order has changed as a result of a call to the SetWindowPos function or
|
||
* another window-management function.
|
||
* The WM_SIZE and WM_MOVE messages are not sent if an application handles the
|
||
* WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
|
||
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
|
||
* message without calling DefWindowProc.
|
||
*/
|
||
case WM_MOVE:
|
||
/* The WM_SIZE and WM_MOVE messages are not sent if an application handles the
|
||
* WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
|
||
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
|
||
* message without calling DefWindowProc.
|
||
*/
|
||
case WM_ERASEBKGND:
|
||
/* An application sends the WM_ERASEBKGND message when the window background must be
|
||
* erased (for example, when a window is resized). The message is sent to prepare an
|
||
* invalidated portion of a window for painting.
|
||
*/
|
||
case WM_NCPAINT:
|
||
/* An application sends the WM_NCPAINT message to a window when its frame must be painted. */
|
||
case WM_NCACTIVATE:
|
||
/* The WM_NCACTIVATE message is sent to a window when its nonclient area needs to be changed
|
||
* to indicate an active or inactive state.
|
||
*/
|
||
case WM_DESTROY:
|
||
/* The WM_DESTROY message is sent when a window is being destroyed. It is sent to the window
|
||
* procedure of the window being destroyed after the window is removed from the screen.
|
||
* This message is sent first to the window being destroyed and then to the child windows
|
||
* (if any) as they are destroyed. During the processing of the message, it can be assumed
|
||
* that all child windows still exist.
|
||
*/
|
||
case WM_NCDESTROY:
|
||
/* The WM_NCDESTROY message informs a window that its nonclient area is being destroyed. The
|
||
* DestroyWindow function sends the WM_NCDESTROY message to the window following the WM_DESTROY
|
||
* message. WM_DESTROY is used to free the allocated memory object associated with the window.
|
||
*/
|
||
case WM_KILLFOCUS:
|
||
/* The WM_KILLFOCUS message is sent to a window immediately before it loses the keyboard focus. */
|
||
case WM_SHOWWINDOW:
|
||
/* The WM_SHOWWINDOW message is sent to a window when the window is about to be hidden or shown. */
|
||
case WM_WINDOWPOSCHANGING:
|
||
/* The WM_WINDOWPOSCHANGING message is sent to a window whose size, position, or place in
|
||
* the Z order is about to change as a result of a call to the SetWindowPos function or
|
||
* another window-management function.
|
||
*/
|
||
case WM_SETFOCUS:
|
||
/* The WM_SETFOCUS message is sent to a window after it has gained the keyboard focus. */
|
||
case WM_MOVING:
|
||
/* The WM_MOVING message is sent to a window that the user is moving. By processing
|
||
* this message, an application can monitor the size and position of the drag rectangle
|
||
* and, if needed, change its size or position.
|
||
*/
|
||
case WM_ENTERSIZEMOVE:
|
||
/* The WM_ENTERSIZEMOVE message is sent one time to a window after it enters the moving
|
||
* or sizing modal loop. The window enters the moving or sizing modal loop when the user
|
||
* clicks the window's title bar or sizing border, or when the window passes the
|
||
* WM_SYSCOMMAND message to the DefWindowProc function and the wParam parameter of the
|
||
* message specifies the SC_MOVE or SC_SIZE value. The operation is complete when
|
||
* DefWindowProc returns.
|
||
*/
|
||
break;
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Other events
|
||
////////////////////////////////////////////////////////////////////////
|
||
case WM_GETTEXT:
|
||
/* An application sends a WM_GETTEXT message to copy the text that
|
||
* corresponds to a window into a buffer provided by the caller.
|
||
*/
|
||
case WM_ACTIVATEAPP:
|
||
/* The WM_ACTIVATEAPP message is sent when a window belonging to a
|
||
* different application than the active window is about to be activated.
|
||
* The message is sent to the application whose window is being activated
|
||
* and to the application whose window is being deactivated.
|
||
*/
|
||
case WM_TIMER:
|
||
/* The WIN32 docs say:
|
||
* The WM_TIMER message is posted to the installing thread's message queue
|
||
* when a timer expires. You can process the message by providing a WM_TIMER
|
||
* case in the window procedure. Otherwise, the default window procedure will
|
||
* call the TimerProc callback function specified in the call to the SetTimer
|
||
* function used to install the timer.
|
||
*
|
||
* In GHOST, we let DefWindowProc call the timer callback.
|
||
*/
|
||
break;
|
||
}
|
||
}
|
||
else {
|
||
// Event found for a window before the pointer to the class has been set.
|
||
GHOST_PRINT("GHOST_SystemWin32::wndProc: GHOST window event before creation\n")
|
||
/* These are events we typically miss at this point:
|
||
WM_GETMINMAXINFO 0x24
|
||
WM_NCCREATE 0x81
|
||
WM_NCCALCSIZE 0x83
|
||
WM_CREATE 0x01
|
||
We let DefWindowProc do the work.
|
||
*/
|
||
}
|
||
}
|
||
else {
|
||
// Events without valid hwnd
|
||
GHOST_PRINT("GHOST_SystemWin32::wndProc: event without window\n")
|
||
}
|
||
|
||
if (event) {
|
||
system->pushEvent(event);
|
||
lResult = 0;
|
||
}
|
||
else {
|
||
lResult = ::DefWindowProc(hwnd, msg, wParam, lParam);
|
||
}
|
||
return lResult;
|
||
}
|