119 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2005 Blender Foundation.
 | 
						|
 * All rights reserved.
 | 
						|
 */
 | 
						|
 | 
						|
/** \file
 | 
						|
 * \ingroup gpu
 | 
						|
 *
 | 
						|
 * Wrap OpenGL features such as textures, shaders and GLSL
 | 
						|
 * with checks for drivers and GPU support.
 | 
						|
 */
 | 
						|
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "BLI_dynstr.h"
 | 
						|
#include "BLI_string.h"
 | 
						|
 | 
						|
#include "GPU_platform.h"
 | 
						|
 | 
						|
#include "gpu_platform_private.hh"
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name GPUPlatformGlobal
 | 
						|
 * \{ */
 | 
						|
 | 
						|
namespace blender::gpu {
 | 
						|
 | 
						|
GPUPlatformGlobal GPG;
 | 
						|
 | 
						|
void GPUPlatformGlobal::create_key(eGPUSupportLevel support_level,
 | 
						|
                                   const char *vendor,
 | 
						|
                                   const char *renderer,
 | 
						|
                                   const char *version)
 | 
						|
{
 | 
						|
  DynStr *ds = BLI_dynstr_new();
 | 
						|
  BLI_dynstr_appendf(ds, "{%s/%s/%s}=", vendor, renderer, version);
 | 
						|
  if (support_level == GPU_SUPPORT_LEVEL_SUPPORTED) {
 | 
						|
    BLI_dynstr_append(ds, "SUPPORTED");
 | 
						|
  }
 | 
						|
  else if (support_level == GPU_SUPPORT_LEVEL_LIMITED) {
 | 
						|
    BLI_dynstr_append(ds, "LIMITED");
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    BLI_dynstr_append(ds, "UNSUPPORTED");
 | 
						|
  }
 | 
						|
 | 
						|
  support_key = BLI_dynstr_get_cstring(ds);
 | 
						|
  BLI_dynstr_free(ds);
 | 
						|
  BLI_str_replace_char(support_key, '\n', ' ');
 | 
						|
  BLI_str_replace_char(support_key, '\r', ' ');
 | 
						|
}
 | 
						|
 | 
						|
void GPUPlatformGlobal::create_gpu_name(const char *vendor,
 | 
						|
                                        const char *renderer,
 | 
						|
                                        const char *version)
 | 
						|
{
 | 
						|
  DynStr *ds = BLI_dynstr_new();
 | 
						|
  BLI_dynstr_appendf(ds, "%s %s %s", vendor, renderer, version);
 | 
						|
 | 
						|
  gpu_name = BLI_dynstr_get_cstring(ds);
 | 
						|
  BLI_dynstr_free(ds);
 | 
						|
  BLI_str_replace_char(gpu_name, '\n', ' ');
 | 
						|
  BLI_str_replace_char(gpu_name, '\r', ' ');
 | 
						|
}
 | 
						|
 | 
						|
void GPUPlatformGlobal::clear(void)
 | 
						|
{
 | 
						|
  MEM_SAFE_FREE(GPG.support_key);
 | 
						|
  MEM_SAFE_FREE(GPG.gpu_name);
 | 
						|
  initialized = false;
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace blender::gpu
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/** \name C-API
 | 
						|
 * \{ */
 | 
						|
 | 
						|
using namespace blender::gpu;
 | 
						|
 | 
						|
eGPUSupportLevel GPU_platform_support_level(void)
 | 
						|
{
 | 
						|
  return GPG.support_level;
 | 
						|
}
 | 
						|
 | 
						|
const char *GPU_platform_support_level_key(void)
 | 
						|
{
 | 
						|
  return GPG.support_key;
 | 
						|
}
 | 
						|
 | 
						|
const char *GPU_platform_gpu_name(void)
 | 
						|
{
 | 
						|
  return GPG.gpu_name;
 | 
						|
}
 | 
						|
 | 
						|
/* GPU Types */
 | 
						|
bool GPU_type_matches(eGPUDeviceType device, eGPUOSType os, eGPUDriverType driver)
 | 
						|
{
 | 
						|
  return (GPG.device & device) && (GPG.os & os) && (GPG.driver & driver);
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 |