Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
38 lines
719 B
C++
38 lines
719 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2018 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup depsgraph
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*/
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#include "intern/builder/deg_builder_map.h"
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#include "DNA_ID.h"
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namespace blender::deg {
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bool BuilderMap::checkIsBuilt(ID *id, int tag) const
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{
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return (getIDTag(id) & tag) == tag;
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}
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void BuilderMap::tagBuild(ID *id, int tag)
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{
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id_tags_.lookup_or_add(id, 0) |= tag;
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}
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bool BuilderMap::checkIsBuiltAndTag(ID *id, int tag)
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{
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int &id_tag = id_tags_.lookup_or_add(id, 0);
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const bool result = (id_tag & tag) == tag;
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id_tag |= tag;
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return result;
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}
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int BuilderMap::getIDTag(ID *id) const
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{
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return id_tags_.lookup_default(id, 0);
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}
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} // namespace blender::deg
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