Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
38 lines
920 B
C++
38 lines
920 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2004 Blender Foundation. All rights reserved. */
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Scene;
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/* **********************************************************************
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* sequencer.c
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*
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* Sequencer editing functions
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* **********************************************************************
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*/
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void seq_anim_add_suffix(struct Scene *scene, struct anim *anim, int view_id);
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void seq_multiview_name(struct Scene *scene,
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int view_id,
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const char *prefix,
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const char *ext,
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char *r_path,
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size_t r_size);
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/**
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* The number of files will vary according to the stereo format.
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*/
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int seq_num_files(struct Scene *scene, char views_format, bool is_multiview);
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#ifdef __cplusplus
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}
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#endif
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