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blender-archive/intern/ghost/intern/GHOST_SystemPathsUnix.cpp
Campbell Barton dc14629b26 GHOST: rename suffix X11 to Unix for non X11 files
We may use these for Wayland or SDL back-ends.
2015-11-16 21:57:05 +11:00

128 lines
3.1 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2010 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ghost/intern/GHOST_SystemPathsUnix.cpp
* \ingroup GHOST
*/
#include "GHOST_SystemPathsUnix.h"
#include "GHOST_Debug.h"
// For timing
#include <sys/time.h>
#include <unistd.h>
#include <stdio.h> /* for fprintf only */
#include <cstdlib> /* for exit */
#include <pwd.h> /* for get home without use getenv() */
#include <string>
using std::string;
#ifdef PREFIX
static const char *static_path = PREFIX "/share";
#else
static const char *static_path = NULL;
#endif
GHOST_SystemPathsUnix::GHOST_SystemPathsUnix()
{
}
GHOST_SystemPathsUnix::~GHOST_SystemPathsUnix()
{
}
const GHOST_TUns8 *GHOST_SystemPathsUnix::getSystemDir(int, const char *versionstr) const
{
/* no prefix assumes a portable build which only uses bundled scripts */
if (static_path) {
static string system_path = string(static_path) + "/blender/" + versionstr;
return (GHOST_TUns8 *)system_path.c_str();
}
return NULL;
}
const GHOST_TUns8 *GHOST_SystemPathsUnix::getUserDir(int version, const char *versionstr) const
{
static string user_path = "";
static int last_version = 0;
/* in blender 2.64, we migrate to XDG. to ensure the copy previous settings
* operator works we give a different path depending on the requested version */
if (version < 264) {
if (user_path.empty() || last_version != version) {
const char *home = getenv("HOME");
last_version = version;
if (home) {
user_path = string(home) + "/.blender/" + versionstr;
}
else {
return NULL;
}
}
return (GHOST_TUns8 *)user_path.c_str();
}
else {
if (user_path.empty() || last_version != version) {
const char *home = getenv("XDG_CONFIG_HOME");
last_version = version;
if (home) {
user_path = string(home) + "/blender/" + versionstr;
}
else {
home = getenv("HOME");
if (home == NULL)
home = getpwuid(getuid())->pw_dir;
user_path = string(home) + "/.config/blender/" + versionstr;
}
}
return (const GHOST_TUns8 *)user_path.c_str();
}
}
const GHOST_TUns8 *GHOST_SystemPathsUnix::getBinaryDir() const
{
return NULL;
}
void GHOST_SystemPathsUnix::addToSystemRecentFiles(const char * /*filename*/) const
{
/* XXXXX TODO: Implementation for X11 if possible */
}