- was swapping matrix incorrectly, would fail when the object had any transform - wasn't calling mesh_update_customdata_pointers() when adding MCol's in some cases - was calling do_shared_vertexcol() twice when it didnt need to (blur painting only)
- was swapping matrix incorrectly, would fail when the object had any transform - wasn't calling mesh_update_customdata_pointers() when adding MCol's in some cases - was calling do_shared_vertexcol() twice when it didnt need to (blur painting only)