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blender-archive/source
Brecht Van Lommel a5906de7c4 Fix #26962: softbody collision doesn't respect subsurf+displace modifiers.
Softbody was still using a flag to determine if it should use the final or
deform derivedmesh, but this wans't exposed in the UI. Others systems use the
collision modifier, now softbody uses it also to get vertices and faces, but
with own collision code.
2011-07-08 13:22:58 +00:00
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2011-07-02 07:55:06 +00:00
2011-05-09 08:15:38 +00:00
2011-05-09 08:15:38 +00:00
2011-07-01 13:39:35 +00:00