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blender-archive/scripts
Sergey Sharybin a68566a197 Light linking: Changes to address artists feedback
Two main aspects:

1. Split the light linking collection into two: light and shadow linking.
   It is easier to understand than light+shadow state plus the state of
   None.

2. Inherit instancer receiver and blocker sets.
   This solves usecase when there are multiple rocks (instances of the
   same object) and only some of the instances are to be linked to the
   light.

There is notable internal difference: the is-linked-id check was removed
from the only function in the blenkernel. This allows to potentially do
python-level overrides in the shot file. Check somewhere else in the
interface might be needed.

Pull Request: blender/blender#106950
2023-04-18 10:11:12 +02:00
..
2023-03-01 22:12:18 +11:00