46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __SIM_SIMULATION_COLLECT_INFLUENCES_HH__
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#define __SIM_SIMULATION_COLLECT_INFLUENCES_HH__
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#include "NOD_derived_node_tree.hh"
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#include "BLI_resource_collector.hh"
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#include "simulation_solver.hh"
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namespace blender::sim {
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void collect_simulation_influences(const nodes::DerivedNodeTree &tree,
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ResourceCollector &resources,
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SimulationInfluences &r_influences);
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/* TODO: Move this to a better place. */
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inline std::string dnode_to_path(const nodes::DNode &dnode)
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{
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std::string path;
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for (const nodes::DParentNode *parent = dnode.parent(); parent; parent = parent->parent()) {
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path = parent->node_ref().name() + "/" + path;
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}
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path = path + dnode.name();
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return path;
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}
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} // namespace blender::sim
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#endif /* __SIM_SIMULATION_COLLECT_INFLUENCES_HH__ */
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