4683 lines
		
	
	
		
			133 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			4683 lines
		
	
	
		
			133 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * Contributor(s): Blender Foundation 2002-2008, full recode.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file blender/editors/interface/interface.c
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|  *  \ingroup edinterface
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|  */
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| 
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| 
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| #include <float.h>
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| #include <limits.h>
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| #include <math.h>
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| #include <string.h>
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| #include <ctype.h>
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| #include <stddef.h>  /* offsetof() */
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "DNA_object_types.h"
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| #include "DNA_scene_types.h"
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| #include "DNA_screen_types.h"
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| #include "DNA_userdef_types.h"
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| #include "DNA_workspace_types.h"
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| 
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| #include "BLI_math.h"
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| #include "BLI_listbase.h"
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| #include "BLI_string.h"
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| #include "BLI_string_utf8.h"
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| #include "BLI_rect.h"
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| 
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| #include "BLI_utildefines.h"
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| 
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| #include "BKE_animsys.h"
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| #include "BKE_context.h"
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| #include "BKE_unit.h"
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| #include "BKE_scene.h"
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| #include "BKE_screen.h"
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| #include "BKE_idprop.h"
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| 
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| #include "GPU_glew.h"
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| #include "GPU_matrix.h"
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| 
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| #include "BLF_api.h"
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| #include "BLT_translation.h"
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| 
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| #include "UI_interface.h"
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| #include "UI_interface_icons.h"
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| 
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| #include "IMB_imbuf.h"
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| 
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| #include "WM_api.h"
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| #include "WM_types.h"
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| #include "WM_message.h"
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| 
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| #include "RNA_access.h"
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| 
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| #include "BPY_extern.h"
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| 
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| #include "ED_screen.h"
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| 
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| #include "IMB_colormanagement.h"
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| 
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| #include "DEG_depsgraph_query.h"
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| 
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| #include "interface_intern.h"
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| 
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| /* avoid unneeded calls to ui_but_value_get */
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| #define UI_BUT_VALUE_UNSET DBL_MAX
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| #define UI_GET_BUT_VALUE_INIT(_but, _value) if (_value == DBL_MAX) {  (_value) = ui_but_value_get(_but); } (void)0
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| 
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| #define B_NOP -1
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| 
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| /**
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|  * a full doc with API notes can be found in 'blender/doc/guides/interface_API.txt'
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|  * 
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|  * `uiBlahBlah()`	external function.
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|  * `ui_blah_blah()`	internal function.
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|  */
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| 
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| static void ui_but_free(const bContext *C, uiBut *but);
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| 
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| bool ui_block_is_menu(const uiBlock *block)
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| {
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| 	return (((block->flag & UI_BLOCK_LOOP) != 0) &&
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| 	        /* non-menu popups use keep-open, so check this is off */
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| 	        ((block->flag & UI_BLOCK_KEEP_OPEN) == 0));
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| }
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| 
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| bool ui_block_is_pie_menu(const uiBlock *block)
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| {
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| 	return ((block->flag & UI_BLOCK_RADIAL) != 0);
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| }
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| 
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| static bool ui_but_is_unit_radians_ex(UnitSettings *unit, const int unit_type)
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| {
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| 	return (unit->system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION);
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| }
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| 
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| static bool ui_but_is_unit_radians(const uiBut *but)
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| {
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| 	UnitSettings *unit = but->block->unit;
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| 	const int unit_type = UI_but_unit_type_get(but);
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| 
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| 	return ui_but_is_unit_radians_ex(unit, unit_type);
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| }
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| 
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| /* ************* window matrix ************** */
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| 
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| void ui_block_to_window_fl(const ARegion *ar, uiBlock *block, float *x, float *y)
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| {
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| 	float gx, gy;
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| 	int sx, sy, getsizex, getsizey;
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| 
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| 	getsizex = BLI_rcti_size_x(&ar->winrct) + 1;
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| 	getsizey = BLI_rcti_size_y(&ar->winrct) + 1;
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| 	sx = ar->winrct.xmin;
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| 	sy = ar->winrct.ymin;
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| 
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| 	gx = *x;
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| 	gy = *y;
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| 
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| 	if (block->panel) {
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| 		gx += block->panel->ofsx;
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| 		gy += block->panel->ofsy;
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| 	}
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| 
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| 	*x = ((float)sx) + ((float)getsizex) * (0.5f + 0.5f * (gx * block->winmat[0][0] + gy * block->winmat[1][0] + block->winmat[3][0]));
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| 	*y = ((float)sy) + ((float)getsizey) * (0.5f + 0.5f * (gx * block->winmat[0][1] + gy * block->winmat[1][1] + block->winmat[3][1]));
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| }
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| 
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| void ui_block_to_window(const ARegion *ar, uiBlock *block, int *x, int *y)
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| {
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| 	float fx, fy;
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| 
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| 	fx = *x;
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| 	fy = *y;
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| 
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| 	ui_block_to_window_fl(ar, block, &fx, &fy);
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| 
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| 	*x = (int)(fx + 0.5f);
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| 	*y = (int)(fy + 0.5f);
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| }
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| 
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| void ui_block_to_window_rctf(const ARegion *ar, uiBlock *block, rctf *rct_dst, const rctf *rct_src)
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| {
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| 	*rct_dst = *rct_src;
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| 	ui_block_to_window_fl(ar, block, &rct_dst->xmin, &rct_dst->ymin);
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| 	ui_block_to_window_fl(ar, block, &rct_dst->xmax, &rct_dst->ymax);
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| }
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| 
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| void ui_window_to_block_fl(const ARegion *ar, uiBlock *block, float *x, float *y)   /* for mouse cursor */
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| {
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| 	float a, b, c, d, e, f, px, py;
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| 	int sx, sy, getsizex, getsizey;
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| 
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| 	getsizex = BLI_rcti_size_x(&ar->winrct) + 1;
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| 	getsizey = BLI_rcti_size_y(&ar->winrct) + 1;
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| 	sx = ar->winrct.xmin;
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| 	sy = ar->winrct.ymin;
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| 
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| 	a = 0.5f * ((float)getsizex) * block->winmat[0][0];
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| 	b = 0.5f * ((float)getsizex) * block->winmat[1][0];
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| 	c = 0.5f * ((float)getsizex) * (1.0f + block->winmat[3][0]);
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| 
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| 	d = 0.5f * ((float)getsizey) * block->winmat[0][1];
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| 	e = 0.5f * ((float)getsizey) * block->winmat[1][1];
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| 	f = 0.5f * ((float)getsizey) * (1.0f + block->winmat[3][1]);
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| 
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| 	px = *x - sx;
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| 	py = *y - sy;
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| 
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| 	*y =  (a * (py - f) + d * (c - px)) / (a * e - d * b);
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| 	*x = (px - b * (*y) - c) / a;
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| 
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| 	if (block->panel) {
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| 		*x -= block->panel->ofsx;
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| 		*y -= block->panel->ofsy;
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| 	}
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| }
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| 
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| void ui_window_to_block(const ARegion *ar, uiBlock *block, int *x, int *y)
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| {
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| 	float fx, fy;
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| 
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| 	fx = *x;
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| 	fy = *y;
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| 
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| 	ui_window_to_block_fl(ar, block, &fx, &fy);
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| 
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| 	*x = (int)(fx + 0.5f);
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| 	*y = (int)(fy + 0.5f);
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| }
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| 
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| void ui_window_to_region(const ARegion *ar, int *x, int *y)
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| {
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| 	*x -= ar->winrct.xmin;
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| 	*y -= ar->winrct.ymin;
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| }
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| 
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| void ui_region_to_window(const ARegion *ar, int *x, int *y)
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| {
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| 	*x += ar->winrct.xmin;
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| 	*y += ar->winrct.ymin;
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| }
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| 
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| /**
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|  * Popups will add a margin to #ARegion.winrct for shadow,
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|  * for interactivity (point-inside tests for eg), we want the winrct without the margin added.
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|  */
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| void ui_region_winrct_get_no_margin(const struct ARegion *ar, struct rcti *r_rect)
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| {
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| 	uiBlock *block = ar->uiblocks.first;
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| 	if (block && (block->flag & UI_BLOCK_LOOP) && (block->flag & UI_BLOCK_RADIAL) == 0) {
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| 		BLI_rcti_rctf_copy_floor(r_rect, &block->rect);
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| 		BLI_rcti_translate(r_rect, ar->winrct.xmin, ar->winrct.ymin);
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| 	}
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| 	else {
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| 		*r_rect = ar->winrct;
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| 	}
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| }
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| 
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| /* ******************* block calc ************************* */
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| 
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| void ui_block_translate(uiBlock *block, int x, int y)
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| {
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| 	uiBut *but;
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| 
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| 	for (but = block->buttons.first; but; but = but->next) {
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| 		BLI_rctf_translate(&but->rect, x, y);
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| 	}
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| 
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| 	BLI_rctf_translate(&block->rect, x, y);
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| }
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| 
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| static void ui_block_bounds_calc_text(uiBlock *block, float offset)
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| {
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| 	uiStyle *style = UI_style_get();
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| 	uiBut *bt, *init_col_bt, *col_bt;
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| 	int i = 0, j, x1addval = offset;
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| 
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| 	UI_fontstyle_set(&style->widget);
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| 
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| 	for (init_col_bt = bt = block->buttons.first; bt; bt = bt->next) {
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| 		if (!ELEM(bt->type, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE)) {
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| 			j = BLF_width(style->widget.uifont_id, bt->drawstr, sizeof(bt->drawstr));
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| 
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| 			if (j > i)
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| 				i = j;
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| 		}
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| 
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| 		if (bt->next && bt->rect.xmin < bt->next->rect.xmin) {
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| 			/* End of this column, and it's not the last one. */
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| 			for (col_bt = init_col_bt; col_bt->prev != bt; col_bt = col_bt->next) {
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| 				col_bt->rect.xmin = x1addval;
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| 				col_bt->rect.xmax = x1addval + i + block->bounds;
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| 
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| 				ui_but_update(col_bt);  /* clips text again */
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| 			}
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| 
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| 			/* And we prepare next column. */
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| 			x1addval += i + block->bounds;
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| 			i = 0;
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| 			init_col_bt = col_bt;
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| 		}
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| 	}
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| 
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| 	/* Last column. */
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| 	for (col_bt = init_col_bt; col_bt; col_bt = col_bt->next) {
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| 		col_bt->rect.xmin = x1addval;
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| 		col_bt->rect.xmax = max_ff(x1addval + i + block->bounds, offset + block->minbounds);
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| 
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| 		ui_but_update(col_bt);  /* clips text again */
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| 	}
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| }
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| 
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| void ui_block_bounds_calc(uiBlock *block)
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| {
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| 	uiBut *bt;
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| 	int xof;
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| 	
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| 	if (BLI_listbase_is_empty(&block->buttons)) {
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| 		if (block->panel) {
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| 			block->rect.xmin = 0.0; block->rect.xmax = block->panel->sizex;
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| 			block->rect.ymin = 0.0; block->rect.ymax = block->panel->sizey;
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| 		}
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| 	}
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| 	else {
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| 	
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| 		BLI_rctf_init_minmax(&block->rect);
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| 
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| 		for (bt = block->buttons.first; bt; bt = bt->next) {
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| 			BLI_rctf_union(&block->rect, &bt->rect);
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| 		}
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| 		
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| 		block->rect.xmin -= block->bounds;
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| 		block->rect.ymin -= block->bounds;
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| 		block->rect.xmax += block->bounds;
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| 		block->rect.ymax += block->bounds;
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| 	}
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| 
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| 	block->rect.xmax = block->rect.xmin + max_ff(BLI_rctf_size_x(&block->rect), block->minbounds);
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| 
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| 	/* hardcoded exception... but that one is annoying with larger safety */ 
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| 	bt = block->buttons.first;
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| 	if (bt && STREQLEN(bt->str, "ERROR", 5)) xof = 10;
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| 	else xof = 40;
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| 
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| 	block->safety.xmin = block->rect.xmin - xof;
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| 	block->safety.ymin = block->rect.ymin - xof;
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| 	block->safety.xmax = block->rect.xmax + xof;
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| 	block->safety.ymax = block->rect.ymax + xof;
 | |
| }
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| 
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| static void ui_block_bounds_calc_centered(wmWindow *window, uiBlock *block)
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| {
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| 	int xmax, ymax;
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| 	int startx, starty;
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| 	int width, height;
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| 	
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| 	/* note: this is used for the splash where window bounds event has not been
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| 	 * updated by ghost, get the window bounds from ghost directly */
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| 
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| 	xmax = WM_window_pixels_x(window);
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| 	ymax = WM_window_pixels_y(window);
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| 
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| 	ui_block_bounds_calc(block);
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| 	
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| 	width  = BLI_rctf_size_x(&block->rect);
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| 	height = BLI_rctf_size_y(&block->rect);
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| 	
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| 	startx = (xmax * 0.5f) - (width * 0.5f);
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| 	starty = (ymax * 0.5f) - (height * 0.5f);
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| 	
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| 	ui_block_translate(block, startx - block->rect.xmin, starty - block->rect.ymin);
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| 	
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| 	/* now recompute bounds and safety */
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| 	ui_block_bounds_calc(block);
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| 	
 | |
| }
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| 
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| static void ui_block_bounds_calc_centered_pie(uiBlock *block)
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| {
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| 	const int xy[2] = {
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| 	    block->pie_data.pie_center_spawned[0],
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| 	    block->pie_data.pie_center_spawned[1]
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| 	};
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| 
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| 	ui_block_translate(block, xy[0], xy[1]);
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| 
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| 	/* now recompute bounds and safety */
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| 	ui_block_bounds_calc(block);
 | |
| }
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| 
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| static void ui_block_bounds_calc_popup(
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|         wmWindow *window, uiBlock *block,
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|         eBlockBoundsCalc bounds_calc, const int xy[2], int r_xy[2])
 | |
| {
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| 	int width, height, oldwidth, oldheight;
 | |
| 	int oldbounds, xmax, ymax, raw_x, raw_y;
 | |
| 	const int margin = UI_SCREEN_MARGIN;
 | |
| 	rcti rect, rect_bounds;
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| 	int ofs_dummy[2];
 | |
| 
 | |
| 	oldbounds = block->bounds;
 | |
| 
 | |
| 	/* compute mouse position with user defined offset */
 | |
| 	ui_block_bounds_calc(block);
 | |
| 	
 | |
| 	xmax = WM_window_pixels_x(window);
 | |
| 	ymax = WM_window_pixels_y(window);
 | |
| 
 | |
| 	oldwidth  = BLI_rctf_size_x(&block->rect);
 | |
| 	oldheight = BLI_rctf_size_y(&block->rect);
 | |
| 
 | |
| 	/* first we ensure wide enough text bounds */
 | |
| 	if (bounds_calc == UI_BLOCK_BOUNDS_POPUP_MENU) {
 | |
| 		if (block->flag & UI_BLOCK_LOOP) {
 | |
| 			block->bounds = 2.5f * UI_UNIT_X;
 | |
| 			ui_block_bounds_calc_text(block, block->rect.xmin);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* next we recompute bounds */
 | |
| 	block->bounds = oldbounds;
 | |
| 	ui_block_bounds_calc(block);
 | |
| 
 | |
| 	/* and we adjust the position to fit within window */
 | |
| 	width  = BLI_rctf_size_x(&block->rect);
 | |
| 	height = BLI_rctf_size_y(&block->rect);
 | |
| 
 | |
| 	/* avoid divide by zero below, caused by calling with no UI, but better not crash */
 | |
| 	oldwidth = oldwidth > 0 ? oldwidth : MAX2(1, width);
 | |
| 	oldheight = oldheight > 0 ? oldheight : MAX2(1, height);
 | |
| 
 | |
| 	/* offset block based on mouse position, user offset is scaled
 | |
| 	 * along in case we resized the block in ui_block_bounds_calc_text */
 | |
| 	raw_x = rect.xmin = xy[0] + block->rect.xmin + (block->mx * width) / oldwidth;
 | |
| 	raw_y = rect.ymin = xy[1] + block->rect.ymin + (block->my * height) / oldheight;
 | |
| 	rect.xmax = rect.xmin + width;
 | |
| 	rect.ymax = rect.ymin + height;
 | |
| 
 | |
| 	rect_bounds.xmin = margin;
 | |
| 	rect_bounds.ymin = margin;
 | |
| 	rect_bounds.xmax = xmax - margin;
 | |
| 	rect_bounds.ymax = ymax - UI_POPUP_MENU_TOP;
 | |
| 
 | |
| 	BLI_rcti_clamp(&rect, &rect_bounds, ofs_dummy);
 | |
| 	ui_block_translate(block, rect.xmin - block->rect.xmin, rect.ymin - block->rect.ymin);
 | |
| 
 | |
| 	/* now recompute bounds and safety */
 | |
| 	ui_block_bounds_calc(block);
 | |
| 
 | |
| 	/* If given, adjust input coordinates such that they would generate real final popup position.
 | |
| 	 * Needed to handle correctly floating panels once they have been dragged around, see T52999. */
 | |
| 	if (r_xy) {
 | |
| 		r_xy[0] = xy[0] + block->rect.xmin - raw_x;
 | |
| 		r_xy[1] = xy[1] + block->rect.ymin - raw_y;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* used for various cases */
 | |
| void UI_block_bounds_set_normal(uiBlock *block, int addval)
 | |
| {
 | |
| 	if (block == NULL)
 | |
| 		return;
 | |
| 	
 | |
| 	block->bounds = addval;
 | |
| 	block->bounds_type = UI_BLOCK_BOUNDS;
 | |
| }
 | |
| 
 | |
| /* used for pulldowns */
 | |
| void UI_block_bounds_set_text(uiBlock *block, int addval)
 | |
| {
 | |
| 	block->bounds = addval;
 | |
| 	block->bounds_type = UI_BLOCK_BOUNDS_TEXT;
 | |
| }
 | |
| 
 | |
| /* used for block popups */
 | |
| void UI_block_bounds_set_popup(uiBlock *block, int addval, int mx, int my)
 | |
| {
 | |
| 	block->bounds = addval;
 | |
| 	block->bounds_type = UI_BLOCK_BOUNDS_POPUP_MOUSE;
 | |
| 	block->mx = mx;
 | |
| 	block->my = my;
 | |
| }
 | |
| 
 | |
| /* used for menu popups */
 | |
| void UI_block_bounds_set_menu(uiBlock *block, int addval, int mx, int my)
 | |
| {
 | |
| 	block->bounds = addval;
 | |
| 	block->bounds_type = UI_BLOCK_BOUNDS_POPUP_MENU;
 | |
| 	block->mx = mx;
 | |
| 	block->my = my;
 | |
| }
 | |
| 
 | |
| /* used for centered popups, i.e. splash */
 | |
| void UI_block_bounds_set_centered(uiBlock *block, int addval)
 | |
| {
 | |
| 	block->bounds = addval;
 | |
| 	block->bounds_type = UI_BLOCK_BOUNDS_POPUP_CENTER;
 | |
| }
 | |
| 
 | |
| void UI_block_bounds_set_explicit(uiBlock *block, int minx, int miny, int maxx, int maxy)
 | |
| {
 | |
| 	block->rect.xmin = minx;
 | |
| 	block->rect.ymin = miny;
 | |
| 	block->rect.xmax = maxx;
 | |
| 	block->rect.ymax = maxy;
 | |
| 	block->bounds_type = UI_BLOCK_BOUNDS_NONE;
 | |
| }
 | |
| 
 | |
| static int ui_but_calc_float_precision(uiBut *but, double value)
 | |
| {
 | |
| 	int prec = (int)but->a2;
 | |
| 
 | |
| 	/* first check for various special cases:
 | |
| 	 * * If button is radians, we want additional precision (see T39861).
 | |
| 	 * * If prec is not set, we fallback to a simple default */
 | |
| 	if (ui_but_is_unit_radians(but) && prec < 5) {
 | |
| 		prec = 5;
 | |
| 	}
 | |
| 	else if (prec == -1) {
 | |
| 		prec = (but->hardmax < 10.001f) ? 3 : 2;
 | |
| 	}
 | |
| 	else {
 | |
| 		CLAMP(prec, 0, UI_PRECISION_FLOAT_MAX);
 | |
| 	}
 | |
| 
 | |
| 	return UI_calc_float_precision(prec, value);
 | |
| }
 | |
| 
 | |
| /* ************** BLOCK ENDING FUNCTION ************* */
 | |
| 
 | |
| /* NOTE: if but->poin is allocated memory for every defbut, things fail... */
 | |
| static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
 | |
| {
 | |
| 	/* various properties are being compared here, hopefully sufficient
 | |
| 	 * to catch all cases, but it is simple to add more checks later */
 | |
| 	if (but->retval != oldbut->retval) return false;
 | |
| 	if (but->rnapoin.data != oldbut->rnapoin.data) return false;
 | |
| 	if (but->rnaprop != oldbut->rnaprop || but->rnaindex != oldbut->rnaindex) return false;
 | |
| 	if (but->func != oldbut->func) return false;
 | |
| 	if (but->funcN != oldbut->funcN) return false;
 | |
| 	if (oldbut->func_arg1 != oldbut && but->func_arg1 != oldbut->func_arg1) return false;
 | |
| 	if (oldbut->func_arg2 != oldbut && but->func_arg2 != oldbut->func_arg2) return false;
 | |
| 	if (!but->funcN && ((but->poin != oldbut->poin && (uiBut *)oldbut->poin != oldbut) ||
 | |
| 	                    (but->pointype != oldbut->pointype))) return false;
 | |
| 	if (but->optype != oldbut->optype) return false;
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new)
 | |
| {
 | |
| 	uiBut *but_old;
 | |
| 	for (but_old = block_old->buttons.first; but_old; but_old = but_old->next) {
 | |
| 		if (ui_but_equals_old(but_new, but_old)) {
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	return but_old;
 | |
| }
 | |
| uiBut *ui_but_find_new(uiBlock *block_new, const uiBut *but_old)
 | |
| {
 | |
| 	uiBut *but_new;
 | |
| 	for (but_new = block_new->buttons.first; but_new; but_new = but_new->next) {
 | |
| 		if (ui_but_equals_old(but_new, but_old)) {
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	return but_new;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \return true when \a but_p is set (only done for active buttons).
 | |
|  */
 | |
| static bool ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut **but_p, uiBut **but_old_p)
 | |
| {
 | |
| 	const int drawflag_copy = 0;  /* None currently. */
 | |
| 
 | |
| 	uiBlock *oldblock = block->oldblock;
 | |
| 	uiBut *oldbut = NULL, *but = *but_p;
 | |
| 	bool found_active = false;
 | |
| 
 | |
| 
 | |
| #if 0
 | |
| 	/* simple/stupid - search every time */
 | |
| 	oldbut = ui_but_find_old(oldblock, but);
 | |
| 	(void)but_old_p;
 | |
| #else
 | |
| 	BLI_assert(*but_old_p == NULL || BLI_findindex(&oldblock->buttons, *but_old_p) != -1);
 | |
| 
 | |
| 	/* fastpath - avoid loop-in-loop, calling 'ui_but_find_old'
 | |
| 	 * as long as old/new buttons are aligned */
 | |
| 	if (LIKELY(*but_old_p && ui_but_equals_old(but, *but_old_p))) {
 | |
| 		oldbut = *but_old_p;
 | |
| 	}
 | |
| 	else {
 | |
| 		/* fallback to block search */
 | |
| 		oldbut = ui_but_find_old(oldblock, but);
 | |
| 	}
 | |
| 	(*but_old_p) = oldbut ? oldbut->next : NULL;
 | |
| #endif
 | |
| 
 | |
| 
 | |
| 	if (!oldbut) {
 | |
| 		return found_active;
 | |
| 	}
 | |
| 
 | |
| 	if (oldbut->active) {
 | |
| 		/* flags from the buttons we want to refresh, may want to add more here... */
 | |
| 		const int flag_copy = UI_BUT_REDALERT | UI_HAS_ICON;
 | |
| 
 | |
| 		found_active = true;
 | |
| 
 | |
| #if 0
 | |
| 		but->flag = oldbut->flag;
 | |
| 		but->active = oldbut->active;
 | |
| 		but->pos = oldbut->pos;
 | |
| 		but->ofs = oldbut->ofs;
 | |
| 		but->editstr = oldbut->editstr;
 | |
| 		but->editval = oldbut->editval;
 | |
| 		but->editvec = oldbut->editvec;
 | |
| 		but->editcoba = oldbut->editcoba;
 | |
| 		but->editcumap = oldbut->editcumap;
 | |
| 		but->selsta = oldbut->selsta;
 | |
| 		but->selend = oldbut->selend;
 | |
| 		but->softmin = oldbut->softmin;
 | |
| 		but->softmax = oldbut->softmax;
 | |
| 		oldbut->active = NULL;
 | |
| #endif
 | |
| 
 | |
| 		/* move button over from oldblock to new block */
 | |
| 		BLI_remlink(&oldblock->buttons, oldbut);
 | |
| 		BLI_insertlinkafter(&block->buttons, but, oldbut);
 | |
| 		oldbut->block = block;
 | |
| 		*but_p = oldbut;
 | |
| 
 | |
| 		/* still stuff needs to be copied */
 | |
| 		oldbut->rect = but->rect;
 | |
| 		oldbut->context = but->context; /* set by Layout */
 | |
| 
 | |
| 		/* drawing */
 | |
| 		oldbut->icon = but->icon;
 | |
| 		oldbut->iconadd = but->iconadd;
 | |
| 		oldbut->alignnr = but->alignnr;
 | |
| 
 | |
| 		/* typically the same pointers, but not on undo/redo */
 | |
| 		/* XXX some menu buttons store button itself in but->poin. Ugly */
 | |
| 		if (oldbut->poin != (char *)oldbut) {
 | |
| 			SWAP(char *, oldbut->poin, but->poin);
 | |
| 			SWAP(void *, oldbut->func_argN, but->func_argN);
 | |
| 			SWAP(void *, oldbut->tip_argN, but->tip_argN);
 | |
| 		}
 | |
| 
 | |
| 		oldbut->flag = (oldbut->flag & ~flag_copy) | (but->flag & flag_copy);
 | |
| 		oldbut->drawflag = (oldbut->drawflag & ~drawflag_copy) | (but->drawflag & drawflag_copy);
 | |
| 
 | |
| 		/* copy hardmin for list rows to prevent 'sticking' highlight to mouse position
 | |
| 		 * when scrolling without moving mouse (see [#28432]) */
 | |
| 		if (ELEM(oldbut->type, UI_BTYPE_ROW, UI_BTYPE_LISTROW)) {
 | |
| 			oldbut->hardmax = but->hardmax;
 | |
| 		}
 | |
| 
 | |
| 		/* Selectively copy a1, a2 since their use differs across all button types
 | |
| 		 * (and we'll probably split these out later) */
 | |
| 		if (ELEM(oldbut->type, UI_BTYPE_PROGRESS_BAR)) {
 | |
| 			oldbut->a1 = but->a1;
 | |
| 		}
 | |
| 
 | |
| 		if (!BLI_listbase_is_empty(&block->butstore)) {
 | |
| 			UI_butstore_register_update(block, oldbut, but);
 | |
| 		}
 | |
| 
 | |
| 		/* move/copy string from the new button to the old */
 | |
| 		/* needed for alt+mouse wheel over enums */
 | |
| 		if (but->str != but->strdata) {
 | |
| 			if (oldbut->str != oldbut->strdata) {
 | |
| 				SWAP(char *, but->str, oldbut->str);
 | |
| 			}
 | |
| 			else {
 | |
| 				oldbut->str = but->str;
 | |
| 				but->str = but->strdata;
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			if (oldbut->str != oldbut->strdata) {
 | |
| 				MEM_freeN(oldbut->str);
 | |
| 				oldbut->str = oldbut->strdata;
 | |
| 			}
 | |
| 			BLI_strncpy(oldbut->strdata, but->strdata, sizeof(oldbut->strdata));
 | |
| 		}
 | |
| 
 | |
| 		if (but->dragpoin && (but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
 | |
| 			SWAP(void *, but->dragpoin, oldbut->dragpoin);
 | |
| 		}
 | |
| 
 | |
| 		BLI_remlink(&block->buttons, but);
 | |
| 		ui_but_free(C, but);
 | |
| 
 | |
| 		/* note: if layout hasn't been applied yet, it uses old button pointers... */
 | |
| 	}
 | |
| 	else {
 | |
| 		const int flag_copy = UI_BUT_DRAG_MULTI;
 | |
| 
 | |
| 		but->flag = (but->flag & ~flag_copy) | (oldbut->flag & flag_copy);
 | |
| 
 | |
| 		/* ensures one button can get activated, and in case the buttons
 | |
| 		 * draw are the same this gives O(1) lookup for each button */
 | |
| 		BLI_remlink(&oldblock->buttons, oldbut);
 | |
| 		ui_but_free(C, oldbut);
 | |
| 	}
 | |
| 
 | |
| 	return found_active;
 | |
| }
 | |
| 
 | |
| /* needed for temporarily rename buttons, such as in outliner or file-select,
 | |
|  * they should keep calling uiDefButs to keep them alive */
 | |
| /* returns 0 when button removed */
 | |
| bool UI_but_active_only(const bContext *C, ARegion *ar, uiBlock *block, uiBut *but)
 | |
| {
 | |
| 	uiBlock *oldblock;
 | |
| 	uiBut *oldbut;
 | |
| 	bool activate = false, found = false, isactive = false;
 | |
| 	
 | |
| 	oldblock = block->oldblock;
 | |
| 	if (!oldblock) {
 | |
| 		activate = true;
 | |
| 	}
 | |
| 	else {
 | |
| 		oldbut = ui_but_find_old(oldblock, but);
 | |
| 		if (oldbut) {
 | |
| 			found = true;
 | |
| 
 | |
| 			if (oldbut->active) {
 | |
| 				isactive = true;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	if ((activate == true) || (found == false)) {
 | |
| 		ui_but_activate_event((bContext *)C, ar, but);
 | |
| 	}
 | |
| 	else if ((found == true) && (isactive == false)) {
 | |
| 		BLI_remlink(&block->buttons, but);
 | |
| 		ui_but_free(C, but);
 | |
| 		return false;
 | |
| 	}
 | |
| 	
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /* simulate button click */
 | |
| void UI_but_execute(const bContext *C, uiBut *but)
 | |
| {
 | |
| 	ARegion *ar = CTX_wm_region(C);
 | |
| 	void *active_back;
 | |
| 	ui_but_execute_begin((bContext *)C, ar, but, &active_back);
 | |
| 	/* Value is applied in begin. No further action required. */
 | |
| 	ui_but_execute_end((bContext *)C, ar, but, active_back);
 | |
| }
 | |
| 
 | |
| /* use to check if we need to disable undo, but don't make any changes
 | |
|  * returns false if undo needs to be disabled. */
 | |
| static bool ui_but_is_rna_undo(const uiBut *but)
 | |
| {
 | |
| 	if (but->rnapoin.id.data) {
 | |
| 		/* avoid undo push for buttons who's ID are screen or wm level
 | |
| 		 * we could disable undo for buttons with no ID too but may have
 | |
| 		 * unforeseen consequences, so best check for ID's we _know_ are not
 | |
| 		 * handled by undo - campbell */
 | |
| 		ID *id = but->rnapoin.id.data;
 | |
| 		if (ID_CHECK_UNDO(id) == false) {
 | |
| 			return false;
 | |
| 		}
 | |
| 		else {
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (but->rnapoin.type && !RNA_struct_undo_check(but->rnapoin.type)) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /* assigns automatic keybindings to menu items for fast access
 | |
|  * (underline key in menu) */
 | |
| static void ui_menu_block_set_keyaccels(uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	unsigned int menu_key_mask = 0;
 | |
| 	unsigned char menu_key;
 | |
| 	const char *str_pt;
 | |
| 	int pass;
 | |
| 	int tot_missing = 0;
 | |
| 
 | |
| 	/* only do it before bounding */
 | |
| 	if (block->rect.xmin != block->rect.xmax)
 | |
| 		return;
 | |
| 
 | |
| 	for (pass = 0; pass < 2; pass++) {
 | |
| 		/* 2 Passes, on for first letter only, second for any letter if first fails
 | |
| 		 * fun first pass on all buttons so first word chars always get first priority */
 | |
| 
 | |
| 		for (but = block->buttons.first; but; but = but->next) {
 | |
| 			if (!ELEM(but->type,
 | |
| 			          UI_BTYPE_BUT,
 | |
| 			          UI_BTYPE_BUT_MENU,
 | |
| 			          UI_BTYPE_MENU, UI_BTYPE_BLOCK,
 | |
| 			          UI_BTYPE_PULLDOWN) ||
 | |
| 			    (but->flag & UI_HIDDEN))
 | |
| 			{
 | |
| 				/* pass */
 | |
| 			}
 | |
| 			else if (but->menu_key == '\0') {
 | |
| 				if (but->str) {
 | |
| 					for (str_pt = but->str; *str_pt; ) {
 | |
| 						menu_key = tolower(*str_pt);
 | |
| 						if ((menu_key >= 'a' && menu_key <= 'z') && !(menu_key_mask & 1 << (menu_key - 'a'))) {
 | |
| 							menu_key_mask |= 1 << (menu_key - 'a');
 | |
| 							break;
 | |
| 						}
 | |
| 
 | |
| 						if (pass == 0) {
 | |
| 							/* Skip to next delimiter on first pass (be picky) */
 | |
| 							while (isalpha(*str_pt))
 | |
| 								str_pt++;
 | |
| 
 | |
| 							if (*str_pt)
 | |
| 								str_pt++;
 | |
| 						}
 | |
| 						else {
 | |
| 							/* just step over every char second pass and find first usable key */
 | |
| 							str_pt++;
 | |
| 						}
 | |
| 					}
 | |
| 
 | |
| 					if (*str_pt) {
 | |
| 						but->menu_key = menu_key;
 | |
| 					}
 | |
| 					else {
 | |
| 						/* run second pass */
 | |
| 						tot_missing++;
 | |
| 					}
 | |
| 
 | |
| 					/* if all keys have been used just exit, unlikely */
 | |
| 					if (menu_key_mask == (1 << 26) - 1) {
 | |
| 						return;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* check if second pass is needed */
 | |
| 		if (!tot_missing) {
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* XXX, this code will shorten any allocated string to 'UI_MAX_NAME_STR'
 | |
|  * since this is really long its unlikely to be an issue,
 | |
|  * but this could be supported */
 | |
| void ui_but_add_shortcut(uiBut *but, const char *shortcut_str, const bool do_strip)
 | |
| {
 | |
| 
 | |
| 	if (do_strip && (but->flag & UI_BUT_HAS_SEP_CHAR)) {
 | |
| 		char *cpoin = strrchr(but->str, UI_SEP_CHAR);
 | |
| 		if (cpoin) {
 | |
| 			*cpoin = '\0';
 | |
| 		}
 | |
| 		but->flag &= ~UI_BUT_HAS_SEP_CHAR;
 | |
| 	}
 | |
| 
 | |
| 	/* without this, just allow stripping of the shortcut */
 | |
| 	if (shortcut_str) {
 | |
| 		char *butstr_orig;
 | |
| 
 | |
| 		if (but->str != but->strdata) {
 | |
| 			butstr_orig = but->str; /* free after using as source buffer */
 | |
| 		}
 | |
| 		else {
 | |
| 			butstr_orig = BLI_strdup(but->str);
 | |
| 		}
 | |
| 		BLI_snprintf(but->strdata,
 | |
| 		             sizeof(but->strdata),
 | |
| 		             "%s" UI_SEP_CHAR_S "%s",
 | |
| 		             butstr_orig, shortcut_str);
 | |
| 		MEM_freeN(butstr_orig);
 | |
| 		but->str = but->strdata;
 | |
| 		but->flag |= UI_BUT_HAS_SEP_CHAR;
 | |
| 		ui_but_update(but);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static bool ui_but_event_operator_string(
 | |
|         const bContext *C, uiBut *but,
 | |
|         char *buf, const size_t buf_len)
 | |
| {
 | |
| 	MenuType *mt;
 | |
| 	bool found = false;
 | |
| 
 | |
| 	if (but->optype) {
 | |
| 		IDProperty *prop = (but->opptr) ? but->opptr->data : NULL;
 | |
| 
 | |
| 		if (WM_key_event_operator_string(
 | |
| 		        C, but->optype->idname, but->opcontext, prop, true,
 | |
| 		        buf, buf_len))
 | |
| 		{
 | |
| 			found = true;
 | |
| 		}
 | |
| 	}
 | |
| 	else if ((mt = UI_but_menutype_get(but))) {
 | |
| 		IDProperty *prop_menu;
 | |
| 		IDProperty *prop_menu_name;
 | |
| 
 | |
| 		/* annoying, create a property */
 | |
| 		IDPropertyTemplate val = {0};
 | |
| 		prop_menu = IDP_New(IDP_GROUP, &val, __func__); /* dummy, name is unimportant  */
 | |
| 		IDP_AddToGroup(prop_menu, (prop_menu_name = IDP_NewString("", "name", sizeof(mt->idname))));
 | |
| 
 | |
| 		IDP_AssignString(prop_menu_name, mt->idname, sizeof(mt->idname));
 | |
| 
 | |
| 		if (WM_key_event_operator_string(
 | |
| 		        C, "WM_OT_call_menu", WM_OP_INVOKE_REGION_WIN, prop_menu, true,
 | |
| 		        buf, buf_len))
 | |
| 		{
 | |
| 			found = true;
 | |
| 		}
 | |
| 
 | |
| 		IDP_FreeProperty(prop_menu);
 | |
| 		MEM_freeN(prop_menu);
 | |
| 	}
 | |
| 
 | |
| 	return found;
 | |
| }
 | |
| 
 | |
| static bool ui_but_event_property_operator_string(
 | |
|         const bContext *C, uiBut *but,
 | |
|         char *buf, const size_t buf_len)
 | |
| {
 | |
| 	/* context toggle operator names to check... */
 | |
| 	const char *ctx_toggle_opnames[] = {
 | |
| 		"WM_OT_context_toggle",
 | |
| 		"WM_OT_context_toggle_enum",
 | |
| 		"WM_OT_context_cycle_int",
 | |
| 		"WM_OT_context_cycle_enum",
 | |
| 		"WM_OT_context_cycle_array",
 | |
| 		"WM_OT_context_menu_enum",
 | |
| 		NULL
 | |
| 	};		
 | |
| 	const size_t num_ops = sizeof(ctx_toggle_opnames) / sizeof(const char *);
 | |
| 	
 | |
| 	bool found = false;
 | |
| 	
 | |
| 	/* this version is only for finding hotkeys for properties (which get set via context using operators) */
 | |
| 	if (but->rnaprop) {
 | |
| 		/* to avoid massive slowdowns on property panels, for now, we only check the 
 | |
| 		 * hotkeys for Editor / Scene settings...
 | |
| 		 *
 | |
| 		 * TODO: userpref settings?
 | |
| 		 */
 | |
| 		// TODO: value (for enum stuff)?
 | |
| 		char *data_path = NULL;
 | |
| 		
 | |
| 		if (but->rnapoin.id.data) {
 | |
| 			ID *id = but->rnapoin.id.data;
 | |
| 			
 | |
| 			if (GS(id->name) == ID_SCR) {
 | |
| 				/* screen/editor property 
 | |
| 				 * NOTE: in most cases, there is actually no info for backwards tracing 
 | |
| 				 * how to get back to ID from the editor data we may be dealing with
 | |
| 				 */
 | |
| 				if (RNA_struct_is_a(but->rnapoin.type, &RNA_Space)) {
 | |
| 					/* data should be directly on here... */
 | |
| 					data_path = BLI_sprintfN("space_data.%s", RNA_property_identifier(but->rnaprop));
 | |
| 				}
 | |
| 				else {
 | |
| 					/* special exceptions for common nested data in editors... */
 | |
| 					if (RNA_struct_is_a(but->rnapoin.type, &RNA_DopeSheet)) {
 | |
| 						/* dopesheet filtering options... */
 | |
| 						data_path = BLI_sprintfN("space_data.dopesheet.%s", RNA_property_identifier(but->rnaprop));
 | |
| 					}
 | |
| 					else if (RNA_struct_is_a(but->rnapoin.type, &RNA_FileSelectParams)) {
 | |
| 						/* Filebrowser options... */
 | |
| 						data_path = BLI_sprintfN("space_data.params.%s", RNA_property_identifier(but->rnaprop));
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			else if (GS(id->name) == ID_SCE) {
 | |
| 				if (RNA_struct_is_a(but->rnapoin.type, &RNA_ToolSettings)) {
 | |
| 					/* toolsettings property 
 | |
| 					 * NOTE: toolsettings is usually accessed directly (i.e. not through scene)
 | |
| 					 */
 | |
| 					data_path = RNA_path_from_ID_to_property(&but->rnapoin, but->rnaprop);
 | |
| 				}
 | |
| 				else {
 | |
| 					/* scene property */
 | |
| 					char *path = RNA_path_from_ID_to_property(&but->rnapoin, but->rnaprop);
 | |
| 					
 | |
| 					if (path) {
 | |
| 						data_path = BLI_sprintfN("scene.%s", path);
 | |
| 						MEM_freeN(path);
 | |
| 					}
 | |
| #if 0
 | |
| 					else {
 | |
| 						printf("ERROR in %s(): Couldn't get path for scene property - %s\n",
 | |
| 						       __func__, RNA_property_identifier(but->rnaprop));
 | |
| 					}
 | |
| #endif
 | |
| 				}
 | |
| 			}
 | |
| 			else {
 | |
| 				//puts("other id");
 | |
| 			}
 | |
| 			
 | |
| 			//printf("prop shortcut: '%s' (%s)\n", RNA_property_identifier(but->rnaprop), data_path);
 | |
| 		}
 | |
| 		
 | |
| 		/* we have a datapath! */
 | |
| 		if (data_path) {
 | |
| 			size_t i;
 | |
| 			
 | |
| 			/* create a property to host the "datapath" property we're sending to the operators */
 | |
| 			IDProperty *prop_path;
 | |
| 			IDProperty *prop_path_value;
 | |
| 			
 | |
| 			IDPropertyTemplate val = {0};
 | |
| 			prop_path = IDP_New(IDP_GROUP, &val, __func__);
 | |
| 			prop_path_value = IDP_NewString(data_path, "data_path", strlen(data_path) + 1);
 | |
| 			IDP_AddToGroup(prop_path, prop_path_value);
 | |
| 			
 | |
| 			/* check each until one works... */
 | |
| 			for (i = 0; (i < num_ops) && (ctx_toggle_opnames[i]); i++) {
 | |
| 				if (WM_key_event_operator_string(
 | |
| 				        C, ctx_toggle_opnames[i], WM_OP_INVOKE_REGION_WIN, prop_path, false,
 | |
| 				        buf, buf_len))
 | |
| 				{
 | |
| 					found = true;
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			/* cleanup */
 | |
| 			IDP_FreeProperty(prop_path);
 | |
| 			MEM_freeN(prop_path);
 | |
| 			MEM_freeN(data_path);
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	return found;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * This goes in a seemingly weird pattern:
 | |
|  *
 | |
|  * <pre>
 | |
|  *     4
 | |
|  *  5     6
 | |
|  * 1       2
 | |
|  *  7     8
 | |
|  *     3
 | |
|  * </pre>
 | |
|  *
 | |
|  * but it's actually quite logical. It's designed to be 'upwards compatible'
 | |
|  * for muscle memory so that the menu item locations are fixed and don't move
 | |
|  * as new items are added to the menu later on. It also optimises efficiency -
 | |
|  * a radial menu is best kept symmetrical, with as large an angle between
 | |
|  * items as possible, so that the gestural mouse movements can be fast and inexact.
 | |
|  *
 | |
|  * It starts off with two opposite sides for the first two items
 | |
|  * then joined by the one below for the third (this way, even with three items,
 | |
|  * the menu seems to still be 'in order' reading left to right). Then the fourth is
 | |
|  * added to complete the compass directions. From here, it's just a matter of
 | |
|  * subdividing the rest of the angles for the last 4 items.
 | |
|  *
 | |
|  * --Matt 07/2006
 | |
|  */
 | |
| const char ui_radial_dir_order[8] = {
 | |
|     UI_RADIAL_W,  UI_RADIAL_E,  UI_RADIAL_S,  UI_RADIAL_N,
 | |
|     UI_RADIAL_NW, UI_RADIAL_NE, UI_RADIAL_SW, UI_RADIAL_SE};
 | |
| 
 | |
| const char  ui_radial_dir_to_numpad[8] = {8, 9, 6, 3, 2, 1, 4, 7};
 | |
| const short ui_radial_dir_to_angle[8] =  {90, 45, 0, 315, 270, 225, 180, 135};
 | |
| 
 | |
| static void ui_but_pie_direction_string(uiBut *but, char *buf, int size)
 | |
| {
 | |
| 	BLI_assert(but->pie_dir < ARRAY_SIZE(ui_radial_dir_to_numpad));
 | |
| 	BLI_snprintf(buf, size, "%d", ui_radial_dir_to_numpad[but->pie_dir]);
 | |
| }
 | |
| 
 | |
| static void ui_menu_block_set_keymaps(const bContext *C, uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	char buf[128];
 | |
| 
 | |
| 	BLI_assert(block->flag & UI_BLOCK_LOOP);
 | |
| 
 | |
| 	/* only do it before bounding */
 | |
| 	if (block->rect.xmin != block->rect.xmax)
 | |
| 		return;
 | |
| 
 | |
| 	if (block->flag & UI_BLOCK_RADIAL) {
 | |
| 		for (but = block->buttons.first; but; but = but->next) {
 | |
| 			if (but->pie_dir != UI_RADIAL_NONE) {
 | |
| 				ui_but_pie_direction_string(but, buf, sizeof(buf));
 | |
| 				ui_but_add_shortcut(but, buf, false);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		for (but = block->buttons.first; but; but = but->next) {
 | |
| 			if (but->dt != UI_EMBOSS_PULLDOWN) {
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			if (ui_but_event_operator_string(C, but, buf, sizeof(buf))) {
 | |
| 				ui_but_add_shortcut(but, buf, false);
 | |
| 			}
 | |
| 			else if (ui_but_event_property_operator_string(C, but, buf, sizeof(buf))) {
 | |
| 				ui_but_add_shortcut(but, buf, false);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ui_but_override_flag(uiBut *but)
 | |
| {
 | |
| 	const int override_status = RNA_property_override_status(&but->rnapoin, but->rnaprop, but->rnaindex);
 | |
| 
 | |
| 	if (override_status & RNA_OVERRIDE_STATUS_OVERRIDDEN) {
 | |
| 		but->flag |= UI_BUT_OVERRIDEN;
 | |
| 	}
 | |
| 	else {
 | |
| 		but->flag &= ~UI_BUT_OVERRIDEN;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void UI_block_update_from_old(const bContext *C, uiBlock *block)
 | |
| {
 | |
| 	uiBut *but_old;
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	if (!block->oldblock)
 | |
| 		return;
 | |
| 
 | |
| 	but_old = block->oldblock->buttons.first;
 | |
| 
 | |
| 	if (BLI_listbase_is_empty(&block->oldblock->butstore) == false) {
 | |
| 		UI_butstore_update(block);
 | |
| 	}
 | |
| 
 | |
| 	for (but = block->buttons.first; but; but = but->next) {
 | |
| 		if (ui_but_update_from_old_block(C, block, &but, &but_old)) {
 | |
| 			ui_but_update(but);
 | |
| 
 | |
| 			/* redraw dynamic tooltip if we have one open */
 | |
| 			if (but->tip_func) {
 | |
| 				UI_but_tooltip_refresh((bContext *)C, but);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	block->auto_open = block->oldblock->auto_open;
 | |
| 	block->auto_open_last = block->oldblock->auto_open_last;
 | |
| 	block->tooltipdisabled = block->oldblock->tooltipdisabled;
 | |
| 	BLI_movelisttolist(&block->color_pickers.list, &block->oldblock->color_pickers.list);
 | |
| 
 | |
| 	block->oldblock = NULL;
 | |
| }
 | |
| 
 | |
| void UI_block_end_ex(const bContext *C, uiBlock *block, const int xy[2], int r_xy[2])
 | |
| {
 | |
| 	wmWindow *window = CTX_wm_window(C);
 | |
| 	Scene *scene = CTX_data_scene(C);
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	BLI_assert(block->active);
 | |
| 
 | |
| 	UI_block_update_from_old(C, block);
 | |
| 
 | |
| 	/* inherit flags from 'old' buttons that was drawn here previous, based
 | |
| 	 * on matching buttons, we need this to make button event handling non
 | |
| 	 * blocking, while still allowing buttons to be remade each redraw as it
 | |
| 	 * is expected by blender code */
 | |
| 	for (but = block->buttons.first; but; but = but->next) {
 | |
| 		/* temp? Proper check for graying out */
 | |
| 		if (but->optype) {
 | |
| 			wmOperatorType *ot = but->optype;
 | |
| 
 | |
| 			if (but->context)
 | |
| 				CTX_store_set((bContext *)C, but->context);
 | |
| 
 | |
| 			if (ot == NULL || WM_operator_poll_context((bContext *)C, ot, but->opcontext) == 0) {
 | |
| 				but->flag |= UI_BUT_DISABLED;
 | |
| 			}
 | |
| 
 | |
| 			if (but->context)
 | |
| 				CTX_store_set((bContext *)C, NULL);
 | |
| 		}
 | |
| 
 | |
| 		ui_but_anim_flag(but, (scene) ? scene->r.cfra : 0.0f);
 | |
| 		ui_but_override_flag(but);
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 
 | |
| 	/* handle pending stuff */
 | |
| 	if (block->layouts.first) {
 | |
| 		UI_block_layout_resolve(block, NULL, NULL);
 | |
| 	}
 | |
| 	ui_block_align_calc(block, CTX_wm_region(C));
 | |
| 	if ((block->flag & UI_BLOCK_LOOP) && (block->flag & UI_BLOCK_NUMSELECT)) {
 | |
| 		ui_menu_block_set_keyaccels(block); /* could use a different flag to check */
 | |
| 	}
 | |
| 
 | |
| 	if (block->flag & UI_BLOCK_LOOP) {
 | |
| 		ui_menu_block_set_keymaps(C, block);
 | |
| 	}
 | |
| 	
 | |
| 	/* after keymaps! */
 | |
| 	switch (block->bounds_type) {
 | |
| 		case UI_BLOCK_BOUNDS_NONE:
 | |
| 			break;
 | |
| 		case UI_BLOCK_BOUNDS:
 | |
| 			ui_block_bounds_calc(block);
 | |
| 			break;
 | |
| 		case UI_BLOCK_BOUNDS_TEXT:
 | |
| 			ui_block_bounds_calc_text(block, 0.0f);
 | |
| 			break;
 | |
| 		case UI_BLOCK_BOUNDS_POPUP_CENTER:
 | |
| 			ui_block_bounds_calc_centered(window, block);
 | |
| 			break;
 | |
| 		case UI_BLOCK_BOUNDS_PIE_CENTER:
 | |
| 			ui_block_bounds_calc_centered_pie(block);
 | |
| 			break;
 | |
| 
 | |
| 			/* fallback */
 | |
| 		case UI_BLOCK_BOUNDS_POPUP_MOUSE:
 | |
| 		case UI_BLOCK_BOUNDS_POPUP_MENU:
 | |
| 			ui_block_bounds_calc_popup(window, block, block->bounds_type, xy, r_xy);
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	if (block->rect.xmin == 0.0f && block->rect.xmax == 0.0f) {
 | |
| 		UI_block_bounds_set_normal(block, 0);
 | |
| 	}
 | |
| 	if (block->flag & UI_BUT_ALIGN) {
 | |
| 		UI_block_align_end(block);
 | |
| 	}
 | |
| 
 | |
| 	block->endblock = 1;
 | |
| }
 | |
| 
 | |
| void UI_block_end(const bContext *C, uiBlock *block)
 | |
| {
 | |
| 	wmWindow *window = CTX_wm_window(C);
 | |
| 
 | |
| 	UI_block_end_ex(C, block, &window->eventstate->x, NULL);
 | |
| }
 | |
| 
 | |
| /* ************** BLOCK DRAWING FUNCTION ************* */
 | |
| 
 | |
| void ui_fontscale(short *points, float aspect)
 | |
| {
 | |
| 	if (aspect < 0.9f || aspect > 1.1f) {
 | |
| 		float pointsf = *points;
 | |
| 		
 | |
| 		/* for some reason scaling fonts goes too fast compared to widget size */
 | |
| 		/* XXX not true anymore? (ton) */
 | |
| 		//aspect = sqrt(aspect);
 | |
| 		pointsf /= aspect;
 | |
| 		
 | |
| 		if (aspect > 1.0f)
 | |
| 			*points = ceilf(pointsf);
 | |
| 		else
 | |
| 			*points = floorf(pointsf);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* project button or block (but==NULL) to pixels in regionspace */
 | |
| static void ui_but_to_pixelrect(rcti *rect, const ARegion *ar, uiBlock *block, uiBut *but)
 | |
| {
 | |
| 	rctf rectf;
 | |
| 
 | |
| 	ui_block_to_window_rctf(ar, block, &rectf, (but) ? &but->rect : &block->rect);
 | |
| 	BLI_rcti_rctf_copy_round(rect, &rectf);
 | |
| 	BLI_rcti_translate(rect, -ar->winrct.xmin, -ar->winrct.ymin);
 | |
| }
 | |
| 
 | |
| /* uses local copy of style, to scale things down, and allow widgets to change stuff */
 | |
| void UI_block_draw(const bContext *C, uiBlock *block)
 | |
| {
 | |
| 	uiStyle style = *UI_style_get_dpi();  /* XXX pass on as arg */
 | |
| 	ARegion *ar;
 | |
| 	uiBut *but;
 | |
| 	rcti rect;
 | |
| 	
 | |
| 	/* get menu region or area region */
 | |
| 	ar = CTX_wm_menu(C);
 | |
| 	if (!ar)
 | |
| 		ar = CTX_wm_region(C);
 | |
| 
 | |
| 	if (!block->endblock)
 | |
| 		UI_block_end(C, block);
 | |
| 
 | |
| 	/* we set this only once */
 | |
| 	glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 	
 | |
| 	/* scale fonts */
 | |
| 	ui_fontscale(&style.paneltitle.points, block->aspect);
 | |
| 	ui_fontscale(&style.grouplabel.points, block->aspect);
 | |
| 	ui_fontscale(&style.widgetlabel.points, block->aspect);
 | |
| 	ui_fontscale(&style.widget.points, block->aspect);
 | |
| 	
 | |
| 	/* scale block min/max to rect */
 | |
| 	ui_but_to_pixelrect(&rect, ar, block, NULL);
 | |
| 	
 | |
| 	/* pixel space for AA widgets */
 | |
| 	gpuPushProjectionMatrix();
 | |
| 	gpuPushMatrix();
 | |
| 	gpuLoadIdentity();
 | |
| 
 | |
| 	wmOrtho2_region_pixelspace(ar);
 | |
| 	
 | |
| 	/* back */
 | |
| 	if (block->flag & UI_BLOCK_RADIAL)
 | |
| 		ui_draw_pie_center(block);
 | |
| 	else if (block->flag & UI_BLOCK_POPOVER)
 | |
| 		ui_draw_popover_back(&style, block, &rect);
 | |
| 	else if (block->flag & UI_BLOCK_LOOP)
 | |
| 		ui_draw_menu_back(&style, block, &rect);
 | |
| 	else if (block->panel)
 | |
| 		ui_draw_aligned_panel(&style, block, &rect, UI_panel_category_is_visible(ar));
 | |
| 
 | |
| 	BLF_batch_draw_begin();
 | |
| 	UI_icon_draw_cache_begin();
 | |
| 	UI_widgetbase_draw_cache_begin();
 | |
| 
 | |
| 	/* widgets */
 | |
| 	for (but = block->buttons.first; but; but = but->next) {
 | |
| 		if (!(but->flag & (UI_HIDDEN | UI_SCROLLED))) {
 | |
| 			ui_but_to_pixelrect(&rect, ar, block, but);
 | |
| 		
 | |
| 			/* XXX: figure out why invalid coordinates happen when closing render window */
 | |
| 			/* and material preview is redrawn in main window (temp fix for bug #23848) */
 | |
| 			if (rect.xmin < rect.xmax && rect.ymin < rect.ymax)
 | |
| 				ui_draw_but(C, ar, &style, but, &rect);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	UI_widgetbase_draw_cache_end();
 | |
| 	UI_icon_draw_cache_end();
 | |
| 	BLF_batch_draw_end();
 | |
| 	
 | |
| 	/* restore matrix */
 | |
| 	gpuPopProjectionMatrix();
 | |
| 	gpuPopMatrix();
 | |
| }
 | |
| 
 | |
| static void ui_block_message_subscribe(ARegion *ar, struct wmMsgBus *mbus, uiBlock *block)
 | |
| {
 | |
| 	uiBut *but_prev = NULL;
 | |
| 	/* possibly we should keep the region this block is contained in? */
 | |
| 	for (uiBut *but = block->buttons.first; but; but = but->next) {
 | |
| 		if (but->rnapoin.type && but->rnaprop) {
 | |
| 			/* quick check to avoid adding buttons representing a vector, multiple times. */
 | |
| 			if ((but_prev &&
 | |
| 			    (but_prev->rnaprop == but->rnaprop) &&
 | |
| 			    (but_prev->rnapoin.type == but->rnapoin.type) &&
 | |
| 			    (but_prev->rnapoin.data == but->rnapoin.data) &&
 | |
| 			    (but_prev->rnapoin.id.data == but->rnapoin.id.data)) == false)
 | |
| 			{
 | |
| 				/* TODO: could make this into utility function. */
 | |
| 				WM_msg_subscribe_rna(
 | |
| 				        mbus, &but->rnapoin, but->rnaprop,
 | |
| 				        &(const wmMsgSubscribeValue){
 | |
| 				            .owner = ar,
 | |
| 				            .user_data = ar,
 | |
| 				            .notify = ED_region_do_msg_notify_tag_redraw,
 | |
| 				        }, __func__);
 | |
| 				but_prev = but;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void UI_region_message_subscribe(ARegion *ar, struct wmMsgBus *mbus)
 | |
| {
 | |
| 	for (uiBlock *block = ar->uiblocks.first; block; block = block->next) {
 | |
| 		ui_block_message_subscribe(ar, mbus, block);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ************* EVENTS ************* */
 | |
| 
 | |
| /**
 | |
|  * Check if the button is pushed, this is only meaningful for some button types.
 | |
|  *
 | |
|  * \return (0 == UNSELECT), (1 == SELECT), (-1 == DO-NOTHING)
 | |
|  */
 | |
| int ui_but_is_pushed_ex(uiBut *but, double *value)
 | |
| {
 | |
| 	int is_push = 0;
 | |
| 
 | |
| 	if (but->bit) {
 | |
| 		const bool state = ELEM(but->type, UI_BTYPE_TOGGLE_N, UI_BTYPE_ICON_TOGGLE_N, UI_BTYPE_CHECKBOX_N) ? false : true;
 | |
| 		int lvalue;
 | |
| 		UI_GET_BUT_VALUE_INIT(but, *value);
 | |
| 		lvalue = (int)*value;
 | |
| 		if (UI_BITBUT_TEST(lvalue, (but->bitnr))) {
 | |
| 			is_push = state;
 | |
| 		}
 | |
| 		else {
 | |
| 			is_push = !state;
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		switch (but->type) {
 | |
| 			case UI_BTYPE_BUT:
 | |
| 			case UI_BTYPE_HOTKEY_EVENT:
 | |
| 			case UI_BTYPE_KEY_EVENT:
 | |
| 			case UI_BTYPE_COLOR:
 | |
| 				is_push = -1;
 | |
| 				break;
 | |
| 			case UI_BTYPE_BUT_TOGGLE:
 | |
| 			case UI_BTYPE_TOGGLE:
 | |
| 			case UI_BTYPE_ICON_TOGGLE:
 | |
| 			case UI_BTYPE_CHECKBOX:
 | |
| 				UI_GET_BUT_VALUE_INIT(but, *value);
 | |
| 				if (*value != (double)but->hardmin) is_push = true;
 | |
| 				break;
 | |
| 			case UI_BTYPE_ICON_TOGGLE_N:
 | |
| 			case UI_BTYPE_TOGGLE_N:
 | |
| 			case UI_BTYPE_CHECKBOX_N:
 | |
| 				UI_GET_BUT_VALUE_INIT(but, *value);
 | |
| 				if (*value == 0.0) is_push = true;
 | |
| 				break;
 | |
| 			case UI_BTYPE_ROW:
 | |
| 			case UI_BTYPE_LISTROW:
 | |
| 				UI_GET_BUT_VALUE_INIT(but, *value);
 | |
| 				/* support for rna enum buts */
 | |
| 				if (but->rnaprop && (RNA_property_flag(but->rnaprop) & PROP_ENUM_FLAG)) {
 | |
| 					if ((int)*value & (int)but->hardmax) is_push = true;
 | |
| 				}
 | |
| 				else {
 | |
| 					if (*value == (double)but->hardmax) is_push = true;
 | |
| 				}
 | |
| 				break;
 | |
| 			case UI_BTYPE_TAB:
 | |
| 				if (but->rnaprop && but->custom_data) {
 | |
| 					/* uiBut.custom_data points to data this tab represents (e.g. workspace).
 | |
| 					 * uiBut.rnapoin/prop store an active value (e.g. active workspace). */
 | |
| 					if (RNA_property_type(but->rnaprop) == PROP_POINTER) {
 | |
| 						PointerRNA active_ptr = RNA_property_pointer_get(&but->rnapoin, but->rnaprop);
 | |
| 						if (active_ptr.data == but->custom_data) {
 | |
| 							is_push = true;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 				break;
 | |
| 			default:
 | |
| 				is_push = -1;
 | |
| 				break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return is_push;
 | |
| }
 | |
| int ui_but_is_pushed(uiBut *but)
 | |
| {
 | |
| 	double value = UI_BUT_VALUE_UNSET;
 | |
| 	return ui_but_is_pushed_ex(but, &value);
 | |
| }
 | |
| 
 | |
| static void ui_but_update_select_flag(uiBut *but, double *value)
 | |
| {
 | |
| 	switch (ui_but_is_pushed_ex(but, value)) {
 | |
| 		case true:
 | |
| 			but->flag |= UI_SELECT;
 | |
| 			break;
 | |
| 		case false:
 | |
| 			but->flag &= ~UI_SELECT;
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ************************************************ */
 | |
| 
 | |
| void UI_block_lock_set(uiBlock *block, bool val, const char *lockstr)
 | |
| {
 | |
| 	if (val) {
 | |
| 		block->lock = val;
 | |
| 		block->lockstr = lockstr;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void UI_block_lock_clear(uiBlock *block)
 | |
| {
 | |
| 	block->lock = false;
 | |
| 	block->lockstr = NULL;
 | |
| }
 | |
| 
 | |
| /* *********************** data get/set ***********************
 | |
|  * this either works with the pointed to data, or can work with
 | |
|  * an edit override pointer while dragging for example */
 | |
| 
 | |
| /* Get PointerRNA which will point to a data inside of an evaluated
 | |
|  * ID datablock.
 | |
|  */
 | |
| static PointerRNA ui_but_evaluated_rnapoin_get(uiBut *but)
 | |
| {
 | |
| 	BLI_assert(but->rnaprop != NULL);
 | |
| 	/* TODO(sergey): evil_C sounds.. EVIL! Any clear way to avoid this? */
 | |
| 	PointerRNA rnapoin_eval = but->rnapoin;
 | |
| 	/* If there is no animation or drivers, it doesn't matter if we read value
 | |
| 	 * from evaluated datablock or from original one.
 | |
| 	 *
 | |
| 	 * Reading from original one is much faster, since we don't need to do any
 | |
| 	 * PointerRNA remapping or hash lookup.
 | |
| 	 */
 | |
| 	if (BKE_animdata_from_id(but->rnapoin.id.data) == NULL) {
 | |
| 		return rnapoin_eval;
 | |
| 	}
 | |
| 	/* Same goes for the properties which can not be animated. */
 | |
| 	if (!RNA_property_animateable(&but->rnapoin, but->rnaprop)) {
 | |
| 		return rnapoin_eval;
 | |
| 	}
 | |
| 	Depsgraph *depsgraph = CTX_data_depsgraph(but->block->evil_C);
 | |
| 	/* ID pointer we can always remap, they are inside of depsgraph. */
 | |
| 	rnapoin_eval.id.data =
 | |
| 	        DEG_get_evaluated_id(depsgraph, rnapoin_eval.id.data);
 | |
| 	/* Some of ID datablocks do not have their evaluated copy inside
 | |
| 	 * of dependency graph. If it's such datablock, no need to worry about
 | |
| 	 * data pointer.
 | |
| 	 */
 | |
| 	if (rnapoin_eval.id.data == but->rnapoin.id.data) {
 | |
| 		return rnapoin_eval;
 | |
| 	}
 | |
| 	/* For the data pointer it's getting a bit more involved, since it can
 | |
| 	 * whether be and ID, or can be a property deep inside of ID.
 | |
| 	 *
 | |
| 	 * We start from checking if it's an ID, since that is the less involved
 | |
| 	 * code path, and probably is executed in most of the cases.
 | |
| 	 */
 | |
| 	if (but->rnapoin.data == but->rnapoin.id.data) {
 | |
| 		rnapoin_eval.data = DEG_get_evaluated_id(depsgraph, rnapoin_eval.data);
 | |
| 		return rnapoin_eval;
 | |
| 	}
 | |
| 	/* We aren't as lucky as we thought we are :(
 | |
| 	 *
 | |
| 	 * Since we don't know what the property is, we get it's RNA path
 | |
| 	 * relative to the original ID, and then we decent down from evaluated
 | |
| 	 * ID to the same property.
 | |
| 	 *
 | |
| 	 * This seems to be most straightforward way to get sub-data pointers
 | |
| 	 * which can be buried deep inside of ID block.
 | |
| 	 */
 | |
| 	const char *rna_path =
 | |
| 	       RNA_path_from_ID_to_property(&but->rnapoin, but->rnaprop);
 | |
| 	if (rna_path != NULL) {
 | |
| 		PointerRNA id_ptr;
 | |
| 		RNA_id_pointer_create(rnapoin_eval.id.data, &id_ptr);
 | |
| 		if (!RNA_path_resolve_full(&id_ptr,
 | |
| 		                           rna_path,
 | |
| 		                           &rnapoin_eval,
 | |
| 		                           NULL, NULL))
 | |
| 		{
 | |
| 			/* TODO(sergey): Anything to do here to recover? */
 | |
| 		}
 | |
| 		MEM_freeN((void *)rna_path);
 | |
| 	}
 | |
| 	return rnapoin_eval;
 | |
| }
 | |
| 
 | |
| /* for buttons pointing to color for example */
 | |
| void ui_but_v3_get(uiBut *but, float vec[3])
 | |
| {
 | |
| 	PropertyRNA *prop;
 | |
| 	int a;
 | |
| 
 | |
| 	if (but->editvec) {
 | |
| 		copy_v3_v3(vec, but->editvec);
 | |
| 	}
 | |
| 
 | |
| 	if (but->rnaprop) {
 | |
| 		prop = but->rnaprop;
 | |
| 
 | |
| 		zero_v3(vec);
 | |
| 
 | |
| 		PointerRNA rnapoin_eval = ui_but_evaluated_rnapoin_get(but);
 | |
| 
 | |
| 		if (RNA_property_type(prop) == PROP_FLOAT) {
 | |
| 			int tot = RNA_property_array_length(&rnapoin_eval, prop);
 | |
| 			BLI_assert(tot > 0);
 | |
| 			if (tot == 3) {
 | |
| 				RNA_property_float_get_array(&rnapoin_eval, prop, vec);
 | |
| 			}
 | |
| 			else {
 | |
| 				tot = min_ii(tot, 3);
 | |
| 				for (a = 0; a < tot; a++) {
 | |
| 					vec[a] = RNA_property_float_get_index(&rnapoin_eval, prop, a);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else if (but->pointype == UI_BUT_POIN_CHAR) {
 | |
| 		const char *cp = (char *)but->poin;
 | |
| 
 | |
| 		vec[0] = ((float)cp[0]) / 255.0f;
 | |
| 		vec[1] = ((float)cp[1]) / 255.0f;
 | |
| 		vec[2] = ((float)cp[2]) / 255.0f;
 | |
| 	}
 | |
| 	else if (but->pointype == UI_BUT_POIN_FLOAT) {
 | |
| 		const float *fp = (float *)but->poin;
 | |
| 		copy_v3_v3(vec, fp);
 | |
| 	}
 | |
| 	else {
 | |
| 		if (but->editvec == NULL) {
 | |
| 			fprintf(stderr, "%s: can't get color, should never happen\n", __func__);
 | |
| 			zero_v3(vec);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (but->type == UI_BTYPE_UNITVEC) {
 | |
| 		normalize_v3(vec);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* for buttons pointing to color for example */
 | |
| void ui_but_v3_set(uiBut *but, const float vec[3])
 | |
| {
 | |
| 	PropertyRNA *prop;
 | |
| 
 | |
| 	if (but->editvec) {
 | |
| 		copy_v3_v3(but->editvec, vec);
 | |
| 	}
 | |
| 
 | |
| 	if (but->rnaprop) {
 | |
| 		prop = but->rnaprop;
 | |
| 
 | |
| 		if (RNA_property_type(prop) == PROP_FLOAT) {
 | |
| 			int tot;
 | |
| 			int a;
 | |
| 
 | |
| 			tot = RNA_property_array_length(&but->rnapoin, prop);
 | |
| 			BLI_assert(tot > 0);
 | |
| 			if (tot == 3) {
 | |
| 				RNA_property_float_set_array(&but->rnapoin, prop, vec);
 | |
| 			}
 | |
| 			else {
 | |
| 				tot = min_ii(tot, 3);
 | |
| 				for (a = 0; a < tot; a++) {
 | |
| 					RNA_property_float_set_index(&but->rnapoin, prop, a, vec[a]);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else if (but->pointype == UI_BUT_POIN_CHAR) {
 | |
| 		char *cp = (char *)but->poin;
 | |
| 		cp[0] = (char)(0.5f + vec[0] * 255.0f);
 | |
| 		cp[1] = (char)(0.5f + vec[1] * 255.0f);
 | |
| 		cp[2] = (char)(0.5f + vec[2] * 255.0f);
 | |
| 	}
 | |
| 	else if (but->pointype == UI_BUT_POIN_FLOAT) {
 | |
| 		float *fp = (float *)but->poin;
 | |
| 		copy_v3_v3(fp, vec);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool ui_but_is_float(const uiBut *but)
 | |
| {
 | |
| 	if (but->pointype == UI_BUT_POIN_FLOAT && but->poin)
 | |
| 		return true;
 | |
| 	
 | |
| 	if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_FLOAT)
 | |
| 		return true;
 | |
| 	
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool ui_but_is_bool(const uiBut *but)
 | |
| {
 | |
| 	if (ELEM(but->type, UI_BTYPE_TOGGLE, UI_BTYPE_TOGGLE_N, UI_BTYPE_ICON_TOGGLE, UI_BTYPE_ICON_TOGGLE_N))
 | |
| 		return true;
 | |
| 
 | |
| 	if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_BOOLEAN)
 | |
| 		return true;
 | |
| 
 | |
| 	if ((but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) && (but->type == UI_BTYPE_ROW))
 | |
| 		return true;
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| 
 | |
| bool ui_but_is_unit(const uiBut *but)
 | |
| {
 | |
| 	UnitSettings *unit = but->block->unit;
 | |
| 	const int unit_type = UI_but_unit_type_get(but);
 | |
| 
 | |
| 	if (unit_type == PROP_UNIT_NONE)
 | |
| 		return false;
 | |
| 
 | |
| #if 1 /* removed so angle buttons get correct snapping */
 | |
| 	if (ui_but_is_unit_radians_ex(unit, unit_type))
 | |
| 		return false;
 | |
| #endif
 | |
| 	
 | |
| 	/* for now disable time unit conversion */
 | |
| 	if (unit_type == PROP_UNIT_TIME)
 | |
| 		return false;
 | |
| 
 | |
| 	if (unit->system == USER_UNIT_NONE) {
 | |
| 		if (unit_type != PROP_UNIT_ROTATION) {
 | |
| 			return false;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Check if this button is similar enough to be grouped with another.
 | |
|  */
 | |
| bool ui_but_is_compatible(const uiBut *but_a, const uiBut *but_b)
 | |
| {
 | |
| 	if (but_a->type != but_b->type)
 | |
| 		return false;
 | |
| 	if (but_a->pointype != but_b->pointype)
 | |
| 		return false;
 | |
| 
 | |
| 	if (but_a->rnaprop) {
 | |
| 		/* skip 'rnapoin.data', 'rnapoin.id.data'
 | |
| 		 * allow different data to have the same props edited at once */
 | |
| 		if (but_a->rnapoin.type != but_b->rnapoin.type)
 | |
| 			return false;
 | |
| 		if (RNA_property_type(but_a->rnaprop) != RNA_property_type(but_b->rnaprop))
 | |
| 			return false;
 | |
| 		if (RNA_property_subtype(but_a->rnaprop) != RNA_property_subtype(but_b->rnaprop))
 | |
| 			return false;
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| bool ui_but_is_rna_valid(uiBut *but)
 | |
| {
 | |
| 	if (but->rnaprop == NULL || RNA_struct_contains_property(&but->rnapoin, but->rnaprop)) {
 | |
| 		return true;
 | |
| 	}
 | |
| 	else {
 | |
| 		printf("property removed %s: %p\n", but->drawstr, but->rnaprop);
 | |
| 		return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Checks if the button supports ctrl+mousewheel cycling
 | |
|  */
 | |
| bool ui_but_supports_cycling(const uiBut *but)
 | |
| {
 | |
| 	return ((ELEM(but->type, UI_BTYPE_ROW, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER, UI_BTYPE_LISTBOX)) ||
 | |
| 	        (but->type == UI_BTYPE_MENU && ui_but_menu_step_poll(but)) ||
 | |
| 	        (but->type == UI_BTYPE_COLOR && but->a1 != -1) ||
 | |
| 	        (but->menu_step_func != NULL));
 | |
| }
 | |
| 
 | |
| double ui_but_value_get(uiBut *but)
 | |
| {
 | |
| 	PropertyRNA *prop;
 | |
| 	double value = 0.0;
 | |
| 
 | |
| 	if (but->editval) { return *(but->editval); }
 | |
| 	if (but->poin == NULL && but->rnapoin.data == NULL) return 0.0;
 | |
| 
 | |
| 	if (but->rnaprop) {
 | |
| 		prop = but->rnaprop;
 | |
| 
 | |
| 		BLI_assert(but->rnaindex != -1);
 | |
| 
 | |
| 		PointerRNA rnapoin_eval = ui_but_evaluated_rnapoin_get(but);
 | |
| 
 | |
| 		switch (RNA_property_type(prop)) {
 | |
| 			case PROP_BOOLEAN:
 | |
| 				if (RNA_property_array_check(prop))
 | |
| 					value = RNA_property_boolean_get_index(&rnapoin_eval, prop, but->rnaindex);
 | |
| 				else
 | |
| 					value = RNA_property_boolean_get(&rnapoin_eval, prop);
 | |
| 				break;
 | |
| 			case PROP_INT:
 | |
| 				if (RNA_property_array_check(prop))
 | |
| 					value = RNA_property_int_get_index(&rnapoin_eval, prop, but->rnaindex);
 | |
| 				else
 | |
| 					value = RNA_property_int_get(&rnapoin_eval, prop);
 | |
| 				break;
 | |
| 			case PROP_FLOAT:
 | |
| 				if (RNA_property_array_check(prop))
 | |
| 					value = RNA_property_float_get_index(&rnapoin_eval, prop, but->rnaindex);
 | |
| 				else
 | |
| 					value = RNA_property_float_get(&rnapoin_eval, prop);
 | |
| 				break;
 | |
| 			case PROP_ENUM:
 | |
| 				value = RNA_property_enum_get(&rnapoin_eval, prop);
 | |
| 				break;
 | |
| 			default:
 | |
| 				value = 0.0;
 | |
| 				break;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (but->pointype == UI_BUT_POIN_CHAR) {
 | |
| 		value = *(char *)but->poin;
 | |
| 	}
 | |
| 	else if (but->pointype == UI_BUT_POIN_SHORT) {
 | |
| 		value = *(short *)but->poin;
 | |
| 	}
 | |
| 	else if (but->pointype == UI_BUT_POIN_INT) {
 | |
| 		value = *(int *)but->poin;
 | |
| 	}
 | |
| 	else if (but->pointype == UI_BUT_POIN_FLOAT) {
 | |
| 		value = *(float *)but->poin;
 | |
| 	}
 | |
| 
 | |
| 	return value;
 | |
| }
 | |
| 
 | |
| void ui_but_value_set(uiBut *but, double value)
 | |
| {
 | |
| 	PropertyRNA *prop;
 | |
| 
 | |
| 	/* value is a hsv value: convert to rgb */
 | |
| 	if (but->rnaprop) {
 | |
| 		prop = but->rnaprop;
 | |
| 
 | |
| 		if (RNA_property_editable(&but->rnapoin, prop)) {
 | |
| 			switch (RNA_property_type(prop)) {
 | |
| 				case PROP_BOOLEAN:
 | |
| 					if (RNA_property_array_check(prop))
 | |
| 						RNA_property_boolean_set_index(&but->rnapoin, prop, but->rnaindex, value);
 | |
| 					else
 | |
| 						RNA_property_boolean_set(&but->rnapoin, prop, value);
 | |
| 					break;
 | |
| 				case PROP_INT:
 | |
| 					if (RNA_property_array_check(prop))
 | |
| 						RNA_property_int_set_index(&but->rnapoin, prop, but->rnaindex, (int)value);
 | |
| 					else
 | |
| 						RNA_property_int_set(&but->rnapoin, prop, (int)value);
 | |
| 					break;
 | |
| 				case PROP_FLOAT:
 | |
| 					if (RNA_property_array_check(prop))
 | |
| 						RNA_property_float_set_index(&but->rnapoin, prop, but->rnaindex, value);
 | |
| 					else
 | |
| 						RNA_property_float_set(&but->rnapoin, prop, value);
 | |
| 					break;
 | |
| 				case PROP_ENUM:
 | |
| 					if (RNA_property_flag(prop) & PROP_ENUM_FLAG) {
 | |
| 						int ivalue = (int)value;
 | |
| 						ivalue ^= RNA_property_enum_get(&but->rnapoin, prop); /* toggle for enum/flag buttons */
 | |
| 						RNA_property_enum_set(&but->rnapoin, prop, ivalue);
 | |
| 					}
 | |
| 					else {
 | |
| 						RNA_property_enum_set(&but->rnapoin, prop, value);
 | |
| 					}
 | |
| 					break;
 | |
| 				default:
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* we can't be sure what RNA set functions actually do,
 | |
| 		 * so leave this unset */
 | |
| 		value = UI_BUT_VALUE_UNSET;
 | |
| 	}
 | |
| 	else if (but->pointype == 0) {
 | |
| 		/* pass */
 | |
| 	}
 | |
| 	else {
 | |
| 		/* first do rounding */
 | |
| 		if (but->pointype == UI_BUT_POIN_CHAR) {
 | |
| 			value = round_db_to_uchar_clamp(value);
 | |
| 		}
 | |
| 		else if (but->pointype == UI_BUT_POIN_SHORT) {
 | |
| 			value = round_db_to_short_clamp(value);
 | |
| 		}
 | |
| 		else if (but->pointype == UI_BUT_POIN_INT) {
 | |
| 			value = round_db_to_int_clamp(value);
 | |
| 		}
 | |
| 		else if (but->pointype == UI_BUT_POIN_FLOAT) {
 | |
| 			float fval = (float)value;
 | |
| 			if (fval >= -0.00001f && fval <= 0.00001f) fval = 0.0f;  /* prevent negative zero */
 | |
| 			value = fval;
 | |
| 		}
 | |
| 		
 | |
| 		/* then set value with possible edit override */
 | |
| 		if (but->editval)
 | |
| 			value = *but->editval = value;
 | |
| 		else if (but->pointype == UI_BUT_POIN_CHAR)
 | |
| 			value = *((char *)but->poin) = (char)value;
 | |
| 		else if (but->pointype == UI_BUT_POIN_SHORT)
 | |
| 			value = *((short *)but->poin) = (short)value;
 | |
| 		else if (but->pointype == UI_BUT_POIN_INT)
 | |
| 			value = *((int *)but->poin) = (int)value;
 | |
| 		else if (but->pointype == UI_BUT_POIN_FLOAT)
 | |
| 			value = *((float *)but->poin) = (float)value;
 | |
| 	}
 | |
| 
 | |
| 	ui_but_update_select_flag(but, &value);
 | |
| }
 | |
| 
 | |
| int ui_but_string_get_max_length(uiBut *but)
 | |
| {
 | |
| 	if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU))
 | |
| 		return but->hardmax;
 | |
| 	else
 | |
| 		return UI_MAX_DRAW_STR;
 | |
| }
 | |
| 
 | |
| uiBut *ui_but_drag_multi_edit_get(uiBut *but)
 | |
| {
 | |
| 	uiBut *but_iter;
 | |
| 
 | |
| 	BLI_assert(but->flag & UI_BUT_DRAG_MULTI);
 | |
| 
 | |
| 	for (but_iter = but->block->buttons.first; but_iter; but_iter = but_iter->next) {
 | |
| 		if (but_iter->editstr) {
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return but_iter;
 | |
| }
 | |
| 
 | |
| /** \name Check to show extra icons
 | |
|  *
 | |
|  * Extra icons are shown on the right hand side of buttons.
 | |
|  * This could (should!) definitely become more generic, but for now this is good enough.
 | |
|  * \{ */
 | |
| 
 | |
| static bool ui_but_icon_extra_is_visible_text_clear(const uiBut *but)
 | |
| {
 | |
| 	BLI_assert(but->type == UI_BTYPE_TEXT);
 | |
| 	return ((but->flag & UI_BUT_VALUE_CLEAR) && but->drawstr[0]);
 | |
| }
 | |
| 
 | |
| static bool ui_but_icon_extra_is_visible_search_unlink(const uiBut *but)
 | |
| {
 | |
| 	BLI_assert(ELEM(but->type, UI_BTYPE_SEARCH_MENU, UI_BTYPE_TAB));
 | |
| 	return ((but->editstr == NULL) &&
 | |
| 	        (but->drawstr[0] != '\0') &&
 | |
| 	        (but->flag & UI_BUT_VALUE_CLEAR));
 | |
| }
 | |
| 
 | |
| static bool ui_but_icon_extra_is_visible_search_eyedropper(uiBut *but)
 | |
| {
 | |
| 	StructRNA *type;
 | |
| 	short idcode;
 | |
| 
 | |
| 	BLI_assert(but->type == UI_BTYPE_SEARCH_MENU && (but->flag & UI_BUT_VALUE_CLEAR));
 | |
| 
 | |
| 	if (but->rnaprop == NULL) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	type = RNA_property_pointer_type(&but->rnapoin, but->rnaprop);
 | |
| 	idcode = RNA_type_to_ID_code(type);
 | |
| 
 | |
| 	return ((but->editstr == NULL) &&
 | |
| 	        (idcode == ID_OB || OB_DATA_SUPPORT_ID(idcode)));
 | |
| }
 | |
| 
 | |
| uiButExtraIconType ui_but_icon_extra_get(uiBut *but)
 | |
| {
 | |
| 	switch (but->type) {
 | |
| 		case UI_BTYPE_TEXT:
 | |
| 			if (ui_but_icon_extra_is_visible_text_clear(but)) {
 | |
| 				return UI_BUT_ICONEXTRA_CLEAR;
 | |
| 			}
 | |
| 			break;
 | |
| 		case UI_BTYPE_SEARCH_MENU:
 | |
| 			if ((but->flag & UI_BUT_VALUE_CLEAR) == 0) {
 | |
| 				/* pass */
 | |
| 			}
 | |
| 			else if (ui_but_icon_extra_is_visible_search_unlink(but)) {
 | |
| 				return UI_BUT_ICONEXTRA_CLEAR;
 | |
| 			}
 | |
| 			else if (ui_but_icon_extra_is_visible_search_eyedropper(but)) {
 | |
| 				return UI_BUT_ICONEXTRA_EYEDROPPER;
 | |
| 			}
 | |
| 			break;
 | |
| 		case UI_BTYPE_TAB:
 | |
| 			if (ui_but_icon_extra_is_visible_search_unlink(but)) {
 | |
| 				return UI_BUT_ICONEXTRA_CLEAR;
 | |
| 			}
 | |
| 			break;
 | |
| 		default:
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	return UI_BUT_ICONEXTRA_NONE;
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| 
 | |
| static double ui_get_but_scale_unit(uiBut *but, double value)
 | |
| {
 | |
| 	UnitSettings *unit = but->block->unit;
 | |
| 	int unit_type = UI_but_unit_type_get(but);
 | |
| 
 | |
| 	/* Time unit is a bit special, not handled by BKE_scene_unit_scale() for now. */
 | |
| 	if (unit_type == PROP_UNIT_TIME) { /* WARNING - using evil_C :| */
 | |
| 		Scene *scene = CTX_data_scene(but->block->evil_C);
 | |
| 		return FRA2TIME(value);
 | |
| 	}
 | |
| 	else {
 | |
| 		return BKE_scene_unit_scale(unit, RNA_SUBTYPE_UNIT_VALUE(unit_type), value);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* str will be overwritten */
 | |
| void ui_but_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen)
 | |
| {
 | |
| 	if (ui_but_is_unit(but)) {
 | |
| 		UnitSettings *unit = but->block->unit;
 | |
| 		int unit_type = UI_but_unit_type_get(but);
 | |
| 		char *orig_str;
 | |
| 		
 | |
| 		orig_str = BLI_strdup(str);
 | |
| 		
 | |
| 		bUnit_ToUnitAltName(str, maxlen, orig_str, unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type));
 | |
| 		
 | |
| 		MEM_freeN(orig_str);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \param float_precision  Override the button precision.
 | |
|  */
 | |
| static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double value, bool pad, int float_precision)
 | |
| {
 | |
| 	UnitSettings *unit = but->block->unit;
 | |
| 	const bool do_split = (unit->flag & USER_UNIT_OPT_SPLIT) != 0;
 | |
| 	int unit_type = UI_but_unit_type_get(but);
 | |
| 	int precision;
 | |
| 
 | |
| 	if (unit->scale_length < 0.0001f) unit->scale_length = 1.0f;  // XXX do_versions
 | |
| 
 | |
| 	/* Use precision override? */
 | |
| 	if (float_precision == -1) {
 | |
| 		/* Sanity checks */
 | |
| 		precision = (int)but->a2;
 | |
| 		if      (precision > UI_PRECISION_FLOAT_MAX) precision = UI_PRECISION_FLOAT_MAX;
 | |
| 		else if (precision == -1)                    precision = 2;
 | |
| 	}
 | |
| 	else {
 | |
| 		precision = float_precision;
 | |
| 	}
 | |
| 
 | |
| 	bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision,
 | |
| 	               unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type), do_split, pad);
 | |
| }
 | |
| 
 | |
| static float ui_get_but_step_unit(uiBut *but, float step_default)
 | |
| {
 | |
| 	int unit_type = RNA_SUBTYPE_UNIT_VALUE(UI_but_unit_type_get(but));
 | |
| 	const double step_orig = step_default * UI_PRECISION_FLOAT_SCALE;
 | |
| 	/* Scaling up 'step_origg ' here is a bit arbitrary, its just giving better scales from user POV */
 | |
| 	const double scale_step = ui_get_but_scale_unit(but, step_orig * 10);
 | |
| 	const double step = bUnit_ClosestScalar(scale_step, but->block->unit->system, unit_type);
 | |
| 
 | |
| 	/* -1 is an error value */
 | |
| 	if (step != -1.0) {
 | |
| 		const double scale_unit = ui_get_but_scale_unit(but, 1.0);
 | |
| 		const double step_unit = bUnit_ClosestScalar(scale_unit, but->block->unit->system, unit_type);
 | |
| 		double step_final;
 | |
| 
 | |
| 		BLI_assert(step > 0.0);
 | |
| 
 | |
| 		step_final = (step / scale_unit) / (double)UI_PRECISION_FLOAT_SCALE;
 | |
| 
 | |
| 		if (step == step_unit) {
 | |
| 			/* Logic here is to scale by the original 'step_orig'
 | |
| 			 * only when the unit step matches the scaled step.
 | |
| 			 *
 | |
| 			 * This is needed for units that don't have a wide range of scales (degrees for eg.).
 | |
| 			 * Without this we can't select between a single degree, or a 10th of a degree.
 | |
| 			 */
 | |
| 			step_final *= step_orig;
 | |
| 		}
 | |
| 
 | |
| 		return (float)step_final;
 | |
| 	}
 | |
| 	else {
 | |
| 		return step_default;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \param float_precision  For number buttons the precision to use or -1 to fallback to the button default.
 | |
|  * \param use_exp_float  Use exponent representation of floats when out of reasonable range (outside of 1e3/1e-3).
 | |
|  */
 | |
| void ui_but_string_get_ex(uiBut *but, char *str, const size_t maxlen, const int float_precision, const bool use_exp_float, bool *r_use_exp_float)
 | |
| {
 | |
| 	if (r_use_exp_float) {
 | |
| 		*r_use_exp_float = false;
 | |
| 	}
 | |
| 
 | |
| 	if (but->rnaprop && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_TAB)) {
 | |
| 		PropertyType type;
 | |
| 		const char *buf = NULL;
 | |
| 		int buf_len;
 | |
| 
 | |
| 		type = RNA_property_type(but->rnaprop);
 | |
| 
 | |
| 		if ((but->type == UI_BTYPE_TAB) && (but->custom_data)) {
 | |
| 			StructRNA *ptr_type = RNA_property_pointer_type(&but->rnapoin, but->rnaprop);
 | |
| 			PointerRNA ptr;
 | |
| 
 | |
| 			/* uiBut.custom_data points to data this tab represents (e.g. workspace).
 | |
| 			 * uiBut.rnapoin/prop store an active value (e.g. active workspace). */
 | |
| 			RNA_pointer_create(but->rnapoin.id.data, ptr_type, but->custom_data, &ptr);
 | |
| 			buf = RNA_struct_name_get_alloc(&ptr, str, maxlen, &buf_len);
 | |
| 		}
 | |
| 		else if (type == PROP_STRING) {
 | |
| 			/* RNA string */
 | |
| 			buf = RNA_property_string_get_alloc(&but->rnapoin, but->rnaprop, str, maxlen, &buf_len);
 | |
| 		}
 | |
| 		else if (type == PROP_ENUM) {
 | |
| 			/* RNA enum */
 | |
| 			int value = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
 | |
| 			if (RNA_property_enum_name(but->block->evil_C, &but->rnapoin, but->rnaprop, value, &buf)) {
 | |
| 				BLI_strncpy(str, buf, maxlen);
 | |
| 				buf = str;
 | |
| 			}
 | |
| 		}
 | |
| 		else if (type == PROP_POINTER) {
 | |
| 			/* RNA pointer */
 | |
| 			PointerRNA ptr = RNA_property_pointer_get(&but->rnapoin, but->rnaprop);
 | |
| 			buf = RNA_struct_name_get_alloc(&ptr, str, maxlen, &buf_len);
 | |
| 		}
 | |
| 		else {
 | |
| 			BLI_assert(0);
 | |
| 		}
 | |
| 
 | |
| 		if (!buf) {
 | |
| 			str[0] = '\0';
 | |
| 		}
 | |
| 		else if (buf && buf != str) {
 | |
| 			BLI_assert(maxlen <= buf_len + 1);
 | |
| 			/* string was too long, we have to truncate */
 | |
| 			if (ui_but_is_utf8(but)) {
 | |
| 				BLI_strncpy_utf8(str, buf, maxlen);
 | |
| 			}
 | |
| 			else {
 | |
| 				BLI_strncpy(str, buf, maxlen);
 | |
| 			}
 | |
| 			MEM_freeN((void *)buf);
 | |
| 		}
 | |
| 	}
 | |
| 	else if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
 | |
| 		/* string */
 | |
| 		BLI_strncpy(str, but->poin, maxlen);
 | |
| 		return;
 | |
| 	}
 | |
| 	else if (ui_but_anim_expression_get(but, str, maxlen)) {
 | |
| 		/* driver expression */
 | |
| 	}
 | |
| 	else {
 | |
| 		/* number editing */
 | |
| 		double value;
 | |
| 
 | |
| 		value = ui_but_value_get(but);
 | |
| 
 | |
| 		if (ui_but_is_float(but)) {
 | |
| 			if (ui_but_is_unit(but)) {
 | |
| 				ui_get_but_string_unit(but, str, maxlen, value, false, float_precision);
 | |
| 			}
 | |
| 			else {
 | |
| 				int prec = (float_precision == -1) ? ui_but_calc_float_precision(but, value) : float_precision;
 | |
| 				if (use_exp_float) {
 | |
| 					const int int_digits_num = integer_digits_f(value);
 | |
| 					if (int_digits_num < -6 || int_digits_num > 12) {
 | |
| 						BLI_snprintf(str, maxlen, "%.*g", prec, value);
 | |
| 						if (r_use_exp_float) {
 | |
| 							*r_use_exp_float = true;
 | |
| 						}
 | |
| 					}
 | |
| 					else {
 | |
| 						prec -= int_digits_num;
 | |
| 						CLAMP(prec, 0, UI_PRECISION_FLOAT_MAX);
 | |
| 						BLI_snprintf(str, maxlen, "%.*f", prec, value);
 | |
| 					}
 | |
| 				}
 | |
| 				else {
 | |
| #if 0				/* TODO, but will likely break some stuff, so better after 2.79 release. */
 | |
| 					prec -= int_digits_num;
 | |
| 					CLAMP(prec, 0, UI_PRECISION_FLOAT_MAX);
 | |
| #endif
 | |
| 					BLI_snprintf(str, maxlen, "%.*f", prec, value);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			BLI_snprintf(str, maxlen, "%d", (int)value);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| void ui_but_string_get(uiBut *but, char *str, const size_t maxlen)
 | |
| {
 | |
| 	ui_but_string_get_ex(but, str, maxlen, -1, false, NULL);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * A version of #ui_but_string_get_ex for dynamic buffer sizes
 | |
|  * (where #ui_but_string_get_max_length returns 0).
 | |
|  *
 | |
|  * \param r_str_size: size of the returned string (including terminator).
 | |
|  */
 | |
| char *ui_but_string_get_dynamic(uiBut *but, int *r_str_size)
 | |
| {
 | |
| 	char *str = NULL;
 | |
| 	*r_str_size = 1;
 | |
| 
 | |
| 	if (but->rnaprop && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
 | |
| 		PropertyType type;
 | |
| 
 | |
| 		type = RNA_property_type(but->rnaprop);
 | |
| 
 | |
| 		if (type == PROP_STRING) {
 | |
| 			/* RNA string */
 | |
| 			str = RNA_property_string_get_alloc(&but->rnapoin, but->rnaprop, NULL, 0, r_str_size);
 | |
| 			(*r_str_size) += 1;
 | |
| 		}
 | |
| 		else if (type == PROP_ENUM) {
 | |
| 			/* RNA enum */
 | |
| 			int value = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
 | |
| 			const char *value_id;
 | |
| 			if (!RNA_property_enum_name(but->block->evil_C, &but->rnapoin, but->rnaprop, value, &value_id)) {
 | |
| 				value_id = "";
 | |
| 			}
 | |
| 
 | |
| 			*r_str_size = strlen(value_id) + 1;
 | |
| 			str = BLI_strdupn(value_id, *r_str_size);
 | |
| 		}
 | |
| 		else if (type == PROP_POINTER) {
 | |
| 			/* RNA pointer */
 | |
| 			PointerRNA ptr = RNA_property_pointer_get(&but->rnapoin, but->rnaprop);
 | |
| 			str = RNA_struct_name_get_alloc(&ptr, NULL, 0, r_str_size);
 | |
| 			(*r_str_size) += 1;
 | |
| 		}
 | |
| 		else {
 | |
| 			BLI_assert(0);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		BLI_assert(0);
 | |
| 	}
 | |
| 
 | |
| 	if (UNLIKELY(str == NULL)) {
 | |
| 		/* should never happen, paranoid check */
 | |
| 		*r_str_size = 1;
 | |
| 		str = BLI_strdup("");
 | |
| 		BLI_assert(0);
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	return str;
 | |
| }
 | |
| 
 | |
| #ifdef WITH_PYTHON
 | |
| 
 | |
| static bool ui_set_but_string_eval_num_unit(bContext *C, uiBut *but, const char *str, double *r_value)
 | |
| {
 | |
| 	char str_unit_convert[256];
 | |
| 	const int unit_type = UI_but_unit_type_get(but);
 | |
| 
 | |
| 	BLI_strncpy(str_unit_convert, str, sizeof(str_unit_convert));
 | |
| 
 | |
| 	/* ugly, use the draw string to get the value,
 | |
| 	 * this could cause problems if it includes some text which resolves to a unit */
 | |
| 	bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr,
 | |
| 	                    ui_get_but_scale_unit(but, 1.0), but->block->unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type));
 | |
| 
 | |
| 	return BPY_execute_string_as_number(C, str_unit_convert, true, r_value);
 | |
| }
 | |
| 
 | |
| #endif /* WITH_PYTHON */
 | |
| 
 | |
| 
 | |
| bool ui_but_string_set_eval_num(bContext *C, uiBut *but, const char *str, double *r_value)
 | |
| {
 | |
| 	bool ok = false;
 | |
| 
 | |
| #ifdef WITH_PYTHON
 | |
| 
 | |
| 	if (str[0] != '\0') {
 | |
| 		bool is_unit_but = (ui_but_is_float(but) && ui_but_is_unit(but));
 | |
| 		/* only enable verbose if we won't run again with units */
 | |
| 		if (BPY_execute_string_as_number(C, str, is_unit_but == false, r_value)) {
 | |
| 			/* if the value parsed ok without unit conversion this button may still need a unit multiplier */
 | |
| 			if (is_unit_but) {
 | |
| 				char str_new[128];
 | |
| 
 | |
| 				BLI_snprintf(str_new, sizeof(str_new), "%f", *r_value);
 | |
| 				ok = ui_set_but_string_eval_num_unit(C, but, str_new, r_value);
 | |
| 			}
 | |
| 			else {
 | |
| 				ok = true; /* parse normal string via py (no unit conversion needed) */
 | |
| 			}
 | |
| 		}
 | |
| 		else if (is_unit_but) {
 | |
| 			/* parse failed, this is a unit but so run replacements and parse again */
 | |
| 			ok = ui_set_but_string_eval_num_unit(C, but, str, r_value);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| #else /* WITH_PYTHON */
 | |
| 
 | |
| 	*r_value = atof(str);
 | |
| 	ok = true;
 | |
| 
 | |
| 	UNUSED_VARS(C, but);
 | |
| 
 | |
| #endif /* WITH_PYTHON */
 | |
| 
 | |
| 	return ok;
 | |
| }
 | |
| 
 | |
| /* just the assignment/free part */
 | |
| static void ui_but_string_set_internal(uiBut *but, const char *str, size_t str_len)
 | |
| {
 | |
| 	BLI_assert(str_len == strlen(str));
 | |
| 	BLI_assert(but->str == NULL);
 | |
| 	str_len += 1;
 | |
| 
 | |
| 	if (str_len > UI_MAX_NAME_STR) {
 | |
| 		but->str = MEM_mallocN(str_len, "ui_def_but str");
 | |
| 	}
 | |
| 	else {
 | |
| 		but->str = but->strdata;
 | |
| 	}
 | |
| 	memcpy(but->str, str, str_len);
 | |
| }
 | |
| 
 | |
| static void ui_but_string_free_internal(uiBut *but)
 | |
| {
 | |
| 	if (but->str) {
 | |
| 		if (but->str != but->strdata) {
 | |
| 			MEM_freeN(but->str);
 | |
| 		}
 | |
| 		/* must call 'ui_but_string_set_internal' after */
 | |
| 		but->str = NULL;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool ui_but_string_set(bContext *C, uiBut *but, const char *str)
 | |
| {
 | |
| 	if (but->rnaprop && but->rnapoin.data && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
 | |
| 		if (RNA_property_editable(&but->rnapoin, but->rnaprop)) {
 | |
| 			PropertyType type;
 | |
| 
 | |
| 			type = RNA_property_type(but->rnaprop);
 | |
| 
 | |
| 			if (type == PROP_STRING) {
 | |
| 				/* RNA string */
 | |
| 				RNA_property_string_set(&but->rnapoin, but->rnaprop, str);
 | |
| 				return true;
 | |
| 			}
 | |
| 			else if (type == PROP_POINTER) {
 | |
| 				if (str[0] == '\0') {
 | |
| 					RNA_property_pointer_set(&but->rnapoin, but->rnaprop, PointerRNA_NULL);
 | |
| 					return true;
 | |
| 				}
 | |
| 				else {
 | |
| 					/* RNA pointer */
 | |
| 					PointerRNA rptr;
 | |
| 					PointerRNA ptr = but->rnasearchpoin;
 | |
| 					PropertyRNA *prop = but->rnasearchprop;
 | |
| 
 | |
| 					if (prop && RNA_property_collection_lookup_string(&ptr, prop, str, &rptr))
 | |
| 						RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr);
 | |
| 
 | |
| 					return true;
 | |
| 				}
 | |
| 
 | |
| 				return false;
 | |
| 			}
 | |
| 			else if (type == PROP_ENUM) {
 | |
| 				int value;
 | |
| 				if (RNA_property_enum_value(but->block->evil_C, &but->rnapoin, but->rnaprop, str, &value)) {
 | |
| 					RNA_property_enum_set(&but->rnapoin, but->rnaprop, value);
 | |
| 					return true;
 | |
| 				}
 | |
| 				return false;
 | |
| 			}
 | |
| 			else {
 | |
| 				BLI_assert(0);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else if (but->type == UI_BTYPE_TAB) {
 | |
| 		if (but->rnaprop && but->custom_data) {
 | |
| 			StructRNA *ptr_type = RNA_property_pointer_type(&but->rnapoin, but->rnaprop);
 | |
| 			PointerRNA ptr;
 | |
| 			PropertyRNA *prop;
 | |
| 
 | |
| 			/* uiBut.custom_data points to data this tab represents (e.g. workspace).
 | |
| 			 * uiBut.rnapoin/prop store an active value (e.g. active workspace). */
 | |
| 			RNA_pointer_create(but->rnapoin.id.data, ptr_type, but->custom_data, &ptr);
 | |
| 			prop = RNA_struct_name_property(ptr_type);
 | |
| 			if (RNA_property_editable(&ptr, prop)) {
 | |
| 				RNA_property_string_set(&ptr, prop, str);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else if (but->type == UI_BTYPE_TEXT) {
 | |
| 		/* string */
 | |
| 		if (!but->poin || (str[0] == '\0')) {
 | |
| 			str = "";
 | |
| 		}
 | |
| 		else if (ui_but_is_utf8(but)) {
 | |
| 			BLI_strncpy_utf8(but->poin, str, but->hardmax);
 | |
| 		}
 | |
| 		else {
 | |
| 			BLI_strncpy(but->poin, str, but->hardmax);
 | |
| 		}
 | |
| 
 | |
| 		return true;
 | |
| 	}
 | |
| 	else if (but->type == UI_BTYPE_SEARCH_MENU) {
 | |
| 		/* string */
 | |
| 		BLI_strncpy(but->poin, str, but->hardmax);
 | |
| 		return true;
 | |
| 	}
 | |
| 	else if (ui_but_anim_expression_set(but, str)) {
 | |
| 		/* driver expression */
 | |
| 		return true;
 | |
| 	}
 | |
| 	else if (str[0] == '#') {
 | |
| 		/* shortcut to create new driver expression (versus immediate Py-execution) */
 | |
| 		return ui_but_anim_expression_create(but, str + 1);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* number editing */
 | |
| 		double value;
 | |
| 
 | |
| 		if (ui_but_string_set_eval_num(C, but, str, &value) == false) {
 | |
| 			WM_report_banner_show();
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 		if (!ui_but_is_float(but)) {
 | |
| 			value = floor(value + 0.5);
 | |
| 		}
 | |
| 
 | |
| 		/* not that we use hard limits here */
 | |
| 		if (value < (double)but->hardmin) value = but->hardmin;
 | |
| 		if (value > (double)but->hardmax) value = but->hardmax;
 | |
| 
 | |
| 		ui_but_value_set(but, value);
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void ui_but_default_set(bContext *C, const bool all, const bool use_afterfunc)
 | |
| {
 | |
| 	wmOperatorType *ot = WM_operatortype_find("UI_OT_reset_default_button", true);
 | |
| 
 | |
| 	if (use_afterfunc) {
 | |
| 		PointerRNA *ptr;
 | |
| 		ptr = ui_handle_afterfunc_add_operator(ot, WM_OP_EXEC_DEFAULT, true);
 | |
| 		RNA_boolean_set(ptr, "all", all);
 | |
| 	}
 | |
| 	else {
 | |
| 		PointerRNA ptr;
 | |
| 		WM_operator_properties_create_ptr(&ptr, ot);
 | |
| 		RNA_boolean_set(&ptr, "all", all);
 | |
| 		WM_operator_name_call_ptr(C, ot, WM_OP_EXEC_DEFAULT, &ptr);
 | |
| 		WM_operator_properties_free(&ptr);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static double soft_range_round_up(double value, double max)
 | |
| {
 | |
| 	/* round up to .., 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, ..
 | |
| 	 * checking for 0.0 prevents floating point exceptions */
 | |
| 	double newmax = (value != 0.0) ? pow(10.0, ceil(log(value) / M_LN10)) : 0.0;
 | |
| 
 | |
| 	if (newmax * 0.2 >= max && newmax * 0.2 >= value)
 | |
| 		return newmax * 0.2;
 | |
| 	else if (newmax * 0.5 >= max && newmax * 0.5 >= value)
 | |
| 		return newmax * 0.5;
 | |
| 	else
 | |
| 		return newmax;
 | |
| }
 | |
| 
 | |
| static double soft_range_round_down(double value, double max)
 | |
| {
 | |
| 	/* round down to .., 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, ..
 | |
| 	 * checking for 0.0 prevents floating point exceptions */
 | |
| 	double newmax = (value != 0.0) ? pow(10.0, floor(log(value) / M_LN10)) : 0.0;
 | |
| 
 | |
| 	if (newmax * 5.0 <= max && newmax * 5.0 <= value)
 | |
| 		return newmax * 5.0;
 | |
| 	else if (newmax * 2.0 <= max && newmax * 2.0 <= value)
 | |
| 		return newmax * 2.0;
 | |
| 	else
 | |
| 		return newmax;
 | |
| }
 | |
| 
 | |
| /* note: this could be split up into functions which handle arrays and not */
 | |
| static void ui_set_but_soft_range(uiBut *but)
 | |
| {
 | |
| 	/* ideally we would not limit this but practically, its more than
 | |
| 	 * enough worst case is very long vectors wont use a smart soft-range
 | |
| 	 * which isn't so bad. */
 | |
| 
 | |
| 	if (but->rnaprop) {
 | |
| 		const PropertyType type = RNA_property_type(but->rnaprop);
 | |
| 		double softmin, softmax /*, step, precision*/;
 | |
| 		double value_min;
 | |
| 		double value_max;
 | |
| 
 | |
| 		/* clamp button range to something reasonable in case
 | |
| 		 * we get -inf/inf from RNA properties */
 | |
| 		if (type == PROP_INT) {
 | |
| 			const bool is_array = RNA_property_array_check(but->rnaprop);
 | |
| 			int imin, imax, istep;
 | |
| 
 | |
| 			RNA_property_int_ui_range(&but->rnapoin, but->rnaprop, &imin, &imax, &istep);
 | |
| 			softmin = (imin == INT_MIN) ? -1e4 : imin;
 | |
| 			softmax = (imin == INT_MAX) ? 1e4 : imax;
 | |
| 			/*step = istep;*/ /*UNUSED*/
 | |
| 			/*precision = 1;*/ /*UNUSED*/
 | |
| 
 | |
| 			if (is_array) {
 | |
| 				int value_range[2];
 | |
| 				RNA_property_int_get_array_range(&but->rnapoin, but->rnaprop, value_range);
 | |
| 				value_min = (double)value_range[0];
 | |
| 				value_max = (double)value_range[1];
 | |
| 			}
 | |
| 			else {
 | |
| 				value_min = value_max = (double)RNA_property_int_get(&but->rnapoin, but->rnaprop);
 | |
| 			}
 | |
| 		}
 | |
| 		else if (type == PROP_FLOAT) {
 | |
| 			const bool is_array = RNA_property_array_check(but->rnaprop);
 | |
| 			float fmin, fmax, fstep, fprecision;
 | |
| 
 | |
| 			RNA_property_float_ui_range(&but->rnapoin, but->rnaprop, &fmin, &fmax, &fstep, &fprecision);
 | |
| 			softmin = (fmin == -FLT_MAX) ? (float)-1e4 : fmin;
 | |
| 			softmax = (fmax == FLT_MAX) ? (float)1e4 : fmax;
 | |
| 			/*step = fstep;*/ /*UNUSED*/
 | |
| 			/*precision = fprecision;*/ /*UNUSED*/
 | |
| 
 | |
| 			if (is_array) {
 | |
| 				float value_range[2];
 | |
| 				RNA_property_float_get_array_range(&but->rnapoin, but->rnaprop, value_range);
 | |
| 				value_min = (double)value_range[0];
 | |
| 				value_max = (double)value_range[1];
 | |
| 			}
 | |
| 			else {
 | |
| 				value_min = value_max = (double)RNA_property_float_get(&but->rnapoin, but->rnaprop);
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		/* if the value goes out of the soft/max range, adapt the range */
 | |
| 		if (value_min + 1e-10 < softmin) {
 | |
| 			if (value_min < 0.0)
 | |
| 				softmin = -soft_range_round_up(-value_min, -softmin);
 | |
| 			else
 | |
| 				softmin = soft_range_round_down(value_min, softmin);
 | |
| 
 | |
| 			if (softmin < (double)but->hardmin)
 | |
| 				softmin = (double)but->hardmin;
 | |
| 		}
 | |
| 		if (value_max - 1e-10 > softmax) {
 | |
| 			if (value_max < 0.0)
 | |
| 				softmax = -soft_range_round_down(-value_max, -softmax);
 | |
| 			else
 | |
| 				softmax = soft_range_round_up(value_max, softmax);
 | |
| 
 | |
| 			if (softmax > (double)but->hardmax)
 | |
| 				softmax = but->hardmax;
 | |
| 		}
 | |
| 
 | |
| 		but->softmin = softmin;
 | |
| 		but->softmax = softmax;
 | |
| 	}
 | |
| 	else if (but->poin && (but->pointype & UI_BUT_POIN_TYPES)) {
 | |
| 		float value = ui_but_value_get(but);
 | |
| 		if (isfinite(value)) {
 | |
| 			CLAMP(value, but->hardmin, but->hardmax);
 | |
| 			but->softmin = min_ff(but->softmin, value);
 | |
| 			but->softmax = max_ff(but->softmax, value);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		BLI_assert(0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ******************* Free ********************/
 | |
| 
 | |
| /* can be called with C==NULL */
 | |
| static void ui_but_free(const bContext *C, uiBut *but)
 | |
| {
 | |
| 	if (but->opptr) {
 | |
| 		WM_operator_properties_free(but->opptr);
 | |
| 		MEM_freeN(but->opptr);
 | |
| 	}
 | |
| 
 | |
| 	if (but->func_argN) {
 | |
| 		MEM_freeN(but->func_argN);
 | |
| 	}
 | |
| 
 | |
| 	if (but->tip_argN) {
 | |
| 		MEM_freeN(but->tip_argN);
 | |
| 	}
 | |
| 
 | |
| 	if (but->hold_argN) {
 | |
| 		MEM_freeN(but->hold_argN);
 | |
| 	}
 | |
| 
 | |
| 	if (!but->editstr && but->free_search_arg) {
 | |
| 		MEM_SAFE_FREE(but->search_arg);
 | |
| 	}
 | |
| 
 | |
| 	if (but->active) {
 | |
| 		/* XXX solve later, buttons should be free-able without context ideally,
 | |
| 		 * however they may have open tooltips or popup windows, which need to
 | |
| 		 * be closed using a context pointer */
 | |
| 		if (C) {
 | |
| 			ui_but_active_free(C, but);
 | |
| 		}
 | |
| 		else {
 | |
| 			if (but->active) {
 | |
| 				MEM_freeN(but->active);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	if (but->str && but->str != but->strdata) {
 | |
| 		MEM_freeN(but->str);
 | |
| 	}
 | |
| 
 | |
| 	if ((but->type == UI_BTYPE_IMAGE) && but->poin) {
 | |
| 		IMB_freeImBuf((struct ImBuf *)but->poin);
 | |
| 	}
 | |
| 
 | |
| 	if (but->dragpoin && (but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
 | |
| 		MEM_freeN(but->dragpoin);
 | |
| 	}
 | |
| 
 | |
| 	BLI_assert(UI_butstore_is_registered(but->block, but) == false);
 | |
| 
 | |
| 	MEM_freeN(but);
 | |
| }
 | |
| 
 | |
| /* can be called with C==NULL */
 | |
| void UI_block_free(const bContext *C, uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	UI_butstore_clear(block);
 | |
| 
 | |
| 	while ((but = BLI_pophead(&block->buttons))) {
 | |
| 		ui_but_free(C, but);
 | |
| 	}
 | |
| 
 | |
| 	if (block->unit) {
 | |
| 		MEM_freeN(block->unit);
 | |
| 	}
 | |
| 
 | |
| 	if (block->func_argN) {
 | |
| 		MEM_freeN(block->func_argN);
 | |
| 	}
 | |
| 
 | |
| 	CTX_store_free_list(&block->contexts);
 | |
| 
 | |
| 	BLI_freelistN(&block->saferct);
 | |
| 	BLI_freelistN(&block->color_pickers.list);
 | |
| 	
 | |
| 	MEM_freeN(block);
 | |
| }
 | |
| 
 | |
| /* can be called with C==NULL */
 | |
| void UI_blocklist_free(const bContext *C, ListBase *lb)
 | |
| {
 | |
| 	uiBlock *block;
 | |
| 	
 | |
| 	while ((block = BLI_pophead(lb))) {
 | |
| 		UI_block_free(C, block);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void UI_blocklist_free_inactive(const bContext *C, ListBase *lb)
 | |
| {
 | |
| 	uiBlock *block, *nextblock;
 | |
| 
 | |
| 	for (block = lb->first; block; block = nextblock) {
 | |
| 		nextblock = block->next;
 | |
| 	
 | |
| 		if (!block->handle) {
 | |
| 			if (!block->active) {
 | |
| 				BLI_remlink(lb, block);
 | |
| 				UI_block_free(C, block);
 | |
| 			}
 | |
| 			else
 | |
| 				block->active = 0;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void UI_block_region_set(uiBlock *block, ARegion *region)
 | |
| {
 | |
| 	ListBase *lb = ®ion->uiblocks;
 | |
| 	uiBlock *oldblock = NULL;
 | |
| 
 | |
| 	/* each listbase only has one block with this name, free block
 | |
| 	 * if is already there so it can be rebuilt from scratch */
 | |
| 	if (lb) {
 | |
| 		oldblock = BLI_findstring(lb, block->name, offsetof(uiBlock, name));
 | |
| 
 | |
| 		if (oldblock) {
 | |
| 			oldblock->active = 0;
 | |
| 			oldblock->panel = NULL;
 | |
| 			oldblock->handle = NULL;
 | |
| 		}
 | |
| 
 | |
| 		/* at the beginning of the list! for dynamical menus/blocks */
 | |
| 		BLI_addhead(lb, block);
 | |
| 	}
 | |
| 
 | |
| 	block->oldblock = oldblock;
 | |
| }
 | |
| 
 | |
| uiBlock *UI_block_begin(const bContext *C, ARegion *region, const char *name, short dt)
 | |
| {
 | |
| 	uiBlock *block;
 | |
| 	wmWindow *window;
 | |
| 	Scene *scn;
 | |
| 
 | |
| 	window = CTX_wm_window(C);
 | |
| 	scn = CTX_data_scene(C);
 | |
| 
 | |
| 	block = MEM_callocN(sizeof(uiBlock), "uiBlock");
 | |
| 	block->active = 1;
 | |
| 	block->dt = dt;
 | |
| 	block->evil_C = (void *)C;  /* XXX */
 | |
| 
 | |
| 	if (scn) {
 | |
| 		block->color_profile = true;
 | |
| 
 | |
| 		/* store display device name, don't lookup for transformations yet
 | |
| 		 * block could be used for non-color displays where looking up for transformation
 | |
| 		 * would slow down redraw, so only lookup for actual transform when it's indeed
 | |
| 		 * needed
 | |
| 		 */
 | |
| 		BLI_strncpy(block->display_device, scn->display_settings.display_device, sizeof(block->display_device));
 | |
| 
 | |
| 		/* copy to avoid crash when scene gets deleted with ui still open */
 | |
| 		block->unit = MEM_mallocN(sizeof(scn->unit), "UI UnitSettings");
 | |
| 		memcpy(block->unit, &scn->unit, sizeof(scn->unit));
 | |
| 	}
 | |
| 
 | |
| 	BLI_strncpy(block->name, name, sizeof(block->name));
 | |
| 
 | |
| 	if (region)
 | |
| 		UI_block_region_set(block, region);
 | |
| 
 | |
| 	/* window matrix and aspect */
 | |
| 	if (region && region->visible) {
 | |
| 		gpuGetProjectionMatrix(block->winmat);
 | |
| 
 | |
| 		block->aspect = 2.0f / fabsf(region->winx * block->winmat[0][0]);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* no subwindow created yet, for menus for example, so we
 | |
| 		 * use the main window instead, since buttons are created
 | |
| 		 * there anyway */
 | |
| 		int width = WM_window_pixels_x(window);
 | |
| 		int height = WM_window_pixels_y(window);
 | |
| 		rcti winrct = {0, width -1, 0, height - 1};
 | |
| 
 | |
| 		wmGetProjectionMatrix(block->winmat, &winrct);
 | |
| 
 | |
| 		block->aspect = 2.0f / fabsf(width * block->winmat[0][0]);
 | |
| 		block->auto_open = true;
 | |
| 		block->flag |= UI_BLOCK_LOOP; /* tag as menu */
 | |
| 	}
 | |
| 
 | |
| 	return block;
 | |
| }
 | |
| 
 | |
| uiBlock *UI_block_find_in_region(const char *name, ARegion *ar)
 | |
| {
 | |
| 	return BLI_findstring(&ar->uiblocks, name, offsetof(uiBlock, name));
 | |
| }
 | |
| 
 | |
| void UI_block_emboss_set(uiBlock *block, char dt)
 | |
| {
 | |
| 	block->dt = dt;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \param but: Button to update.
 | |
|  * \param validate: When set, this function may change the button value.
 | |
|  * Otherwise treat the button value as read-only.
 | |
|  */
 | |
| void ui_but_update_ex(uiBut *but, const bool validate)
 | |
| {
 | |
| 	/* if something changed in the button */
 | |
| 	double value = UI_BUT_VALUE_UNSET;
 | |
| //	float okwidth; // UNUSED
 | |
| 	
 | |
| 	ui_but_update_select_flag(but, &value);
 | |
| 	
 | |
| 	/* only update soft range while not editing */
 | |
| 	if (!(but->editval || but->editstr || but->editvec)) {
 | |
| 		if ((but->rnaprop != NULL) ||
 | |
| 		    (but->poin && (but->pointype & UI_BUT_POIN_TYPES)))
 | |
| 		{
 | |
| 			ui_set_but_soft_range(but);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* test for min and max, icon sliders, etc */
 | |
| 	switch (but->type) {
 | |
| 		case UI_BTYPE_NUM:
 | |
| 		case UI_BTYPE_SCROLL:
 | |
| 		case UI_BTYPE_NUM_SLIDER:
 | |
| 			if (validate) {
 | |
| 				UI_GET_BUT_VALUE_INIT(but, value);
 | |
| 				if      (value < (double)but->hardmin) {
 | |
| 					ui_but_value_set(but, but->hardmin);
 | |
| 				}
 | |
| 				else if (value > (double)but->hardmax) {
 | |
| 					ui_but_value_set(but, but->hardmax);
 | |
| 				}
 | |
| 
 | |
| 				/* max must never be smaller than min! Both being equal is allowed though */
 | |
| 				BLI_assert(but->softmin <= but->softmax &&
 | |
| 				           but->hardmin <= but->hardmax);
 | |
| 			}
 | |
| 			break;
 | |
| 			
 | |
| 		case UI_BTYPE_ICON_TOGGLE:
 | |
| 		case UI_BTYPE_ICON_TOGGLE_N:
 | |
| 			if (!but->rnaprop || (RNA_property_flag(but->rnaprop) & PROP_ICONS_CONSECUTIVE)) {
 | |
| 				if (but->flag & UI_SELECT) but->iconadd = 1;
 | |
| 				else but->iconadd = 0;
 | |
| 			}
 | |
| 			break;
 | |
| 			
 | |
| 			/* quiet warnings for unhandled types */
 | |
| 		default:
 | |
| 			break;
 | |
| 	}
 | |
| 	
 | |
| 	
 | |
| 	/* safety is 4 to enable small number buttons (like 'users') */
 | |
| 	// okwidth = -4 + (BLI_rcti_size_x(&but->rect)); // UNUSED
 | |
| 	
 | |
| 	/* name: */
 | |
| 	switch (but->type) {
 | |
| 
 | |
| 		case UI_BTYPE_MENU:
 | |
| 			if (BLI_rctf_size_x(&but->rect) > 24.0f) {
 | |
| 				/* only needed for menus in popup blocks that don't recreate buttons on redraw */
 | |
| 				if (but->block->flag & UI_BLOCK_LOOP) {
 | |
| 					if (but->rnaprop && (RNA_property_type(but->rnaprop) == PROP_ENUM)) {
 | |
| 						int value_enum = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
 | |
| 
 | |
| 						EnumPropertyItem item;
 | |
| 						if (RNA_property_enum_item_from_value_gettexted(
 | |
| 						        but->block->evil_C,
 | |
| 						        &but->rnapoin, but->rnaprop, value_enum, &item))
 | |
| 						{
 | |
| 							size_t slen = strlen(item.name);
 | |
| 							ui_but_string_free_internal(but);
 | |
| 							ui_but_string_set_internal(but, item.name, slen);
 | |
| 							but->icon = item.icon;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 				BLI_strncpy(but->drawstr, but->str, sizeof(but->drawstr));
 | |
| 			}
 | |
| 			break;
 | |
| 
 | |
| 		case UI_BTYPE_NUM:
 | |
| 		case UI_BTYPE_NUM_SLIDER:
 | |
| 
 | |
| 			if (!but->editstr) {
 | |
| 				const char *drawstr_suffix = NULL;
 | |
| 				size_t slen;
 | |
| 
 | |
| 				UI_GET_BUT_VALUE_INIT(but, value);
 | |
| 
 | |
| 				slen = BLI_strncpy_rlen(but->drawstr, but->str, sizeof(but->drawstr));
 | |
| 
 | |
| 				if (ui_but_is_float(but)) {
 | |
| 					if (value == (double) FLT_MAX) {
 | |
| 						slen += BLI_strncpy_rlen(but->drawstr + slen, "inf", sizeof(but->drawstr) - slen);
 | |
| 					}
 | |
| 					else if (value == (double) -FLT_MAX) {
 | |
| 						slen += BLI_strncpy_rlen(but->drawstr + slen, "-inf", sizeof(but->drawstr) - slen);
 | |
| 					}
 | |
| 					/* support length type buttons */
 | |
| 					else if (ui_but_is_unit(but)) {
 | |
| 						char new_str[sizeof(but->drawstr)];
 | |
| 						ui_get_but_string_unit(but, new_str, sizeof(new_str), value, true, -1);
 | |
| 						slen += BLI_strncpy_rlen(but->drawstr + slen, new_str, sizeof(but->drawstr) - slen);
 | |
| 					}
 | |
| 					else {
 | |
| 						const int prec = ui_but_calc_float_precision(but, value);
 | |
| 						slen += BLI_snprintf_rlen(but->drawstr + slen, sizeof(but->drawstr) - slen, "%.*f", prec, value);
 | |
| 					}
 | |
| 				}
 | |
| 				else {
 | |
| 					slen += BLI_snprintf_rlen(but->drawstr + slen, sizeof(but->drawstr) - slen, "%d", (int)value);
 | |
| 				}
 | |
| 
 | |
| 				if (but->rnaprop) {
 | |
| 					PropertySubType pstype = RNA_property_subtype(but->rnaprop);
 | |
| 
 | |
| 					if (pstype == PROP_PERCENTAGE) {
 | |
| 						drawstr_suffix = "%";
 | |
| 					}
 | |
| 					else if (pstype == PROP_PIXEL) {
 | |
| 						drawstr_suffix = " px";
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (drawstr_suffix) {
 | |
| 					BLI_strncpy(but->drawstr + slen, drawstr_suffix, sizeof(but->drawstr) - slen);
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 			break;
 | |
| 
 | |
| 		case UI_BTYPE_LABEL:
 | |
| 			if (ui_but_is_float(but)) {
 | |
| 				int prec;
 | |
| 				UI_GET_BUT_VALUE_INIT(but, value);
 | |
| 				prec = ui_but_calc_float_precision(but, value);
 | |
| 				BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%.*f", but->str, prec, value);
 | |
| 			}
 | |
| 			else {
 | |
| 				BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
 | |
| 			}
 | |
| 		
 | |
| 			break;
 | |
| 
 | |
| 		case UI_BTYPE_TEXT:
 | |
| 		case UI_BTYPE_SEARCH_MENU:
 | |
| 		case UI_BTYPE_TAB:
 | |
| 			if (!but->editstr) {
 | |
| 				char str[UI_MAX_DRAW_STR];
 | |
| 
 | |
| 				ui_but_string_get(but, str, UI_MAX_DRAW_STR);
 | |
| 				BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%s", but->str, str);
 | |
| 			}
 | |
| 			break;
 | |
| 	
 | |
| 		case UI_BTYPE_KEY_EVENT:
 | |
| 		{
 | |
| 			const char *str;
 | |
| 			if (but->flag & UI_SELECT) {
 | |
| 				str = "Press a key";
 | |
| 			}
 | |
| 			else {
 | |
| 				UI_GET_BUT_VALUE_INIT(but, value);
 | |
| 				str = WM_key_event_string((short)value, false);
 | |
| 			}
 | |
| 			BLI_snprintf(but->drawstr, UI_MAX_DRAW_STR, "%s%s", but->str, str);
 | |
| 			break;
 | |
| 		}
 | |
| 		case UI_BTYPE_HOTKEY_EVENT:
 | |
| 			if (but->flag & UI_SELECT) {
 | |
| 
 | |
| 				if (but->modifier_key) {
 | |
| 					char *str = but->drawstr;
 | |
| 					but->drawstr[0] = '\0';
 | |
| 
 | |
| 					if (but->modifier_key & KM_SHIFT)
 | |
| 						str += BLI_strcpy_rlen(str, "Shift ");
 | |
| 					if (but->modifier_key & KM_CTRL)
 | |
| 						str += BLI_strcpy_rlen(str, "Ctrl ");
 | |
| 					if (but->modifier_key & KM_ALT)
 | |
| 						str += BLI_strcpy_rlen(str, "Alt ");
 | |
| 					if (but->modifier_key & KM_OSKEY)
 | |
| 						str += BLI_strcpy_rlen(str, "Cmd ");
 | |
| 
 | |
| 					(void)str; /* UNUSED */
 | |
| 				}
 | |
| 				else {
 | |
| 					BLI_strncpy(but->drawstr, "Press a key", UI_MAX_DRAW_STR);
 | |
| 				}
 | |
| 			}
 | |
| 			else
 | |
| 				BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
 | |
| 
 | |
| 			break;
 | |
| 
 | |
| 		case UI_BTYPE_HSVCUBE:
 | |
| 		case UI_BTYPE_HSVCIRCLE:
 | |
| 			break;
 | |
| 		default:
 | |
| 			BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
 | |
| 			break;
 | |
| 		
 | |
| 	}
 | |
| 
 | |
| 	/* if we are doing text editing, this will override the drawstr */
 | |
| 	if (but->editstr)
 | |
| 		but->drawstr[0] = '\0';
 | |
| 	
 | |
| 	/* text clipping moved to widget drawing code itself */
 | |
| }
 | |
| 
 | |
| void ui_but_update(uiBut *but)
 | |
| {
 | |
| 	ui_but_update_ex(but, false);
 | |
| }
 | |
| 
 | |
| void ui_but_update_edited(uiBut *but)
 | |
| {
 | |
| 	ui_but_update_ex(but, true);
 | |
| }
 | |
| 
 | |
| void UI_block_align_begin(uiBlock *block)
 | |
| {
 | |
| 	/* if other align was active, end it */
 | |
| 	if (block->flag & UI_BUT_ALIGN) UI_block_align_end(block);
 | |
| 
 | |
| 	block->flag |= UI_BUT_ALIGN_DOWN;
 | |
| 	block->alignnr++;
 | |
| 
 | |
| 	/* buttons declared after this call will get this align nr */ // XXX flag?
 | |
| }
 | |
| 
 | |
| void UI_block_align_end(uiBlock *block)
 | |
| {
 | |
| 	block->flag &= ~UI_BUT_ALIGN;  /* all 4 flags */
 | |
| }
 | |
| 
 | |
| struct ColorManagedDisplay *ui_block_cm_display_get(uiBlock *block)
 | |
| {
 | |
| 	return IMB_colormanagement_display_get_named(block->display_device);
 | |
| }
 | |
| 
 | |
| void ui_block_cm_to_display_space_v3(uiBlock *block, float pixel[3])
 | |
| {
 | |
| 	struct ColorManagedDisplay *display = ui_block_cm_display_get(block);
 | |
| 
 | |
| 	IMB_colormanagement_scene_linear_to_display_v3(pixel, display);
 | |
| }
 | |
| 
 | |
| void ui_block_cm_to_scene_linear_v3(uiBlock *block, float pixel[3])
 | |
| {
 | |
| 	struct ColorManagedDisplay *display = ui_block_cm_display_get(block);
 | |
| 
 | |
| 	IMB_colormanagement_display_to_scene_linear_v3(pixel, display);
 | |
| }
 | |
| 
 | |
| void ui_block_cm_to_display_space_range(uiBlock *block, float *min, float *max)
 | |
| {
 | |
| 	struct ColorManagedDisplay *display = ui_block_cm_display_get(block);
 | |
| 	float pixel[3];
 | |
| 
 | |
| 	copy_v3_fl(pixel, *min);
 | |
| 	IMB_colormanagement_scene_linear_to_display_v3(pixel, display);
 | |
| 	*min = min_fff(UNPACK3(pixel));
 | |
| 
 | |
| 	copy_v3_fl(pixel, *max);
 | |
| 	IMB_colormanagement_scene_linear_to_display_v3(pixel, display);
 | |
| 	*max = max_fff(UNPACK3(pixel));
 | |
| }
 | |
| 
 | |
| static uiBut *ui_but_alloc(const eButType type)
 | |
| {
 | |
| 	switch (type) {
 | |
| 		case UI_BTYPE_TAB:
 | |
| 			return MEM_callocN(sizeof(uiButTab), "uiButTab");
 | |
| 		default:
 | |
| 			return MEM_callocN(sizeof(uiBut), "uiBut");
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \brief ui_def_but is the function that draws many button types
 | |
|  *
 | |
|  * \param x, y: The lower left hand corner of the button (X axis)
 | |
|  * \param width, height: The size of the button.
 | |
|  *
 | |
|  * for float buttons:
 | |
|  * \param a1: Click Step (how much to change the value each click)
 | |
|  * \param a2: Number of decimal point values to display. 0 defaults to 3 (0.000)
 | |
|  * 1,2,3, and a maximum of 4, all greater values will be clamped to 4.
 | |
|  */
 | |
| static uiBut *ui_def_but(
 | |
|         uiBlock *block, int type, int retval, const char *str,
 | |
|         int x, int y, short width, short height,
 | |
|         void *poin, float min, float max, float a1, float a2, const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	int slen;
 | |
| 
 | |
| 	BLI_assert(width >= 0 && height >= 0);
 | |
| 	
 | |
| 	/* we could do some more error checks here */
 | |
| 	if ((type & BUTTYPE) == UI_BTYPE_LABEL) {
 | |
| 		BLI_assert((poin != NULL || min != 0.0f || max != 0.0f || (a1 == 0.0f && a2 != 0.0f) || (a1 != 0.0f && a1 != 1.0f)) == false);
 | |
| 	}
 | |
| 
 | |
| 	if (type & UI_BUT_POIN_TYPES) {  /* a pointer is required */
 | |
| 		if (poin == NULL) {
 | |
| 			BLI_assert(0);
 | |
| 			return NULL;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	but = ui_but_alloc(type & BUTTYPE);
 | |
| 
 | |
| 	but->type = type & BUTTYPE;
 | |
| 	but->pointype = type & UI_BUT_POIN_TYPES;
 | |
| 	but->bit = type & UI_BUT_POIN_BIT;
 | |
| 	but->bitnr = type & 31;
 | |
| 	but->icon = ICON_NONE;
 | |
| 	but->iconadd = 0;
 | |
| 
 | |
| 	but->retval = retval;
 | |
| 
 | |
| 	slen = strlen(str);
 | |
| 	ui_but_string_set_internal(but, str, slen);
 | |
| 
 | |
| 	but->rect.xmin = x;
 | |
| 	but->rect.ymin = y;
 | |
| 	but->rect.xmax = but->rect.xmin + width;
 | |
| 	but->rect.ymax = but->rect.ymin + height;
 | |
| 
 | |
| 	but->poin = poin;
 | |
| 	but->hardmin = but->softmin = min;
 | |
| 	but->hardmax = but->softmax = max;
 | |
| 	but->a1 = a1;
 | |
| 	but->a2 = a2;
 | |
| 	but->tip = tip;
 | |
| 
 | |
| 	but->disabled_info = block->lockstr;
 | |
| 	but->dt = block->dt;
 | |
| 	but->pie_dir = UI_RADIAL_NONE;
 | |
| 
 | |
| 	but->block = block;  /* pointer back, used for frontbuffer status, and picker */
 | |
| 
 | |
| 	if ((block->flag & UI_BUT_ALIGN) && ui_but_can_align(but))
 | |
| 		but->alignnr = block->alignnr;
 | |
| 
 | |
| 	but->func = block->func;
 | |
| 	but->func_arg1 = block->func_arg1;
 | |
| 	but->func_arg2 = block->func_arg2;
 | |
| 
 | |
| 	but->funcN = block->funcN;
 | |
| 	if (block->func_argN)
 | |
| 		but->func_argN = MEM_dupallocN(block->func_argN);
 | |
| 	
 | |
| 	but->pos = -1;   /* cursor invisible */
 | |
| 
 | |
| 	if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) {    /* add a space to name */
 | |
| 		/* slen remains unchanged from previous assignment, ensure this stays true */
 | |
| 		if (slen > 0 && slen < UI_MAX_NAME_STR - 2) {
 | |
| 			if (but->str[slen - 1] != ' ') {
 | |
| 				but->str[slen] = ' ';
 | |
| 				but->str[slen + 1] = 0;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (block->flag & UI_BLOCK_RADIAL) {
 | |
| 		but->drawflag |= UI_BUT_TEXT_LEFT;
 | |
| 		if (but->str && but->str[0])
 | |
| 			but->drawflag |= UI_BUT_ICON_LEFT;
 | |
| 	}
 | |
| 	else if ((block->flag & UI_BLOCK_LOOP) ||
 | |
| 	         ELEM(but->type,
 | |
| 	              UI_BTYPE_MENU, UI_BTYPE_TEXT, UI_BTYPE_LABEL,
 | |
| 	              UI_BTYPE_BLOCK, UI_BTYPE_BUT_MENU, UI_BTYPE_SEARCH_MENU,
 | |
| 	              UI_BTYPE_PROGRESS_BAR))
 | |
| 	{
 | |
| 		but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
 | |
| 	}
 | |
| #ifdef USE_NUMBUTS_LR_ALIGN
 | |
| 	else if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) {
 | |
| 		but->drawflag |= UI_BUT_TEXT_LEFT;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	but->drawflag |= (block->flag & UI_BUT_ALIGN);
 | |
| 
 | |
| 	if (block->lock == true) {
 | |
| 		but->flag |= UI_BUT_DISABLED;
 | |
| 	}
 | |
| 
 | |
| 	/* keep track of UI_interface.h */
 | |
| 	if (ELEM(but->type,
 | |
| 	         UI_BTYPE_BLOCK, UI_BTYPE_BUT, UI_BTYPE_LABEL,
 | |
| 	         UI_BTYPE_PULLDOWN, UI_BTYPE_ROUNDBOX, UI_BTYPE_LISTBOX,
 | |
| 	         UI_BTYPE_BUT_MENU, UI_BTYPE_SCROLL, UI_BTYPE_GRIP,
 | |
| 	         UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE) ||
 | |
| 	    (but->type >= UI_BTYPE_SEARCH_MENU))
 | |
| 	{
 | |
| 		/* pass */
 | |
| 	}
 | |
| 	else {
 | |
| 		but->flag |= UI_BUT_UNDO;
 | |
| 	}
 | |
| 
 | |
| 	BLI_addtail(&block->buttons, but);
 | |
| 	
 | |
| 	if (block->curlayout)
 | |
| 		ui_layout_add_but(block->curlayout, but);
 | |
| 
 | |
| #ifdef WITH_PYTHON
 | |
| 	/* if the 'UI_OT_editsource' is running, extract the source info from the button  */
 | |
| 	if (UI_editsource_enable_check()) {
 | |
| 		UI_editsource_active_but_test(but);
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| void ui_def_but_icon(uiBut *but, const int icon, const int flag)
 | |
| {
 | |
| 	if (icon) {
 | |
| 		ui_icon_ensure_deferred(but->block->evil_C, icon, (flag & UI_BUT_ICON_PREVIEW) != 0);
 | |
| 	}
 | |
| 	but->icon = (BIFIconID)icon;
 | |
| 	but->flag |= flag;
 | |
| 
 | |
| 	if (but->str && but->str[0]) {
 | |
| 		but->drawflag |= UI_BUT_ICON_LEFT;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ui_def_but_rna__disable(uiBut *but, const char *info)
 | |
| {
 | |
| 	but->flag |= UI_BUT_DISABLED;
 | |
| 	but->disabled_info = info;
 | |
| }
 | |
| 
 | |
| static void ui_def_but_rna__menu(bContext *UNUSED(C), uiLayout *layout, void *but_p)
 | |
| {
 | |
| 	uiBlock *block = uiLayoutGetBlock(layout);
 | |
| 	uiPopupBlockHandle *handle = block->handle;
 | |
| 	uiBut *but = (uiBut *)but_p;
 | |
| 
 | |
| 	/* see comment in ui_item_enum_expand, re: uiname  */
 | |
| 	const EnumPropertyItem *item, *item_array;
 | |
| 	bool free;
 | |
| 
 | |
| 	uiLayout *split, *column = NULL;
 | |
| 
 | |
| 	int totitems = 0;
 | |
| 	int columns, rows, a, b;
 | |
| 	int column_start = 0, column_end = 0;
 | |
| 	int nbr_entries_nosepr = 0;
 | |
| 
 | |
| 	UI_block_flag_enable(block, UI_BLOCK_MOVEMOUSE_QUIT);
 | |
| 
 | |
| 	RNA_property_enum_items_gettexted(block->evil_C, &but->rnapoin, but->rnaprop, &item_array, NULL, &free);
 | |
| 
 | |
| 
 | |
| 	/* we dont want nested rows, cols in menus */
 | |
| 	UI_block_layout_set_current(block, layout);
 | |
| 
 | |
| 	for (item = item_array; item->identifier; item++, totitems++) {
 | |
| 		if (!item->identifier[0]) {
 | |
| 			/* inconsistent, but menus with labels do not look good flipped */
 | |
| 			if (item->name) {
 | |
| 				block->flag |= UI_BLOCK_NO_FLIP;
 | |
| 				nbr_entries_nosepr++;
 | |
| 			}
 | |
| 			/* We do not want simple separators in nbr_entries_nosepr count */
 | |
| 			continue;
 | |
| 		}
 | |
| 		nbr_entries_nosepr++;
 | |
| 	}
 | |
| 
 | |
| 	/* Columns and row estimation. Ignore simple separators here. */
 | |
| 	columns = (nbr_entries_nosepr + 20) / 20;
 | |
| 	if (columns < 1)
 | |
| 		columns = 1;
 | |
| 	if (columns > 8)
 | |
| 		columns = (nbr_entries_nosepr + 25) / 25;
 | |
| 
 | |
| 	rows = totitems / columns;
 | |
| 	if (rows < 1)
 | |
| 		rows = 1;
 | |
| 	while (rows * columns < totitems)
 | |
| 		rows++;
 | |
| 
 | |
| 	/* Title */
 | |
| 	uiDefBut(block, UI_BTYPE_LABEL, 0, RNA_property_ui_name(but->rnaprop),
 | |
| 	         0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
 | |
| 	uiItemS(layout);
 | |
| 
 | |
| 	/* note, item_array[...] is reversed on access */
 | |
| 
 | |
| 	/* create items */
 | |
| 	split = uiLayoutSplit(layout, 0.0f, false);
 | |
| 
 | |
| 	for (a = 0; a < totitems; a++) {
 | |
| 		if (a == column_end) {
 | |
| 			/* start new column, and find out where it ends in advance, so we
 | |
| 			 * can flip the order of items properly per column */
 | |
| 			column_start = a;
 | |
| 			column_end = totitems;
 | |
| 
 | |
| 			for (b = a + 1; b < totitems; b++) {
 | |
| 				item = &item_array[b];
 | |
| 
 | |
| 				/* new column on N rows or on separation label */
 | |
| 				if (((b - a) % rows == 0) || (!item->identifier[0] && item->name)) {
 | |
| 					column_end = b;
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			column = uiLayoutColumn(split, false);
 | |
| 		}
 | |
| 
 | |
| 		if (block->flag & UI_BLOCK_NO_FLIP) {
 | |
| 			item = &item_array[a];
 | |
| 		}
 | |
| 		else {
 | |
| 			item = &item_array[(column_start + column_end - 1 - a)];
 | |
| 		}
 | |
| 
 | |
| 		if (!item->identifier[0]) {
 | |
| 			if (item->name) {
 | |
| 				if (item->icon) {
 | |
| 					uiItemL(column, item->name, item->icon);
 | |
| 				}
 | |
| 				else {
 | |
| 					/* Do not use uiItemL here, as our root layout is a menu one, it will add a fake blank icon! */
 | |
| 					uiDefBut(block, UI_BTYPE_LABEL, 0, item->name, 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
 | |
| 				}
 | |
| 			}
 | |
| 			else {
 | |
| 				uiItemS(column);
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			if (item->icon) {
 | |
| 				uiDefIconTextButI(block, UI_BTYPE_BUT_MENU, B_NOP, item->icon, item->name, 0, 0,
 | |
| 				                  UI_UNIT_X * 5, UI_UNIT_Y, &handle->retvalue, item->value, 0.0, 0, -1, item->description);
 | |
| 			}
 | |
| 			else {
 | |
| 				uiDefButI(block, UI_BTYPE_BUT_MENU, B_NOP, item->name, 0, 0,
 | |
| 				          UI_UNIT_X * 5, UI_UNIT_X, &handle->retvalue, item->value, 0.0, 0, -1, item->description);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	UI_block_layout_set_current(block, layout);
 | |
| 
 | |
| 	if (free) {
 | |
| 		MEM_freeN((void *)item_array);
 | |
| 	}
 | |
| 	BLI_assert((block->flag & UI_BLOCK_IS_FLIP) == 0);
 | |
| 	block->flag |= UI_BLOCK_IS_FLIP;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * ui_def_but_rna_propname and ui_def_but_rna
 | |
|  * both take the same args except for propname vs prop, this is done so we can
 | |
|  * avoid an extra lookup on 'prop' when its already available.
 | |
|  *
 | |
|  * When this kind of change won't disrupt branches, best look into making more
 | |
|  * of our UI functions take prop rather then propname.
 | |
|  */
 | |
| static uiBut *ui_def_but_rna(
 | |
|         uiBlock *block, int type, int retval, const char *str,
 | |
|         int x, int y, short width, short height,
 | |
|         PointerRNA *ptr, PropertyRNA *prop, int index,
 | |
|         float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	const PropertyType proptype = RNA_property_type(prop);
 | |
| 	uiBut *but;
 | |
| 	int icon = 0;
 | |
| 	uiMenuCreateFunc func = NULL;
 | |
| 
 | |
| 	if (ELEM(type, UI_BTYPE_COLOR, UI_BTYPE_HSVCIRCLE, UI_BTYPE_HSVCUBE)) {
 | |
| 		BLI_assert(index == -1);
 | |
| 	}
 | |
| 
 | |
| 	/* use rna values if parameters are not specified */
 | |
| 	if ((proptype == PROP_ENUM) && ELEM(type, UI_BTYPE_MENU, UI_BTYPE_ROW, UI_BTYPE_LISTROW)) {
 | |
| 		/* UI_BTYPE_MENU is handled a little differently here */
 | |
| 		const EnumPropertyItem *item;
 | |
| 		int value;
 | |
| 		bool free;
 | |
| 		int i;
 | |
| 
 | |
| 		RNA_property_enum_items(block->evil_C, ptr, prop, &item, NULL, &free);
 | |
| 
 | |
| 		if (type == UI_BTYPE_MENU) {
 | |
| 			value = RNA_property_enum_get(ptr, prop);
 | |
| 		}
 | |
| 		else {
 | |
| 			value = (int)max;
 | |
| 		}
 | |
| 
 | |
| 		i = RNA_enum_from_value(item, value);
 | |
| 		if (i != -1) {
 | |
| 
 | |
| 			if (!str) {
 | |
| 				str = item[i].name;
 | |
| #ifdef WITH_INTERNATIONAL
 | |
| 				str = CTX_IFACE_(RNA_property_translation_context(prop), str);
 | |
| #endif
 | |
| 			}
 | |
| 
 | |
| 			icon = item[i].icon;
 | |
| 		}
 | |
| 		else {
 | |
| 			if (!str) {
 | |
| 				if (type == UI_BTYPE_MENU) {
 | |
| 					str = "";
 | |
| 				}
 | |
| 				else {
 | |
| 					str = RNA_property_ui_name(prop);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (type == UI_BTYPE_MENU) {
 | |
| 			func = ui_def_but_rna__menu;
 | |
| 		}
 | |
| 
 | |
| 		if (free) {
 | |
| 			MEM_freeN((void *)item);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		if (!str) {
 | |
| 			str = RNA_property_ui_name(prop);
 | |
| 		}
 | |
| 		icon = RNA_property_ui_icon(prop);
 | |
| 	}
 | |
| 
 | |
| 	if (!tip && proptype != PROP_ENUM)
 | |
| 		tip = RNA_property_ui_description(prop);
 | |
| 
 | |
| 	if (min == max || a1 == -1 || a2 == -1) {
 | |
| 		if (proptype == PROP_INT) {
 | |
| 			int hardmin, hardmax, softmin, softmax, step;
 | |
| 
 | |
| 			RNA_property_int_range(ptr, prop, &hardmin, &hardmax);
 | |
| 			RNA_property_int_ui_range(ptr, prop, &softmin, &softmax, &step);
 | |
| 
 | |
| 			if (!ELEM(type, UI_BTYPE_ROW, UI_BTYPE_LISTROW) && min == max) {
 | |
| 				min = hardmin;
 | |
| 				max = hardmax;
 | |
| 			}
 | |
| 			if (a1 == -1)
 | |
| 				a1 = step;
 | |
| 			if (a2 == -1)
 | |
| 				a2 = 0;
 | |
| 		}
 | |
| 		else if (proptype == PROP_FLOAT) {
 | |
| 			float hardmin, hardmax, softmin, softmax, step, precision;
 | |
| 
 | |
| 			RNA_property_float_range(ptr, prop, &hardmin, &hardmax);
 | |
| 			RNA_property_float_ui_range(ptr, prop, &softmin, &softmax, &step, &precision);
 | |
| 
 | |
| 			if (!ELEM(type, UI_BTYPE_ROW, UI_BTYPE_LISTROW) && min == max) {
 | |
| 				min = hardmin;
 | |
| 				max = hardmax;
 | |
| 			}
 | |
| 			if (a1 == -1)
 | |
| 				a1 = step;
 | |
| 			if (a2 == -1)
 | |
| 				a2 = precision;
 | |
| 		}
 | |
| 		else if (proptype == PROP_STRING) {
 | |
| 			min = 0;
 | |
| 			max = RNA_property_string_maxlength(prop);
 | |
| 			/* note, 'max' may be zero (code for dynamically resized array) */
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* now create button */
 | |
| 	but = ui_def_but(block, type, retval, str, x, y, width, height, NULL, min, max, a1, a2, tip);
 | |
| 
 | |
| 	but->rnapoin = *ptr;
 | |
| 	but->rnaprop = prop;
 | |
| 
 | |
| 	if (RNA_property_array_check(but->rnaprop))
 | |
| 		but->rnaindex = index;
 | |
| 	else
 | |
| 		but->rnaindex = 0;
 | |
| 
 | |
| 	if (icon) {
 | |
| 		ui_def_but_icon(but, icon, UI_HAS_ICON);
 | |
| 	}
 | |
| 	
 | |
| 	if ((type == UI_BTYPE_MENU) && (but->dt == UI_EMBOSS_PULLDOWN)) {
 | |
| 		but->flag |= UI_BUT_ICON_SUBMENU;
 | |
| 	}
 | |
| 
 | |
| 	const char *info;
 | |
| 	if (but->rnapoin.data && !RNA_property_editable_info(&but->rnapoin, prop, &info)) {
 | |
| 		ui_def_but_rna__disable(but, info);
 | |
| 	}
 | |
| 
 | |
| 	if (but->flag & UI_BUT_UNDO && (ui_but_is_rna_undo(but) == false)) {
 | |
| 		but->flag &= ~UI_BUT_UNDO;
 | |
| 	}
 | |
| 
 | |
| 	/* If this button uses units, calculate the step from this */
 | |
| 	if ((proptype == PROP_FLOAT) && ui_but_is_unit(but)) {
 | |
| 		but->a1 = ui_get_but_step_unit(but, but->a1);
 | |
| 	}
 | |
| 
 | |
| 	if (func) {
 | |
| 		but->menu_create_func = func;
 | |
| 		but->poin = (char *)but;
 | |
| 	}
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| static uiBut *ui_def_but_rna_propname(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	if (prop) {
 | |
| 		but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2,  tip);
 | |
| 	}
 | |
| 	else {
 | |
| 		but = ui_def_but(block, type, retval, propname, x, y, width, height, NULL, min, max, a1, a2, tip);
 | |
| 
 | |
| 		ui_def_but_rna__disable(but, "Unknown Property.");
 | |
| 	}
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| static uiBut *ui_def_but_operator_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	if (!str) {
 | |
| 		if (ot && ot->srna)
 | |
| 			str = RNA_struct_ui_name(ot->srna);
 | |
| 		else
 | |
| 			str = "";
 | |
| 	}
 | |
| 
 | |
| 	if ((!tip || tip[0] == '\0') && ot && ot->srna) {
 | |
| 		tip = RNA_struct_ui_description(ot->srna);
 | |
| 	}
 | |
| 
 | |
| 	but = ui_def_but(block, type, -1, str, x, y, width, height, NULL, 0, 0, 0, 0, tip);
 | |
| 	but->optype = ot;
 | |
| 	but->opcontext = opcontext;
 | |
| 	but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_rna_undo(), we never need undo here */
 | |
| 
 | |
| 	if (!ot) {
 | |
| 		but->flag |= UI_BUT_DISABLED;
 | |
| 		but->disabled_info = "";
 | |
| 	}
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefBut(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
 | |
| 
 | |
| 	ui_but_update(but);
 | |
| 	
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * if \a _x_ is a power of two (only one bit) return the power,
 | |
|  * otherwise return -1.
 | |
|  *
 | |
|  * for powers of two:
 | |
|  * \code{.c}
 | |
|  *     ((1 << findBitIndex(x)) == x);
 | |
|  * \endcode
 | |
|  */
 | |
| static int findBitIndex(unsigned int x)
 | |
| {
 | |
| 	if (!x || !is_power_of_2_i(x)) { /* is_power_of_2_i(x) strips lowest bit */
 | |
| 		return -1;
 | |
| 	}
 | |
| 	else {
 | |
| 		int idx = 0;
 | |
| 
 | |
| 		if (x & 0xFFFF0000) { idx += 16; x >>= 16; }
 | |
| 		if (x & 0xFF00)     { idx +=  8; x >>=  8; }
 | |
| 		if (x & 0xF0)       { idx +=  4; x >>=  4; }
 | |
| 		if (x & 0xC)        { idx +=  2; x >>=  2; }
 | |
| 		if (x & 0x2)        { idx +=  1; }
 | |
| 
 | |
| 		return idx;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* autocomplete helper functions */
 | |
| struct AutoComplete {
 | |
| 	size_t maxlen;
 | |
| 	int matches;
 | |
| 	char *truncate;
 | |
| 	const char *startname;
 | |
| };
 | |
| 
 | |
| AutoComplete *UI_autocomplete_begin(const char *startname, size_t maxlen)
 | |
| {
 | |
| 	AutoComplete *autocpl;
 | |
| 	
 | |
| 	autocpl = MEM_callocN(sizeof(AutoComplete), "AutoComplete");
 | |
| 	autocpl->maxlen = maxlen;
 | |
| 	autocpl->matches = 0;
 | |
| 	autocpl->truncate = MEM_callocN(sizeof(char) * maxlen, "AutoCompleteTruncate");
 | |
| 	autocpl->startname = startname;
 | |
| 
 | |
| 	return autocpl;
 | |
| }
 | |
| 
 | |
| void UI_autocomplete_update_name(AutoComplete *autocpl, const char *name)
 | |
| {
 | |
| 	char *truncate = autocpl->truncate;
 | |
| 	const char *startname = autocpl->startname;
 | |
| 	int a;
 | |
| 
 | |
| 	for (a = 0; a < autocpl->maxlen - 1; a++) {
 | |
| 		if (startname[a] == 0 || startname[a] != name[a])
 | |
| 			break;
 | |
| 	}
 | |
| 	/* found a match */
 | |
| 	if (startname[a] == 0) {
 | |
| 		autocpl->matches++;
 | |
| 		/* first match */
 | |
| 		if (truncate[0] == 0)
 | |
| 			BLI_strncpy(truncate, name, autocpl->maxlen);
 | |
| 		else {
 | |
| 			/* remove from truncate what is not in bone->name */
 | |
| 			for (a = 0; a < autocpl->maxlen - 1; a++) {
 | |
| 				if (name[a] == 0) {
 | |
| 					truncate[a] = 0;
 | |
| 					break;
 | |
| 				}
 | |
| 				else if (truncate[a] != name[a])
 | |
| 					truncate[a] = 0;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int UI_autocomplete_end(AutoComplete *autocpl, char *autoname)
 | |
| {	
 | |
| 	int match = AUTOCOMPLETE_NO_MATCH;
 | |
| 	if (autocpl->truncate[0]) {
 | |
| 		if (autocpl->matches == 1) {
 | |
| 			match = AUTOCOMPLETE_FULL_MATCH;
 | |
| 		}
 | |
| 		else {
 | |
| 			match = AUTOCOMPLETE_PARTIAL_MATCH;
 | |
| 		}
 | |
| 		BLI_strncpy(autoname, autocpl->truncate, autocpl->maxlen);
 | |
| 	}
 | |
| 	else {
 | |
| 		if (autoname != autocpl->startname) {  /* don't copy a string over its self */
 | |
| 			BLI_strncpy(autoname, autocpl->startname, autocpl->maxlen);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	MEM_freeN(autocpl->truncate);
 | |
| 	MEM_freeN(autocpl);
 | |
| 	return match;
 | |
| }
 | |
| 
 | |
| static void ui_but_update_and_icon_set(uiBut *but, int icon)
 | |
| {
 | |
| 	if (icon) {
 | |
| 		ui_def_but_icon(but, icon, UI_HAS_ICON);
 | |
| 	}
 | |
| 
 | |
| 	ui_but_update(but);
 | |
| }
 | |
| 
 | |
| static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	int bitIdx = findBitIndex(bit);
 | |
| 	if (bitIdx == -1) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 	else {
 | |
| 		return uiDefBut(block, type | UI_BUT_POIN_BIT | bitIdx, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
 | |
| 	}
 | |
| }
 | |
| uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefBut(block, type | UI_BUT_POIN_FLOAT, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefButBit(block, type | UI_BUT_POIN_FLOAT, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefBut(block, type | UI_BUT_POIN_INT, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefButBit(block, type | UI_BUT_POIN_INT, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefBut(block, type | UI_BUT_POIN_SHORT, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefButBit(block, type | UI_BUT_POIN_SHORT, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefBut(block, type | UI_BUT_POIN_CHAR, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefButBit(block, type | UI_BUT_POIN_CHAR, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	but = ui_def_but_rna_propname(block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
 | |
| 	ui_but_update(but);
 | |
| 	return but;
 | |
| }
 | |
| uiBut *uiDefButR_prop(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
 | |
| 	ui_but_update(but);
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
 | |
| 	ui_but_update(but);
 | |
| 	return but;
 | |
| }
 | |
| uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	wmOperatorType *ot = WM_operatortype_find(opname, 0);
 | |
| 	if (str == NULL && ot == NULL) str = opname;
 | |
| 	return uiDefButO_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
 | |
| }
 | |
| 
 | |
| /* if a1==1.0 then a2 is an extra icon blending factor (alpha 0.0 - 1.0) */
 | |
| uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, type, retval, "", x, y, width, height, poin, min, max, a1, a2, tip);
 | |
| 	ui_but_update_and_icon_set(but, icon);
 | |
| 	return but;
 | |
| }
 | |
| static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
 | |
| {
 | |
| 	int bitIdx = findBitIndex(bit);
 | |
| 	if (bitIdx == -1) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 	else {
 | |
| 		return uiDefIconBut(block, type | UI_BUT_POIN_BIT | bitIdx, retval, icon, x, y, width, height, poin, min, max, a1, a2, tip);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconBut(block, type | UI_BUT_POIN_FLOAT, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconButBit(block, type | UI_BUT_POIN_FLOAT, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconBut(block, type | UI_BUT_POIN_INT, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconButBit(block, type | UI_BUT_POIN_INT, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconBut(block, type | UI_BUT_POIN_SHORT, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconButBit(block, type | UI_BUT_POIN_SHORT, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconBut(block, type | UI_BUT_POIN_CHAR, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconButBit(block, type | UI_BUT_POIN_CHAR, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	but = ui_def_but_rna_propname(block, type, retval, "", x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
 | |
| 	ui_but_update_and_icon_set(but, icon);
 | |
| 	return but;
 | |
| }
 | |
| uiBut *uiDefIconButR_prop(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	but = ui_def_but_rna(block, type, retval, "", x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
 | |
| 	ui_but_update_and_icon_set(but, icon);
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefIconButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	but = ui_def_but_operator_ptr(block, type, ot, opcontext, "", x, y, width, height, tip);
 | |
| 	ui_but_update_and_icon_set(but, icon);
 | |
| 	return but;
 | |
| }
 | |
| uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	wmOperatorType *ot = WM_operatortype_find(opname, 0);
 | |
| 	return uiDefIconButO_ptr(block, type, ot, opcontext, icon, x, y, width, height, tip);
 | |
| }
 | |
| 
 | |
| /* Button containing both string label and icon */
 | |
| uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
 | |
| 	ui_but_update_and_icon_set(but, icon);
 | |
| 	but->drawflag |= UI_BUT_ICON_LEFT;
 | |
| 	return but;
 | |
| }
 | |
| static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	int bitIdx = findBitIndex(bit);
 | |
| 	if (bitIdx == -1) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 	else {
 | |
| 		return uiDefIconTextBut(block, type | UI_BUT_POIN_BIT | bitIdx, retval, icon, str, x, y, width, height, poin, min, max, a1, a2, tip);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconTextBut(block, type | UI_BUT_POIN_FLOAT, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconTextButBit(block, type | UI_BUT_POIN_FLOAT, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconTextBut(block, type | UI_BUT_POIN_INT, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconTextButBit(block, type | UI_BUT_POIN_INT, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconTextBut(block, type | UI_BUT_POIN_SHORT, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconTextButBit(block, type | UI_BUT_POIN_SHORT, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconTextBut(block, type | UI_BUT_POIN_CHAR, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	return uiDefIconTextButBit(block, type | UI_BUT_POIN_CHAR, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | |
| }
 | |
| uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	but = ui_def_but_rna_propname(block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
 | |
| 	ui_but_update_and_icon_set(but, icon);
 | |
| 	but->drawflag |= UI_BUT_ICON_LEFT;
 | |
| 	return but;
 | |
| }
 | |
| uiBut *uiDefIconTextButR_prop(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2,  const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
 | |
| 	ui_but_update_and_icon_set(but, icon);
 | |
| 	but->drawflag |= UI_BUT_ICON_LEFT;
 | |
| 	return but;
 | |
| }
 | |
| uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
 | |
| 	ui_but_update_and_icon_set(but, icon);
 | |
| 	but->drawflag |= UI_BUT_ICON_LEFT;
 | |
| 	return but;
 | |
| }
 | |
| uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	wmOperatorType *ot = WM_operatortype_find(opname, 0);
 | |
| 	if (str && str[0] == '\0') 
 | |
| 		return uiDefIconButO_ptr(block, type, ot, opcontext, icon, x, y, width, height, tip);
 | |
| 	return uiDefIconTextButO_ptr(block, type, ot, opcontext, icon, str, x, y, width, height, tip);
 | |
| }
 | |
| 
 | |
| /* END Button containing both string label and icon */
 | |
| 
 | |
| /* cruft to make uiBlock and uiBut private */
 | |
| 
 | |
| int UI_blocklist_min_y_get(ListBase *lb)
 | |
| {
 | |
| 	uiBlock *block;
 | |
| 	int min = 0;
 | |
| 	
 | |
| 	for (block = lb->first; block; block = block->next)
 | |
| 		if (block == lb->first || block->rect.ymin < min)
 | |
| 			min = block->rect.ymin;
 | |
| 			
 | |
| 	return min;
 | |
| }
 | |
| 
 | |
| void UI_block_direction_set(uiBlock *block, char direction)
 | |
| {
 | |
| 	block->direction = direction;
 | |
| }
 | |
| 
 | |
| /* this call escapes if there's alignment flags */
 | |
| void UI_block_order_flip(uiBlock *block)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 	float centy, miny = 10000, maxy = -10000;
 | |
| 
 | |
| 	if (U.uiflag & USER_MENUFIXEDORDER)
 | |
| 		return;
 | |
| 	else if (block->flag & UI_BLOCK_NO_FLIP)
 | |
| 		return;
 | |
| 	
 | |
| 	for (but = block->buttons.first; but; but = but->next) {
 | |
| 		if (but->drawflag & UI_BUT_ALIGN) return;
 | |
| 		if (but->rect.ymin < miny) miny = but->rect.ymin;
 | |
| 		if (but->rect.ymax > maxy) maxy = but->rect.ymax;
 | |
| 	}
 | |
| 	/* mirror trick */
 | |
| 	centy = (miny + maxy) / 2.0f;
 | |
| 	for (but = block->buttons.first; but; but = but->next) {
 | |
| 		but->rect.ymin = centy - (but->rect.ymin - centy);
 | |
| 		but->rect.ymax = centy - (but->rect.ymax - centy);
 | |
| 		SWAP(float, but->rect.ymin, but->rect.ymax);
 | |
| 	}
 | |
| 
 | |
| 	block->flag ^= UI_BLOCK_IS_FLIP;
 | |
| }
 | |
| 
 | |
| 
 | |
| void UI_block_flag_enable(uiBlock *block, int flag)
 | |
| {
 | |
| 	block->flag |= flag;
 | |
| }
 | |
| 
 | |
| void UI_block_flag_disable(uiBlock *block, int flag)
 | |
| {
 | |
| 	block->flag &= ~flag;
 | |
| }
 | |
| 
 | |
| void UI_but_flag_enable(uiBut *but, int flag)
 | |
| {
 | |
| 	but->flag |= flag;
 | |
| }
 | |
| 
 | |
| void UI_but_flag_disable(uiBut *but, int flag)
 | |
| {
 | |
| 	but->flag &= ~flag;
 | |
| }
 | |
| 
 | |
| bool UI_but_flag_is_set(uiBut *but, int flag)
 | |
| {
 | |
| 	return (but->flag & flag) != 0;
 | |
| }
 | |
| 
 | |
| void UI_but_drawflag_enable(uiBut *but, int flag)
 | |
| {
 | |
| 	but->drawflag |= flag;
 | |
| }
 | |
| 
 | |
| void UI_but_drawflag_disable(uiBut *but, int flag)
 | |
| {
 | |
| 	but->drawflag &= ~flag;
 | |
| }
 | |
| 
 | |
| void UI_but_type_set_menu_from_pulldown(uiBut *but)
 | |
| {
 | |
| 	BLI_assert(but->type == UI_BTYPE_PULLDOWN);
 | |
| 	but->type = UI_BTYPE_MENU;
 | |
| 	UI_but_drawflag_disable(but, UI_BUT_TEXT_RIGHT);
 | |
| 	UI_but_drawflag_enable(but, UI_BUT_TEXT_LEFT);
 | |
| }
 | |
| 
 | |
| int UI_but_return_value_get(uiBut *but)
 | |
| {
 | |
| 	return but->retval;
 | |
| }
 | |
| 
 | |
| void UI_but_drag_set_id(uiBut *but, ID *id)
 | |
| {
 | |
| 	but->dragtype = WM_DRAG_ID;
 | |
| 	if ((but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
 | |
| 		MEM_SAFE_FREE(but->dragpoin);
 | |
| 		but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
 | |
| 	}
 | |
| 	but->dragpoin = (void *)id;
 | |
| }
 | |
| 
 | |
| void UI_but_drag_set_rna(uiBut *but, PointerRNA *ptr)
 | |
| {
 | |
| 	but->dragtype = WM_DRAG_RNA;
 | |
| 	if ((but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
 | |
| 		MEM_SAFE_FREE(but->dragpoin);
 | |
| 		but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
 | |
| 	}
 | |
| 	but->dragpoin = (void *)ptr;
 | |
| }
 | |
| 
 | |
| void UI_but_drag_set_path(uiBut *but, const char *path, const bool use_free)
 | |
| {
 | |
| 	but->dragtype = WM_DRAG_PATH;
 | |
| 	if ((but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
 | |
| 		MEM_SAFE_FREE(but->dragpoin);
 | |
| 		but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
 | |
| 	}
 | |
| 	but->dragpoin = (void *)path;
 | |
| 	if (use_free) {
 | |
| 		but->dragflag |= UI_BUT_DRAGPOIN_FREE;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void UI_but_drag_set_name(uiBut *but, const char *name)
 | |
| {
 | |
| 	but->dragtype = WM_DRAG_NAME;
 | |
| 	if ((but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
 | |
| 		MEM_SAFE_FREE(but->dragpoin);
 | |
| 		but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
 | |
| 	}
 | |
| 	but->dragpoin = (void *)name;
 | |
| }
 | |
| 
 | |
| /* value from button itself */
 | |
| void UI_but_drag_set_value(uiBut *but)
 | |
| {
 | |
| 	but->dragtype = WM_DRAG_VALUE;
 | |
| }
 | |
| 
 | |
| void UI_but_drag_set_image(uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale, const bool use_free)
 | |
| {
 | |
| 	but->dragtype = WM_DRAG_PATH;
 | |
| 	ui_def_but_icon(but, icon, 0);  /* no flag UI_HAS_ICON, so icon doesnt draw in button */
 | |
| 	if ((but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
 | |
| 		MEM_SAFE_FREE(but->dragpoin);
 | |
| 		but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
 | |
| 	}
 | |
| 	but->dragpoin = (void *)path;
 | |
| 	if (use_free) {
 | |
| 		but->dragflag |= UI_BUT_DRAGPOIN_FREE;
 | |
| 	}
 | |
| 	but->imb = imb;
 | |
| 	but->imb_scale = scale;
 | |
| }
 | |
| 
 | |
| PointerRNA *UI_but_operator_ptr_get(uiBut *but)
 | |
| {
 | |
| 	if (but->optype && !but->opptr) {
 | |
| 		but->opptr = MEM_callocN(sizeof(PointerRNA), "uiButOpPtr");
 | |
| 		WM_operator_properties_create_ptr(but->opptr, but->optype);
 | |
| 	}
 | |
| 
 | |
| 	return but->opptr;
 | |
| }
 | |
| 
 | |
| void UI_but_unit_type_set(uiBut *but, const int unit_type)
 | |
| {
 | |
| 	but->unit_type = (unsigned char)(RNA_SUBTYPE_UNIT_VALUE(unit_type));
 | |
| }
 | |
| 
 | |
| int UI_but_unit_type_get(const uiBut *but)
 | |
| {
 | |
| 	int ownUnit = (int)but->unit_type;
 | |
| 	
 | |
| 	/* own unit define always takes precedence over RNA provided, allowing for overriding 
 | |
| 	 * default value provided in RNA in a few special cases (i.e. Active Keyframe in Graph Edit)
 | |
| 	 */
 | |
| 	/* XXX: this doesn't allow clearing unit completely, though the same could be said for icons */
 | |
| 	if ((ownUnit != 0) || (but->rnaprop == NULL)) {
 | |
| 		return ownUnit << 16;
 | |
| 	}
 | |
| 	else {
 | |
| 		return RNA_SUBTYPE_UNIT(RNA_property_subtype(but->rnaprop));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void UI_block_func_handle_set(uiBlock *block, uiBlockHandleFunc func, void *arg)
 | |
| {
 | |
| 	block->handle_func = func;
 | |
| 	block->handle_func_arg = arg;
 | |
| }
 | |
| 
 | |
| void UI_block_func_butmenu_set(uiBlock *block, uiMenuHandleFunc func, void *arg)
 | |
| {
 | |
| 	block->butm_func = func;
 | |
| 	block->butm_func_arg = arg;
 | |
| }
 | |
| 
 | |
| void UI_block_func_set(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2)
 | |
| {
 | |
| 	block->func = func;
 | |
| 	block->func_arg1 = arg1;
 | |
| 	block->func_arg2 = arg2;
 | |
| }
 | |
| 
 | |
| void UI_block_funcN_set(uiBlock *block, uiButHandleNFunc funcN, void *argN, void *arg2)
 | |
| {
 | |
| 	if (block->func_argN) {
 | |
| 		MEM_freeN(block->func_argN);
 | |
| 	}
 | |
| 
 | |
| 	block->funcN = funcN;
 | |
| 	block->func_argN = argN;
 | |
| 	block->func_arg2 = arg2;
 | |
| }
 | |
| 
 | |
| void UI_but_func_rename_set(uiBut *but, uiButHandleRenameFunc func, void *arg1)
 | |
| {
 | |
| 	but->rename_func = func;
 | |
| 	but->rename_arg1 = arg1;
 | |
| }
 | |
| 
 | |
| void UI_but_func_drawextra_set(uiBlock *block, void (*func)(const bContext *C, void *idv, void *arg1, void *arg2, rcti *rect), void *arg1, void *arg2)
 | |
| {
 | |
| 	block->drawextra = func;
 | |
| 	block->drawextra_arg1 = arg1;
 | |
| 	block->drawextra_arg2 = arg2;
 | |
| }
 | |
| 
 | |
| void UI_but_func_set(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2)
 | |
| {
 | |
| 	but->func = func;
 | |
| 	but->func_arg1 = arg1;
 | |
| 	but->func_arg2 = arg2;
 | |
| }
 | |
| 
 | |
| void UI_but_funcN_set(uiBut *but, uiButHandleNFunc funcN, void *argN, void *arg2)
 | |
| {
 | |
| 	if (but->func_argN) {
 | |
| 		MEM_freeN(but->func_argN);
 | |
| 	}
 | |
| 
 | |
| 	but->funcN = funcN;
 | |
| 	but->func_argN = argN;
 | |
| 	but->func_arg2 = arg2;
 | |
| }
 | |
| 
 | |
| void UI_but_func_complete_set(uiBut *but, uiButCompleteFunc func, void *arg)
 | |
| {
 | |
| 	but->autocomplete_func = func;
 | |
| 	but->autofunc_arg = arg;
 | |
| }
 | |
| 
 | |
| void UI_but_func_menu_step_set(uiBut *but, uiMenuStepFunc func)
 | |
| {
 | |
| 	but->menu_step_func = func;
 | |
| }
 | |
| 
 | |
| void UI_but_func_tooltip_set(uiBut *but, uiButToolTipFunc func, void *argN)
 | |
| {
 | |
| 	but->tip_func = func;
 | |
| 	if (but->tip_argN) {
 | |
| 		MEM_freeN(but->tip_argN);
 | |
| 	}
 | |
| 	but->tip_argN = argN;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	but->block_create_func = func;
 | |
| 	ui_but_update(but);
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_BLOCK, 0, str, x, y, width, height, NULL, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	but->block_create_func = func;
 | |
| 	if (but->func_argN) {
 | |
| 		MEM_freeN(but->func_argN);
 | |
| 	}
 | |
| 	but->func_argN = argN;
 | |
| 	ui_but_update(but);
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| 
 | |
| uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	but->block_create_func = func;
 | |
| 	ui_but_update(but);
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	but->menu_create_func = func;
 | |
| 	ui_but_update(but);
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 
 | |
| 	ui_def_but_icon(but, icon, UI_HAS_ICON);
 | |
| 
 | |
| 	but->drawflag |= UI_BUT_ICON_LEFT;
 | |
| 	but->flag |= UI_BUT_ICON_SUBMENU;
 | |
| 
 | |
| 	but->menu_create_func = func;
 | |
| 	ui_but_update(but);
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_PULLDOWN, 0, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 
 | |
| 	ui_def_but_icon(but, icon, UI_HAS_ICON);
 | |
| 	but->drawflag &= ~UI_BUT_ICON_LEFT;
 | |
| 
 | |
| 	but->menu_create_func = func;
 | |
| 	ui_but_update(but);
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| /* Block button containing both string label and icon */
 | |
| uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	
 | |
| 	/* XXX temp, old menu calls pass on icon arrow, which is now UI_BUT_ICON_SUBMENU flag */
 | |
| 	if (icon != ICON_RIGHTARROW_THIN) {
 | |
| 		ui_def_but_icon(but, icon, 0);
 | |
| 		but->drawflag |= UI_BUT_ICON_LEFT;
 | |
| 	}
 | |
| 	but->flag |= UI_HAS_ICON;
 | |
| 	but->flag |= UI_BUT_ICON_SUBMENU;
 | |
| 
 | |
| 	but->block_create_func = func;
 | |
| 	ui_but_update(but);
 | |
| 	
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| /* Block button containing icon */
 | |
| uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x, int y, short width, short height, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_BLOCK, retval, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	
 | |
| 	ui_def_but_icon(but, icon, UI_HAS_ICON);
 | |
| 
 | |
| 	but->drawflag |= UI_BUT_ICON_LEFT;
 | |
| 	
 | |
| 	but->block_create_func = func;
 | |
| 	ui_but_update(but);
 | |
| 	
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *spoin, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_KEY_EVENT | UI_BUT_POIN_SHORT, retval, str, x, y, width, height, spoin, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	ui_but_update(but);
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| /* short pointers hardcoded */
 | |
| /* modkeypoin will be set to KM_SHIFT, KM_ALT, KM_CTRL, KM_OSKEY bits */
 | |
| uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *keypoin, short *modkeypoin, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_HOTKEY_EVENT | UI_BUT_POIN_SHORT, retval, str, x, y, width, height, keypoin, 0.0, 0.0, 0.0, 0.0, tip);
 | |
| 	but->modifier_key = *modkeypoin;
 | |
| 	ui_but_update(but);
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| 
 | |
| /* arg is pointer to string/name, use UI_but_func_search_set() below to make this work */
 | |
| /* here a1 and a2, if set, control thumbnail preview rows/cols */
 | |
| uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x, int y, short width, short height, float a1, float a2, const char *tip)
 | |
| {
 | |
| 	uiBut *but = ui_def_but(block, UI_BTYPE_SEARCH_MENU, retval, "", x, y, width, height, arg, 0.0, maxlen, a1, a2, tip);
 | |
| 	
 | |
| 	ui_def_but_icon(but, icon, UI_HAS_ICON);
 | |
| 
 | |
| 	but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
 | |
| 	
 | |
| 	ui_but_update(but);
 | |
| 	
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * \param search_func, bfunc: both get it as \a arg.
 | |
|  * \param arg: user value,
 | |
|  * \param  active: when set, button opens with this item visible and selected.
 | |
|  */
 | |
| void UI_but_func_search_set(
 | |
|         uiBut *but,
 | |
|         uiButSearchCreateFunc search_create_func,
 | |
|         uiButSearchFunc search_func, void *arg,
 | |
|         uiButHandleFunc bfunc, void *active)
 | |
| {
 | |
| 	/* needed since callers don't have access to internal functions (as an alternative we could expose it) */
 | |
| 	if (search_create_func == NULL) {
 | |
| 		search_create_func = ui_searchbox_create_generic;
 | |
| 	}
 | |
| 
 | |
| 	but->search_create_func = search_create_func;
 | |
| 	but->search_func = search_func;
 | |
| 	but->search_arg = arg;
 | |
| 	
 | |
| 	if (bfunc) {
 | |
| #ifdef DEBUG
 | |
| 		if (but->func) {
 | |
| 			/* watch this, can be cause of much confusion, see: T47691 */
 | |
| 			printf("%s: warning, overwriting button callback with search function callback!\n", __func__);
 | |
| 		}
 | |
| #endif
 | |
| 		UI_but_func_set(but, bfunc, arg, active);
 | |
| 	}
 | |
| 	
 | |
| 	/* search buttons show red-alert if item doesn't exist, not for menus */
 | |
| 	if (0 == (but->block->flag & UI_BLOCK_LOOP)) {
 | |
| 		/* skip empty buttons, not all buttons need input, we only show invalid */
 | |
| 		if (but->drawstr[0])
 | |
| 			ui_but_search_refresh(but);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* Callbacks for operator search button. */
 | |
| static void operator_enum_search_cb(const struct bContext *C, void *but, const char *str, uiSearchItems *items)
 | |
| {
 | |
| 	wmOperatorType *ot = ((uiBut *)but)->optype;
 | |
| 	PropertyRNA *prop = ot->prop;
 | |
| 
 | |
| 	if (prop == NULL) {
 | |
| 		printf("%s: %s has no enum property set\n",
 | |
| 		       __func__, ot->idname);
 | |
| 	}
 | |
| 	else if (RNA_property_type(prop) != PROP_ENUM) {
 | |
| 		printf("%s: %s \"%s\" is not an enum property\n",
 | |
| 		       __func__, ot->idname, RNA_property_identifier(prop));
 | |
| 	}
 | |
| 	else {
 | |
| 		PointerRNA *ptr = UI_but_operator_ptr_get(but);  /* Will create it if needed! */
 | |
| 		const EnumPropertyItem *item, *item_array;
 | |
| 		bool do_free;
 | |
| 
 | |
| 		RNA_property_enum_items_gettexted((bContext *)C, ptr, prop, &item_array, NULL, &do_free);
 | |
| 
 | |
| 		for (item = item_array; item->identifier; item++) {
 | |
| 			/* note: need to give the index rather than the identifier because the enum can be freed */
 | |
| 			if (BLI_strcasestr(item->name, str)) {
 | |
| 				if (false == UI_search_item_add(items, item->name, SET_INT_IN_POINTER(item->value), item->icon))
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (do_free) {
 | |
| 			MEM_freeN((void *)item_array);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void operator_enum_call_cb(struct bContext *UNUSED(C), void *but, void *arg2)
 | |
| {
 | |
| 	wmOperatorType *ot = ((uiBut *)but)->optype;
 | |
| 	PointerRNA *opptr = UI_but_operator_ptr_get(but);  /* Will create it if needed! */
 | |
| 
 | |
| 	if (ot) {
 | |
| 		if (ot->prop) {
 | |
| 			RNA_property_enum_set(opptr, ot->prop, GET_INT_FROM_POINTER(arg2));
 | |
| 			/* We do not call op from here, will be called by button code.
 | |
| 			 * ui_apply_but_funcs_after() (in interface_handlers.c) called this func before checking operators,
 | |
| 			 * because one of its parameters is the button itself!
 | |
| 			 */
 | |
| 		}
 | |
| 		else {
 | |
| 			printf("%s: op->prop for '%s' is NULL\n", __func__, ot->idname);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Same parameters as for uiDefSearchBut, with additional operator type and properties, used by callback
 | |
|  * to call again the right op with the right options (properties values).
 | |
|  */
 | |
| uiBut *uiDefSearchButO_ptr(
 | |
|         uiBlock *block, wmOperatorType *ot, IDProperty *properties,
 | |
|         void *arg, int retval, int icon, int maxlen, int x, int y,
 | |
|         short width, short height, float a1, float a2, const char *tip)
 | |
| {
 | |
| 	uiBut *but;
 | |
| 
 | |
| 	but = uiDefSearchBut(block, arg, retval, icon, maxlen, x, y, width, height, a1, a2, tip);
 | |
| 	UI_but_func_search_set(
 | |
| 	        but, ui_searchbox_create_generic, operator_enum_search_cb,
 | |
| 	        but, operator_enum_call_cb, NULL);
 | |
| 
 | |
| 	but->optype = ot;
 | |
| 	but->opcontext = WM_OP_EXEC_DEFAULT;
 | |
| 
 | |
| 	if (properties) {
 | |
| 		PointerRNA *ptr = UI_but_operator_ptr_get(but);
 | |
| 		/* Copy idproperties. */
 | |
| 		ptr->data = IDP_CopyProperty(properties);
 | |
| 	}
 | |
| 
 | |
| 	return but;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * push a new event onto event queue to activate the given button
 | |
|  * (usually a text-field) upon entering a popup
 | |
|  */
 | |
| void UI_but_focus_on_enter_event(wmWindow *win, uiBut *but)
 | |
| {
 | |
| 	wmEvent event;
 | |
| 	
 | |
| 	wm_event_init_from_window(win, &event);
 | |
| 
 | |
| 	event.type = EVT_BUT_OPEN;
 | |
| 	event.val = KM_PRESS;
 | |
| 	event.customdata = but;
 | |
| 	event.customdatafree = false;
 | |
| 	
 | |
| 	wm_event_add(win, &event);
 | |
| }
 | |
| 
 | |
| void UI_but_func_hold_set(uiBut *but, uiButHandleHoldFunc func, void *argN)
 | |
| {
 | |
| 	but->hold_func = func;
 | |
| 	but->hold_argN = argN;
 | |
| }
 | |
| 
 | |
| void UI_but_string_info_get(bContext *C, uiBut *but, ...)
 | |
| {
 | |
| 	va_list args;
 | |
| 	uiStringInfo *si;
 | |
| 
 | |
| 	const EnumPropertyItem *items = NULL, *item = NULL;
 | |
| 	int totitems;
 | |
| 	bool free_items = false;
 | |
| 
 | |
| 	va_start(args, but);
 | |
| 	while ((si = (uiStringInfo *) va_arg(args, void *))) {
 | |
| 		int type = si->type;
 | |
| 		char *tmp = NULL;
 | |
| 
 | |
| 		if (type == BUT_GET_LABEL) {
 | |
| 			if (but->str) {
 | |
| 				const char *str_sep;
 | |
| 				size_t str_len;
 | |
| 
 | |
| 				if ((but->flag & UI_BUT_HAS_SEP_CHAR) &&
 | |
| 				    (str_sep = strrchr(but->str, UI_SEP_CHAR)))
 | |
| 				{
 | |
| 					str_len = (str_sep - but->str);
 | |
| 				}
 | |
| 				else {
 | |
| 					str_len = strlen(but->str);
 | |
| 				}
 | |
| 
 | |
| 				tmp = BLI_strdupn(but->str, str_len);
 | |
| 			}
 | |
| 			else {
 | |
| 				type = BUT_GET_RNA_LABEL;  /* Fail-safe solution... */
 | |
| 			}
 | |
| 		}
 | |
| 		else if (type == BUT_GET_TIP) {
 | |
| 			if (but->tip_func) {
 | |
| 				tmp = but->tip_func(C, but->tip_argN, but->tip);
 | |
| 			}
 | |
| 			else if (but->tip && but->tip[0])
 | |
| 				tmp = BLI_strdup(but->tip);
 | |
| 			else
 | |
| 				type = BUT_GET_RNA_TIP;  /* Fail-safe solution... */
 | |
| 		}
 | |
| 
 | |
| 		if (type == BUT_GET_RNAPROP_IDENTIFIER) {
 | |
| 			if (but->rnaprop)
 | |
| 				tmp = BLI_strdup(RNA_property_identifier(but->rnaprop));
 | |
| 		}
 | |
| 		else if (type == BUT_GET_RNASTRUCT_IDENTIFIER) {
 | |
| 			if (but->rnaprop && but->rnapoin.data)
 | |
| 				tmp = BLI_strdup(RNA_struct_identifier(but->rnapoin.type));
 | |
| 			else if (but->optype)
 | |
| 				tmp = BLI_strdup(but->optype->idname);
 | |
| 			else if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_PULLDOWN)) {
 | |
| 				MenuType *mt = UI_but_menutype_get(but);
 | |
| 				if (mt)
 | |
| 					tmp = BLI_strdup(mt->idname);
 | |
| 			}
 | |
| 		}
 | |
| 		else if (ELEM(type, BUT_GET_RNA_LABEL, BUT_GET_RNA_TIP)) {
 | |
| 			if (but->rnaprop) {
 | |
| 				if (type == BUT_GET_RNA_LABEL)
 | |
| 					tmp = BLI_strdup(RNA_property_ui_name(but->rnaprop));
 | |
| 				else {
 | |
| 					const char *t = RNA_property_ui_description(but->rnaprop);
 | |
| 					if (t && t[0])
 | |
| 						tmp = BLI_strdup(t);
 | |
| 				}
 | |
| 			}
 | |
| 			else if (but->optype) {
 | |
| 				if (type == BUT_GET_RNA_LABEL)
 | |
| 					tmp = BLI_strdup(RNA_struct_ui_name(but->optype->srna));
 | |
| 				else {
 | |
| 					const char *t = RNA_struct_ui_description(but->optype->srna);
 | |
| 					if (t && t[0])
 | |
| 						tmp = BLI_strdup(t);
 | |
| 				}
 | |
| 			}
 | |
| 			else if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_PULLDOWN)) {
 | |
| 				MenuType *mt = UI_but_menutype_get(but);
 | |
| 				if (mt) {
 | |
| 					/* not all menus are from python */
 | |
| 					if (mt->ext.srna) {
 | |
| 						if (type == BUT_GET_RNA_LABEL)
 | |
| 							tmp = BLI_strdup(RNA_struct_ui_name(mt->ext.srna));
 | |
| 						else {
 | |
| 							const char *t = RNA_struct_ui_description(mt->ext.srna);
 | |
| 							if (t && t[0])
 | |
| 								tmp = BLI_strdup(t);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		else if (type == BUT_GET_RNA_LABEL_CONTEXT) {
 | |
| 			const char *_tmp = BLT_I18NCONTEXT_DEFAULT;
 | |
| 			if (but->rnaprop)
 | |
| 				_tmp = RNA_property_translation_context(but->rnaprop);
 | |
| 			else if (but->optype)
 | |
| 				_tmp = RNA_struct_translation_context(but->optype->srna);
 | |
| 			else if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_PULLDOWN)) {
 | |
| 				MenuType *mt = UI_but_menutype_get(but);
 | |
| 				if (mt)
 | |
| 					_tmp = RNA_struct_translation_context(mt->ext.srna);
 | |
| 			}
 | |
| 			if (BLT_is_default_context(_tmp)) {
 | |
| 				_tmp = BLT_I18NCONTEXT_DEFAULT_BPYRNA;
 | |
| 			}
 | |
| 			tmp = BLI_strdup(_tmp);
 | |
| 		}
 | |
| 		else if (ELEM(type, BUT_GET_RNAENUM_IDENTIFIER, BUT_GET_RNAENUM_LABEL, BUT_GET_RNAENUM_TIP)) {
 | |
| 			PointerRNA *ptr = NULL;
 | |
| 			PropertyRNA *prop = NULL;
 | |
| 			int value = 0;
 | |
| 			
 | |
| 			/* get the enum property... */
 | |
| 			if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) {
 | |
| 				/* enum property */
 | |
| 				ptr = &but->rnapoin;
 | |
| 				prop = but->rnaprop;
 | |
| 				value = (but->type == UI_BTYPE_ROW) ? (int)but->hardmax : (int)ui_but_value_get(but);
 | |
| 			}
 | |
| 			else if (but->optype) {
 | |
| 				PointerRNA *opptr = UI_but_operator_ptr_get(but);
 | |
| 				wmOperatorType *ot = but->optype;
 | |
| 				
 | |
| 				/* if the default property of the operator is enum and it is set, 
 | |
| 				 * fetch the tooltip of the selected value so that "Snap" and "Mirror"
 | |
| 				 * operator menus in the Anim Editors will show tooltips for the different
 | |
| 				 * operations instead of the meaningless generic operator tooltip
 | |
| 				 */
 | |
| 				if (ot->prop && RNA_property_type(ot->prop) == PROP_ENUM) {
 | |
| 					if (RNA_struct_contains_property(opptr, ot->prop)) {
 | |
| 						ptr = opptr;
 | |
| 						prop = ot->prop;
 | |
| 						value = RNA_property_enum_get(opptr, ot->prop);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			/* get strings from matching enum item */
 | |
| 			if (ptr && prop) {
 | |
| 				if (!item) {
 | |
| 					int i;
 | |
| 
 | |
| 					/* so the context is passed to itemf functions */
 | |
| 					WM_operator_properties_sanitize(ptr, false);
 | |
| 
 | |
| 					RNA_property_enum_items_gettexted(C, ptr, prop, &items, &totitems, &free_items);
 | |
| 					for (i = 0, item = items; i < totitems; i++, item++) {
 | |
| 						if (item->identifier[0] && item->value == value)
 | |
| 							break;
 | |
| 					}
 | |
| 				}
 | |
| 				if (item && item->identifier) {
 | |
| 					if (type == BUT_GET_RNAENUM_IDENTIFIER)
 | |
| 						tmp = BLI_strdup(item->identifier);
 | |
| 					else if (type == BUT_GET_RNAENUM_LABEL)
 | |
| 						tmp = BLI_strdup(item->name);
 | |
| 					else if (item->description && item->description[0])
 | |
| 						tmp = BLI_strdup(item->description);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		else if (type == BUT_GET_OP_KEYMAP) {
 | |
| 			if (!ui_block_is_menu(but->block)) {
 | |
| 				char buf[128];
 | |
| 				if (ui_but_event_operator_string(C, but, buf, sizeof(buf))) {
 | |
| 					tmp = BLI_strdup(buf);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		else if (type == BUT_GET_PROP_KEYMAP) {
 | |
| 			/* for properties that are bound to one of the context cycle, etc. keys... */
 | |
| 			char buf[128];
 | |
| 			if (ui_but_event_property_operator_string(C, but, buf, sizeof(buf))) {
 | |
| 				tmp = BLI_strdup(buf);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		si->strinfo = tmp;
 | |
| 	}
 | |
| 	va_end(args);
 | |
| 
 | |
| 	if (free_items && items) {
 | |
| 		MEM_freeN((void *)items);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* Program Init/Exit */
 | |
| 
 | |
| void UI_init(void)
 | |
| {
 | |
| 	ui_resources_init();
 | |
| }
 | |
| 
 | |
| /* after reading userdef file */
 | |
| void UI_init_userdef(void)
 | |
| {
 | |
| 	/* fix saved themes */
 | |
| 	init_userdef_do_versions();
 | |
| 	uiStyleInit();
 | |
| }
 | |
| 
 | |
| void UI_reinit_font(void)
 | |
| {
 | |
| 	uiStyleInit();
 | |
| }
 | |
| 
 | |
| void UI_exit(void)
 | |
| {
 | |
| 	ui_resources_free();
 | |
| 	ui_but_clipboard_free();
 | |
| }
 | |
| 
 |