Moved get_con_target from editconstraint to constraint kernel file and renamed to get_constraint_target Make scene.c use constraint functions from kernel instead of doing the switch itself (regrouping specific constraint code in one file). Add LockTrack as an option in the Make Track menu (Ctrl-T) Adding fun for vortex forces in 3D window, the representation now match the orientation and direction of the force (this is code will need optimisation). I'll probably be slapped for mixing two things in one commit but some function calls needed to be fixed for the new spelling and since this is really isolated code I didn't feel like wasting time getting a fresh copy, doing the changes and then readded this after commiting. Fixed some warning regarding implicit casts and constants (this last one is a MSVCism where you need to explicitely tell the compiler to use floats with an f. AFAIK, it doesn't affect/bother other compilers). Removed a useless commented piece of code in readfile (there was an uncommented copy a couple of lines before)
75 lines
2.9 KiB
C++
75 lines
2.9 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BKE_CONSTRAINT_H
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#define BKE_CONSTRAINT_H
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struct bConstraint;
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struct Object;
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struct ListBase;
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struct bConstraintChannel;
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struct bAction;
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struct bArmature;
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/* Function prototypes */
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void unique_constraint_name (struct bConstraint *con, struct ListBase *list);
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void *new_constraint_data (short type);
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void evaluate_constraint (struct bConstraint *constraint, struct Object *ob, short ownertype, void *ownerdata, float targetmat[][4]);
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void free_constraints (struct ListBase *conlist);
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void copy_constraints (struct ListBase *dst, struct ListBase *src);
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void *copy_constraint_channels (ListBase *dst, ListBase *src);
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struct bConstraintChannel *clone_constraint_channels (struct ListBase *dst, struct ListBase *src, struct bConstraintChannel *oldact);
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void relink_constraints (struct ListBase *list);
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void free_constraint_data (struct bConstraint *con);
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void clear_object_constraint_status (struct Object *ob);
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void clear_all_constraints(void);
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void rebuild_all_armature_displists(void);
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void do_constraint_channels (struct ListBase *conbase, struct ListBase *chanbase, float ctime);
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short get_constraint_target_matrix (struct bConstraint *con, short ownertype, void *ownerdata, float mat[][4], float size[3], float time);
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struct bConstraintChannel *find_constraint_channel (ListBase *list, const char *name);
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void free_constraint_channels (ListBase *chanbase);
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/* Gemeric functions */
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char constraint_has_target (struct bConstraint *con);
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struct Object *get_constraint_target(struct bConstraint *con);
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/* Constraint target/owner types */
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#define TARGET_OBJECT 1 // string is ""
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#define TARGET_BONE 2 // string is bone-name
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#define TARGET_VERT 3 // string is "VE:#"
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#define TARGET_FACE 4 // string is "FA:#"
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#define TARGET_CV 5 // string is "CV:#"
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#endif
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