This implements option which could be used to color balance only specified area. Currently done by adding Mask input to Adjustment effect. Affects on color balance and multiply settings. Supporting masked saturation control is in the list, not supported in this commit. Also show value slider in the right of color wheel.
4032 lines
100 KiB
C
4032 lines
100 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s):
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* - Blender Foundation, 2003-2009
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* - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/sequencer.c
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* \ingroup bke
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*/
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "MEM_CacheLimiterC-Api.h"
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#include "DNA_sequence_types.h"
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#include "DNA_movieclip_types.h"
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#include "DNA_mask_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_anim_types.h"
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#include "DNA_object_types.h"
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#include "DNA_sound_types.h"
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#include "BLI_math.h"
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#include "BLI_fileops.h"
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#include "BLI_listbase.h"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BLI_threads.h"
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#include "BLI_utildefines.h"
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#include "BKE_animsys.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_main.h"
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#include "BKE_sequencer.h"
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#include "BKE_movieclip.h"
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#include "BKE_fcurve.h"
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#include "BKE_scene.h"
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#include "BKE_mask.h"
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#include "BKE_utildefines.h"
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#include "RNA_access.h"
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#include "RE_pipeline.h"
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#include <pthread.h>
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "BKE_context.h"
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#include "BKE_sound.h"
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#ifdef WITH_AUDASPACE
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# include "AUD_C-API.h"
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#endif
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static ImBuf *seq_render_strip_stack(SeqRenderData context, ListBase *seqbasep, float cfra, int chanshown);
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static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra);
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static void seq_free_animdata(Scene *scene, Sequence *seq);
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/* **** XXX ******** */
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#define SELECT 1
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ListBase seqbase_clipboard;
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int seqbase_clipboard_frame;
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SequencerDrawView sequencer_view3d_cb = NULL; /* NULL in background mode */
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#if 0 /* unused function */
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static void printf_strip(Sequence *seq)
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{
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fprintf(stderr, "name: '%s', len:%d, start:%d, (startofs:%d, endofs:%d), "
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"(startstill:%d, endstill:%d), machine:%d, (startdisp:%d, enddisp:%d)\n",
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seq->name, seq->len, seq->start, seq->startofs, seq->endofs, seq->startstill, seq->endstill, seq->machine,
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seq->startdisp, seq->enddisp);
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fprintf(stderr, "\tseq_tx_set_final_left: %d %d\n\n", seq_tx_get_final_left(seq, 0),
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seq_tx_get_final_right(seq, 0));
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}
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#endif
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int BKE_sequencer_base_recursive_apply(ListBase *seqbase, int (*apply_func)(Sequence *seq, void *), void *arg)
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{
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Sequence *iseq;
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for (iseq = seqbase->first; iseq; iseq = iseq->next) {
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if (BKE_sequencer_recursive_apply(iseq, apply_func, arg) == -1)
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return -1; /* bail out */
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}
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return 1;
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}
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int BKE_sequencer_recursive_apply(Sequence *seq, int (*apply_func)(Sequence *, void *), void *arg)
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{
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int ret = apply_func(seq, arg);
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if (ret == -1)
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return -1; /* bail out */
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if (ret && seq->seqbase.first)
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ret = BKE_sequencer_base_recursive_apply(&seq->seqbase, apply_func, arg);
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return ret;
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}
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/*********************** alloc / free functions *************************/
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/* free */
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static void free_proxy_seq(Sequence *seq)
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{
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if (seq->strip && seq->strip->proxy && seq->strip->proxy->anim) {
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IMB_free_anim(seq->strip->proxy->anim);
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seq->strip->proxy->anim = NULL;
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}
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}
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static void seq_free_strip(Strip *strip)
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{
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strip->us--;
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if (strip->us > 0)
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return;
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if (strip->us < 0) {
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printf("error: negative users in strip\n");
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return;
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}
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if (strip->stripdata) {
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MEM_freeN(strip->stripdata);
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}
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if (strip->proxy) {
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if (strip->proxy->anim) {
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IMB_free_anim(strip->proxy->anim);
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}
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MEM_freeN(strip->proxy);
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}
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if (strip->crop) {
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MEM_freeN(strip->crop);
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}
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if (strip->transform) {
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MEM_freeN(strip->transform);
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}
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if (strip->color_balance) {
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MEM_freeN(strip->color_balance);
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}
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MEM_freeN(strip);
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}
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void BKE_sequence_free(Scene *scene, Sequence *seq)
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{
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if (seq->strip)
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seq_free_strip(seq->strip);
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if (seq->anim)
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IMB_free_anim(seq->anim);
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if (seq->type & SEQ_TYPE_EFFECT) {
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struct SeqEffectHandle sh = BKE_sequence_get_effect(seq);
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sh.free(seq);
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}
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if (seq->sound) {
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((ID *)seq->sound)->us--;
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}
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/* clipboard has no scene and will never have a sound handle or be active */
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if (scene) {
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Editing *ed = scene->ed;
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if (ed->act_seq == seq)
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ed->act_seq = NULL;
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if (seq->scene_sound && ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE))
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sound_remove_scene_sound(scene, seq->scene_sound);
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seq_free_animdata(scene, seq);
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}
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MEM_freeN(seq);
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}
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static void seq_free_sequence_recurse(Scene *scene, Sequence *seq)
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{
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Sequence *iseq;
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for (iseq = seq->seqbase.first; iseq; iseq = iseq->next) {
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seq_free_sequence_recurse(scene, iseq);
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}
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BKE_sequence_free(scene, seq);
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}
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Editing *BKE_sequencer_editing_get(Scene *scene, int alloc)
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{
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if (alloc) {
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BKE_sequencer_editing_ensure(scene);
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}
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return scene->ed;
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}
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static void seq_free_clipboard_recursive(Sequence *seq_parent)
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{
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Sequence *seq, *nseq;
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for (seq = seq_parent->seqbase.first; seq; seq = nseq) {
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nseq = seq->next;
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seq_free_clipboard_recursive(seq);
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}
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BKE_sequence_free(NULL, seq_parent);
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}
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void BKE_sequencer_free_clipboard(void)
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{
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Sequence *seq, *nseq;
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for (seq = seqbase_clipboard.first; seq; seq = nseq) {
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nseq = seq->next;
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seq_free_clipboard_recursive(seq);
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}
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seqbase_clipboard.first = seqbase_clipboard.last = NULL;
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}
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Editing *BKE_sequencer_editing_ensure(Scene *scene)
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{
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if (scene->ed == NULL) {
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Editing *ed;
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ed = scene->ed = MEM_callocN(sizeof(Editing), "addseq");
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ed->seqbasep = &ed->seqbase;
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}
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return scene->ed;
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}
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void BKE_sequencer_editing_free(Scene *scene)
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{
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Editing *ed = scene->ed;
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MetaStack *ms;
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Sequence *seq;
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if (ed == NULL)
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return;
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SEQ_BEGIN (ed, seq)
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{
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BKE_sequence_free(scene, seq);
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}
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SEQ_END
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while ((ms = ed->metastack.first)) {
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BLI_remlink(&ed->metastack, ms);
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MEM_freeN(ms);
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}
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MEM_freeN(ed);
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scene->ed = NULL;
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}
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/*********************** sequencer pipeline functions *************************/
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SeqRenderData BKE_sequencer_new_render_data(Main *bmain, Scene *scene, int rectx, int recty, int preview_render_size)
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{
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SeqRenderData rval;
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rval.bmain = bmain;
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rval.scene = scene;
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rval.rectx = rectx;
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rval.recty = recty;
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rval.preview_render_size = preview_render_size;
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rval.motion_blur_samples = 0;
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rval.motion_blur_shutter = 0;
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return rval;
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}
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/* ************************* iterator ************************** */
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/* *************** (replaces old WHILE_SEQ) ********************* */
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/* **************** use now SEQ_BEGIN () SEQ_END ***************** */
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/* sequence strip iterator:
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* - builds a full array, recursively into meta strips
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*/
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static void seq_count(ListBase *seqbase, int *tot)
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{
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Sequence *seq;
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for (seq = seqbase->first; seq; seq = seq->next) {
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(*tot)++;
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if (seq->seqbase.first)
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seq_count(&seq->seqbase, tot);
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}
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}
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static void seq_build_array(ListBase *seqbase, Sequence ***array, int depth)
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{
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Sequence *seq;
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for (seq = seqbase->first; seq; seq = seq->next) {
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seq->depth = depth;
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if (seq->seqbase.first)
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seq_build_array(&seq->seqbase, array, depth + 1);
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**array = seq;
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(*array)++;
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}
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}
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static void seq_array(Editing *ed, Sequence ***seqarray, int *tot, int use_pointer)
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{
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Sequence **array;
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*seqarray = NULL;
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*tot = 0;
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if (ed == NULL)
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return;
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if (use_pointer)
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seq_count(ed->seqbasep, tot);
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else
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seq_count(&ed->seqbase, tot);
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if (*tot == 0)
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return;
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*seqarray = array = MEM_mallocN(sizeof(Sequence *) * (*tot), "SeqArray");
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if (use_pointer)
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seq_build_array(ed->seqbasep, &array, 0);
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else
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seq_build_array(&ed->seqbase, &array, 0);
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}
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void BKE_seqence_iterator_begin(Editing *ed, SeqIterator *iter, int use_pointer)
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{
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memset(iter, 0, sizeof(*iter));
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seq_array(ed, &iter->array, &iter->tot, use_pointer);
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if (iter->tot) {
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iter->cur = 0;
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iter->seq = iter->array[iter->cur];
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iter->valid = 1;
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}
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}
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void BKE_seqence_iterator_next(SeqIterator *iter)
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{
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if (++iter->cur < iter->tot)
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iter->seq = iter->array[iter->cur];
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else
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iter->valid = 0;
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}
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void BKE_seqence_iterator_end(SeqIterator *iter)
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{
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if (iter->array)
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MEM_freeN(iter->array);
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iter->valid = 0;
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}
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static int metaseq_start(Sequence *metaseq)
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{
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return metaseq->start + metaseq->startofs;
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}
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static int metaseq_end(Sequence *metaseq)
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{
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return metaseq->start + metaseq->len - metaseq->endofs;
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}
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static void seq_update_sound_bounds_recursive_rec(Scene *scene, Sequence *metaseq, int start, int end)
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{
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Sequence *seq;
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/* for sound we go over full meta tree to update bounds of the sound strips,
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* since sound is played outside of evaluating the imbufs, */
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for (seq = metaseq->seqbase.first; seq; seq = seq->next) {
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if (seq->type == SEQ_TYPE_META) {
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seq_update_sound_bounds_recursive_rec(scene, seq, maxi(start, metaseq_start(seq)),
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mini(end, metaseq_end(seq)));
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}
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else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
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if (seq->scene_sound) {
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int startofs = seq->startofs;
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int endofs = seq->endofs;
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if (seq->startofs + seq->start < start)
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startofs = start - seq->start;
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if (seq->start + seq->len - seq->endofs > end)
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endofs = seq->start + seq->len - end;
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sound_move_scene_sound(scene, seq->scene_sound, seq->start + startofs,
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seq->start + seq->len - endofs, startofs);
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}
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}
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}
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}
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static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq)
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{
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seq_update_sound_bounds_recursive_rec(scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq));
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}
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void BKE_sequence_calc_disp(Scene *scene, Sequence *seq)
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{
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if (seq->startofs && seq->startstill)
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seq->startstill = 0;
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if (seq->endofs && seq->endstill)
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seq->endstill = 0;
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seq->startdisp = seq->start + seq->startofs - seq->startstill;
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seq->enddisp = seq->start + seq->len - seq->endofs + seq->endstill;
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seq->handsize = 10.0; /* 10 frames */
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if (seq->enddisp - seq->startdisp < 10) {
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seq->handsize = (float)(0.5 * (seq->enddisp - seq->startdisp));
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}
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else if (seq->enddisp - seq->startdisp > 250) {
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seq->handsize = (float)((seq->enddisp - seq->startdisp) / 25);
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}
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if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
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BKE_sequencer_update_sound_bounds(scene, seq);
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}
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else if (seq->type == SEQ_TYPE_META)
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seq_update_sound_bounds_recursive(scene, seq);
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}
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void BKE_sequence_calc(Scene *scene, Sequence *seq)
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{
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Sequence *seqm;
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int min, max;
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/* check all metas recursively */
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seqm = seq->seqbase.first;
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while (seqm) {
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if (seqm->seqbase.first) BKE_sequence_calc(scene, seqm);
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seqm = seqm->next;
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}
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/* effects and meta: automatic start and end */
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if (seq->type & SEQ_TYPE_EFFECT) {
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/* pointers */
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if (seq->seq2 == NULL)
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seq->seq2 = seq->seq1;
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if (seq->seq3 == NULL)
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seq->seq3 = seq->seq1;
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/* effecten go from seq1 -> seq2: test */
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/* we take the largest start and smallest end */
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// seq->start = seq->startdisp = MAX2(seq->seq1->startdisp, seq->seq2->startdisp);
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// seq->enddisp = MIN2(seq->seq1->enddisp, seq->seq2->enddisp);
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if (seq->seq1) {
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/* XXX These resets should not be necessary, but users used to be able to
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* edit effect's length, leading to strange results. See [#29190] */
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seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0;
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seq->start = seq->startdisp = MAX3(seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp);
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seq->enddisp = MIN3(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp);
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/* we cant help if strips don't overlap, it wont give useful results.
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* but at least ensure 'len' is never negative which causes bad bugs elsewhere. */
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if (seq->enddisp < seq->startdisp) {
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/* simple start/end swap */
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seq->start = seq->enddisp;
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seq->enddisp = seq->startdisp;
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seq->startdisp = seq->start;
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seq->flag |= SEQ_INVALID_EFFECT;
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}
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else {
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seq->flag &= ~SEQ_INVALID_EFFECT;
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}
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seq->len = seq->enddisp - seq->startdisp;
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}
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else {
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BKE_sequence_calc_disp(scene, seq);
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}
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}
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else {
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if (seq->type == SEQ_TYPE_META) {
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seqm = seq->seqbase.first;
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if (seqm) {
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min = MAXFRAME * 2;
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max = -MAXFRAME * 2;
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while (seqm) {
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if (seqm->startdisp < min) min = seqm->startdisp;
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if (seqm->enddisp > max) max = seqm->enddisp;
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seqm = seqm->next;
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}
|
|
seq->start = min + seq->anim_startofs;
|
|
seq->len = max - min;
|
|
seq->len -= seq->anim_startofs;
|
|
seq->len -= seq->anim_endofs;
|
|
}
|
|
seq_update_sound_bounds_recursive(scene, seq);
|
|
}
|
|
BKE_sequence_calc_disp(scene, seq);
|
|
}
|
|
}
|
|
|
|
/* note: caller should run calc_sequence(scene, seq) after */
|
|
void BKE_sequence_reload_new_file(Scene *scene, Sequence *seq, int lock_range)
|
|
{
|
|
char str[FILE_MAX];
|
|
int prev_startdisp = 0, prev_enddisp = 0;
|
|
/* note: don't rename the strip, will break animation curves */
|
|
|
|
if (ELEM7(seq->type,
|
|
SEQ_TYPE_MOVIE, SEQ_TYPE_IMAGE, SEQ_TYPE_SOUND_RAM,
|
|
SEQ_TYPE_SCENE, SEQ_TYPE_META, SEQ_TYPE_MOVIECLIP, SEQ_TYPE_MASK) == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (lock_range) {
|
|
/* keep so we don't have to move the actual start and end points (only the data) */
|
|
BKE_sequence_calc_disp(scene, seq);
|
|
prev_startdisp = seq->startdisp;
|
|
prev_enddisp = seq->enddisp;
|
|
}
|
|
|
|
switch (seq->type) {
|
|
case SEQ_TYPE_IMAGE:
|
|
{
|
|
/* Hack? */
|
|
size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(StripElem);
|
|
|
|
seq->len = olen;
|
|
seq->len -= seq->anim_startofs;
|
|
seq->len -= seq->anim_endofs;
|
|
if (seq->len < 0) {
|
|
seq->len = 0;
|
|
}
|
|
break;
|
|
}
|
|
case SEQ_TYPE_MOVIE:
|
|
BLI_join_dirfile(str, sizeof(str), seq->strip->dir,
|
|
seq->strip->stripdata->name);
|
|
BLI_path_abs(str, G.main->name);
|
|
|
|
if (seq->anim) IMB_free_anim(seq->anim);
|
|
seq->anim = openanim(str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), seq->streamindex);
|
|
|
|
if (!seq->anim) {
|
|
return;
|
|
}
|
|
|
|
seq->len = IMB_anim_get_duration(seq->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN);
|
|
|
|
seq->anim_preseek = IMB_anim_get_preseek(seq->anim);
|
|
|
|
seq->len -= seq->anim_startofs;
|
|
seq->len -= seq->anim_endofs;
|
|
if (seq->len < 0) {
|
|
seq->len = 0;
|
|
}
|
|
break;
|
|
case SEQ_TYPE_MOVIECLIP:
|
|
seq->len = BKE_movieclip_get_duration(seq->clip);
|
|
|
|
seq->len -= seq->anim_startofs;
|
|
seq->len -= seq->anim_endofs;
|
|
if (seq->len < 0) {
|
|
seq->len = 0;
|
|
}
|
|
break;
|
|
case SEQ_TYPE_MASK:
|
|
seq->len = BKE_mask_get_duration(seq->mask);
|
|
|
|
seq->len -= seq->anim_startofs;
|
|
seq->len -= seq->anim_endofs;
|
|
if (seq->len < 0) {
|
|
seq->len = 0;
|
|
}
|
|
break;
|
|
case SEQ_TYPE_SOUND_RAM:
|
|
#ifdef WITH_AUDASPACE
|
|
if (!seq->sound)
|
|
return;
|
|
seq->len = ceil(AUD_getInfo(seq->sound->playback_handle).length * FPS);
|
|
seq->len -= seq->anim_startofs;
|
|
seq->len -= seq->anim_endofs;
|
|
if (seq->len < 0) {
|
|
seq->len = 0;
|
|
}
|
|
#else
|
|
return;
|
|
#endif
|
|
break;
|
|
case SEQ_TYPE_SCENE:
|
|
{
|
|
seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0;
|
|
seq->len -= seq->anim_startofs;
|
|
seq->len -= seq->anim_endofs;
|
|
if (seq->len < 0) {
|
|
seq->len = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
free_proxy_seq(seq);
|
|
|
|
if (lock_range) {
|
|
BKE_sequence_tx_set_final_left(seq, prev_startdisp);
|
|
BKE_sequence_tx_set_final_right(seq, prev_enddisp);
|
|
BKE_sequence_single_fix(seq);
|
|
}
|
|
|
|
BKE_sequence_calc(scene, seq);
|
|
}
|
|
|
|
void BKE_sequencer_sort(Scene *scene)
|
|
{
|
|
/* all strips together per kind, and in order of y location ("machine") */
|
|
ListBase seqbase, effbase;
|
|
Editing *ed = BKE_sequencer_editing_get(scene, FALSE);
|
|
Sequence *seq, *seqt;
|
|
|
|
|
|
if (ed == NULL)
|
|
return;
|
|
|
|
seqbase.first = seqbase.last = NULL;
|
|
effbase.first = effbase.last = NULL;
|
|
|
|
while ( (seq = ed->seqbasep->first) ) {
|
|
BLI_remlink(ed->seqbasep, seq);
|
|
|
|
if (seq->type & SEQ_TYPE_EFFECT) {
|
|
seqt = effbase.first;
|
|
while (seqt) {
|
|
if (seqt->machine >= seq->machine) {
|
|
BLI_insertlinkbefore(&effbase, seqt, seq);
|
|
break;
|
|
}
|
|
seqt = seqt->next;
|
|
}
|
|
if (seqt == NULL)
|
|
BLI_addtail(&effbase, seq);
|
|
}
|
|
else {
|
|
seqt = seqbase.first;
|
|
while (seqt) {
|
|
if (seqt->machine >= seq->machine) {
|
|
BLI_insertlinkbefore(&seqbase, seqt, seq);
|
|
break;
|
|
}
|
|
seqt = seqt->next;
|
|
}
|
|
if (seqt == NULL)
|
|
BLI_addtail(&seqbase, seq);
|
|
}
|
|
}
|
|
|
|
BLI_movelisttolist(&seqbase, &effbase);
|
|
*(ed->seqbasep) = seqbase;
|
|
}
|
|
|
|
static int clear_scene_in_allseqs_cb(Sequence *seq, void *arg_pt)
|
|
{
|
|
if (seq->scene == (Scene *)arg_pt)
|
|
seq->scene = NULL;
|
|
return 1;
|
|
}
|
|
|
|
void BKE_sequencer_clear_scene_in_allseqs(Main *bmain, Scene *scene)
|
|
{
|
|
Scene *scene_iter;
|
|
|
|
/* when a scene is deleted: test all seqs */
|
|
for (scene_iter = bmain->scene.first; scene_iter; scene_iter = scene_iter->id.next) {
|
|
if (scene_iter != scene && scene_iter->ed) {
|
|
BKE_sequencer_base_recursive_apply(&scene_iter->ed->seqbase, clear_scene_in_allseqs_cb, scene);
|
|
}
|
|
}
|
|
}
|
|
|
|
typedef struct SeqUniqueInfo {
|
|
Sequence *seq;
|
|
char name_src[SEQ_NAME_MAXSTR];
|
|
char name_dest[SEQ_NAME_MAXSTR];
|
|
int count;
|
|
int match;
|
|
} SeqUniqueInfo;
|
|
|
|
static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui)
|
|
{
|
|
Sequence *seq;
|
|
for (seq = seqbasep->first; seq; seq = seq->next) {
|
|
if (sui->seq != seq && strcmp(sui->name_dest, seq->name + 2) == 0) {
|
|
/* SEQ_NAME_MAXSTR - 2 for prefix, -1 for \0, -4 for the number */
|
|
BLI_snprintf(sui->name_dest, sizeof(sui->name_dest), "%.59s.%03d", sui->name_src, sui->count++);
|
|
sui->match = 1; /* be sure to re-scan */
|
|
}
|
|
}
|
|
}
|
|
|
|
static int seqbase_unique_name_recursive_cb(Sequence *seq, void *arg_pt)
|
|
{
|
|
if (seq->seqbase.first)
|
|
seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt);
|
|
return 1;
|
|
}
|
|
|
|
void BKE_seqence_base_unique_name_recursive(ListBase *seqbasep, Sequence *seq)
|
|
{
|
|
SeqUniqueInfo sui;
|
|
char *dot;
|
|
sui.seq = seq;
|
|
BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src));
|
|
BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest));
|
|
|
|
sui.count = 1;
|
|
sui.match = 1; /* assume the worst to start the loop */
|
|
|
|
/* Strip off the suffix */
|
|
if ((dot = strrchr(sui.name_src, '.'))) {
|
|
*dot = '\0';
|
|
dot++;
|
|
|
|
if (*dot)
|
|
sui.count = atoi(dot) + 1;
|
|
}
|
|
|
|
while (sui.match) {
|
|
sui.match = 0;
|
|
seqbase_unique_name(seqbasep, &sui);
|
|
BKE_sequencer_base_recursive_apply(seqbasep, seqbase_unique_name_recursive_cb, &sui);
|
|
}
|
|
|
|
BLI_strncpy(seq->name + 2, sui.name_dest, sizeof(seq->name) - 2);
|
|
}
|
|
|
|
static const char *give_seqname_by_type(int type)
|
|
{
|
|
switch (type) {
|
|
case SEQ_TYPE_META: return "Meta";
|
|
case SEQ_TYPE_IMAGE: return "Image";
|
|
case SEQ_TYPE_SCENE: return "Scene";
|
|
case SEQ_TYPE_MOVIE: return "Movie";
|
|
case SEQ_TYPE_MOVIECLIP: return "Clip";
|
|
case SEQ_TYPE_MASK: return "Mask";
|
|
case SEQ_TYPE_SOUND_RAM: return "Audio";
|
|
case SEQ_TYPE_CROSS: return "Cross";
|
|
case SEQ_TYPE_GAMCROSS: return "Gamma Cross";
|
|
case SEQ_TYPE_ADD: return "Add";
|
|
case SEQ_TYPE_SUB: return "Sub";
|
|
case SEQ_TYPE_MUL: return "Mul";
|
|
case SEQ_TYPE_ALPHAOVER: return "Alpha Over";
|
|
case SEQ_TYPE_ALPHAUNDER: return "Alpha Under";
|
|
case SEQ_TYPE_OVERDROP: return "Over Drop";
|
|
case SEQ_TYPE_WIPE: return "Wipe";
|
|
case SEQ_TYPE_GLOW: return "Glow";
|
|
case SEQ_TYPE_TRANSFORM: return "Transform";
|
|
case SEQ_TYPE_COLOR: return "Color";
|
|
case SEQ_TYPE_MULTICAM: return "Multicam";
|
|
case SEQ_TYPE_ADJUSTMENT: return "Adjustment";
|
|
case SEQ_TYPE_SPEED: return "Speed";
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
const char *BKE_sequence_give_name(Sequence *seq)
|
|
{
|
|
const char *name = give_seqname_by_type(seq->type);
|
|
|
|
if (!name) {
|
|
if (seq->type < SEQ_TYPE_EFFECT) {
|
|
return seq->strip->dir;
|
|
}
|
|
else {
|
|
return "Effect";
|
|
}
|
|
}
|
|
return name;
|
|
}
|
|
|
|
/*********************** DO THE SEQUENCE *************************/
|
|
|
|
static void make_black_ibuf(ImBuf *ibuf)
|
|
{
|
|
unsigned int *rect;
|
|
float *rect_float;
|
|
int tot;
|
|
|
|
if (ibuf == NULL || (ibuf->rect == NULL && ibuf->rect_float == NULL)) {
|
|
return;
|
|
}
|
|
|
|
tot = ibuf->x * ibuf->y;
|
|
|
|
rect = ibuf->rect;
|
|
rect_float = ibuf->rect_float;
|
|
|
|
if (rect) {
|
|
memset(rect, 0, tot * sizeof(char) * 4);
|
|
}
|
|
|
|
if (rect_float) {
|
|
memset(rect_float, 0, tot * sizeof(float) * 4);
|
|
}
|
|
}
|
|
|
|
static void multibuf(ImBuf *ibuf, float fmul)
|
|
{
|
|
char *rt;
|
|
float *rt_float;
|
|
|
|
int a, mul, icol;
|
|
|
|
mul = (int)(256.0f * fmul);
|
|
rt = (char *)ibuf->rect;
|
|
rt_float = ibuf->rect_float;
|
|
|
|
if (rt) {
|
|
a = ibuf->x * ibuf->y;
|
|
while (a--) {
|
|
|
|
icol = (mul * rt[0]) >> 8;
|
|
if (icol > 254) rt[0] = 255; else rt[0] = icol;
|
|
icol = (mul * rt[1]) >> 8;
|
|
if (icol > 254) rt[1] = 255; else rt[1] = icol;
|
|
icol = (mul * rt[2]) >> 8;
|
|
if (icol > 254) rt[2] = 255; else rt[2] = icol;
|
|
icol = (mul * rt[3]) >> 8;
|
|
if (icol > 254) rt[3] = 255; else rt[3] = icol;
|
|
|
|
rt += 4;
|
|
}
|
|
}
|
|
if (rt_float) {
|
|
a = ibuf->x * ibuf->y;
|
|
while (a--) {
|
|
rt_float[0] *= fmul;
|
|
rt_float[1] *= fmul;
|
|
rt_float[2] *= fmul;
|
|
rt_float[3] *= fmul;
|
|
|
|
rt_float += 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
static float give_stripelem_index(Sequence *seq, float cfra)
|
|
{
|
|
float nr;
|
|
int sta = seq->start;
|
|
int end = seq->start + seq->len - 1;
|
|
|
|
if (seq->type & SEQ_TYPE_EFFECT) {
|
|
end = seq->enddisp;
|
|
}
|
|
|
|
if (end < sta) {
|
|
return -1;
|
|
}
|
|
|
|
if (seq->flag & SEQ_REVERSE_FRAMES) {
|
|
/*reverse frame in this sequence */
|
|
if (cfra <= sta) nr = end - sta;
|
|
else if (cfra >= end) nr = 0;
|
|
else nr = end - cfra;
|
|
}
|
|
else {
|
|
if (cfra <= sta) nr = 0;
|
|
else if (cfra >= end) nr = end - sta;
|
|
else nr = cfra - sta;
|
|
}
|
|
|
|
if (seq->strobe < 1.0f) seq->strobe = 1.0f;
|
|
|
|
if (seq->strobe > 1.0f) {
|
|
nr -= fmodf((double)nr, (double)seq->strobe);
|
|
}
|
|
|
|
return nr;
|
|
}
|
|
|
|
StripElem *BKE_sequencer_give_stripelem(Sequence *seq, int cfra)
|
|
{
|
|
StripElem *se = seq->strip->stripdata;
|
|
|
|
if (seq->type == SEQ_TYPE_IMAGE) {
|
|
/* only IMAGE strips use the whole array, MOVIE strips use only the first element,
|
|
* all other strips don't use this...
|
|
*/
|
|
|
|
int nr = (int) give_stripelem_index(seq, cfra);
|
|
|
|
if (nr == -1 || se == NULL)
|
|
return NULL;
|
|
|
|
se += nr + seq->anim_startofs;
|
|
}
|
|
return se;
|
|
}
|
|
|
|
static int evaluate_seq_frame_gen(Sequence **seq_arr, ListBase *seqbase, int cfra)
|
|
{
|
|
Sequence *seq;
|
|
int totseq = 0;
|
|
|
|
memset(seq_arr, 0, sizeof(Sequence *) * (MAXSEQ + 1));
|
|
|
|
seq = seqbase->first;
|
|
while (seq) {
|
|
if (seq->startdisp <= cfra && seq->enddisp > cfra) {
|
|
seq_arr[seq->machine] = seq;
|
|
totseq++;
|
|
}
|
|
seq = seq->next;
|
|
}
|
|
|
|
return totseq;
|
|
}
|
|
|
|
int BKE_sequencer_evaluate_frame(Scene *scene, int cfra)
|
|
{
|
|
Editing *ed = BKE_sequencer_editing_get(scene, FALSE);
|
|
Sequence *seq_arr[MAXSEQ + 1];
|
|
|
|
if (ed == NULL)
|
|
return 0;
|
|
|
|
return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra);
|
|
}
|
|
|
|
static int video_seq_is_rendered(Sequence *seq)
|
|
{
|
|
return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_TYPE_SOUND_RAM);
|
|
}
|
|
|
|
static int get_shown_sequences(ListBase *seqbasep, int cfra, int chanshown, Sequence **seq_arr_out)
|
|
{
|
|
Sequence *seq_arr[MAXSEQ + 1];
|
|
int b = chanshown;
|
|
int cnt = 0;
|
|
|
|
if (b > MAXSEQ) {
|
|
return 0;
|
|
}
|
|
|
|
if (evaluate_seq_frame_gen(seq_arr, seqbasep, cfra)) {
|
|
if (b == 0) {
|
|
b = MAXSEQ;
|
|
}
|
|
for (; b > 0; b--) {
|
|
if (video_seq_is_rendered(seq_arr[b])) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
chanshown = b;
|
|
|
|
for (; b > 0; b--) {
|
|
if (video_seq_is_rendered(seq_arr[b])) {
|
|
if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (; b <= chanshown && b >= 0; b++) {
|
|
if (video_seq_is_rendered(seq_arr[b])) {
|
|
seq_arr_out[cnt++] = seq_arr[b];
|
|
}
|
|
}
|
|
|
|
return cnt;
|
|
}
|
|
|
|
/*********************** proxy management *************************/
|
|
|
|
typedef struct SeqIndexBuildContext {
|
|
struct IndexBuildContext *index_context;
|
|
|
|
int tc_flags;
|
|
int size_flags;
|
|
int quality;
|
|
|
|
Main *bmain;
|
|
Scene *scene;
|
|
Sequence *seq, *orig_seq;
|
|
} SeqIndexBuildContext;
|
|
|
|
#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE)
|
|
|
|
static IMB_Proxy_Size seq_rendersize_to_proxysize(int size)
|
|
{
|
|
if (size >= 100) {
|
|
return IMB_PROXY_NONE;
|
|
}
|
|
if (size >= 99) {
|
|
return IMB_PROXY_100;
|
|
}
|
|
if (size >= 75) {
|
|
return IMB_PROXY_75;
|
|
}
|
|
if (size >= 50) {
|
|
return IMB_PROXY_50;
|
|
}
|
|
return IMB_PROXY_25;
|
|
}
|
|
|
|
static double seq_rendersize_to_scale_factor(int size)
|
|
{
|
|
if (size >= 99) {
|
|
return 1.0;
|
|
}
|
|
if (size >= 75) {
|
|
return 0.75;
|
|
}
|
|
if (size >= 50) {
|
|
return 0.50;
|
|
}
|
|
return 0.25;
|
|
}
|
|
|
|
static void seq_open_anim_file(Sequence *seq)
|
|
{
|
|
char name[FILE_MAX];
|
|
StripProxy *proxy;
|
|
|
|
if (seq->anim != NULL) {
|
|
return;
|
|
}
|
|
|
|
BLI_join_dirfile(name, sizeof(name),
|
|
seq->strip->dir, seq->strip->stripdata->name);
|
|
BLI_path_abs(name, G.main->name);
|
|
|
|
seq->anim = openanim(name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), seq->streamindex);
|
|
|
|
if (seq->anim == NULL) {
|
|
return;
|
|
}
|
|
|
|
proxy = seq->strip->proxy;
|
|
|
|
if (proxy == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (seq->flag & SEQ_USE_PROXY_CUSTOM_DIR) {
|
|
char dir[FILE_MAX];
|
|
BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
|
|
BLI_path_abs(dir, G.main->name);
|
|
|
|
IMB_anim_set_index_dir(seq->anim, dir);
|
|
}
|
|
}
|
|
|
|
|
|
static int seq_proxy_get_fname(Sequence *seq, int cfra, int render_size, char *name)
|
|
{
|
|
int frameno;
|
|
char dir[PROXY_MAXFILE];
|
|
|
|
if (!seq->strip->proxy) {
|
|
return FALSE;
|
|
}
|
|
|
|
/* MOVIE tracks (only exception: custom files) are now handled
|
|
* internally by ImBuf module for various reasons: proper time code
|
|
* support, quicker index build, using one file instead
|
|
* of a full directory of jpeg files, etc. Trying to support old
|
|
* and new method at once could lead to funny effects, if people
|
|
* have both, a directory full of jpeg files and proxy avis, so
|
|
* sorry folks, please rebuild your proxies... */
|
|
|
|
if (seq->flag & (SEQ_USE_PROXY_CUSTOM_DIR | SEQ_USE_PROXY_CUSTOM_FILE)) {
|
|
BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
|
|
}
|
|
else if (seq->type == SEQ_TYPE_IMAGE) {
|
|
BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir);
|
|
}
|
|
else {
|
|
return FALSE;
|
|
}
|
|
|
|
if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) {
|
|
BLI_join_dirfile(name, PROXY_MAXFILE,
|
|
dir, seq->strip->proxy->file);
|
|
BLI_path_abs(name, G.main->name);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* generate a separate proxy directory for each preview size */
|
|
|
|
if (seq->type == SEQ_TYPE_IMAGE) {
|
|
BLI_snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy", dir, render_size,
|
|
BKE_sequencer_give_stripelem(seq, cfra)->name);
|
|
frameno = 1;
|
|
}
|
|
else {
|
|
frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
|
|
BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####", dir, render_size);
|
|
}
|
|
|
|
BLI_path_abs(name, G.main->name);
|
|
BLI_path_frame(name, frameno, 0);
|
|
|
|
strcat(name, ".jpg");
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static ImBuf *seq_proxy_fetch(SeqRenderData context, Sequence *seq, int cfra)
|
|
{
|
|
char name[PROXY_MAXFILE];
|
|
IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context.preview_render_size);
|
|
int size_flags;
|
|
int render_size = context.preview_render_size;
|
|
|
|
/* dirty hack to distinguish 100% render size from PROXY_100 */
|
|
if (render_size == 99) {
|
|
render_size = 100;
|
|
}
|
|
|
|
if (!(seq->flag & SEQ_USE_PROXY)) {
|
|
return NULL;
|
|
}
|
|
|
|
size_flags = seq->strip->proxy->build_size_flags;
|
|
|
|
/* only use proxies, if they are enabled (even if present!) */
|
|
if (psize == IMB_PROXY_NONE || ((size_flags & psize) != psize)) {
|
|
return NULL;
|
|
}
|
|
|
|
if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) {
|
|
int frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
|
|
if (seq->strip->proxy->anim == NULL) {
|
|
if (seq_proxy_get_fname(seq, cfra, render_size, name) == 0) {
|
|
return NULL;
|
|
}
|
|
|
|
seq->strip->proxy->anim = openanim(name, IB_rect, 0);
|
|
}
|
|
if (seq->strip->proxy->anim == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
seq_open_anim_file(seq);
|
|
|
|
frameno = IMB_anim_index_get_frame_index(seq->anim, seq->strip->proxy->tc, frameno);
|
|
|
|
return IMB_anim_absolute(seq->strip->proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE);
|
|
}
|
|
|
|
if (seq_proxy_get_fname(seq, cfra, render_size, name) == 0) {
|
|
return NULL;
|
|
}
|
|
|
|
if (BLI_exists(name)) {
|
|
return IMB_loadiffname(name, IB_rect);
|
|
}
|
|
else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static void seq_proxy_build_frame(SeqRenderData context, Sequence *seq, int cfra, int proxy_render_size)
|
|
{
|
|
char name[PROXY_MAXFILE];
|
|
int quality;
|
|
int rectx, recty;
|
|
int ok;
|
|
ImBuf *ibuf;
|
|
|
|
if (!seq_proxy_get_fname(seq, cfra, proxy_render_size, name)) {
|
|
return;
|
|
}
|
|
|
|
ibuf = seq_render_strip(context, seq, cfra);
|
|
|
|
rectx = (proxy_render_size * context.scene->r.xsch) / 100;
|
|
recty = (proxy_render_size * context.scene->r.ysch) / 100;
|
|
|
|
if (ibuf->x != rectx || ibuf->y != recty) {
|
|
IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty);
|
|
}
|
|
|
|
/* depth = 32 is intentionally left in, otherwise ALPHA channels
|
|
* won't work... */
|
|
quality = seq->strip->proxy->quality;
|
|
ibuf->ftype = JPG | quality;
|
|
|
|
/* unsupported feature only confuses other s/w */
|
|
if (ibuf->planes == 32)
|
|
ibuf->planes = 24;
|
|
|
|
BLI_make_existing_file(name);
|
|
|
|
ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat);
|
|
if (ok == 0) {
|
|
perror(name);
|
|
}
|
|
|
|
IMB_freeImBuf(ibuf);
|
|
}
|
|
|
|
SeqIndexBuildContext *BKE_sequencer_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq)
|
|
{
|
|
SeqIndexBuildContext *context;
|
|
Sequence *nseq;
|
|
|
|
if (!seq->strip || !seq->strip->proxy) {
|
|
return NULL;
|
|
}
|
|
|
|
if (!(seq->flag & SEQ_USE_PROXY)) {
|
|
return NULL;
|
|
}
|
|
|
|
context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context");
|
|
|
|
nseq = BKE_sequence_dupli_recursive(scene, scene, seq, 0);
|
|
|
|
context->tc_flags = nseq->strip->proxy->build_tc_flags;
|
|
context->size_flags = nseq->strip->proxy->build_size_flags;
|
|
context->quality = nseq->strip->proxy->quality;
|
|
|
|
context->bmain = bmain;
|
|
context->scene = scene;
|
|
context->orig_seq = seq;
|
|
context->seq = nseq;
|
|
|
|
if (nseq->type == SEQ_TYPE_MOVIE) {
|
|
seq_open_anim_file(nseq);
|
|
|
|
if (nseq->anim) {
|
|
context->index_context = IMB_anim_index_rebuild_context(nseq->anim,
|
|
context->tc_flags, context->size_flags, context->quality);
|
|
}
|
|
}
|
|
|
|
return context;
|
|
}
|
|
|
|
void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, short *do_update, float *progress)
|
|
{
|
|
SeqRenderData render_context;
|
|
Sequence *seq = context->seq;
|
|
Scene *scene = context->scene;
|
|
int cfra;
|
|
|
|
if (seq->type == SEQ_TYPE_MOVIE) {
|
|
if (context->index_context) {
|
|
IMB_anim_index_rebuild(context->index_context, stop, do_update, progress);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (!(seq->flag & SEQ_USE_PROXY)) {
|
|
return;
|
|
}
|
|
|
|
/* that's why it is called custom... */
|
|
if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) {
|
|
return;
|
|
}
|
|
|
|
/* fail safe code */
|
|
|
|
render_context = BKE_sequencer_new_render_data(context->bmain, context->scene,
|
|
(scene->r.size * (float) scene->r.xsch) / 100.0f + 0.5f,
|
|
(scene->r.size * (float) scene->r.ysch) / 100.0f + 0.5f, 100);
|
|
|
|
for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) {
|
|
if (context->size_flags & IMB_PROXY_25) {
|
|
seq_proxy_build_frame(render_context, seq, cfra, 25);
|
|
}
|
|
if (context->size_flags & IMB_PROXY_50) {
|
|
seq_proxy_build_frame(render_context, seq, cfra, 50);
|
|
}
|
|
if (context->size_flags & IMB_PROXY_75) {
|
|
seq_proxy_build_frame(render_context, seq, cfra, 75);
|
|
}
|
|
if (context->size_flags & IMB_PROXY_100) {
|
|
seq_proxy_build_frame(render_context, seq, cfra, 100);
|
|
}
|
|
|
|
*progress = (float) cfra / (seq->enddisp - seq->endstill - seq->startdisp + seq->startstill);
|
|
*do_update = TRUE;
|
|
|
|
if (*stop || G.is_break)
|
|
break;
|
|
}
|
|
}
|
|
|
|
void BKE_sequencer_proxy_rebuild_finish(SeqIndexBuildContext *context, short stop)
|
|
{
|
|
if (context->index_context) {
|
|
IMB_close_anim_proxies(context->seq->anim);
|
|
IMB_close_anim_proxies(context->orig_seq->anim);
|
|
IMB_anim_index_rebuild_finish(context->index_context, stop);
|
|
}
|
|
|
|
seq_free_sequence_recurse(context->scene, context->seq);
|
|
|
|
MEM_freeN(context);
|
|
}
|
|
|
|
/*********************** color balance *************************/
|
|
|
|
static StripColorBalance calc_cb(StripColorBalance *cb_)
|
|
{
|
|
StripColorBalance cb = *cb_;
|
|
int c;
|
|
|
|
for (c = 0; c < 3; c++) {
|
|
cb.lift[c] = 2.0f - cb.lift[c];
|
|
}
|
|
|
|
if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) {
|
|
for (c = 0; c < 3; c++) {
|
|
/* tweak to give more subtle results
|
|
* values above 1.0 are scaled */
|
|
if (cb.lift[c] > 1.0f)
|
|
cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0;
|
|
|
|
cb.lift[c] = 2.0f - cb.lift[c];
|
|
}
|
|
}
|
|
|
|
if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) {
|
|
for (c = 0; c < 3; c++) {
|
|
if (cb.gain[c] != 0.0f) {
|
|
cb.gain[c] = 1.0f / cb.gain[c];
|
|
}
|
|
else {
|
|
cb.gain[c] = 1000000; /* should be enough :) */
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) {
|
|
for (c = 0; c < 3; c++) {
|
|
if (cb.gamma[c] != 0.0f) {
|
|
cb.gamma[c] = 1.0f / cb.gamma[c];
|
|
}
|
|
else {
|
|
cb.gamma[c] = 1000000; /* should be enough :) */
|
|
}
|
|
}
|
|
}
|
|
|
|
return cb;
|
|
}
|
|
|
|
/* note: lift is actually 2-lift */
|
|
MINLINE float color_balance_fl(float in, const float lift, const float gain, const float gamma, const float mul)
|
|
{
|
|
float x = (((in - 1.0f) * lift) + 1.0f) * gain;
|
|
|
|
/* prevent NaN */
|
|
if (x < 0.f)
|
|
x = 0.f;
|
|
|
|
return powf(x, gamma) * mul;
|
|
}
|
|
|
|
static void make_cb_table_byte(float lift, float gain, float gamma,
|
|
unsigned char *table, float mul)
|
|
{
|
|
int y;
|
|
|
|
for (y = 0; y < 256; y++) {
|
|
float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul);
|
|
|
|
table[y] = FTOCHAR(v);
|
|
}
|
|
}
|
|
|
|
static void make_cb_table_float(float lift, float gain, float gamma,
|
|
float *table, float mul)
|
|
{
|
|
int y;
|
|
|
|
for (y = 0; y < 256; y++) {
|
|
float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul);
|
|
|
|
table[y] = v;
|
|
}
|
|
}
|
|
|
|
static void color_balance_byte_byte(Sequence *seq, unsigned char *rect, unsigned char *mask_rect, int width, int height, float mul)
|
|
{
|
|
unsigned char cb_tab[3][256];
|
|
int c;
|
|
unsigned char *p = rect;
|
|
unsigned char *e = p + width * 4 * height;
|
|
unsigned char *m = mask_rect;
|
|
|
|
StripColorBalance cb = calc_cb(seq->strip->color_balance);
|
|
|
|
for (c = 0; c < 3; c++) {
|
|
make_cb_table_byte(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul);
|
|
}
|
|
|
|
while (p < e) {
|
|
if (m) {
|
|
float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f};
|
|
|
|
p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]];
|
|
p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]];
|
|
p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]];
|
|
|
|
m += 4;
|
|
}
|
|
else {
|
|
p[0] = cb_tab[0][p[0]];
|
|
p[1] = cb_tab[1][p[1]];
|
|
p[2] = cb_tab[2][p[2]];
|
|
}
|
|
|
|
p += 4;
|
|
}
|
|
}
|
|
|
|
static void color_balance_byte_float(Sequence *seq, unsigned char *rect, float *rect_float, unsigned char *mask_rect, int width, int height, float mul)
|
|
{
|
|
float cb_tab[4][256];
|
|
int c, i;
|
|
unsigned char *p = rect;
|
|
unsigned char *e = p + width * 4 * height;
|
|
unsigned char *m = mask_rect;
|
|
float *o;
|
|
StripColorBalance cb;
|
|
|
|
o = rect_float;
|
|
|
|
cb = calc_cb(seq->strip->color_balance);
|
|
|
|
for (c = 0; c < 3; c++) {
|
|
make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul);
|
|
}
|
|
|
|
for (i = 0; i < 256; i++) {
|
|
cb_tab[3][i] = ((float)i) * (1.0f / 255.0f);
|
|
}
|
|
|
|
while (p < e) {
|
|
if (m) {
|
|
float t[3] = {m[0] / 255.0f, m[1] / 255.0f, m[2] / 255.0f};
|
|
|
|
p[0] = p[0] * (1.0f - t[0]) + t[0] * cb_tab[0][p[0]];
|
|
p[1] = p[1] * (1.0f - t[1]) + t[1] * cb_tab[1][p[1]];
|
|
p[2] = p[2] * (1.0f - t[2]) + t[2] * cb_tab[2][p[2]];
|
|
|
|
m += 4;
|
|
}
|
|
else {
|
|
o[0] = cb_tab[0][p[0]];
|
|
o[1] = cb_tab[1][p[1]];
|
|
o[2] = cb_tab[2][p[2]];
|
|
}
|
|
|
|
o[3] = cb_tab[3][p[3]];
|
|
|
|
p += 4; o += 4;
|
|
}
|
|
}
|
|
|
|
static void color_balance_float_float(Sequence *seq, float *rect_float, float *mask_rect_float, int width, int height, float mul)
|
|
{
|
|
float *p = rect_float;
|
|
float *e = rect_float + width * 4 * height;
|
|
float *m = mask_rect_float;
|
|
StripColorBalance cb = calc_cb(seq->strip->color_balance);
|
|
|
|
while (p < e) {
|
|
int c;
|
|
for (c = 0; c < 3; c++) {
|
|
float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul);
|
|
|
|
if (m)
|
|
p[c] = p[c] * (1.0f - m[c]) + t * m[c];
|
|
else
|
|
p[c] = t;
|
|
}
|
|
|
|
p += 4;
|
|
if (m)
|
|
m += 4;
|
|
}
|
|
}
|
|
|
|
typedef struct ColorBalanceInitData {
|
|
Sequence *seq;
|
|
ImBuf *ibuf;
|
|
float mul;
|
|
ImBuf *mask;
|
|
} ColorBalanceInitData;
|
|
|
|
typedef struct ColorBalanceThread {
|
|
Sequence *seq;
|
|
float mul;
|
|
|
|
int width, height;
|
|
|
|
unsigned char *rect, *mask_rect;
|
|
float *rect_float, *mask_rect_float;
|
|
} ColorBalanceThread;
|
|
|
|
static void color_balance_init_handle(void *handle_v, int start_line, int tot_line, void *init_data_v)
|
|
{
|
|
ColorBalanceThread *handle = (ColorBalanceThread *) handle_v;
|
|
ColorBalanceInitData *init_data = (ColorBalanceInitData *) init_data_v;
|
|
ImBuf *ibuf = init_data->ibuf;
|
|
ImBuf *mask = init_data->mask;
|
|
|
|
int offset = 4 * start_line * ibuf->x;
|
|
|
|
memset(handle, 0, sizeof(ColorBalanceThread));
|
|
|
|
handle->seq = init_data->seq;
|
|
handle->mul = init_data->mul;
|
|
handle->width = ibuf->x;
|
|
handle->height = tot_line;
|
|
|
|
if (ibuf->rect)
|
|
handle->rect = (unsigned char *) ibuf->rect + offset;
|
|
|
|
if (ibuf->rect_float)
|
|
handle->rect_float = ibuf->rect_float + offset;
|
|
|
|
if (mask) {
|
|
if (mask->rect)
|
|
handle->mask_rect = (unsigned char *) mask->rect + offset;
|
|
|
|
if (mask->rect_float)
|
|
handle->mask_rect_float = mask->rect_float + offset;
|
|
}
|
|
else {
|
|
handle->mask_rect = NULL;
|
|
handle->mask_rect_float = NULL;
|
|
}
|
|
}
|
|
|
|
static void *color_balance_do_thread(void *thread_data_v)
|
|
{
|
|
ColorBalanceThread *thread_data = (ColorBalanceThread *) thread_data_v;
|
|
Sequence *seq = thread_data->seq;
|
|
int width = thread_data->width, height = thread_data->height;
|
|
unsigned char *rect = thread_data->rect;
|
|
unsigned char *mask_rect = thread_data->mask_rect;
|
|
float *rect_float = thread_data->rect_float;
|
|
float *mask_rect_float = thread_data->mask_rect_float;
|
|
float mul = thread_data->mul;
|
|
|
|
if (rect_float) {
|
|
color_balance_float_float(seq, rect_float, mask_rect_float, width, height, mul);
|
|
}
|
|
else if (seq->flag & SEQ_MAKE_FLOAT) {
|
|
color_balance_byte_float(seq, rect, rect_float, mask_rect, width, height, mul);
|
|
}
|
|
else {
|
|
color_balance_byte_byte(seq, rect, mask_rect, width, height, mul);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void color_balance(SeqRenderData context, Sequence *seq, ImBuf *ibuf, float mul, int cfra)
|
|
{
|
|
ColorBalanceInitData init_data;
|
|
|
|
if (!ibuf->rect_float && seq->flag & SEQ_MAKE_FLOAT)
|
|
imb_addrectfloatImBuf(ibuf);
|
|
|
|
init_data.seq = seq;
|
|
init_data.ibuf = ibuf;
|
|
init_data.mul = mul;
|
|
init_data.mask = NULL;
|
|
|
|
if (seq->mask_sequence) {
|
|
if (seq->mask_sequence != seq && !BKE_sequence_check_depend(seq, seq->mask_sequence)) {
|
|
ImBuf *mask = seq_render_strip(context, seq->mask_sequence, cfra);
|
|
|
|
if (mask) {
|
|
if (ibuf->rect_float) {
|
|
if (!mask->rect_float)
|
|
IMB_float_from_rect(mask);
|
|
}
|
|
else {
|
|
if (!mask->rect)
|
|
IMB_rect_from_float(mask);
|
|
}
|
|
|
|
init_data.mask = mask;
|
|
}
|
|
}
|
|
}
|
|
|
|
IMB_processor_apply_threaded(ibuf->y, sizeof(ColorBalanceThread), &init_data,
|
|
color_balance_init_handle, color_balance_do_thread);
|
|
|
|
if (init_data.mask)
|
|
IMB_freeImBuf(init_data.mask);
|
|
}
|
|
|
|
/*
|
|
* input preprocessing for SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP and SEQ_TYPE_SCENE
|
|
*
|
|
* Do all the things you can't really do afterwards using sequence effects
|
|
* (read: before rescaling to render resolution has been done)
|
|
*
|
|
* Order is important!
|
|
*
|
|
* - Deinterlace
|
|
* - Crop and transform in image source coordinate space
|
|
* - Flip X + Flip Y (could be done afterwards, backward compatibility)
|
|
* - Promote image to float data (affects pipeline operations afterwards)
|
|
* - Color balance (is most efficient in the byte -> float
|
|
* (future: half -> float should also work fine!)
|
|
* case, if done on load, since we can use lookup tables)
|
|
* - Premultiply
|
|
*/
|
|
|
|
int BKE_sequencer_input_have_to_preprocess(SeqRenderData UNUSED(context), Sequence *seq, float UNUSED(cfra))
|
|
{
|
|
float mul;
|
|
|
|
if (seq->flag & (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX |
|
|
SEQ_FLIPY | SEQ_USE_COLOR_BALANCE | SEQ_MAKE_PREMUL))
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
mul = seq->mul;
|
|
|
|
if (seq->blend_mode == SEQ_BLEND_REPLACE) {
|
|
mul *= seq->blend_opacity / 100.0f;
|
|
}
|
|
|
|
if (mul != 1.0f) {
|
|
return TRUE;
|
|
}
|
|
|
|
if (seq->sat != 1.0f) {
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static ImBuf *input_preprocess(SeqRenderData context, Sequence *seq, float cfra, ImBuf *ibuf,
|
|
int is_proxy_image, int is_preprocessed)
|
|
{
|
|
float mul;
|
|
|
|
ibuf = IMB_makeSingleUser(ibuf);
|
|
|
|
if ((seq->flag & SEQ_FILTERY) &&
|
|
!ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP))
|
|
{
|
|
IMB_filtery(ibuf);
|
|
}
|
|
|
|
if (seq->flag & (SEQ_USE_CROP | SEQ_USE_TRANSFORM)) {
|
|
StripCrop c = {0};
|
|
StripTransform t = {0};
|
|
int sx, sy, dx, dy;
|
|
double xscale = 1.0;
|
|
double yscale = 1.0;
|
|
|
|
if (is_proxy_image) {
|
|
double f = seq_rendersize_to_scale_factor(context.preview_render_size);
|
|
|
|
if (f != 1.0) {
|
|
IMB_scalefastImBuf(ibuf, ibuf->x / f, ibuf->y / f);
|
|
}
|
|
}
|
|
|
|
if (seq->flag & SEQ_USE_CROP && seq->strip->crop) {
|
|
c = *seq->strip->crop;
|
|
}
|
|
if (seq->flag & SEQ_USE_TRANSFORM && seq->strip->transform) {
|
|
t = *seq->strip->transform;
|
|
}
|
|
|
|
xscale = context.scene->r.xsch ? ((double) context.rectx / (double) context.scene->r.xsch) : 1.0;
|
|
yscale = context.scene->r.ysch ? ((double) context.recty / (double) context.scene->r.ysch) : 1.0;
|
|
|
|
c.left *= xscale; c.right *= xscale;
|
|
c.top *= yscale; c.bottom *= yscale;
|
|
|
|
t.xofs *= xscale; t.yofs *= yscale;
|
|
|
|
sx = ibuf->x - c.left - c.right;
|
|
sy = ibuf->y - c.top - c.bottom;
|
|
dx = sx;
|
|
dy = sy;
|
|
|
|
if (seq->flag & SEQ_USE_TRANSFORM) {
|
|
if (is_preprocessed) {
|
|
dx = context.rectx;
|
|
dy = context.recty;
|
|
}
|
|
else {
|
|
dx = context.scene->r.xsch;
|
|
dy = context.scene->r.ysch;
|
|
}
|
|
}
|
|
|
|
if (c.top + c.bottom >= ibuf->y ||
|
|
c.left + c.right >= ibuf->x ||
|
|
t.xofs >= dx || t.yofs >= dy)
|
|
{
|
|
make_black_ibuf(ibuf);
|
|
}
|
|
else {
|
|
ImBuf *i = IMB_allocImBuf(dx, dy, 32, ibuf->rect_float ? IB_rectfloat : IB_rect);
|
|
|
|
IMB_rectcpy(i, ibuf, t.xofs, t.yofs, c.left, c.bottom, sx, sy);
|
|
|
|
IMB_freeImBuf(ibuf);
|
|
|
|
ibuf = i;
|
|
}
|
|
}
|
|
|
|
if (seq->flag & SEQ_FLIPX) {
|
|
IMB_flipx(ibuf);
|
|
}
|
|
|
|
if (seq->flag & SEQ_FLIPY) {
|
|
IMB_flipy(ibuf);
|
|
}
|
|
|
|
if (seq->sat != 1.0f) {
|
|
IMB_saturation(ibuf, seq->sat);
|
|
}
|
|
|
|
mul = seq->mul;
|
|
|
|
if (seq->blend_mode == SEQ_BLEND_REPLACE) {
|
|
mul *= seq->blend_opacity / 100.0f;
|
|
}
|
|
|
|
if (seq->flag & SEQ_USE_COLOR_BALANCE && seq->strip->color_balance) {
|
|
color_balance(context, seq, ibuf, mul, cfra);
|
|
mul = 1.0;
|
|
}
|
|
|
|
if (seq->flag & SEQ_MAKE_FLOAT) {
|
|
if (!ibuf->rect_float)
|
|
IMB_float_from_rect_simple(ibuf);
|
|
|
|
if (ibuf->rect) {
|
|
imb_freerectImBuf(ibuf);
|
|
}
|
|
}
|
|
|
|
if (mul != 1.0f) {
|
|
multibuf(ibuf, mul);
|
|
}
|
|
|
|
if (seq->flag & SEQ_MAKE_PREMUL) {
|
|
if (ibuf->planes == 32 && ibuf->zbuf == NULL) {
|
|
IMB_premultiply_alpha(ibuf);
|
|
}
|
|
}
|
|
|
|
|
|
if (ibuf->x != context.rectx || ibuf->y != context.recty) {
|
|
if (context.scene->r.mode & R_OSA) {
|
|
IMB_scaleImBuf(ibuf, (short)context.rectx, (short)context.recty);
|
|
}
|
|
else {
|
|
IMB_scalefastImBuf(ibuf, (short)context.rectx, (short)context.recty);
|
|
}
|
|
}
|
|
return ibuf;
|
|
}
|
|
|
|
static ImBuf *copy_from_ibuf_still(SeqRenderData context, Sequence *seq, float nr)
|
|
{
|
|
ImBuf *rval = NULL;
|
|
ImBuf *ibuf = NULL;
|
|
|
|
if (nr == 0) {
|
|
ibuf = BKE_sequencer_cache_get(context, seq, seq->start, SEQ_STRIPELEM_IBUF_STARTSTILL);
|
|
}
|
|
else if (nr == seq->len - 1) {
|
|
ibuf = BKE_sequencer_cache_get(context, seq, seq->start, SEQ_STRIPELEM_IBUF_ENDSTILL);
|
|
}
|
|
|
|
if (ibuf) {
|
|
rval = IMB_dupImBuf(ibuf);
|
|
IMB_freeImBuf(ibuf);
|
|
}
|
|
|
|
return rval;
|
|
}
|
|
|
|
static void copy_to_ibuf_still(SeqRenderData context, Sequence *seq, float nr, ImBuf *ibuf)
|
|
{
|
|
if (nr == 0 || nr == seq->len - 1) {
|
|
/* we have to store a copy, since the passed ibuf
|
|
* could be preprocessed afterwards (thereby silently
|
|
* changing the cached image... */
|
|
ibuf = IMB_dupImBuf(ibuf);
|
|
|
|
if (nr == 0) {
|
|
BKE_sequencer_cache_put(context, seq, seq->start, SEQ_STRIPELEM_IBUF_STARTSTILL, ibuf);
|
|
}
|
|
|
|
if (nr == seq->len - 1) {
|
|
BKE_sequencer_cache_put(context, seq, seq->start, SEQ_STRIPELEM_IBUF_ENDSTILL, ibuf);
|
|
}
|
|
|
|
IMB_freeImBuf(ibuf);
|
|
}
|
|
}
|
|
|
|
/*********************** strip rendering functions *************************/
|
|
|
|
typedef struct RenderEffectInitData {
|
|
struct SeqEffectHandle *sh;
|
|
SeqRenderData context;
|
|
Sequence *seq;
|
|
float cfra, facf0, facf1;
|
|
ImBuf *ibuf1, *ibuf2, *ibuf3;
|
|
|
|
ImBuf *out;
|
|
} RenderEffectInitData;
|
|
|
|
typedef struct RenderEffectThread {
|
|
struct SeqEffectHandle *sh;
|
|
SeqRenderData context;
|
|
Sequence *seq;
|
|
float cfra, facf0, facf1;
|
|
ImBuf *ibuf1, *ibuf2, *ibuf3;
|
|
|
|
ImBuf *out;
|
|
int start_line, tot_line;
|
|
} RenderEffectThread;
|
|
|
|
static void render_effect_execute_init_handle(void *handle_v, int start_line, int tot_line, void *init_data_v)
|
|
{
|
|
RenderEffectThread *handle = (RenderEffectThread *) handle_v;
|
|
RenderEffectInitData *init_data = (RenderEffectInitData *) init_data_v;
|
|
|
|
handle->sh = init_data->sh;
|
|
handle->context = init_data->context;
|
|
handle->seq = init_data->seq;
|
|
handle->cfra = init_data->cfra;
|
|
handle->facf0 = init_data->facf0;
|
|
handle->facf1 = init_data->facf1;
|
|
handle->ibuf1 = init_data->ibuf1;
|
|
handle->ibuf2 = init_data->ibuf2;
|
|
handle->ibuf3 = init_data->ibuf3;
|
|
handle->out = init_data->out;
|
|
|
|
handle->start_line = start_line;
|
|
handle->tot_line = tot_line;
|
|
}
|
|
|
|
static void *render_effect_execute_do_thread(void *thread_data_v)
|
|
{
|
|
RenderEffectThread *thread_data = (RenderEffectThread *) thread_data_v;
|
|
|
|
thread_data->sh->execute_slice(thread_data->context, thread_data->seq, thread_data->cfra,
|
|
thread_data->facf0, thread_data->facf1, thread_data->ibuf1,
|
|
thread_data->ibuf2, thread_data->ibuf3, thread_data->start_line,
|
|
thread_data->tot_line, thread_data->out);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, SeqRenderData context, Sequence *seq,
|
|
float cfra, float facf0, float facf1,
|
|
ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *ibuf3)
|
|
{
|
|
RenderEffectInitData init_data;
|
|
ImBuf *out = sh->init_execution(context, ibuf1, ibuf2, ibuf3);
|
|
|
|
init_data.sh = sh;
|
|
init_data.context = context;
|
|
init_data.seq = seq;
|
|
init_data.cfra = cfra;
|
|
init_data.facf0 = facf0;
|
|
init_data.facf1 = facf1;
|
|
init_data.ibuf1 = ibuf1;
|
|
init_data.ibuf2 = ibuf2;
|
|
init_data.ibuf3 = ibuf3;
|
|
init_data.out = out;
|
|
|
|
IMB_processor_apply_threaded(out->y, sizeof(RenderEffectThread), &init_data,
|
|
render_effect_execute_init_handle, render_effect_execute_do_thread);
|
|
|
|
return out;
|
|
}
|
|
|
|
static ImBuf *seq_render_effect_strip_impl(SeqRenderData context, Sequence *seq, float cfra)
|
|
{
|
|
float fac, facf;
|
|
int early_out;
|
|
int i;
|
|
struct SeqEffectHandle sh = BKE_sequence_get_effect(seq);
|
|
FCurve *fcu = NULL;
|
|
ImBuf *ibuf[3];
|
|
Sequence *input[3];
|
|
ImBuf *out = NULL;
|
|
|
|
ibuf[0] = ibuf[1] = ibuf[2] = NULL;
|
|
|
|
input[0] = seq->seq1; input[1] = seq->seq2; input[2] = seq->seq3;
|
|
|
|
if (!sh.execute && !(sh.execute_slice && sh.init_execution)) {
|
|
/* effect not supported in this version... */
|
|
out = IMB_allocImBuf(context.rectx, context.recty, 32, IB_rect);
|
|
return out;
|
|
}
|
|
|
|
if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) {
|
|
sh.get_default_fac(seq, cfra, &fac, &facf);
|
|
|
|
if ((context.scene->r.mode & R_FIELDS) == 0)
|
|
facf = fac;
|
|
}
|
|
else {
|
|
fcu = id_data_find_fcurve(&context.scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL);
|
|
if (fcu) {
|
|
fac = facf = evaluate_fcurve(fcu, cfra);
|
|
if (context.scene->r.mode & R_FIELDS) {
|
|
facf = evaluate_fcurve(fcu, cfra + 0.5f);
|
|
}
|
|
}
|
|
else {
|
|
fac = facf = seq->effect_fader;
|
|
}
|
|
}
|
|
|
|
early_out = sh.early_out(seq, fac, facf);
|
|
|
|
switch (early_out) {
|
|
case EARLY_NO_INPUT:
|
|
out = sh.execute(context, seq, cfra, fac, facf, NULL, NULL, NULL);
|
|
break;
|
|
case EARLY_DO_EFFECT:
|
|
for (i = 0; i < 3; i++) {
|
|
if (input[i])
|
|
ibuf[i] = seq_render_strip(context, input[i], cfra);
|
|
}
|
|
|
|
if (ibuf[0] && ibuf[1]) {
|
|
if (sh.multithreaded)
|
|
out = seq_render_effect_execute_threaded(&sh, context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]);
|
|
else
|
|
out = sh.execute(context, seq, cfra, fac, facf, ibuf[0], ibuf[1], ibuf[2]);
|
|
}
|
|
break;
|
|
case EARLY_USE_INPUT_1:
|
|
if (input[0]) {
|
|
ibuf[0] = seq_render_strip(context, input[0], cfra);
|
|
}
|
|
if (ibuf[0]) {
|
|
if (BKE_sequencer_input_have_to_preprocess(context, seq, cfra)) {
|
|
out = IMB_dupImBuf(ibuf[0]);
|
|
}
|
|
else {
|
|
out = ibuf[0];
|
|
IMB_refImBuf(out);
|
|
}
|
|
}
|
|
break;
|
|
case EARLY_USE_INPUT_2:
|
|
if (input[1]) {
|
|
ibuf[1] = seq_render_strip(context, input[1], cfra);
|
|
}
|
|
if (ibuf[1]) {
|
|
if (BKE_sequencer_input_have_to_preprocess(context, seq, cfra)) {
|
|
out = IMB_dupImBuf(ibuf[1]);
|
|
}
|
|
else {
|
|
out = ibuf[1];
|
|
IMB_refImBuf(out);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
IMB_freeImBuf(ibuf[i]);
|
|
}
|
|
|
|
if (out == NULL) {
|
|
out = IMB_allocImBuf(context.rectx, context.recty, 32, IB_rect);
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
static ImBuf *seq_render_movieclip_strip(SeqRenderData context, Sequence *seq, float nr)
|
|
{
|
|
ImBuf *ibuf = NULL;
|
|
MovieClipUser user;
|
|
float tloc[2], tscale, tangle;
|
|
|
|
if (!seq->clip) {
|
|
return NULL;
|
|
}
|
|
|
|
memset(&user, 0, sizeof(MovieClipUser));
|
|
|
|
BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs);
|
|
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL;
|
|
|
|
switch (seq_rendersize_to_proxysize(context.preview_render_size)) {
|
|
case IMB_PROXY_NONE:
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL;
|
|
break;
|
|
case IMB_PROXY_100:
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_100;
|
|
break;
|
|
case IMB_PROXY_75:
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_75;
|
|
break;
|
|
case IMB_PROXY_50:
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_50;
|
|
break;
|
|
case IMB_PROXY_25:
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_25;
|
|
break;
|
|
}
|
|
|
|
if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) {
|
|
user.render_flag = MCLIP_PROXY_RENDER_UNDISTORT;
|
|
}
|
|
|
|
if (seq->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) {
|
|
ibuf = BKE_movieclip_get_stable_ibuf(seq->clip, &user, tloc, &tscale, &tangle, 0);
|
|
}
|
|
else {
|
|
ibuf = BKE_movieclip_get_ibuf_flag(seq->clip, &user, 0, MOVIECLIP_CACHE_SKIP);
|
|
}
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
|
|
static ImBuf *seq_render_mask_strip(SeqRenderData context, Sequence *seq, float nr)
|
|
{
|
|
/* TODO - add option to rasterize to alpha imbuf? */
|
|
ImBuf *ibuf = NULL;
|
|
float *maskbuf;
|
|
int i;
|
|
|
|
if (!seq->mask) {
|
|
return NULL;
|
|
}
|
|
else {
|
|
Mask *mask_temp;
|
|
MaskRasterHandle *mr_handle;
|
|
|
|
mask_temp = BKE_mask_copy_nolib(seq->mask);
|
|
|
|
BKE_mask_evaluate(mask_temp, seq->mask->sfra + nr, TRUE);
|
|
|
|
maskbuf = MEM_mallocN(sizeof(float) * context.rectx * context.recty, __func__);
|
|
|
|
mr_handle = BKE_maskrasterize_handle_new();
|
|
|
|
BKE_maskrasterize_handle_init(mr_handle, mask_temp, context.rectx, context.recty, TRUE, TRUE, TRUE);
|
|
|
|
BKE_mask_free(mask_temp);
|
|
MEM_freeN(mask_temp);
|
|
|
|
BKE_maskrasterize_buffer(mr_handle, context.rectx, context.recty, maskbuf);
|
|
|
|
BKE_maskrasterize_handle_free(mr_handle);
|
|
}
|
|
|
|
|
|
if (seq->flag & SEQ_MAKE_FLOAT) {
|
|
/* pixels */
|
|
float *fp_src;
|
|
float *fp_dst;
|
|
|
|
ibuf = IMB_allocImBuf(context.rectx, context.recty, 32, IB_rectfloat);
|
|
|
|
fp_src = maskbuf;
|
|
fp_dst = ibuf->rect_float;
|
|
i = context.rectx * context.recty;
|
|
while (--i) {
|
|
fp_dst[0] = fp_dst[1] = fp_dst[2] = *fp_src;
|
|
fp_dst[3] = 1.0f;
|
|
|
|
fp_src += 1;
|
|
fp_dst += 4;
|
|
}
|
|
}
|
|
else {
|
|
/* pixels */
|
|
float *fp_src;
|
|
unsigned char *ub_dst;
|
|
|
|
ibuf = IMB_allocImBuf(context.rectx, context.recty, 32, IB_rect);
|
|
|
|
fp_src = maskbuf;
|
|
ub_dst = (unsigned char *)ibuf->rect;
|
|
i = context.rectx * context.recty;
|
|
while (--i) {
|
|
ub_dst[0] = ub_dst[1] = ub_dst[2] = (unsigned char)(*fp_src * 255.0f); /* already clamped */
|
|
ub_dst[3] = 255;
|
|
|
|
fp_src += 1;
|
|
ub_dst += 4;
|
|
}
|
|
}
|
|
|
|
MEM_freeN(maskbuf);
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
static ImBuf *seq_render_scene_strip(SeqRenderData context, Sequence *seq, float nr)
|
|
{
|
|
ImBuf *ibuf = NULL;
|
|
float frame;
|
|
float oldcfra;
|
|
Object *camera;
|
|
ListBase oldmarkers;
|
|
|
|
/* Old info:
|
|
* Hack! This function can be called from do_render_seq(), in that case
|
|
* the seq->scene can already have a Render initialized with same name,
|
|
* so we have to use a default name. (compositor uses scene name to
|
|
* find render).
|
|
* However, when called from within the UI (image preview in sequencer)
|
|
* we do want to use scene Render, that way the render result is defined
|
|
* for display in render/imagewindow
|
|
*
|
|
* Hmm, don't see, why we can't do that all the time,
|
|
* and since G.is_rendering is uhm, gone... (Peter)
|
|
*/
|
|
|
|
/* New info:
|
|
* Using the same name for the renders works just fine as the do_render_seq()
|
|
* render is not used while the scene strips are rendered.
|
|
*
|
|
* However rendering from UI (through sequencer_preview_area_draw) can crash in
|
|
* very many cases since other renders (material preview, an actual render etc.)
|
|
* can be started while this sequence preview render is running. The only proper
|
|
* solution is to make the sequencer preview render a proper job, which can be
|
|
* stopped when needed. This would also give a nice progress bar for the preview
|
|
* space so that users know there's something happening.
|
|
*
|
|
* As a result the active scene now only uses OpenGL rendering for the sequencer
|
|
* preview. This is far from nice, but is the only way to prevent crashes at this
|
|
* time.
|
|
*
|
|
* -jahka
|
|
*/
|
|
|
|
int rendering = G.is_rendering;
|
|
int doseq;
|
|
int doseq_gl = G.is_rendering ? /*(scene->r.seq_flag & R_SEQ_GL_REND)*/ 0 : /*(scene->r.seq_flag & R_SEQ_GL_PREV)*/ 1;
|
|
int have_seq = FALSE;
|
|
Scene *scene;
|
|
|
|
/* don't refer to seq->scene above this point!, it can be NULL */
|
|
if (seq->scene == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
scene = seq->scene;
|
|
frame = scene->r.sfra + nr + seq->anim_startofs;
|
|
|
|
have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first;
|
|
|
|
oldcfra = scene->r.cfra;
|
|
scene->r.cfra = frame;
|
|
|
|
if (seq->scene_camera)
|
|
camera = seq->scene_camera;
|
|
else {
|
|
BKE_scene_camera_switch_update(scene);
|
|
camera = scene->camera;
|
|
}
|
|
|
|
if (have_seq == FALSE && camera == NULL) {
|
|
scene->r.cfra = oldcfra;
|
|
return NULL;
|
|
}
|
|
|
|
/* prevent eternal loop */
|
|
doseq = context.scene->r.scemode & R_DOSEQ;
|
|
context.scene->r.scemode &= ~R_DOSEQ;
|
|
|
|
#ifdef DURIAN_CAMERA_SWITCH
|
|
/* stooping to new low's in hackyness :( */
|
|
oldmarkers = scene->markers;
|
|
scene->markers.first = scene->markers.last = NULL;
|
|
#else
|
|
(void)oldmarkers;
|
|
#endif
|
|
|
|
if (sequencer_view3d_cb && BLI_thread_is_main() && doseq_gl && (scene == context.scene || have_seq == 0) && camera) {
|
|
char err_out[256] = "unknown";
|
|
/* for old scened this can be uninitialized,
|
|
* should probably be added to do_versions at some point if the functionality stays */
|
|
if (context.scene->r.seq_prev_type == 0)
|
|
context.scene->r.seq_prev_type = 3 /* == OB_SOLID */;
|
|
|
|
/* opengl offscreen render */
|
|
BKE_scene_update_for_newframe(context.bmain, scene, scene->lay);
|
|
ibuf = sequencer_view3d_cb(scene, camera, context.rectx, context.recty,
|
|
IB_rect, context.scene->r.seq_prev_type, TRUE, err_out);
|
|
if (ibuf == NULL) {
|
|
fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out);
|
|
}
|
|
}
|
|
else {
|
|
Render *re = RE_GetRender(scene->id.name);
|
|
RenderResult rres;
|
|
|
|
/* XXX: this if can be removed when sequence preview rendering uses the job system */
|
|
if (rendering || context.scene != scene) {
|
|
if (re == NULL)
|
|
re = RE_NewRender(scene->id.name);
|
|
|
|
RE_BlenderFrame(re, context.bmain, scene, NULL, camera, scene->lay, frame, FALSE);
|
|
|
|
/* restore previous state after it was toggled on & off by RE_BlenderFrame */
|
|
G.is_rendering = rendering;
|
|
}
|
|
|
|
RE_AcquireResultImage(re, &rres);
|
|
|
|
if (rres.rectf) {
|
|
ibuf = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat);
|
|
memcpy(ibuf->rect_float, rres.rectf, 4 * sizeof(float) * rres.rectx * rres.recty);
|
|
if (rres.rectz) {
|
|
addzbuffloatImBuf(ibuf);
|
|
memcpy(ibuf->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty);
|
|
}
|
|
|
|
/* float buffers in the sequencer are not linear */
|
|
if (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)
|
|
ibuf->profile = IB_PROFILE_LINEAR_RGB;
|
|
else
|
|
ibuf->profile = IB_PROFILE_NONE;
|
|
IMB_convert_profile(ibuf, IB_PROFILE_SRGB);
|
|
}
|
|
else if (rres.rect32) {
|
|
ibuf = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect);
|
|
memcpy(ibuf->rect, rres.rect32, 4 * rres.rectx * rres.recty);
|
|
}
|
|
|
|
RE_ReleaseResultImage(re);
|
|
|
|
// BIF_end_render_callbacks();
|
|
}
|
|
|
|
/* restore */
|
|
context.scene->r.scemode |= doseq;
|
|
|
|
scene->r.cfra = oldcfra;
|
|
|
|
if (frame != oldcfra)
|
|
BKE_scene_update_for_newframe(context.bmain, scene, scene->lay);
|
|
|
|
#ifdef DURIAN_CAMERA_SWITCH
|
|
/* stooping to new low's in hackyness :( */
|
|
scene->markers = oldmarkers;
|
|
#endif
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
static ImBuf *seq_render_strip(SeqRenderData context, Sequence *seq, float cfra)
|
|
{
|
|
ImBuf *ibuf = NULL;
|
|
char name[FILE_MAX];
|
|
int use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra);
|
|
int is_proxy_image = FALSE;
|
|
float nr = give_stripelem_index(seq, cfra);
|
|
/* all effects are handled similarly with the exception of speed effect */
|
|
int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT : seq->type;
|
|
int is_preprocessed = !ELEM3(type, SEQ_TYPE_IMAGE, SEQ_TYPE_MOVIE, SEQ_TYPE_SCENE);
|
|
|
|
ibuf = BKE_sequencer_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF);
|
|
|
|
/* currently, we cache preprocessed images in SEQ_STRIPELEM_IBUF,
|
|
* but not(!) on SEQ_STRIPELEM_IBUF_ENDSTILL and ..._STARTSTILL */
|
|
if (ibuf)
|
|
use_preprocess = FALSE;
|
|
|
|
if (ibuf == NULL)
|
|
ibuf = copy_from_ibuf_still(context, seq, nr);
|
|
|
|
/* MOVIECLIPs have their own proxy management */
|
|
if (ibuf == NULL && seq->type != SEQ_TYPE_MOVIECLIP) {
|
|
ibuf = seq_proxy_fetch(context, seq, cfra);
|
|
is_proxy_image = (ibuf != NULL);
|
|
}
|
|
|
|
if (ibuf == NULL) switch (type) {
|
|
case SEQ_TYPE_META:
|
|
{
|
|
ImBuf *meta_ibuf = NULL;
|
|
|
|
if (seq->seqbase.first)
|
|
meta_ibuf = seq_render_strip_stack(
|
|
context, &seq->seqbase,
|
|
seq->start + nr, 0);
|
|
|
|
if (meta_ibuf) {
|
|
ibuf = meta_ibuf;
|
|
if (ibuf && use_preprocess) {
|
|
ImBuf *i = IMB_dupImBuf(ibuf);
|
|
|
|
IMB_freeImBuf(ibuf);
|
|
|
|
ibuf = i;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case SEQ_TYPE_SPEED:
|
|
{
|
|
ImBuf *child_ibuf = NULL;
|
|
|
|
float f_cfra;
|
|
SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
|
|
|
|
BKE_sequence_effect_speed_rebuild_map(context.scene, seq, 0);
|
|
|
|
/* weeek! */
|
|
f_cfra = seq->start + s->frameMap[(int)nr];
|
|
|
|
child_ibuf = seq_render_strip(context, seq->seq1, f_cfra);
|
|
|
|
if (child_ibuf) {
|
|
ibuf = child_ibuf;
|
|
if (ibuf && use_preprocess) {
|
|
ImBuf *i = IMB_dupImBuf(ibuf);
|
|
|
|
IMB_freeImBuf(ibuf);
|
|
|
|
ibuf = i;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case SEQ_TYPE_EFFECT:
|
|
{
|
|
ibuf = seq_render_effect_strip_impl(context, seq, seq->start + nr);
|
|
break;
|
|
}
|
|
case SEQ_TYPE_IMAGE:
|
|
{
|
|
StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra);
|
|
|
|
if (s_elem) {
|
|
BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name);
|
|
BLI_path_abs(name, G.main->name);
|
|
}
|
|
|
|
if (s_elem && (ibuf = IMB_loadiffname(name, IB_rect))) {
|
|
/* we don't need both (speed reasons)! */
|
|
if (ibuf->rect_float && ibuf->rect)
|
|
imb_freerectImBuf(ibuf);
|
|
|
|
/* all sequencer color is done in SRGB space, linear gives odd crossfades */
|
|
if (ibuf->profile == IB_PROFILE_LINEAR_RGB)
|
|
IMB_convert_profile(ibuf, IB_PROFILE_NONE);
|
|
|
|
copy_to_ibuf_still(context, seq, nr, ibuf);
|
|
|
|
s_elem->orig_width = ibuf->x;
|
|
s_elem->orig_height = ibuf->y;
|
|
}
|
|
break;
|
|
}
|
|
case SEQ_TYPE_MOVIE:
|
|
{
|
|
seq_open_anim_file(seq);
|
|
|
|
if (seq->anim) {
|
|
IMB_anim_set_preseek(seq->anim, seq->anim_preseek);
|
|
|
|
ibuf = IMB_anim_absolute(seq->anim, nr + seq->anim_startofs,
|
|
seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
|
|
seq_rendersize_to_proxysize(context.preview_render_size));
|
|
|
|
/* we don't need both (speed reasons)! */
|
|
if (ibuf && ibuf->rect_float && ibuf->rect)
|
|
imb_freerectImBuf(ibuf);
|
|
if (ibuf) {
|
|
seq->strip->stripdata->orig_width = ibuf->x;
|
|
seq->strip->stripdata->orig_height = ibuf->y;
|
|
}
|
|
}
|
|
copy_to_ibuf_still(context, seq, nr, ibuf);
|
|
break;
|
|
}
|
|
case SEQ_TYPE_SCENE:
|
|
{
|
|
/* scene can be NULL after deletions */
|
|
ibuf = seq_render_scene_strip(context, seq, nr);
|
|
|
|
/* Scene strips update all animation, so we need to restore original state.*/
|
|
BKE_animsys_evaluate_all_animation(context.bmain, context.scene, cfra);
|
|
|
|
copy_to_ibuf_still(context, seq, nr, ibuf);
|
|
break;
|
|
}
|
|
case SEQ_TYPE_MOVIECLIP:
|
|
{
|
|
ibuf = seq_render_movieclip_strip(context, seq, nr);
|
|
|
|
if (ibuf && use_preprocess) {
|
|
ImBuf *i = IMB_dupImBuf(ibuf);
|
|
|
|
IMB_freeImBuf(ibuf);
|
|
|
|
ibuf = i;
|
|
}
|
|
|
|
copy_to_ibuf_still(context, seq, nr, ibuf);
|
|
break;
|
|
}
|
|
case SEQ_TYPE_MASK:
|
|
{
|
|
/* ibuf is alwats new */
|
|
ibuf = seq_render_mask_strip(context, seq, nr);
|
|
|
|
copy_to_ibuf_still(context, seq, nr, ibuf);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ibuf == NULL)
|
|
ibuf = IMB_allocImBuf(context.rectx, context.recty, 32, IB_rect);
|
|
|
|
if (ibuf->x != context.rectx || ibuf->y != context.recty)
|
|
use_preprocess = TRUE;
|
|
|
|
if (use_preprocess)
|
|
ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image, is_preprocessed);
|
|
|
|
BKE_sequencer_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf);
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
/*********************** strip stack rendering functions *************************/
|
|
|
|
static int seq_must_swap_input_in_blend_mode(Sequence *seq)
|
|
{
|
|
int swap_input = FALSE;
|
|
|
|
/* bad hack, to fix crazy input ordering of
|
|
* those two effects */
|
|
|
|
if (ELEM3(seq->blend_mode, SEQ_TYPE_ALPHAOVER, SEQ_TYPE_ALPHAUNDER, SEQ_TYPE_OVERDROP)) {
|
|
swap_input = TRUE;
|
|
}
|
|
|
|
return swap_input;
|
|
}
|
|
|
|
static int seq_get_early_out_for_blend_mode(Sequence *seq)
|
|
{
|
|
struct SeqEffectHandle sh = BKE_sequence_get_blend(seq);
|
|
float facf = seq->blend_opacity / 100.0f;
|
|
int early_out = sh.early_out(seq, facf, facf);
|
|
|
|
if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) {
|
|
return early_out;
|
|
}
|
|
|
|
if (seq_must_swap_input_in_blend_mode(seq)) {
|
|
if (early_out == EARLY_USE_INPUT_2) {
|
|
return EARLY_USE_INPUT_1;
|
|
}
|
|
else if (early_out == EARLY_USE_INPUT_1) {
|
|
return EARLY_USE_INPUT_2;
|
|
}
|
|
}
|
|
return early_out;
|
|
}
|
|
|
|
static ImBuf *seq_render_strip_stack(SeqRenderData context, ListBase *seqbasep, float cfra, int chanshown)
|
|
{
|
|
Sequence *seq_arr[MAXSEQ + 1];
|
|
int count;
|
|
int i;
|
|
ImBuf *out = NULL;
|
|
|
|
count = get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr);
|
|
|
|
if (count == 0) {
|
|
return NULL;
|
|
}
|
|
|
|
#if 0 /* commentind since this breaks keyframing, since it resets the value on draw */
|
|
if (scene->r.cfra != cfra) {
|
|
/* XXX for prefetch and overlay offset!..., very bad!!! */
|
|
AnimData *adt = BKE_animdata_from_id(&scene->id);
|
|
BKE_animsys_evaluate_animdata(scene, &scene->id, adt, cfra, ADT_RECALC_ANIM);
|
|
}
|
|
#endif
|
|
|
|
out = BKE_sequencer_cache_get(context, seq_arr[count - 1], cfra, SEQ_STRIPELEM_IBUF_COMP);
|
|
|
|
if (out) {
|
|
return out;
|
|
}
|
|
|
|
if (count == 1) {
|
|
out = seq_render_strip(context, seq_arr[0], cfra);
|
|
BKE_sequencer_cache_put(context, seq_arr[0], cfra, SEQ_STRIPELEM_IBUF_COMP, out);
|
|
|
|
return out;
|
|
}
|
|
|
|
|
|
for (i = count - 1; i >= 0; i--) {
|
|
int early_out;
|
|
Sequence *seq = seq_arr[i];
|
|
|
|
out = BKE_sequencer_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF_COMP);
|
|
|
|
if (out) {
|
|
break;
|
|
}
|
|
if (seq->blend_mode == SEQ_BLEND_REPLACE) {
|
|
out = seq_render_strip(context, seq, cfra);
|
|
break;
|
|
}
|
|
|
|
early_out = seq_get_early_out_for_blend_mode(seq);
|
|
|
|
switch (early_out) {
|
|
case EARLY_NO_INPUT:
|
|
case EARLY_USE_INPUT_2:
|
|
out = seq_render_strip(context, seq, cfra);
|
|
break;
|
|
case EARLY_USE_INPUT_1:
|
|
if (i == 0) {
|
|
out = IMB_allocImBuf(context.rectx, context.recty, 32, IB_rect);
|
|
}
|
|
break;
|
|
case EARLY_DO_EFFECT:
|
|
if (i == 0) {
|
|
out = seq_render_strip(context, seq, cfra);
|
|
}
|
|
|
|
break;
|
|
}
|
|
if (out) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
BKE_sequencer_cache_put(context, seq_arr[i], cfra, SEQ_STRIPELEM_IBUF_COMP, out);
|
|
|
|
i++;
|
|
|
|
for (; i < count; i++) {
|
|
Sequence *seq = seq_arr[i];
|
|
|
|
if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) {
|
|
struct SeqEffectHandle sh = BKE_sequence_get_blend(seq);
|
|
ImBuf *ibuf1 = out;
|
|
ImBuf *ibuf2 = seq_render_strip(context, seq, cfra);
|
|
|
|
float facf = seq->blend_opacity / 100.0f;
|
|
int swap_input = seq_must_swap_input_in_blend_mode(seq);
|
|
|
|
if (swap_input) {
|
|
if (sh.multithreaded)
|
|
out = seq_render_effect_execute_threaded(&sh, context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL);
|
|
else
|
|
out = sh.execute(context, seq, cfra, facf, facf, ibuf2, ibuf1, NULL);
|
|
}
|
|
else {
|
|
if (sh.multithreaded)
|
|
out = seq_render_effect_execute_threaded(&sh, context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL);
|
|
else
|
|
out = sh.execute(context, seq, cfra, facf, facf, ibuf1, ibuf2, NULL);
|
|
}
|
|
|
|
IMB_freeImBuf(ibuf1);
|
|
IMB_freeImBuf(ibuf2);
|
|
}
|
|
|
|
BKE_sequencer_cache_put(context, seq_arr[i], cfra, SEQ_STRIPELEM_IBUF_COMP, out);
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
/*
|
|
* returned ImBuf is refed!
|
|
* you have to free after usage!
|
|
*/
|
|
|
|
ImBuf *BKE_sequencer_give_ibuf(SeqRenderData context, float cfra, int chanshown)
|
|
{
|
|
Editing *ed = BKE_sequencer_editing_get(context.scene, FALSE);
|
|
int count;
|
|
ListBase *seqbasep;
|
|
|
|
if (ed == NULL) return NULL;
|
|
|
|
count = BLI_countlist(&ed->metastack);
|
|
if ((chanshown < 0) && (count > 0)) {
|
|
count = MAX2(count + chanshown, 0);
|
|
seqbasep = ((MetaStack *)BLI_findlink(&ed->metastack, count))->oldbasep;
|
|
}
|
|
else {
|
|
seqbasep = ed->seqbasep;
|
|
}
|
|
|
|
return seq_render_strip_stack(context, seqbasep, cfra, chanshown);
|
|
}
|
|
|
|
ImBuf *BKE_sequencer_give_ibuf_seqbase(SeqRenderData context, float cfra, int chanshown, ListBase *seqbasep)
|
|
{
|
|
return seq_render_strip_stack(context, seqbasep, cfra, chanshown);
|
|
}
|
|
|
|
|
|
ImBuf *BKE_sequencer_give_ibuf_direct(SeqRenderData context, float cfra, Sequence *seq)
|
|
{
|
|
return seq_render_strip(context, seq, cfra);
|
|
}
|
|
|
|
/* *********************** threading api ******************* */
|
|
|
|
static ListBase running_threads;
|
|
static ListBase prefetch_wait;
|
|
static ListBase prefetch_done;
|
|
|
|
static pthread_mutex_t queue_lock = PTHREAD_MUTEX_INITIALIZER;
|
|
static pthread_mutex_t wakeup_lock = PTHREAD_MUTEX_INITIALIZER;
|
|
static pthread_cond_t wakeup_cond = PTHREAD_COND_INITIALIZER;
|
|
|
|
//static pthread_mutex_t prefetch_ready_lock = PTHREAD_MUTEX_INITIALIZER;
|
|
//static pthread_cond_t prefetch_ready_cond = PTHREAD_COND_INITIALIZER;
|
|
|
|
static pthread_mutex_t frame_done_lock = PTHREAD_MUTEX_INITIALIZER;
|
|
static pthread_cond_t frame_done_cond = PTHREAD_COND_INITIALIZER;
|
|
|
|
static volatile int seq_thread_shutdown = TRUE;
|
|
static volatile int seq_last_given_monoton_cfra = 0;
|
|
static int monoton_cfra = 0;
|
|
|
|
typedef struct PrefetchThread {
|
|
struct PrefetchThread *next, *prev;
|
|
|
|
Scene *scene;
|
|
struct PrefetchQueueElem *current;
|
|
pthread_t pthread;
|
|
int running;
|
|
|
|
} PrefetchThread;
|
|
|
|
typedef struct PrefetchQueueElem {
|
|
struct PrefetchQueueElem *next, *prev;
|
|
|
|
int rectx;
|
|
int recty;
|
|
float cfra;
|
|
int chanshown;
|
|
int preview_render_size;
|
|
|
|
int monoton_cfra;
|
|
|
|
ImBuf *ibuf;
|
|
} PrefetchQueueElem;
|
|
|
|
void BKE_sequencer_give_ibuf_prefetch_request(SeqRenderData context, float cfra, int chanshown)
|
|
{
|
|
PrefetchQueueElem *e;
|
|
if (seq_thread_shutdown) {
|
|
return;
|
|
}
|
|
|
|
e = MEM_callocN(sizeof(PrefetchQueueElem), "prefetch_queue_elem");
|
|
e->rectx = context.rectx;
|
|
e->recty = context.recty;
|
|
e->cfra = cfra;
|
|
e->chanshown = chanshown;
|
|
e->preview_render_size = context.preview_render_size;
|
|
e->monoton_cfra = monoton_cfra++;
|
|
|
|
pthread_mutex_lock(&queue_lock);
|
|
BLI_addtail(&prefetch_wait, e);
|
|
pthread_mutex_unlock(&queue_lock);
|
|
|
|
pthread_mutex_lock(&wakeup_lock);
|
|
pthread_cond_signal(&wakeup_cond);
|
|
pthread_mutex_unlock(&wakeup_lock);
|
|
}
|
|
|
|
ImBuf *BKE_sequencer_give_ibuf_threaded(SeqRenderData context, float cfra, int chanshown)
|
|
{
|
|
PrefetchQueueElem *e = NULL;
|
|
int found_something = FALSE;
|
|
|
|
if (seq_thread_shutdown) {
|
|
return BKE_sequencer_give_ibuf(context, cfra, chanshown);
|
|
}
|
|
|
|
while (!e) {
|
|
int success = FALSE;
|
|
pthread_mutex_lock(&queue_lock);
|
|
|
|
for (e = prefetch_done.first; e; e = e->next) {
|
|
if (cfra == e->cfra &&
|
|
chanshown == e->chanshown &&
|
|
context.rectx == e->rectx &&
|
|
context.recty == e->recty &&
|
|
context.preview_render_size == e->preview_render_size)
|
|
{
|
|
success = TRUE;
|
|
found_something = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!e) {
|
|
for (e = prefetch_wait.first; e; e = e->next) {
|
|
if (cfra == e->cfra &&
|
|
chanshown == e->chanshown &&
|
|
context.rectx == e->rectx &&
|
|
context.recty == e->recty &&
|
|
context.preview_render_size == e->preview_render_size)
|
|
{
|
|
found_something = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!e) {
|
|
PrefetchThread *tslot;
|
|
|
|
for (tslot = running_threads.first;
|
|
tslot;
|
|
tslot = tslot->next)
|
|
{
|
|
if (tslot->current &&
|
|
cfra == tslot->current->cfra &&
|
|
chanshown == tslot->current->chanshown &&
|
|
context.rectx == tslot->current->rectx &&
|
|
context.recty == tslot->current->recty &&
|
|
context.preview_render_size == tslot->current->preview_render_size)
|
|
{
|
|
found_something = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* e->ibuf is unrefed by render thread on next round. */
|
|
|
|
if (e) {
|
|
seq_last_given_monoton_cfra = e->monoton_cfra;
|
|
}
|
|
|
|
pthread_mutex_unlock(&queue_lock);
|
|
|
|
if (!success) {
|
|
e = NULL;
|
|
|
|
if (!found_something) {
|
|
fprintf(stderr, "SEQ-THREAD: Requested frame not in queue ???\n");
|
|
break;
|
|
}
|
|
pthread_mutex_lock(&frame_done_lock);
|
|
pthread_cond_wait(&frame_done_cond, &frame_done_lock);
|
|
pthread_mutex_unlock(&frame_done_lock);
|
|
}
|
|
}
|
|
|
|
return e ? e->ibuf : NULL;
|
|
}
|
|
|
|
/* Functions to free imbuf and anim data on changes */
|
|
|
|
static void free_anim_seq(Sequence *seq)
|
|
{
|
|
if (seq->anim) {
|
|
IMB_free_anim(seq->anim);
|
|
seq->anim = NULL;
|
|
}
|
|
}
|
|
|
|
/* check whether sequence cur depends on seq */
|
|
int BKE_sequence_check_depend(Sequence *seq, Sequence *cur)
|
|
{
|
|
/* sequences are not intersecting in time, assume no dependency exists between them */
|
|
if (cur->enddisp < seq->startdisp || cur->startdisp > seq->enddisp)
|
|
return FALSE;
|
|
|
|
/* checking sequence is below reference one, not dependent on it */
|
|
if (cur->machine < seq->machine)
|
|
return FALSE;
|
|
|
|
/* sequence is not blending with lower machines, no dependency here occurs
|
|
* check for non-effects only since effect could use lower machines as input
|
|
*/
|
|
if ((cur->type & SEQ_TYPE_EFFECT) == 0 &&
|
|
((cur->blend_mode == SEQ_BLEND_REPLACE) ||
|
|
(cur->blend_mode == SEQ_TYPE_CROSS && cur->blend_opacity == 100.0f)))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void BKE_sequence_invalidate_cache(Scene *scene, Sequence *seq)
|
|
{
|
|
Editing *ed = scene->ed;
|
|
Sequence *cur;
|
|
|
|
/* invalidate cache for current sequence */
|
|
BKE_sequencer_cache_cleanup_sequence(seq);
|
|
|
|
/* invalidate cache for all dependent sequences */
|
|
SEQ_BEGIN (ed, cur)
|
|
{
|
|
if (cur == seq)
|
|
continue;
|
|
|
|
if (BKE_sequence_check_depend(seq, cur))
|
|
BKE_sequencer_cache_cleanup_sequence(cur);
|
|
}
|
|
SEQ_END
|
|
}
|
|
|
|
void BKE_sequencer_free_imbuf(Scene *scene, ListBase *seqbase, int check_mem_usage, int keep_file_handles)
|
|
{
|
|
Sequence *seq;
|
|
|
|
if (check_mem_usage) {
|
|
/* Let the cache limitor take care of this (schlaile) */
|
|
/* While render let's keep all memory available for render
|
|
* (ton)
|
|
* At least if free memory is tight...
|
|
* This can make a big difference in encoding speed
|
|
* (it is around 4 times(!) faster, if we do not waste time
|
|
* on freeing _all_ buffers every time on long timelines...)
|
|
* (schlaile)
|
|
*/
|
|
|
|
uintptr_t mem_in_use;
|
|
uintptr_t mmap_in_use;
|
|
uintptr_t max;
|
|
|
|
mem_in_use = MEM_get_memory_in_use();
|
|
mmap_in_use = MEM_get_mapped_memory_in_use();
|
|
max = MEM_CacheLimiter_get_maximum();
|
|
|
|
if (max == 0 || mem_in_use + mmap_in_use <= max) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
BKE_sequencer_cache_cleanup();
|
|
|
|
for (seq = seqbase->first; seq; seq = seq->next) {
|
|
if (seq->strip) {
|
|
if (seq->type == SEQ_TYPE_MOVIE && !keep_file_handles)
|
|
free_anim_seq(seq);
|
|
if (seq->type == SEQ_TYPE_SPEED) {
|
|
BKE_sequence_effect_speed_rebuild_map(scene, seq, 1);
|
|
}
|
|
}
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
BKE_sequencer_free_imbuf(scene, &seq->seqbase, FALSE, keep_file_handles);
|
|
}
|
|
if (seq->type == SEQ_TYPE_SCENE) {
|
|
/* FIXME: recurs downwards,
|
|
* but do recurs protection somehow! */
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
static int update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change)
|
|
{
|
|
Sequence *subseq;
|
|
int free_imbuf = 0;
|
|
|
|
/* recurs downwards to see if this seq depends on the changed seq */
|
|
|
|
if (seq == NULL)
|
|
return 0;
|
|
|
|
if (seq == changed_seq)
|
|
free_imbuf = 1;
|
|
|
|
for (subseq = seq->seqbase.first; subseq; subseq = subseq->next)
|
|
if (update_changed_seq_recurs(scene, subseq, changed_seq, len_change, ibuf_change))
|
|
free_imbuf = TRUE;
|
|
|
|
if (seq->seq1)
|
|
if (update_changed_seq_recurs(scene, seq->seq1, changed_seq, len_change, ibuf_change))
|
|
free_imbuf = TRUE;
|
|
if (seq->seq2 && (seq->seq2 != seq->seq1))
|
|
if (update_changed_seq_recurs(scene, seq->seq2, changed_seq, len_change, ibuf_change))
|
|
free_imbuf = TRUE;
|
|
if (seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2))
|
|
if (update_changed_seq_recurs(scene, seq->seq3, changed_seq, len_change, ibuf_change))
|
|
free_imbuf = TRUE;
|
|
|
|
if (free_imbuf) {
|
|
if (ibuf_change) {
|
|
if (seq->type == SEQ_TYPE_MOVIE)
|
|
free_anim_seq(seq);
|
|
if (seq->type == SEQ_TYPE_SPEED) {
|
|
BKE_sequence_effect_speed_rebuild_map(scene, seq, 1);
|
|
}
|
|
}
|
|
|
|
if (len_change)
|
|
BKE_sequence_calc(scene, seq);
|
|
}
|
|
|
|
return free_imbuf;
|
|
}
|
|
|
|
void BKE_sequencer_update_changed_seq_and_deps(Scene *scene, Sequence *changed_seq, int len_change, int ibuf_change)
|
|
{
|
|
Editing *ed = BKE_sequencer_editing_get(scene, FALSE);
|
|
Sequence *seq;
|
|
|
|
if (ed == NULL) return;
|
|
|
|
for (seq = ed->seqbase.first; seq; seq = seq->next)
|
|
update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change);
|
|
}
|
|
|
|
/* seq funcs's for transforming internally
|
|
* notice the difference between start/end and left/right.
|
|
*
|
|
* left and right are the bounds at which the sequence is rendered,
|
|
* start and end are from the start and fixed length of the sequence.
|
|
*/
|
|
static int seq_tx_get_start(Sequence *seq)
|
|
{
|
|
return seq->start;
|
|
}
|
|
static int seq_tx_get_end(Sequence *seq)
|
|
{
|
|
return seq->start + seq->len;
|
|
}
|
|
|
|
int BKE_sequence_tx_get_final_left(Sequence *seq, int metaclip)
|
|
{
|
|
if (metaclip && seq->tmp) {
|
|
/* return the range clipped by the parents range */
|
|
return maxi(BKE_sequence_tx_get_final_left(seq, 0), BKE_sequence_tx_get_final_left((Sequence *)seq->tmp, TRUE));
|
|
}
|
|
else {
|
|
return (seq->start - seq->startstill) + seq->startofs;
|
|
}
|
|
|
|
}
|
|
int BKE_sequence_tx_get_final_right(Sequence *seq, int metaclip)
|
|
{
|
|
if (metaclip && seq->tmp) {
|
|
/* return the range clipped by the parents range */
|
|
return mini(BKE_sequence_tx_get_final_right(seq, 0), BKE_sequence_tx_get_final_right((Sequence *)seq->tmp, TRUE));
|
|
}
|
|
else {
|
|
return ((seq->start + seq->len) + seq->endstill) - seq->endofs;
|
|
}
|
|
}
|
|
|
|
void BKE_sequence_tx_set_final_left(Sequence *seq, int val)
|
|
{
|
|
if (val < (seq)->start) {
|
|
seq->startstill = abs(val - (seq)->start);
|
|
seq->startofs = 0;
|
|
}
|
|
else {
|
|
seq->startofs = abs(val - (seq)->start);
|
|
seq->startstill = 0;
|
|
}
|
|
}
|
|
|
|
void BKE_sequence_tx_set_final_right(Sequence *seq, int val)
|
|
{
|
|
if (val > (seq)->start + (seq)->len) {
|
|
seq->endstill = abs(val - (seq->start + (seq)->len));
|
|
seq->endofs = 0;
|
|
}
|
|
else {
|
|
seq->endofs = abs(val - ((seq)->start + (seq)->len));
|
|
seq->endstill = 0;
|
|
}
|
|
}
|
|
|
|
/* used so we can do a quick check for single image seq
|
|
* since they work a bit differently to normal image seq's (during transform) */
|
|
int BKE_sequence_single_check(Sequence *seq)
|
|
{
|
|
return ((seq->len == 1) &&
|
|
(seq->type == SEQ_TYPE_IMAGE ||
|
|
((seq->type & SEQ_TYPE_EFFECT) &&
|
|
BKE_sequence_effect_get_num_inputs(seq->type) == 0)));
|
|
}
|
|
|
|
/* check if the selected seq's reference unselected seq's */
|
|
int BKE_sequence_base_isolated_sel_check(ListBase *seqbase)
|
|
{
|
|
Sequence *seq;
|
|
/* is there more than 1 select */
|
|
int ok = FALSE;
|
|
|
|
for (seq = seqbase->first; seq; seq = seq->next) {
|
|
if (seq->flag & SELECT) {
|
|
ok = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ok == FALSE)
|
|
return FALSE;
|
|
|
|
/* test relationships */
|
|
for (seq = seqbase->first; seq; seq = seq->next) {
|
|
if ((seq->type & SEQ_TYPE_EFFECT) == 0)
|
|
continue;
|
|
|
|
if (seq->flag & SELECT) {
|
|
if ( (seq->seq1 && (seq->seq1->flag & SELECT) == 0) ||
|
|
(seq->seq2 && (seq->seq2->flag & SELECT) == 0) ||
|
|
(seq->seq3 && (seq->seq3->flag & SELECT) == 0) )
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
else {
|
|
if ( (seq->seq1 && (seq->seq1->flag & SELECT)) ||
|
|
(seq->seq2 && (seq->seq2->flag & SELECT)) ||
|
|
(seq->seq3 && (seq->seq3->flag & SELECT)) )
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* use to impose limits when dragging/extending - so impossible situations don't happen
|
|
* Cant use the SEQ_LEFTSEL and SEQ_LEFTSEL directly because the strip may be in a metastrip */
|
|
void BKE_sequence_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag)
|
|
{
|
|
if (leftflag) {
|
|
if (BKE_sequence_tx_get_final_left(seq, 0) >= BKE_sequence_tx_get_final_right(seq, 0)) {
|
|
BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_right(seq, 0) - 1);
|
|
}
|
|
|
|
if (BKE_sequence_single_check(seq) == 0) {
|
|
if (BKE_sequence_tx_get_final_left(seq, 0) >= seq_tx_get_end(seq)) {
|
|
BKE_sequence_tx_set_final_left(seq, seq_tx_get_end(seq) - 1);
|
|
}
|
|
|
|
/* dosnt work now - TODO */
|
|
#if 0
|
|
if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) {
|
|
int ofs;
|
|
ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0);
|
|
seq->start -= ofs;
|
|
seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs);
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
if (rightflag) {
|
|
if (BKE_sequence_tx_get_final_right(seq, 0) <= BKE_sequence_tx_get_final_left(seq, 0)) {
|
|
BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_left(seq, 0) + 1);
|
|
}
|
|
|
|
if (BKE_sequence_single_check(seq) == 0) {
|
|
if (BKE_sequence_tx_get_final_right(seq, 0) <= seq_tx_get_start(seq)) {
|
|
BKE_sequence_tx_set_final_right(seq, seq_tx_get_start(seq) + 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* sounds cannot be extended past their endpoints */
|
|
if (seq->type == SEQ_TYPE_SOUND_RAM) {
|
|
seq->startstill = 0;
|
|
seq->endstill = 0;
|
|
}
|
|
}
|
|
|
|
void BKE_sequence_single_fix(Sequence *seq)
|
|
{
|
|
int left, start, offset;
|
|
if (!BKE_sequence_single_check(seq))
|
|
return;
|
|
|
|
/* make sure the image is always at the start since there is only one,
|
|
* adjusting its start should be ok */
|
|
left = BKE_sequence_tx_get_final_left(seq, 0);
|
|
start = seq->start;
|
|
if (start != left) {
|
|
offset = left - start;
|
|
BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_left(seq, 0) - offset);
|
|
BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_right(seq, 0) - offset);
|
|
seq->start += offset;
|
|
}
|
|
}
|
|
|
|
int BKE_sequence_tx_test(Sequence *seq)
|
|
{
|
|
return (seq->type < SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0);
|
|
}
|
|
|
|
static int seq_overlap(Sequence *seq1, Sequence *seq2)
|
|
{
|
|
return (seq1 != seq2 && seq1->machine == seq2->machine &&
|
|
((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp)) == 0);
|
|
}
|
|
|
|
int BKE_sequence_test_overlap(ListBase *seqbasep, Sequence *test)
|
|
{
|
|
Sequence *seq;
|
|
|
|
seq = seqbasep->first;
|
|
while (seq) {
|
|
if (seq_overlap(test, seq))
|
|
return 1;
|
|
|
|
seq = seq->next;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
void BKE_sequence_translate(Scene *evil_scene, Sequence *seq, int delta)
|
|
{
|
|
BKE_sequencer_offset_animdata(evil_scene, seq, delta);
|
|
seq->start += delta;
|
|
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
Sequence *seq_child;
|
|
for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) {
|
|
BKE_sequence_translate(evil_scene, seq_child, delta);
|
|
}
|
|
}
|
|
|
|
BKE_sequence_calc_disp(evil_scene, seq);
|
|
}
|
|
|
|
void BKE_sequence_sound_init(Scene *scene, Sequence *seq)
|
|
{
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
Sequence *seq_child;
|
|
for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) {
|
|
BKE_sequence_sound_init(scene, seq_child);
|
|
}
|
|
}
|
|
else {
|
|
if (seq->sound) {
|
|
seq->scene_sound = sound_add_scene_sound_defaults(scene, seq);
|
|
}
|
|
if (seq->scene) {
|
|
sound_scene_add_scene_sound_defaults(scene, seq);
|
|
}
|
|
}
|
|
}
|
|
|
|
Sequence *BKE_sequencer_foreground_frame_get(Scene *scene, int frame)
|
|
{
|
|
Editing *ed = BKE_sequencer_editing_get(scene, FALSE);
|
|
Sequence *seq, *best_seq = NULL;
|
|
int best_machine = -1;
|
|
|
|
if (!ed) return NULL;
|
|
|
|
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
|
|
if (seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame)
|
|
continue;
|
|
/* only use elements you can see - not */
|
|
if (ELEM5(seq->type, SEQ_TYPE_IMAGE, SEQ_TYPE_META, SEQ_TYPE_SCENE, SEQ_TYPE_MOVIE, SEQ_TYPE_COLOR)) {
|
|
if (seq->machine > best_machine) {
|
|
best_seq = seq;
|
|
best_machine = seq->machine;
|
|
}
|
|
}
|
|
}
|
|
return best_seq;
|
|
}
|
|
|
|
/* return 0 if there werent enough space */
|
|
int BKE_sequence_base_shuffle(ListBase *seqbasep, Sequence *test, Scene *evil_scene)
|
|
{
|
|
int orig_machine = test->machine;
|
|
test->machine++;
|
|
BKE_sequence_calc(evil_scene, test);
|
|
while (BKE_sequence_test_overlap(seqbasep, test) ) {
|
|
if (test->machine >= MAXSEQ) {
|
|
break;
|
|
}
|
|
test->machine++;
|
|
BKE_sequence_calc(evil_scene, test); // XXX - I don't think this is needed since were only moving vertically, Campbell.
|
|
}
|
|
|
|
|
|
if (test->machine >= MAXSEQ) {
|
|
/* Blender 2.4x would remove the strip.
|
|
* nicer to move it to the end */
|
|
|
|
Sequence *seq;
|
|
int new_frame = test->enddisp;
|
|
|
|
for (seq = seqbasep->first; seq; seq = seq->next) {
|
|
if (seq->machine == orig_machine)
|
|
new_frame = MAX2(new_frame, seq->enddisp);
|
|
}
|
|
|
|
test->machine = orig_machine;
|
|
new_frame = new_frame + (test->start - test->startdisp); /* adjust by the startdisp */
|
|
BKE_sequence_translate(evil_scene, test, new_frame - test->start);
|
|
|
|
BKE_sequence_calc(evil_scene, test);
|
|
return 0;
|
|
}
|
|
else {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
static int shuffle_seq_time_offset_test(ListBase *seqbasep, char dir)
|
|
{
|
|
int offset = 0;
|
|
Sequence *seq, *seq_other;
|
|
|
|
for (seq = seqbasep->first; seq; seq = seq->next) {
|
|
if (seq->tmp) {
|
|
for (seq_other = seqbasep->first; seq_other; seq_other = seq_other->next) {
|
|
if (!seq_other->tmp && seq_overlap(seq, seq_other)) {
|
|
if (dir == 'L') {
|
|
offset = MIN2(offset, seq_other->startdisp - seq->enddisp);
|
|
}
|
|
else {
|
|
offset = MAX2(offset, seq_other->enddisp - seq->startdisp);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return offset;
|
|
}
|
|
|
|
static int shuffle_seq_time_offset(Scene *scene, ListBase *seqbasep, char dir)
|
|
{
|
|
int ofs = 0;
|
|
int tot_ofs = 0;
|
|
Sequence *seq;
|
|
while ( (ofs = shuffle_seq_time_offset_test(seqbasep, dir)) ) {
|
|
for (seq = seqbasep->first; seq; seq = seq->next) {
|
|
if (seq->tmp) {
|
|
/* seq_test_overlap only tests display values */
|
|
seq->startdisp += ofs;
|
|
seq->enddisp += ofs;
|
|
}
|
|
}
|
|
|
|
tot_ofs += ofs;
|
|
}
|
|
|
|
for (seq = seqbasep->first; seq; seq = seq->next) {
|
|
if (seq->tmp)
|
|
BKE_sequence_calc_disp(scene, seq); /* corrects dummy startdisp/enddisp values */
|
|
}
|
|
|
|
return tot_ofs;
|
|
}
|
|
|
|
int BKE_sequence_base_shuffle_time(ListBase *seqbasep, Scene *evil_scene)
|
|
{
|
|
/* note: seq->tmp is used to tag strips to move */
|
|
|
|
Sequence *seq;
|
|
|
|
int offset_l = shuffle_seq_time_offset(evil_scene, seqbasep, 'L');
|
|
int offset_r = shuffle_seq_time_offset(evil_scene, seqbasep, 'R');
|
|
int offset = (-offset_l < offset_r) ? offset_l : offset_r;
|
|
|
|
if (offset) {
|
|
for (seq = seqbasep->first; seq; seq = seq->next) {
|
|
if (seq->tmp) {
|
|
BKE_sequence_translate(evil_scene, seq, offset);
|
|
seq->flag &= ~SEQ_OVERLAP;
|
|
}
|
|
}
|
|
}
|
|
|
|
return offset ? 0 : 1;
|
|
}
|
|
|
|
void BKE_sequencer_update_sound_bounds_all(Scene *scene)
|
|
{
|
|
Editing *ed = scene->ed;
|
|
|
|
if (ed) {
|
|
Sequence *seq;
|
|
|
|
for (seq = ed->seqbase.first; seq; seq = seq->next) {
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
seq_update_sound_bounds_recursive(scene, seq);
|
|
}
|
|
else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
|
|
BKE_sequencer_update_sound_bounds(scene, seq);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_sequencer_update_sound_bounds(Scene *scene, Sequence *seq)
|
|
{
|
|
sound_move_scene_sound_defaults(scene, seq);
|
|
/* mute is set in seq_update_muting_recursive */
|
|
}
|
|
|
|
static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute)
|
|
{
|
|
Sequence *seq;
|
|
int seqmute;
|
|
|
|
/* for sound we go over full meta tree to update muted state,
|
|
* since sound is played outside of evaluating the imbufs, */
|
|
for (seq = seqbasep->first; seq; seq = seq->next) {
|
|
seqmute = (mute || (seq->flag & SEQ_MUTE));
|
|
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
/* if this is the current meta sequence, unmute because
|
|
* all sequences above this were set to mute */
|
|
if (seq == metaseq)
|
|
seqmute = 0;
|
|
|
|
seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute);
|
|
}
|
|
else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
|
|
if (seq->scene_sound) {
|
|
sound_mute_scene_sound(seq->scene_sound, seqmute);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_sequencer_update_muting(Editing *ed)
|
|
{
|
|
if (ed) {
|
|
/* mute all sounds up to current metastack list */
|
|
MetaStack *ms = ed->metastack.last;
|
|
|
|
if (ms)
|
|
seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1);
|
|
else
|
|
seq_update_muting_recursive(&ed->seqbase, NULL, 0);
|
|
}
|
|
}
|
|
|
|
static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound)
|
|
{
|
|
Sequence *seq;
|
|
|
|
for (seq = seqbasep->first; seq; seq = seq->next) {
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
seq_update_sound_recursive(scene, &seq->seqbase, sound);
|
|
}
|
|
else if (seq->type == SEQ_TYPE_SOUND_RAM) {
|
|
if (seq->scene_sound && sound == seq->sound) {
|
|
sound_update_scene_sound(seq->scene_sound, sound);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_sequencer_update_sound(Scene *scene, bSound *sound)
|
|
{
|
|
if (scene->ed) {
|
|
seq_update_sound_recursive(scene, &scene->ed->seqbase, sound);
|
|
}
|
|
}
|
|
|
|
/* in cases where we done know the sequence's listbase */
|
|
ListBase *BKE_sequence_seqbase(ListBase *seqbase, Sequence *seq)
|
|
{
|
|
Sequence *iseq;
|
|
ListBase *lb = NULL;
|
|
|
|
for (iseq = seqbase->first; iseq; iseq = iseq->next) {
|
|
if (seq == iseq) {
|
|
return seqbase;
|
|
}
|
|
else if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) {
|
|
return lb;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
Sequence *BKE_sequence_metastrip(ListBase *seqbase, Sequence *meta, Sequence *seq)
|
|
{
|
|
Sequence *iseq;
|
|
|
|
for (iseq = seqbase->first; iseq; iseq = iseq->next) {
|
|
Sequence *rval;
|
|
|
|
if (seq == iseq) {
|
|
return meta;
|
|
}
|
|
else if (iseq->seqbase.first &&
|
|
(rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq)))
|
|
{
|
|
return rval;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
int BKE_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str)
|
|
{
|
|
char name[sizeof(seq_a->name)];
|
|
|
|
if (seq_a->len != seq_b->len) {
|
|
*error_str = "Strips must be the same length";
|
|
return 0;
|
|
}
|
|
|
|
/* type checking, could be more advanced but disalow sound vs non-sound copy */
|
|
if (seq_a->type != seq_b->type) {
|
|
if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) {
|
|
*error_str = "Strips were not compatible";
|
|
return 0;
|
|
}
|
|
|
|
/* disallow effects to swap with non-effects strips */
|
|
if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) {
|
|
*error_str = "Strips were not compatible";
|
|
return 0;
|
|
}
|
|
|
|
if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) {
|
|
if (BKE_sequence_effect_get_num_inputs(seq_a->type) != BKE_sequence_effect_get_num_inputs(seq_b->type)) {
|
|
*error_str = "Strips must have the same number of inputs";
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
SWAP(Sequence, *seq_a, *seq_b);
|
|
|
|
/* swap back names so animation fcurves don't get swapped */
|
|
BLI_strncpy(name, seq_a->name + 2, sizeof(name));
|
|
BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2);
|
|
BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2);
|
|
|
|
/* swap back opacity, and overlay mode */
|
|
SWAP(int, seq_a->blend_mode, seq_b->blend_mode);
|
|
SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity);
|
|
|
|
|
|
SWAP(void *, seq_a->prev, seq_b->prev);
|
|
SWAP(void *, seq_a->next, seq_b->next);
|
|
SWAP(int, seq_a->start, seq_b->start);
|
|
SWAP(int, seq_a->startofs, seq_b->startofs);
|
|
SWAP(int, seq_a->endofs, seq_b->endofs);
|
|
SWAP(int, seq_a->startstill, seq_b->startstill);
|
|
SWAP(int, seq_a->endstill, seq_b->endstill);
|
|
SWAP(int, seq_a->machine, seq_b->machine);
|
|
SWAP(int, seq_a->startdisp, seq_b->startdisp);
|
|
SWAP(int, seq_a->enddisp, seq_b->enddisp);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* XXX - hackish function needed for transforming strips! TODO - have some better solution */
|
|
void BKE_sequencer_offset_animdata(Scene *scene, Sequence *seq, int ofs)
|
|
{
|
|
char str[SEQ_NAME_MAXSTR + 3];
|
|
FCurve *fcu;
|
|
|
|
if (scene->adt == NULL || ofs == 0 || scene->adt->action == NULL)
|
|
return;
|
|
|
|
BLI_snprintf(str, sizeof(str), "[\"%s\"]", seq->name + 2);
|
|
|
|
for (fcu = scene->adt->action->curves.first; fcu; fcu = fcu->next) {
|
|
if (strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str)) {
|
|
unsigned int i;
|
|
for (i = 0; i < fcu->totvert; i++) {
|
|
BezTriple *bezt = &fcu->bezt[i];
|
|
bezt->vec[0][0] += ofs;
|
|
bezt->vec[1][0] += ofs;
|
|
bezt->vec[2][0] += ofs;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_sequencer_dupe_animdata(Scene *scene, const char *name_src, const char *name_dst)
|
|
{
|
|
char str_from[SEQ_NAME_MAXSTR + 3];
|
|
FCurve *fcu;
|
|
FCurve *fcu_last;
|
|
FCurve *fcu_cpy;
|
|
ListBase lb = {NULL, NULL};
|
|
|
|
if (scene->adt == NULL || scene->adt->action == NULL)
|
|
return;
|
|
|
|
BLI_snprintf(str_from, sizeof(str_from), "[\"%s\"]", name_src);
|
|
|
|
fcu_last = scene->adt->action->curves.last;
|
|
|
|
for (fcu = scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu = fcu->next) {
|
|
if (strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str_from)) {
|
|
fcu_cpy = copy_fcurve(fcu);
|
|
BLI_addtail(&lb, fcu_cpy);
|
|
}
|
|
}
|
|
|
|
/* notice validate is 0, keep this because the seq may not be added to the scene yet */
|
|
BKE_animdata_fix_paths_rename(&scene->id, scene->adt, NULL, "sequence_editor.sequences_all", name_src, name_dst, 0, 0, 0);
|
|
|
|
/* add the original fcurves back */
|
|
BLI_movelisttolist(&scene->adt->action->curves, &lb);
|
|
}
|
|
|
|
/* XXX - hackish function needed to remove all fcurves belonging to a sequencer strip */
|
|
static void seq_free_animdata(Scene *scene, Sequence *seq)
|
|
{
|
|
char str[SEQ_NAME_MAXSTR + 3];
|
|
FCurve *fcu;
|
|
|
|
if (scene->adt == NULL || scene->adt->action == NULL)
|
|
return;
|
|
|
|
BLI_snprintf(str, sizeof(str), "[\"%s\"]", seq->name + 2);
|
|
|
|
fcu = scene->adt->action->curves.first;
|
|
|
|
while (fcu) {
|
|
if (strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str)) {
|
|
FCurve *next_fcu = fcu->next;
|
|
|
|
BLI_remlink(&scene->adt->action->curves, fcu);
|
|
free_fcurve(fcu);
|
|
|
|
fcu = next_fcu;
|
|
}
|
|
else {
|
|
fcu = fcu->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
Sequence *BKE_sequwnce_get_by_name(ListBase *seqbase, const char *name, int recursive)
|
|
{
|
|
Sequence *iseq = NULL;
|
|
Sequence *rseq = NULL;
|
|
|
|
for (iseq = seqbase->first; iseq; iseq = iseq->next) {
|
|
if (strcmp(name, iseq->name + 2) == 0)
|
|
return iseq;
|
|
else if (recursive && (iseq->seqbase.first) && (rseq = BKE_sequwnce_get_by_name(&iseq->seqbase, name, 1))) {
|
|
return rseq;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
Sequence *BKE_sequencer_active_get(Scene *scene)
|
|
{
|
|
Editing *ed = BKE_sequencer_editing_get(scene, FALSE);
|
|
|
|
if (ed == NULL)
|
|
return NULL;
|
|
|
|
return ed->act_seq;
|
|
}
|
|
|
|
void BKE_sequencer_active_set(Scene *scene, Sequence *seq)
|
|
{
|
|
Editing *ed = BKE_sequencer_editing_get(scene, FALSE);
|
|
|
|
if (ed == NULL)
|
|
return;
|
|
|
|
ed->act_seq = seq;
|
|
}
|
|
|
|
int BKE_sequencer_active_get_pair(Scene *scene, Sequence **seq_act, Sequence **seq_other)
|
|
{
|
|
Editing *ed = BKE_sequencer_editing_get(scene, FALSE);
|
|
|
|
*seq_act = BKE_sequencer_active_get(scene);
|
|
|
|
if (*seq_act == NULL) {
|
|
return 0;
|
|
}
|
|
else {
|
|
Sequence *seq;
|
|
|
|
*seq_other = NULL;
|
|
|
|
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
|
|
if (seq->flag & SELECT && (seq != (*seq_act))) {
|
|
if (*seq_other) {
|
|
return 0;
|
|
}
|
|
else {
|
|
*seq_other = seq;
|
|
}
|
|
}
|
|
}
|
|
|
|
return (*seq_other != NULL);
|
|
}
|
|
}
|
|
|
|
Mask *BKE_sequencer_mask_get(Scene *scene)
|
|
{
|
|
Sequence *seq_act = BKE_sequencer_active_get(scene);
|
|
|
|
if (seq_act && seq_act->type == SEQ_TYPE_MASK) {
|
|
return seq_act->mask;
|
|
}
|
|
else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/* api like funcs for adding */
|
|
|
|
static void seq_load_apply(Scene *scene, Sequence *seq, SeqLoadInfo *seq_load)
|
|
{
|
|
if (seq) {
|
|
BLI_strncpy(seq->name + 2, seq_load->name, sizeof(seq->name) - 2);
|
|
BKE_seqence_base_unique_name_recursive(&scene->ed->seqbase, seq);
|
|
|
|
if (seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) {
|
|
seq_load->start_frame += (seq->enddisp - seq->startdisp);
|
|
}
|
|
|
|
if (seq_load->flag & SEQ_LOAD_REPLACE_SEL) {
|
|
seq_load->flag |= SELECT;
|
|
BKE_sequencer_active_set(scene, seq);
|
|
}
|
|
|
|
if (seq_load->flag & SEQ_LOAD_SOUND_CACHE) {
|
|
if (seq->sound)
|
|
sound_cache(seq->sound);
|
|
}
|
|
|
|
seq_load->tot_success++;
|
|
}
|
|
else {
|
|
seq_load->tot_error++;
|
|
}
|
|
}
|
|
|
|
Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine)
|
|
{
|
|
Sequence *seq;
|
|
|
|
seq = MEM_callocN(sizeof(Sequence), "addseq");
|
|
BLI_addtail(lb, seq);
|
|
|
|
*( (short *)seq->name) = ID_SEQ;
|
|
seq->name[2] = 0;
|
|
|
|
seq->flag = SELECT;
|
|
seq->start = cfra;
|
|
seq->machine = machine;
|
|
seq->sat = 1.0;
|
|
seq->mul = 1.0;
|
|
seq->blend_opacity = 100.0;
|
|
seq->volume = 1.0f;
|
|
seq->pitch = 1.0f;
|
|
seq->scene_sound = NULL;
|
|
|
|
return seq;
|
|
}
|
|
|
|
/* NOTE: this function doesn't fill in image names */
|
|
Sequence *BKE_sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
|
|
{
|
|
Scene *scene = CTX_data_scene(C); /* only for active seq */
|
|
Sequence *seq;
|
|
Strip *strip;
|
|
|
|
seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel);
|
|
seq->type = SEQ_TYPE_IMAGE;
|
|
seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */
|
|
|
|
/* basic defaults */
|
|
seq->strip = strip = MEM_callocN(sizeof(Strip), "strip");
|
|
|
|
seq->len = seq_load->len ? seq_load->len : 1;
|
|
strip->us = 1;
|
|
strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem");
|
|
BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir));
|
|
|
|
seq_load_apply(scene, seq, seq_load);
|
|
|
|
return seq;
|
|
}
|
|
|
|
#ifdef WITH_AUDASPACE
|
|
Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
Scene *scene = CTX_data_scene(C); /* only for sound */
|
|
Editing *ed = BKE_sequencer_editing_get(scene, TRUE);
|
|
bSound *sound;
|
|
|
|
Sequence *seq; /* generic strip vars */
|
|
Strip *strip;
|
|
StripElem *se;
|
|
|
|
AUD_SoundInfo info;
|
|
|
|
sound = sound_new_file(bmain, seq_load->path); /* handles relative paths */
|
|
|
|
if (sound == NULL || sound->playback_handle == NULL) {
|
|
/*
|
|
if (op)
|
|
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
|
|
*/
|
|
|
|
return NULL;
|
|
}
|
|
|
|
info = AUD_getInfo(sound->playback_handle);
|
|
|
|
if (info.specs.channels == AUD_CHANNELS_INVALID) {
|
|
sound_delete(bmain, sound);
|
|
/*
|
|
if (op)
|
|
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
|
|
*/
|
|
return NULL;
|
|
}
|
|
|
|
seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel);
|
|
|
|
seq->type = SEQ_TYPE_SOUND_RAM;
|
|
seq->sound = sound;
|
|
BLI_strncpy(seq->name + 2, "Sound", SEQ_NAME_MAXSTR - 2);
|
|
BKE_seqence_base_unique_name_recursive(&scene->ed->seqbase, seq);
|
|
|
|
/* basic defaults */
|
|
seq->strip = strip = MEM_callocN(sizeof(Strip), "strip");
|
|
seq->len = ceil(info.length * FPS);
|
|
strip->us = 1;
|
|
|
|
/* we only need 1 element to store the filename */
|
|
strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem");
|
|
|
|
BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name));
|
|
|
|
seq->scene_sound = sound_add_scene_sound(scene, seq, seq_load->start_frame, seq_load->start_frame + seq->len, 0);
|
|
|
|
BKE_sequence_calc_disp(scene, seq);
|
|
|
|
/* last active name */
|
|
BLI_strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR);
|
|
|
|
seq_load_apply(scene, seq, seq_load);
|
|
|
|
return seq;
|
|
}
|
|
#else // WITH_AUDASPACE
|
|
Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
|
|
{
|
|
(void) C;
|
|
(void) seqbasep;
|
|
(void) seq_load;
|
|
return NULL;
|
|
}
|
|
#endif // WITH_AUDASPACE
|
|
|
|
Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
|
|
{
|
|
Scene *scene = CTX_data_scene(C); /* only for sound */
|
|
char path[sizeof(seq_load->path)];
|
|
|
|
Sequence *seq; /* generic strip vars */
|
|
Strip *strip;
|
|
StripElem *se;
|
|
|
|
struct anim *an;
|
|
|
|
BLI_strncpy(path, seq_load->path, sizeof(path));
|
|
BLI_path_abs(path, G.main->name);
|
|
|
|
an = openanim(path, IB_rect, 0);
|
|
|
|
if (an == NULL)
|
|
return NULL;
|
|
|
|
seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel);
|
|
seq->type = SEQ_TYPE_MOVIE;
|
|
seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */
|
|
|
|
seq->anim = an;
|
|
seq->anim_preseek = IMB_anim_get_preseek(an);
|
|
BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2);
|
|
BKE_seqence_base_unique_name_recursive(&scene->ed->seqbase, seq);
|
|
|
|
/* basic defaults */
|
|
seq->strip = strip = MEM_callocN(sizeof(Strip), "strip");
|
|
seq->len = IMB_anim_get_duration(an, IMB_TC_RECORD_RUN);
|
|
strip->us = 1;
|
|
|
|
/* we only need 1 element for MOVIE strips */
|
|
strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem");
|
|
|
|
BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name));
|
|
|
|
BKE_sequence_calc_disp(scene, seq);
|
|
|
|
|
|
if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) {
|
|
int start_frame_back = seq_load->start_frame;
|
|
seq_load->channel++;
|
|
|
|
BKE_sequencer_add_sound_strip(C, seqbasep, seq_load);
|
|
|
|
seq_load->start_frame = start_frame_back;
|
|
seq_load->channel--;
|
|
}
|
|
|
|
if (seq_load->name[0] == '\0')
|
|
BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name));
|
|
|
|
/* can be NULL */
|
|
seq_load_apply(scene, seq, seq_load);
|
|
|
|
return seq;
|
|
}
|
|
|
|
static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dupe_flag)
|
|
{
|
|
Scene *sce_audio = scene_to ? scene_to : scene;
|
|
Sequence *seqn = MEM_dupallocN(seq);
|
|
|
|
seq->tmp = seqn;
|
|
seqn->strip = MEM_dupallocN(seq->strip);
|
|
|
|
/* XXX: add F-Curve duplication stuff? */
|
|
|
|
if (seq->strip->crop) {
|
|
seqn->strip->crop = MEM_dupallocN(seq->strip->crop);
|
|
}
|
|
|
|
if (seq->strip->transform) {
|
|
seqn->strip->transform = MEM_dupallocN(seq->strip->transform);
|
|
}
|
|
|
|
if (seq->strip->proxy) {
|
|
seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy);
|
|
seqn->strip->proxy->anim = NULL;
|
|
}
|
|
|
|
if (seq->strip->color_balance) {
|
|
seqn->strip->color_balance = MEM_dupallocN(seq->strip->color_balance);
|
|
}
|
|
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
seqn->strip->stripdata = NULL;
|
|
|
|
seqn->seqbase.first = seqn->seqbase.last = NULL;
|
|
/* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */
|
|
/* - seq_dupli_recursive(&seq->seqbase,&seqn->seqbase);*/
|
|
}
|
|
else if (seq->type == SEQ_TYPE_SCENE) {
|
|
seqn->strip->stripdata = NULL;
|
|
if (seq->scene_sound)
|
|
seqn->scene_sound = sound_scene_add_scene_sound_defaults(sce_audio, seqn);
|
|
}
|
|
else if (seq->type == SEQ_TYPE_MOVIE) {
|
|
seqn->strip->stripdata =
|
|
MEM_dupallocN(seq->strip->stripdata);
|
|
seqn->anim = NULL;
|
|
}
|
|
else if (seq->type == SEQ_TYPE_SOUND_RAM) {
|
|
seqn->strip->stripdata =
|
|
MEM_dupallocN(seq->strip->stripdata);
|
|
if (seq->scene_sound)
|
|
seqn->scene_sound = sound_add_scene_sound_defaults(sce_audio, seqn);
|
|
|
|
seqn->sound->id.us++;
|
|
}
|
|
else if (seq->type == SEQ_TYPE_IMAGE) {
|
|
seqn->strip->stripdata =
|
|
MEM_dupallocN(seq->strip->stripdata);
|
|
}
|
|
else if (seq->type >= SEQ_TYPE_EFFECT) {
|
|
if (seq->seq1 && seq->seq1->tmp) seqn->seq1 = seq->seq1->tmp;
|
|
if (seq->seq2 && seq->seq2->tmp) seqn->seq2 = seq->seq2->tmp;
|
|
if (seq->seq3 && seq->seq3->tmp) seqn->seq3 = seq->seq3->tmp;
|
|
|
|
if (seq->type & SEQ_TYPE_EFFECT) {
|
|
struct SeqEffectHandle sh;
|
|
sh = BKE_sequence_get_effect(seq);
|
|
if (sh.copy)
|
|
sh.copy(seq, seqn);
|
|
}
|
|
|
|
seqn->strip->stripdata = NULL;
|
|
|
|
}
|
|
else {
|
|
fprintf(stderr, "Aiiiiekkk! sequence type not handled in duplicate!\nExpect a crash now...\n");
|
|
}
|
|
|
|
if (dupe_flag & SEQ_DUPE_UNIQUE_NAME)
|
|
BKE_seqence_base_unique_name_recursive(&scene->ed->seqbase, seqn);
|
|
|
|
if (dupe_flag & SEQ_DUPE_ANIM)
|
|
BKE_sequencer_dupe_animdata(scene, seq->name + 2, seqn->name + 2);
|
|
|
|
return seqn;
|
|
}
|
|
|
|
Sequence *BKE_sequence_dupli_recursive(Scene *scene, Scene *scene_to, Sequence *seq, int dupe_flag)
|
|
{
|
|
Sequence *seqn = seq_dupli(scene, scene_to, seq, dupe_flag);
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
Sequence *s;
|
|
for (s = seq->seqbase.first; s; s = s->next) {
|
|
Sequence *n = BKE_sequence_dupli_recursive(scene, scene_to, s, dupe_flag);
|
|
if (n) {
|
|
BLI_addtail(&seqn->seqbase, n);
|
|
}
|
|
}
|
|
}
|
|
return seqn;
|
|
}
|
|
|
|
void BKE_sequence_base_dupli_recursive(Scene *scene, Scene *scene_to, ListBase *nseqbase, ListBase *seqbase, int dupe_flag)
|
|
{
|
|
Sequence *seq;
|
|
Sequence *seqn = NULL;
|
|
Sequence *last_seq = BKE_sequencer_active_get(scene);
|
|
|
|
for (seq = seqbase->first; seq; seq = seq->next) {
|
|
seq->tmp = NULL;
|
|
if ((seq->flag & SELECT) || (dupe_flag & SEQ_DUPE_ALL)) {
|
|
seqn = seq_dupli(scene, scene_to, seq, dupe_flag);
|
|
if (seqn) { /*should never fail */
|
|
if (dupe_flag & SEQ_DUPE_CONTEXT) {
|
|
seq->flag &= ~SEQ_ALLSEL;
|
|
seqn->flag &= ~(SEQ_LEFTSEL + SEQ_RIGHTSEL + SEQ_LOCK);
|
|
}
|
|
|
|
BLI_addtail(nseqbase, seqn);
|
|
if (seq->type == SEQ_TYPE_META)
|
|
BKE_sequence_base_dupli_recursive(scene, scene_to, &seqn->seqbase, &seq->seqbase, dupe_flag);
|
|
|
|
if (dupe_flag & SEQ_DUPE_CONTEXT) {
|
|
if (seq == last_seq) {
|
|
BKE_sequencer_active_set(scene, seqn);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|