Official Documentation: http://www.blender.org/manual/render/workflows/multiview.html Implemented Features ==================== Builtin Stereo Camera * Convergence Mode * Interocular Distance * Convergence Distance * Pivot Mode Viewport * Cameras * Plane * Volume Compositor * View Switch Node * Image Node Multi-View OpenEXR support Sequencer * Image/Movie Strips 'Use Multiview' UV/Image Editor * Option to see Multi-View images in Stereo-3D or its individual images * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images I/O * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images Scene Render Views * Ability to have an arbitrary number of views in the scene Missing Bits ============ First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report. Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report. Everything else is likely small todos, and may wait until we are sure none of the above is happening. Apart from that there are those known issues: * Compositor Image Node poorly working for Multi-View OpenEXR (this was working prefectly before the 'Use Multi-View' functionality) * Selecting camera from Multi-View when looking from camera is problematic * Animation Playback (ctrl+F11) doesn't support stereo formats * Wrong filepath when trying to play back animated scene * Viewport Rendering doesn't support Multi-View * Overscan Rendering * Fullscreen display modes need to warn the user * Object copy should be aware of views suffix Acknowledgments =============== * Francesco Siddi for the help with the original feature specs and design * Brecht Van Lommel for the original review of the code and design early on * Blender Foundation for the Development Fund to support the project wrap up Final patch reviewers: * Antony Riakiotakis (psy-fi) * Campbell Barton (ideasman42) * Julian Eisel (Severin) * Sergey Sharybin (nazgul) * Thomas Dinged (dingto) Code contributors of the original branch in github: * Alexey Akishin * Gabriel Caraballo
306 lines
8.3 KiB
C
306 lines
8.3 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Robert Wenzlaff
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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* Functions for writing avi-format files.
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* Added interface for generic movie support (ton)
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*/
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/** \file blender/blenkernel/intern/writeavi.c
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* \ingroup bke
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_report.h"
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#include "BKE_writeavi.h"
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/* ********************** general blender movie support ***************************** */
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static int start_stub(void *UNUSED(context_v), Scene *UNUSED(scene), RenderData *UNUSED(rd), int UNUSED(rectx), int UNUSED(recty),
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ReportList *UNUSED(reports), bool UNUSED(preview), const char *UNUSED(suffix))
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{ return 0; }
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static void end_stub(void *UNUSED(context_v))
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{}
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static int append_stub(void *UNUSED(context_v), RenderData *UNUSED(rd), int UNUSED(start_frame), int UNUSED(frame), int *UNUSED(pixels),
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int UNUSED(rectx), int UNUSED(recty), const char *UNUSED(suffix), ReportList *UNUSED(reports))
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{ return 0; }
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static void *context_create_stub(void)
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{ return NULL; }
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static void context_free_stub(void *UNUSED(context_v))
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{}
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#ifdef WITH_AVI
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# include "AVI_avi.h"
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/* callbacks */
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static int start_avi(void *context_v, Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports, bool preview, const char *suffix);
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static void end_avi(void *context_v);
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static int append_avi(void *context_v, RenderData *rd, int start_frame, int frame, int *pixels,
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int rectx, int recty, const char *suffix, ReportList *reports);
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static void filepath_avi(char *string, RenderData *rd, bool preview, const char *suffix);
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static void *context_create_avi(void);
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static void context_free_avi(void *context_v);
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#endif /* WITH_AVI */
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#ifdef WITH_QUICKTIME
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# include "quicktime_export.h"
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#endif
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#ifdef WITH_FFMPEG
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# include "BKE_writeffmpeg.h"
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#endif
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#ifdef WITH_FRAMESERVER
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# include "BKE_writeframeserver.h"
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#endif
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bMovieHandle *BKE_movie_handle_get(const char imtype)
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{
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static bMovieHandle mh = {NULL};
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/* stub callbacks in case none of the movie formats is supported */
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mh.start_movie = start_stub;
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mh.append_movie = append_stub;
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mh.end_movie = end_stub;
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mh.get_next_frame = NULL;
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mh.get_movie_path = NULL;
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mh.context_create = context_create_stub;
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mh.context_free = context_free_stub;
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/* set the default handle, as builtin */
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#ifdef WITH_AVI
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mh.start_movie = start_avi;
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mh.append_movie = append_avi;
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mh.end_movie = end_avi;
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mh.get_movie_path = filepath_avi;
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mh.context_create = context_create_avi;
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mh.context_free = context_free_avi;
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#endif
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/* do the platform specific handles */
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#ifdef WITH_QUICKTIME
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if (imtype == R_IMF_IMTYPE_QUICKTIME) {
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mh.start_movie = start_qt;
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mh.append_movie = append_qt;
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mh.end_movie = end_qt;
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mh.get_movie_path = filepath_qt;
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mh.context_create = context_create_qt;
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mh.context_free = context_free_qt;
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}
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#endif
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#ifdef WITH_FFMPEG
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if (ELEM(imtype, R_IMF_IMTYPE_FFMPEG, R_IMF_IMTYPE_H264, R_IMF_IMTYPE_XVID, R_IMF_IMTYPE_THEORA)) {
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mh.start_movie = BKE_ffmpeg_start;
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mh.append_movie = BKE_ffmpeg_append;
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mh.end_movie = BKE_ffmpeg_end;
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mh.get_movie_path = BKE_ffmpeg_filepath_get;
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mh.context_create = BKE_ffmpeg_context_create;
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mh.context_free = BKE_ffmpeg_context_free;
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}
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#endif
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#ifdef WITH_FRAMESERVER
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if (imtype == R_IMF_IMTYPE_FRAMESERVER) {
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mh.start_movie = BKE_frameserver_start;
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mh.append_movie = BKE_frameserver_append;
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mh.end_movie = BKE_frameserver_end;
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mh.get_next_frame = BKE_frameserver_loop;
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mh.context_create = BKE_frameserver_context_create;
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mh.context_free = BKE_frameserver_context_free;
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}
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#endif
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/* in case all above are disabled */
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(void)imtype;return &mh;
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}
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/* ****************************************************************** */
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#ifdef WITH_AVI
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static void filepath_avi(char *string, RenderData *rd, bool preview, const char *suffix)
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{
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int sfra, efra;
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if (string == NULL) return;
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if (preview) {
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sfra = rd->psfra;
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efra = rd->pefra;
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}
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else {
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sfra = rd->sfra;
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efra = rd->efra;
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}
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strcpy(string, rd->pic);
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BLI_path_abs(string, G.main->name);
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BLI_make_existing_file(string);
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if (rd->scemode & R_EXTENSION) {
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if (!BLI_testextensie(string, ".avi")) {
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BLI_path_frame_range(string, sfra, efra, 4);
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strcat(string, ".avi");
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}
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}
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else {
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if (BLI_path_frame_check_chars(string)) {
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BLI_path_frame_range(string, sfra, efra, 4);
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}
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}
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BLI_path_suffix(string, FILE_MAX, suffix, "");
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}
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static int start_avi(void *context_v, Scene *UNUSED(scene), RenderData *rd, int rectx, int recty,
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ReportList *reports, bool preview, const char *suffix)
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{
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int x, y;
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char name[256];
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AviFormat format;
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int quality;
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double framerate;
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AviMovie *avi = context_v;
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filepath_avi(name, rd, preview, suffix);
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x = rectx;
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y = recty;
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quality = rd->im_format.quality;
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framerate = (double) rd->frs_sec / (double) rd->frs_sec_base;
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if (rd->im_format.imtype != R_IMF_IMTYPE_AVIJPEG) format = AVI_FORMAT_AVI_RGB;
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else format = AVI_FORMAT_MJPEG;
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if (AVI_open_compress(name, avi, 1, format) != AVI_ERROR_NONE) {
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BKE_report(reports, RPT_ERROR, "Cannot open or start AVI movie file");
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MEM_freeN(avi);
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avi = NULL;
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return 0;
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}
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AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_WIDTH, &x);
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AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_HEIGHT, &y);
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AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_QUALITY, &quality);
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AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_FRAMERATE, &framerate);
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avi->interlace = 0;
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avi->odd_fields = 0;
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/* avi->interlace = rd->mode & R_FIELDS; */
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/* avi->odd_fields = (rd->mode & R_ODDFIELD) ? 1 : 0; */
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printf("Created avi: %s\n", name);
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return 1;
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}
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static int append_avi(void *context_v, RenderData *UNUSED(rd), int start_frame, int frame, int *pixels,
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int rectx, int recty, const char *UNUSED(suffix), ReportList *UNUSED(reports))
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{
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unsigned int *rt1, *rt2, *rectot;
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int x, y;
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char *cp, rt;
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AviMovie *avi = context_v;
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if (avi == NULL)
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return 0;
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/* note that libavi free's the buffer... stupid interface - zr */
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rectot = MEM_mallocN(rectx * recty * sizeof(int), "rectot");
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rt1 = rectot;
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rt2 = (unsigned int *)pixels + (recty - 1) * rectx;
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/* flip y and convert to abgr */
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for (y = 0; y < recty; y++, rt1 += rectx, rt2 -= rectx) {
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memcpy(rt1, rt2, rectx * sizeof(int));
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cp = (char *)rt1;
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for (x = rectx; x > 0; x--) {
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rt = cp[0];
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cp[0] = cp[3];
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cp[3] = rt;
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rt = cp[1];
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cp[1] = cp[2];
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cp[2] = rt;
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cp += 4;
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}
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}
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AVI_write_frame(avi, (frame - start_frame), AVI_FORMAT_RGB32, rectot, rectx * recty * 4);
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// printf("added frame %3d (frame %3d in avi): ", frame, frame-start_frame);
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return 1;
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}
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static void end_avi(void *context_v)
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{
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AviMovie *avi = context_v;
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if (avi == NULL) return;
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AVI_close_compress(avi);
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}
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static void *context_create_avi(void)
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{
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AviMovie *avi = MEM_mallocN(sizeof(AviMovie), "avimovie");
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return avi;
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}
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static void context_free_avi(void *context_v)
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{
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AviMovie *avi = context_v;
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if (avi) {
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MEM_freeN(avi);
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}
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}
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#endif /* WITH_AVI */
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/* similar to BKE_image_path_from_imformat() */
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void BKE_movie_filepath_get(char *string, RenderData *rd, bool preview, const char *suffix)
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{
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bMovieHandle *mh = BKE_movie_handle_get(rd->im_format.imtype);
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if (mh->get_movie_path)
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mh->get_movie_path(string, rd, preview, suffix);
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else
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string[0] = '\0';
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}
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