169 lines
5.1 KiB
C++
169 lines
5.1 KiB
C++
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2013 Blender Foundation.
|
|
* All rights reserved.
|
|
*
|
|
* Original Author: Joshua Leung
|
|
* Contributor(s): None Yet
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file blender/depsgraph/intern/depsgraph_intern.h
|
|
* \ingroup depsgraph
|
|
*
|
|
* API's for internal use in the Depsgraph
|
|
* - Also, defines for "Node Type Info"
|
|
*/
|
|
|
|
#ifndef __DEPSGRAPH_INTERN_H__
|
|
#define __DEPSGRAPH_INTERN_H__
|
|
|
|
#include <cstdlib>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "depsgraph.h"
|
|
#include "depsnode.h"
|
|
|
|
struct Main;
|
|
struct Group;
|
|
struct Scene;
|
|
|
|
/* Graph Building ======================================================== */
|
|
|
|
/**
|
|
* Build depsgraph for the given group, and dump results in given graph container
|
|
* This is usually used for building subgraphs for groups to use...
|
|
*/
|
|
void DEG_graph_build_from_group(Depsgraph *graph, struct Main *bmain, struct Group *group);
|
|
|
|
/* Build subgraph for group */
|
|
DepsNode *DEG_graph_build_group_subgraph(Depsgraph *graph_main, struct Main *bmain, struct Group *group);
|
|
|
|
/* Graph Copying ========================================================= */
|
|
/* (Part of the Filtering API) */
|
|
|
|
/**
|
|
* Depsgraph Copying Context (dcc)
|
|
*
|
|
* Keeps track of node relationships/links/etc. during the copy
|
|
* operation so that they can be safely remapped...
|
|
*/
|
|
typedef struct DepsgraphCopyContext {
|
|
struct GHash *nodes_hash; /* <DepsNode, DepsNode> mapping from src node to dst node */
|
|
struct GHash *rels_hash; // XXX: same for relationships?
|
|
|
|
// XXX: filtering criteria...
|
|
} DepsgraphCopyContext;
|
|
|
|
/* Internal Filtering API ---------------------------------------------- */
|
|
|
|
/* Create filtering context */
|
|
// XXX: needs params for conditions?
|
|
DepsgraphCopyContext *DEG_filter_init(void);
|
|
|
|
/* Free filtering context once filtering is done */
|
|
void DEG_filter_cleanup(DepsgraphCopyContext *dcc);
|
|
|
|
|
|
/* Data Copy Operations ------------------------------------------------ */
|
|
|
|
/**
|
|
* Make a (deep) copy of provided node and it's little subgraph
|
|
* \warning Newly created node is not added to the existing graph
|
|
* \param dcc: Context info for helping resolve links
|
|
*/
|
|
DepsNode *DEG_copy_node(DepsgraphCopyContext *dcc, const DepsNode *src);
|
|
|
|
/* Node Types Handling ================================================= */
|
|
|
|
/* "Typeinfo" for Node Types ------------------------------------------- */
|
|
|
|
/* Typeinfo Struct (nti) */
|
|
struct DepsNodeFactory {
|
|
virtual eDepsNode_Type type() const = 0;
|
|
virtual eDepsNode_Class tclass() const = 0;
|
|
virtual const char *tname() const = 0;
|
|
|
|
virtual DepsNode *create_node(const ID *id, const string &subdata, const string &name) const = 0;
|
|
virtual DepsNode *copy_node(DepsgraphCopyContext *dcc, const DepsNode *copy) const = 0;
|
|
};
|
|
|
|
template <class NodeType>
|
|
struct DepsNodeFactoryImpl : public DepsNodeFactory {
|
|
eDepsNode_Type type() const { return NodeType::typeinfo.type; }
|
|
eDepsNode_Class tclass() const { return NodeType::typeinfo.tclass; }
|
|
const char *tname() const { return NodeType::typeinfo.tname; }
|
|
|
|
DepsNode *create_node(const ID *id, const string &subdata, const string &name) const
|
|
{
|
|
DepsNode *node = OBJECT_GUARDED_NEW(NodeType);
|
|
|
|
/* populate base node settings */
|
|
node->type = type();
|
|
node->tclass = tclass();
|
|
|
|
if (!name.empty())
|
|
/* set name if provided ... */
|
|
node->name = name;
|
|
else
|
|
/* ... otherwise use default type name */
|
|
node->name = tname();
|
|
|
|
node->init(id, subdata);
|
|
|
|
return node;
|
|
}
|
|
|
|
virtual DepsNode *copy_node(DepsgraphCopyContext *dcc, const DepsNode *copy) const
|
|
{
|
|
BLI_assert(copy->type == type());
|
|
DepsNode *node = OBJECT_GUARDED_NEW(NodeType);
|
|
|
|
/* populate base node settings */
|
|
node->type = type();
|
|
node->tclass = tclass();
|
|
// XXX: need to review the name here, as we can't have exact duplicates...
|
|
node->name = copy->name;
|
|
|
|
node->copy(dcc, static_cast<const NodeType *>(copy));
|
|
|
|
return node;
|
|
}
|
|
};
|
|
|
|
/* Typeinfo Management -------------------------------------------------- */
|
|
|
|
/* Register typeinfo */
|
|
void DEG_register_node_typeinfo(DepsNodeFactory *factory);
|
|
|
|
/* Get typeinfo for specified type */
|
|
DepsNodeFactory *DEG_get_node_factory(const eDepsNode_Type type);
|
|
|
|
/* Get typeinfo for provided node */
|
|
DepsNodeFactory *DEG_node_get_factory(const DepsNode *node);
|
|
|
|
/* Editors Integration -------------------------------------------------- */
|
|
|
|
void deg_editors_id_update(struct Main *bmain, struct ID *id);
|
|
|
|
void deg_editors_scene_update(struct Main *bmain, struct Scene *scene, bool updated);
|
|
|
|
#endif /* __DEPSGRAPH_INTERN_H__ */
|