- rename var to match trunk shape key code - reduce scope of some vars - comment some unused vars
541 lines
9.0 KiB
C
541 lines
9.0 KiB
C
#include <string.h>
|
|
|
|
#include "bmesh.h"
|
|
#include "bmesh_private.h"
|
|
|
|
#include "BKE_utildefines.h"
|
|
|
|
#include "BLI_math.h"
|
|
#include "BLI_array.h"
|
|
#include "BLI_utildefines.h"
|
|
|
|
#define BM_OVERLAP (1<<13)
|
|
|
|
/*
|
|
* BM_QUERIES.C
|
|
*
|
|
* This file contains functions for answering common
|
|
* Topological and geometric queries about a mesh, such
|
|
* as, "What is the angle between these two faces?" or,
|
|
* "How many faces are incident upon this vertex?" Tool
|
|
* authors should use the functions in this file instead
|
|
* of inspecting the mesh structure directly.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* BMESH COUNT ELEMENT
|
|
*
|
|
* Return the amount of element of
|
|
* type 'type' in a given bmesh.
|
|
*
|
|
*
|
|
*/
|
|
|
|
int BM_Count_Element(BMesh *bm, int type)
|
|
{
|
|
if(type == BM_VERT) return bm->totvert;
|
|
else if(type == BM_EDGE) return bm->totedge;
|
|
else if(type == BM_FACE) return bm->totface;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* BMESH VERT IN EDGE
|
|
*
|
|
* Returns whether or not a given vertex is
|
|
* is part of a given edge.
|
|
*
|
|
*/
|
|
|
|
int BM_Vert_In_Edge(BMEdge *e, BMVert *v)
|
|
{
|
|
return bmesh_vert_in_edge(e, v);
|
|
}
|
|
|
|
/*
|
|
* BMESH OTHER EDGE IN FACE SHARING A VERTEX
|
|
*
|
|
* Returns an opposing loop that shares the same face.
|
|
*
|
|
*/
|
|
|
|
BMLoop *BM_OtherFaceLoop(BMEdge *e, BMFace *f, BMVert *v)
|
|
{
|
|
BMLoop *l = bm_firstfaceloop(f) /*, *l2, *l3*/;
|
|
/* int found = 0; */ /* UNUSED */
|
|
|
|
do {
|
|
if (l->e == e) break;
|
|
/*found = 1; */ /* UNUSED */
|
|
l = l->next;
|
|
} while (l != bm_firstfaceloop(f));
|
|
|
|
return l->v == v ? l->prev : l->next;
|
|
}
|
|
|
|
/*
|
|
* BMESH VERT IN FACE
|
|
*
|
|
* Returns whether or not a given vertex is
|
|
* is part of a given face.
|
|
*
|
|
*/
|
|
|
|
int BM_Vert_In_Face(BMFace *f, BMVert *v)
|
|
{
|
|
BMLoopList *lst;
|
|
BMLoop *l;
|
|
|
|
for (lst=f->loops.first; lst; lst=lst->next) {
|
|
l = lst->first;
|
|
do {
|
|
if(l->v == v) return 1;
|
|
l = l->next;
|
|
} while (l != lst->first);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* BMESH VERTS IN FACE
|
|
*
|
|
* Compares the number of vertices in an array
|
|
* that appear in a given face
|
|
*
|
|
*/
|
|
int BM_Verts_In_Face(BMesh *bm, BMFace *f, BMVert **varr, int len)
|
|
{
|
|
BMLoopList *lst;
|
|
BMLoop *curloop = NULL;
|
|
int i, count = 0;
|
|
|
|
for(i=0; i < len; i++) BMO_SetFlag(bm, varr[i], BM_OVERLAP);
|
|
|
|
for (lst=f->loops.first; lst; lst=lst->next) {
|
|
curloop = lst->first;
|
|
|
|
do {
|
|
if(BMO_TestFlag(bm, curloop->v, BM_OVERLAP))
|
|
count++;
|
|
|
|
curloop = curloop->next;
|
|
} while (curloop != lst->first);
|
|
}
|
|
|
|
for(i=0; i < len; i++) BMO_ClearFlag(bm, varr[i], BM_OVERLAP);
|
|
|
|
return count;
|
|
}
|
|
|
|
/*
|
|
* BMESH EDGE IN FACE
|
|
*
|
|
* Returns whether or not a given edge is
|
|
* is part of a given face.
|
|
*
|
|
*/
|
|
|
|
int BM_Edge_In_Face(BMFace *f, BMEdge *e)
|
|
{
|
|
BMLoop *l;
|
|
|
|
l = bm_firstfaceloop(f);
|
|
do{
|
|
|
|
if(l->e == e) return 1;
|
|
l = l->next;
|
|
}while(l != bm_firstfaceloop(f));
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* BMESH VERTS IN EDGE
|
|
*
|
|
* Returns whether or not two vertices are in
|
|
* a given edge
|
|
*
|
|
*/
|
|
|
|
int BM_Verts_In_Edge(BMVert *v1, BMVert *v2, BMEdge *e)
|
|
{
|
|
return bmesh_verts_in_edge(v1,v2,e);
|
|
}
|
|
|
|
/*
|
|
* BMESH GET OTHER EDGEVERT
|
|
*
|
|
* Given a edge and one of its vertices, returns
|
|
* the other vertex.
|
|
*
|
|
*/
|
|
|
|
BMVert *BM_OtherEdgeVert(BMEdge *e, BMVert *v)
|
|
{
|
|
return bmesh_edge_getothervert(e,v);
|
|
}
|
|
|
|
/*
|
|
* BMESH VERT EDGECOUNT
|
|
*
|
|
* Returns the number of edges around this vertex.
|
|
*/
|
|
|
|
int BM_Vert_EdgeCount(BMVert *v)
|
|
{
|
|
return bmesh_disk_count(v);
|
|
}
|
|
|
|
/**
|
|
* BMESH EDGE FACECOUNT
|
|
*
|
|
* Returns the number of faces around this edge
|
|
*/
|
|
|
|
int BM_Edge_FaceCount(BMEdge *e)
|
|
{
|
|
int count = 0;
|
|
BMLoop *curloop = NULL;
|
|
|
|
if(e->l){
|
|
curloop = e->l;
|
|
do{
|
|
count++;
|
|
curloop = bmesh_radial_nextloop(curloop);
|
|
}while(curloop != e->l);
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
/**
|
|
* BMESH VERT FACECOUNT
|
|
*
|
|
* Returns the number of faces around this vert
|
|
*/
|
|
|
|
int BM_Vert_FaceCount(BMVert *v){
|
|
int count = 0;
|
|
BMLoop *l;
|
|
BMIter iter;
|
|
|
|
BM_ITER(l, &iter, NULL, BM_LOOPS_OF_VERT, v)
|
|
count++;
|
|
|
|
return count;
|
|
#if 0 //this code isn't working
|
|
BMEdge *curedge = NULL;
|
|
|
|
if(v->e){
|
|
curedge = v->e;
|
|
do{
|
|
if(curedge->l) count += BM_Edge_FaceCount(curedge);
|
|
curedge = bmesh_disk_nextedge(curedge,v);
|
|
}while(curedge != v->e);
|
|
}
|
|
return count;
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* BMESH WIRE VERT
|
|
*
|
|
* Tests whether or not the vertex is part of a wire edge.
|
|
* (ie: has no faces attached to it)
|
|
*
|
|
* Returns -
|
|
* 1 for true, 0 for false.
|
|
*/
|
|
|
|
int BM_Wire_Vert(BMesh *UNUSED(bm), BMVert *v)
|
|
{
|
|
BMEdge *curedge;
|
|
|
|
if(!(v->e)) return 0;
|
|
|
|
curedge = v->e;
|
|
do{
|
|
if(curedge->l) return 0;
|
|
curedge = bmesh_disk_nextedge(curedge, v);
|
|
}while(curedge != v->e);
|
|
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* BMESH WIRE EDGE
|
|
*
|
|
* Tests whether or not the edge is part of a wire.
|
|
* (ie: has no faces attached to it)
|
|
*
|
|
* Returns -
|
|
* 1 for true, 0 for false.
|
|
*/
|
|
|
|
int BM_Wire_Edge(BMesh *UNUSED(bm), BMEdge *e)
|
|
{
|
|
if(e->l) return 0;
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* BMESH NONMANIFOLD VERT
|
|
*
|
|
* A vertex is non-manifold if it meets the following conditions:
|
|
* 1: Loose - (has no edges/faces incident upon it)
|
|
* 2: Joins two distinct regions - (two pyramids joined at the tip)
|
|
* 3: Is part of a non-manifold edge (edge with more than 2 faces)
|
|
* 4: Is part of a wire edge
|
|
*
|
|
* Returns -
|
|
* 1 for true, 0 for false.
|
|
*/
|
|
|
|
int BM_Nonmanifold_Vert(BMesh *UNUSED(bm), BMVert *v) {
|
|
BMEdge *e, *oe;
|
|
BMLoop *l;
|
|
int len, count, flag;
|
|
|
|
if (v->e == NULL) {
|
|
/* loose vert */
|
|
return 1;
|
|
}
|
|
|
|
/* count edges while looking for non-manifold edges */
|
|
oe = v->e;
|
|
for (len=0,e=v->e; e != oe || (e == oe && len == 0); len++,e=bmesh_disk_nextedge(e,v)) {
|
|
if (e->l == NULL) {
|
|
/* loose edge */
|
|
return 1;
|
|
}
|
|
|
|
if (bmesh_radial_length(e->l) > 2) {
|
|
/* edge shared by more than two faces */
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
count = 1;
|
|
flag = 1;
|
|
e = NULL;
|
|
oe = v->e;
|
|
l = oe->l;
|
|
while(e != oe) {
|
|
l = (l->v == v) ? l->prev : l->next;
|
|
e = l->e;
|
|
count++; /* count the edges */
|
|
|
|
if (flag && l->radial_next == l) {
|
|
/* we've hit the edge of an open mesh, reset once */
|
|
flag = 0;
|
|
count = 1;
|
|
oe = e;
|
|
e = NULL;
|
|
l = oe->l;
|
|
}
|
|
else if (l->radial_next == l) {
|
|
/* break the loop */
|
|
e = oe;
|
|
}
|
|
else {
|
|
l = l->radial_next;
|
|
}
|
|
}
|
|
|
|
if (count < len) {
|
|
/* vert shared by multiple regions */
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* BMESH NONMANIFOLD EDGE
|
|
*
|
|
* Tests whether or not this edge is manifold.
|
|
* A manifold edge either has 1 or 2 faces attached
|
|
* to it.
|
|
*
|
|
* Returns -
|
|
* 1 for true, 0 for false.
|
|
*/
|
|
|
|
int BM_Nonmanifold_Edge(BMesh *UNUSED(bm), BMEdge *e)
|
|
{
|
|
int count = BM_Edge_FaceCount(e);
|
|
if(count != 2 && count != 1) return 1;
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* BMESH BOUNDARY EDGE
|
|
*
|
|
* Tests whether or not an edge is on the boundary
|
|
* of a shell (has one face associated with it)
|
|
*
|
|
* Returns -
|
|
* 1 for true, 0 for false.
|
|
*/
|
|
|
|
int BM_Boundary_Edge(BMEdge *e)
|
|
{
|
|
int count = BM_Edge_FaceCount(e);
|
|
if(count == 1) return 1;
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* BMESH FACE SHAREDEDGES
|
|
*
|
|
* Counts the number of edges two faces share (if any)
|
|
*
|
|
* BMESH_TODO:
|
|
* Move this to structure, and wrap.
|
|
*
|
|
* Returns -
|
|
* Integer
|
|
*/
|
|
|
|
int BM_Face_Sharededges(BMFace *f1, BMFace *f2){
|
|
BMLoop *l;
|
|
int count = 0;
|
|
|
|
l = bm_firstfaceloop(f1);
|
|
do{
|
|
if(bmesh_radial_find_face(l->e,f2)) count++;
|
|
l = l->next;
|
|
}while(l != bm_firstfaceloop(f1));
|
|
|
|
return count;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* BMESH EDGE SHARE FACES
|
|
*
|
|
* Tests to see if e1 shares any faces with e2
|
|
*
|
|
*/
|
|
|
|
int BM_Edge_Share_Faces(BMEdge *e1, BMEdge *e2)
|
|
{
|
|
BMLoop *l;
|
|
BMFace *f;
|
|
|
|
if(e1->l && e2->l){
|
|
l = e1->l;
|
|
do{
|
|
f = l->f;
|
|
if(bmesh_radial_find_face(e2,f)){
|
|
return 1;
|
|
}
|
|
l = l->radial_next;
|
|
}while(l != e1->l);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* BMESH FACE ANGLE
|
|
*
|
|
* Calculates the angle between two faces. Assumes
|
|
* That face normals are correct.
|
|
*
|
|
* Returns -
|
|
* Float.
|
|
*/
|
|
|
|
float BM_Face_Angle(BMesh *UNUSED(bm), BMEdge *e)
|
|
{
|
|
BMLoop *l1, *l2;
|
|
int radlen;
|
|
float edge_angle_cos = 0.0;
|
|
|
|
radlen = BM_Edge_FaceCount(e);
|
|
if(radlen == 2){
|
|
l1 = e->l;
|
|
l2 = e->l->radial_next;
|
|
edge_angle_cos = INPR(l1->f->no, l2->f->no);
|
|
}
|
|
return acos(edge_angle_cos);
|
|
|
|
}
|
|
|
|
/*
|
|
* BMESH EXIST FACE OVERLAPS
|
|
*
|
|
* Given a set of vertices (varr), find out if
|
|
* all those vertices overlap an existing face.
|
|
*
|
|
* Returns:
|
|
* 0 for no overlap
|
|
* 1 for overlap
|
|
*
|
|
*
|
|
*/
|
|
|
|
int BM_Exist_Face_Overlaps(BMesh *bm, BMVert **varr, int len, BMFace **overlapface)
|
|
{
|
|
BMIter vertfaces;
|
|
BMFace *f;
|
|
int i, amount;
|
|
|
|
if (overlapface) *overlapface = NULL;
|
|
|
|
for(i=0; i < len; i++){
|
|
f = BMIter_New(&vertfaces, bm, BM_FACES_OF_VERT, varr[i] );
|
|
while(f){
|
|
amount = BM_Verts_In_Face(bm, f, varr, len);
|
|
if(amount >= len){
|
|
if (overlapface) *overlapface = f;
|
|
return 1;
|
|
}
|
|
f = BMIter_Step(&vertfaces);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* BMESH FACE EXISTS
|
|
*
|
|
* Given a set of vertices (varr), find out if
|
|
* there is a face with exactly those vertices
|
|
* (and only those vertices).
|
|
*
|
|
* Returns:
|
|
* 0 for no face found
|
|
* 1 for face found
|
|
*
|
|
*
|
|
*/
|
|
|
|
int BM_Face_Exists(BMesh *bm, BMVert **varr, int len, BMFace **existface)
|
|
{
|
|
BMIter vertfaces;
|
|
BMFace *f;
|
|
int i, amount;
|
|
|
|
if (existface) *existface = NULL;
|
|
|
|
for(i=0; i < len; i++){
|
|
f = BMIter_New(&vertfaces, bm, BM_FACES_OF_VERT, varr[i] );
|
|
while(f){
|
|
amount = BM_Verts_In_Face(bm, f, varr, len);
|
|
if(amount == len && amount == f->len){
|
|
if (existface) *existface = f;
|
|
return 1;
|
|
}
|
|
f = BMIter_Step(&vertfaces);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|