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blender-archive/source/blender/nodes/intern/node_declaration.cc
Jacques Lucke 05bf5c4e0e Nodes: simplify handling of function nodes in declaration
This adds an explicit post processing step to node declarations.
The purpose of this is to keep the actual node declaration functions
concise by avoiding to specify redundant information. Also it improves
the separation of the creation of the declaration from using it.
2022-12-11 19:38:26 +01:00

133 lines
3.8 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "NOD_node_declaration.hh"
#include "BKE_geometry_fields.hh"
#include "BKE_node.h"
namespace blender::nodes {
void build_node_declaration(const bNodeType &typeinfo, NodeDeclaration &r_declaration)
{
NodeDeclarationBuilder node_decl_builder{r_declaration};
typeinfo.declare(node_decl_builder);
node_decl_builder.finalize();
}
void NodeDeclarationBuilder::finalize()
{
if (is_function_node_) {
for (SocketDeclarationPtr &socket_decl : declaration_.inputs_) {
if (socket_decl->input_field_type_ != InputSocketFieldType::Implicit) {
socket_decl->input_field_type_ = InputSocketFieldType::IsSupported;
}
}
for (SocketDeclarationPtr &socket_decl : declaration_.outputs_) {
socket_decl->output_field_dependency_ = OutputFieldDependency::ForDependentField();
}
}
}
bool NodeDeclaration::matches(const bNode &node) const
{
auto check_sockets = [&](ListBase sockets, Span<SocketDeclarationPtr> socket_decls) {
const int tot_sockets = BLI_listbase_count(&sockets);
if (tot_sockets != socket_decls.size()) {
return false;
}
int i;
LISTBASE_FOREACH_INDEX (const bNodeSocket *, socket, &sockets, i) {
const SocketDeclaration &socket_decl = *socket_decls[i];
if (!socket_decl.matches(*socket)) {
return false;
}
}
return true;
};
if (!check_sockets(node.inputs, inputs_)) {
return false;
}
if (!check_sockets(node.outputs, outputs_)) {
return false;
}
return true;
}
bNodeSocket &SocketDeclaration::update_or_build(bNodeTree &ntree,
bNode &node,
bNodeSocket &socket) const
{
/* By default just rebuild. */
BLI_assert(socket.in_out == in_out_);
UNUSED_VARS_NDEBUG(socket);
return this->build(ntree, node);
}
void SocketDeclaration::set_common_flags(bNodeSocket &socket) const
{
SET_FLAG_FROM_TEST(socket.flag, compact_, SOCK_COMPACT);
SET_FLAG_FROM_TEST(socket.flag, hide_value_, SOCK_HIDE_VALUE);
SET_FLAG_FROM_TEST(socket.flag, hide_label_, SOCK_HIDE_LABEL);
SET_FLAG_FROM_TEST(socket.flag, is_multi_input_, SOCK_MULTI_INPUT);
SET_FLAG_FROM_TEST(socket.flag, no_mute_links_, SOCK_NO_INTERNAL_LINK);
SET_FLAG_FROM_TEST(socket.flag, is_unavailable_, SOCK_UNAVAIL);
}
bool SocketDeclaration::matches_common_data(const bNodeSocket &socket) const
{
if (socket.name != name_) {
return false;
}
if (socket.identifier != identifier_) {
return false;
}
if (((socket.flag & SOCK_COMPACT) != 0) != compact_) {
return false;
}
if (((socket.flag & SOCK_HIDE_VALUE) != 0) != hide_value_) {
return false;
}
if (((socket.flag & SOCK_HIDE_LABEL) != 0) != hide_label_) {
return false;
}
if (((socket.flag & SOCK_MULTI_INPUT) != 0) != is_multi_input_) {
return false;
}
if (((socket.flag & SOCK_NO_INTERNAL_LINK) != 0) != no_mute_links_) {
return false;
}
if (((socket.flag & SOCK_UNAVAIL) != 0) != is_unavailable_) {
return false;
}
return true;
}
namespace implicit_field_inputs {
void position(const bNode & /*node*/, void *r_value)
{
new (r_value) fn::ValueOrField<float3>(bke::AttributeFieldInput::Create<float3>("position"));
}
void normal(const bNode & /*node*/, void *r_value)
{
new (r_value)
fn::ValueOrField<float3>(fn::Field<float3>(std::make_shared<bke::NormalFieldInput>()));
}
void index(const bNode & /*node*/, void *r_value)
{
new (r_value) fn::ValueOrField<int>(fn::Field<int>(std::make_shared<fn::IndexFieldInput>()));
}
void id_or_index(const bNode & /*node*/, void *r_value)
{
new (r_value)
fn::ValueOrField<int>(fn::Field<int>(std::make_shared<bke::IDAttributeFieldInput>()));
}
} // namespace implicit_field_inputs
} // namespace blender::nodes