This change simplifies the parameter list for these functions and reduces the chance of typos mixing up array indices. Reviewed By: campbellbarton Ref D12950
187 lines
5.6 KiB
C++
187 lines
5.6 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup edinterface
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*
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* This part of the UI-View API is mostly needed to support persistent state of items within the
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* view. Views are stored in #uiBlock's, and kept alive with it until after the next redraw. So we
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* can compare the old view items with the new view items and keep state persistent for matching
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* ones.
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*/
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#include <memory>
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#include <variant>
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#include "DNA_screen_types.h"
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#include "BLI_listbase.h"
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#include "interface_intern.h"
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#include "UI_interface.hh"
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#include "UI_tree_view.hh"
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using namespace blender;
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using namespace blender::ui;
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/**
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* Wrapper to store views in a #ListBase. There's no `uiView` base class, we just store views as a
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* #std::variant.
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*/
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struct ViewLink : public Link {
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using TreeViewPtr = std::unique_ptr<AbstractTreeView>;
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std::string idname;
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/* Note: Can't use std::get() on this until minimum macOS deployment target is 10.14. */
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std::variant<TreeViewPtr> view;
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};
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template<class T> T *get_view_from_link(ViewLink &link)
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{
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auto *t_uptr = std::get_if<std::unique_ptr<T>>(&link.view);
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return t_uptr ? t_uptr->get() : nullptr;
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}
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/**
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* Override this for all available tree types.
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*/
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AbstractTreeView *UI_block_add_view(uiBlock &block,
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StringRef idname,
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std::unique_ptr<AbstractTreeView> tree_view)
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{
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ViewLink *view_link = OBJECT_GUARDED_NEW(ViewLink);
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BLI_addtail(&block.views, view_link);
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view_link->view = std::move(tree_view);
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view_link->idname = idname;
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return get_view_from_link<AbstractTreeView>(*view_link);
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}
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void ui_block_free_views(uiBlock *block)
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{
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LISTBASE_FOREACH_MUTABLE (ViewLink *, link, &block->views) {
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OBJECT_GUARDED_DELETE(link, ViewLink);
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}
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}
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/**
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* \param x, y: Coordinate to find a tree-row item at, in window space.
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*/
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uiTreeViewItemHandle *UI_block_tree_view_find_item_at(const ARegion *region, const int xy[2])
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{
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uiButTreeRow *tree_row_but = (uiButTreeRow *)ui_tree_row_find_mouse_over(region, xy);
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if (!tree_row_but) {
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return nullptr;
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}
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return tree_row_but->tree_item;
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}
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uiTreeViewItemHandle *UI_block_tree_view_find_active_item(const ARegion *region)
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{
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uiButTreeRow *tree_row_but = (uiButTreeRow *)ui_tree_row_find_active(region);
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if (!tree_row_but) {
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return nullptr;
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}
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return tree_row_but->tree_item;
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}
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static StringRef ui_block_view_find_idname(const uiBlock &block, const AbstractTreeView &view)
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{
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/* First get the idname the of the view we're looking for. */
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LISTBASE_FOREACH (ViewLink *, view_link, &block.views) {
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if (get_view_from_link<AbstractTreeView>(*view_link) == &view) {
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return view_link->idname;
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}
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}
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return {};
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}
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static AbstractTreeView *ui_block_view_find_matching_in_old_block(const uiBlock &new_block,
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const AbstractTreeView &new_view)
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{
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uiBlock *old_block = new_block.oldblock;
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if (!old_block) {
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return nullptr;
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}
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StringRef idname = ui_block_view_find_idname(new_block, new_view);
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if (idname.is_empty()) {
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return nullptr;
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}
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LISTBASE_FOREACH (ViewLink *, old_view_link, &old_block->views) {
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if (old_view_link->idname == idname) {
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return get_view_from_link<AbstractTreeView>(*old_view_link);
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}
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}
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return nullptr;
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}
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uiTreeViewHandle *ui_block_view_find_matching_in_old_block(const uiBlock *new_block,
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const uiTreeViewHandle *new_view_handle)
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{
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BLI_assert(new_block && new_view_handle);
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const AbstractTreeView &new_view = reinterpret_cast<const AbstractTreeView &>(*new_view_handle);
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AbstractTreeView *old_view = ui_block_view_find_matching_in_old_block(*new_block, new_view);
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return reinterpret_cast<uiTreeViewHandle *>(old_view);
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}
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uiButTreeRow *ui_block_view_find_treerow_in_old_block(const uiBlock *new_block,
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const uiTreeViewItemHandle *new_item_handle)
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{
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uiBlock *old_block = new_block->oldblock;
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if (!old_block) {
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return nullptr;
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}
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const AbstractTreeViewItem &new_item = *reinterpret_cast<const AbstractTreeViewItem *>(
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new_item_handle);
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const AbstractTreeView *old_tree_view = ui_block_view_find_matching_in_old_block(
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*new_block, new_item.get_tree_view());
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if (!old_tree_view) {
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return nullptr;
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}
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LISTBASE_FOREACH (uiBut *, old_but, &old_block->buttons) {
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if (old_but->type != UI_BTYPE_TREEROW) {
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continue;
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}
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uiButTreeRow *old_treerow_but = (uiButTreeRow *)old_but;
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if (!old_treerow_but->tree_item) {
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continue;
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}
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AbstractTreeViewItem &old_item = *reinterpret_cast<AbstractTreeViewItem *>(
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old_treerow_but->tree_item);
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/* Check if the row is from the expected tree-view. */
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if (&old_item.get_tree_view() != old_tree_view) {
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continue;
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}
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if (UI_tree_view_item_matches(new_item_handle, old_treerow_but->tree_item)) {
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return old_treerow_but;
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}
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}
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return nullptr;
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}
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